Mercurial > MadButterfly
annotate pyink/MBScene.py @ 1140:d4dbcb93aee0
Separate the tween from the main module.
Handle the normal tween correctly.
author | wycc |
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date | Wed, 22 Dec 2010 23:02:46 +0800 |
parents | 950076863b7e |
children | 8f0ee167c5b2 |
rev | line source |
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1 #!/usr/bin/python |
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2 # -*- indent-tabs-mode: t; tab-width: 8; python-indent: 4; -*- |
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3 # vim: sw=4:ts=8:sts=4 |
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4 import pygtk |
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5 import gtk |
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6 import glib |
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7 from copy import deepcopy |
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8 from lxml import etree |
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9 import random |
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10 import traceback |
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Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
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11 import time |
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12 import pybInkscape |
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13 import math |
1140 | 14 from tween import TweenObject |
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15 |
957 | 16 # Please refer to |
17 # http://www.assembla.com/wiki/show/MadButterfly/Inkscape_extention | |
18 # for the designed document. | |
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19 |
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20 |
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21 # Algorithm: |
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22 # |
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23 # We will parse the first two level of the SVG DOM. collect a table of |
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24 # layer and scene. |
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25 # - 1. Collect the layer table which will be displayed as the first |
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26 # column of the grid. |
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27 # - 2. Get the maximum scene number. This will decide the size of the |
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28 # grid. |
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29 # - 3. When F6 is pressed, we will check if this scene has been |
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30 # defined. This can be done by scan all second level group and |
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31 # check if the current scene number is within the range specified |
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32 # by scene field. The function IsSceneDefined(scene) can be used |
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33 # for this purpose. |
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34 # - 4. If this is a new scene, we will append a new group which |
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35 # duplication the content of the last scene in the same |
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36 # group. The scene field will contain the number from the last |
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37 # scene number of the last scene to the current scenen |
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38 # number. For example, if the last scene is from 4-7 and the new |
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39 # scene is 10, we will set the scene field as "8-10". |
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40 # - 5. If this scene are filled screne, we will split the existing |
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41 # scene into two scenes with the same content. |
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42 # |
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43 |
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44 class Layer: |
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45 def __init__(self,node): |
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46 self.scenes = [] |
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47 self.node = node |
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48 self.nodes=[] |
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49 pass |
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50 pass |
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51 |
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52 class Scene: |
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53 def __init__(self, node, start,end,typ): |
956 | 54 self.node = node |
55 self.start = int(start) | |
56 self.end = int(end) | |
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57 self.type = typ |
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58 pass |
956 | 59 pass |
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60 class DOM(pybInkscape.PYSPObject): |
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61 def __init__(self,obj=None): |
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62 self.proxy = obj |
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63 pass |
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64 def duplicate(self,doc): |
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65 return DOM(self.repr.duplicate(doc)) |
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66 |
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67 class ObjectWatcher(pybInkscape.PYNodeObserver): |
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68 def __init__(self,obj,type,func,arg): |
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69 self.obj = obj |
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70 self.type = type |
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71 self.func = func |
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72 self.arg = arg |
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73 |
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74 def notifyChildAdded(self,node,child,prev): |
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75 if self.type == 'DOMNodeInserted': |
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76 self.func(node) |
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77 def notifyChildRemoved(self,node,child,prev): |
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78 if self.type == 'DOMNodeRemoved': |
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79 self.func(node) |
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80 def notifyChildOrderChanged(self,node,child,prev): |
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81 pass |
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82 def notifyContentChanged(self,node,old_content,new_content): |
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83 print 'cont' |
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84 if self.type == 'DOMSubtreeModified': |
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85 self.func(node) |
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86 def notifyAttributeChanged(self,node, name, old_value, new_value): |
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87 print 'attr',node,name,old_value,new_value |
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88 if self.type == 'DOMAttrModified': |
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89 self.func(node,name) |
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90 |
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91 def addEventListener(obj, type, func,arg): |
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92 obs = ObjectWatcher(obj,type,func,arg) |
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93 obj.addSubtreeObserver(obs) |
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94 |
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95 |
957 | 96 _scenes = '{http://madbutterfly.sourceforge.net/DTD/madbutterfly.dtd}scenes' |
97 _scene = '{http://madbutterfly.sourceforge.net/DTD/madbutterfly.dtd}scene' | |
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98 class LayerAttributeWatcher(pybInkscape.PYNodeObserver): |
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99 def __init__(self,ui): |
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100 self.ui = ui |
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101 def notifyChildAdded(self,node,child,prev): |
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102 pass |
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103 def notifyChildRemoved(self,node,child,prev): |
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104 pass |
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105 def notifyChildOrderChanged(self,node,child,prev): |
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106 pass |
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107 def notifyContentChanged(self,node,old_content,new_content): |
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108 pass |
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109 def notifyAttributeChanged(self,node, name, old_value, new_value): |
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110 self.ui.updateUI() |
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111 class LayerAddRemoveWatcher(pybInkscape.PYNodeObserver): |
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112 def __init__(self,ui): |
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113 self.ui = ui |
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114 def notifyChildAdded(self,node,child,prev): |
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115 self.ui.updateUI() |
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116 def notifyChildRemoved(self,node,child,prev): |
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117 self.ui.updateUI() |
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118 def notifyChildOrderChanged(self,node,child,prev): |
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119 self.ui.updateUI() |
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120 def notifyContentChanged(self,node,old_content,new_content): |
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121 self.ui.updateUI() |
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122 def notifyAttributeChanged(self,node, name, old_value, new_value): |
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123 self.ui.updateUI() |
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124 class MBScene(): |
956 | 125 def __init__(self,desktop,win): |
126 self.desktop = desktop | |
127 self.window = win | |
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128 self.layers = [] |
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129 self.layers.append(Layer(None)) |
956 | 130 self.scenemap = None |
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131 self.top = None |
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132 self.last_update = None |
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133 pybInkscape.inkscape.connect('change_selection', self.show_selection) |
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134 self.last_select = None |
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135 self.lockui=False |
1140 | 136 self.tween=None |
137 self.document = None | |
138 self.dom = None | |
956 | 139 pass |
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140 |
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141 def show_selection(self,w,obj): |
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142 objs = self.desktop.selection.list() |
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143 try: |
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144 o = objs[0] |
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145 print o.getCenter() |
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146 if o == self.last_select: |
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147 return |
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148 except: |
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149 self.nameEditor.set_text('') |
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150 self.last_select = None |
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151 return |
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152 self.last_select = o |
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153 try: |
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154 self.nameEditor.set_text(o.repr.attribute("inkscape:label")) |
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155 except: |
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156 self.nameEditor.set_text('') |
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157 pass |
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158 |
956 | 159 def confirm(self,msg): |
160 vbox = gtk.VBox() | |
161 vbox.pack_start(gtk.Label(msg)) | |
162 self.button = gtk.Button('OK') | |
163 vbox.pack_start(self.button) | |
164 self.button.connect("clicked", self.onQuit) | |
165 self.window.add(vbox) | |
166 pass | |
167 | |
168 def dumpattr(self,n): | |
169 s = "" | |
170 for a,v in n.attrib.items(): | |
171 s = s + ("%s=%s" % (a,v)) | |
172 pass | |
173 return s | |
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174 |
956 | 175 def dump(self,node,l=0): |
176 print " " * l*2,"<", node.tag, self.dumpattr(node),">" | |
177 for n in node: | |
178 self.dump(n,l+1) | |
179 pass | |
180 print " " * l * 2,"/>" | |
181 pass | |
182 | |
183 def parseMetadata(self,node): | |
184 self.current = 1 | |
185 for n in node.childList(): | |
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186 if n.name() == 'ns0:scenes': |
956 | 187 self.scenemap={} |
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188 try: |
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189 cur = int(n.attribute("current")) |
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190 except: |
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191 cur = 1 |
956 | 192 self.current = cur |
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193 |
956 | 194 for s in n.childList(): |
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195 if s.name() == 'ns0:scene': |
956 | 196 try: |
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197 start = int(s.attribute("start")) |
956 | 198 except: |
199 traceback.print_exc() | |
200 continue | |
201 try: | |
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202 end = s.attribute("end") |
956 | 203 if end == None: |
204 end = start | |
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205 pass |
956 | 206 except: |
207 end = start | |
208 pass | |
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209 try: |
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210 typ = s.attribute('type') |
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211 if typ == None: |
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212 typ = 'normal' |
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213 except: |
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214 traceback.print_exc() |
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215 typ = 'normal' |
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216 link = s.attribute("ref") |
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217 self.scenemap[link] = [int(start),int(end),typ] |
956 | 218 if cur >= start and cur <= end: |
219 self.currentscene = link | |
220 pass | |
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221 pass |
956 | 222 pass |
955
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223 pass |
956 | 224 pass |
225 pass | |
981 | 226 if self.scenemap==None: |
1128
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227 #self.desktop.doc().root().repr.setAttribute("xmlns:ns0","http://madbutterfly.sourceforge.net/DTD/madbutterfly.dtd") |
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228 self.dom.setAttribute("xmlns:ns0","http://madbutterfly.sourceforge.net/DTD/madbutterfly.dtd") |
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229 scenes = self.document.createElement("ns0:scenes") |
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230 node.appendChild(scenes) |
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231 def update(self): |
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232 doc = self.dom |
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233 rdoc = self.document |
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234 for node in doc.childList(): |
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235 if node.name() == 'svg:metadata': |
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236 for t in node.childList(): |
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237 if t.name() == "ns0:scenes": |
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238 node.removeChild(t) |
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239 ns = rdoc.createElement("ns0:scenes") |
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240 node.appendChild(ns) |
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241 for layer in range(0,len(self._framelines)): |
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242 lobj = self._framelines[layer] |
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243 lobj.addScenes(rdoc,ns) |
956 | 244 |
245 | |
246 def parseScene(self): | |
247 """ | |
957 | 248 In this function, we will collect all items for the current |
249 scene and then relocate them back to the appropriate scene | |
250 object. | |
956 | 251 """ |
961
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252 self.layers = [] |
956 | 253 self.scenemap = None |
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254 doc = self.dom |
956 | 255 |
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256 #obs = pybInkscape.PYNodeObserver() |
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257 #obs = LayerAddRemoveWatcher(self) |
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258 #doc.addObserver(obs) |
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259 addEventListener(doc,'DOMNodeInserted',self.updateUI,None) |
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260 addEventListener(doc,'DOMNodeRemoved',self.updateUI,None) |
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261 doc.childList() |
1131 | 262 try: |
263 self.width = float(doc.attribute("width")) | |
264 self.height= float(doc.attribute("height")) | |
265 except: | |
266 self.width = 640 | |
267 self.height=480 | |
268 | |
956 | 269 for node in doc.childList(): |
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270 print node.name() |
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271 if node.name() == 'svg:metadata': |
956 | 272 self.parseMetadata(node) |
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273 pass |
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274 elif node.name() == 'svg:g': |
956 | 275 oldscene = None |
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276 #obs = LayerAttributeWatcher(self) |
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277 #addEventListener(doc,'DOMAttrModified',self.updateUI,None) |
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278 #node.addObserver(obs) |
956 | 279 lyobj = Layer(node) |
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280 self.layers.append(lyobj) |
956 | 281 lyobj.current_scene = [] |
282 for scene in node.childList(): | |
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283 print scene.getCenter() |
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284 if scene.name() == 'svg:g': |
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285 try: |
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286 label = scene.attribute('inkscape:label') |
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287 if label == 'dup': |
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288 node.removeChild(scene) |
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289 except: |
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290 pass |
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291 |
956 | 292 try: |
293 scmap = self.scenemap[scene.getId()] | |
294 if scmap == None: | |
295 lyobj.current_scene.append(scene) | |
296 continue | |
297 except: | |
298 lyobj.current_scene.append(scene) | |
299 continue | |
300 | |
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301 lyobj.scenes.append(Scene(scene,scmap[0],scmap[1],scmap[2])) |
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302 pass |
956 | 303 else: |
304 lyobj.current_scene.append(scene) | |
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305 pass |
956 | 306 pass |
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307 pass |
956 | 308 pass |
309 | |
981 | 310 |
956 | 311 self.collectID() |
312 self.dumpID() | |
313 pass | |
314 | |
315 def collectID(self): | |
316 self.ID = {} | |
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317 root = self.dom |
956 | 318 for n in root.childList(): |
319 self.collectID_recursive(n) | |
320 pass | |
321 pass | |
322 | |
323 def collectID_recursive(self,node): | |
324 self.ID[node.getId()] = 1 | |
325 for n in node.childList(): | |
326 self.collectID_recursive(n) | |
327 pass | |
328 pass | |
329 | |
330 def newID(self): | |
331 while True: | |
332 n = 's%d' % int(random.random()*10000) | |
333 #print "try %s" % n | |
334 if self.ID.has_key(n) == False: | |
335 return n | |
336 pass | |
337 pass | |
338 | |
339 def dumpID(self): | |
340 for a,v in self.ID.items(): | |
341 pass | |
342 pass | |
343 | |
344 def getLayer(self, layer): | |
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345 for l in self.layers: |
956 | 346 if l.node.getId() == layer: |
347 return l | |
348 pass | |
349 return None | |
350 | |
351 | |
352 def insertKeyScene(self): | |
353 """ | |
957 | 354 Insert a new key scene into the stage. If the nth is always a |
355 key scene, we will return without changing anything. If the | |
356 nth is a filled scene, we will break the original scene into | |
357 two parts. If the nth is out of any scene, we will append a | |
358 new scene. | |
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Add scene editor. This vewrsion can only switch scene. It can not change the scene yet.
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diff
changeset
|
359 |
956 | 360 """ |
973
84f502fb3e40
Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
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361 x = self.last_frame |
84f502fb3e40
Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
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diff
changeset
|
362 y = self.last_line |
1128
b65ac686a7c5
Switch to the DOM-like API. The SPObject become the base of the DOM-like API.
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diff
changeset
|
363 rdoc = self.document |
973
84f502fb3e40
Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
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|
364 ns = rdoc.createElement("svg:g") |
84f502fb3e40
Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
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parents:
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changeset
|
365 txt = rdoc.createElement("svg:rect") |
1128
b65ac686a7c5
Switch to the DOM-like API. The SPObject become the base of the DOM-like API.
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parents:
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diff
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|
366 txt.setAttribute("x","0") |
b65ac686a7c5
Switch to the DOM-like API. The SPObject become the base of the DOM-like API.
wycc
parents:
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diff
changeset
|
367 txt.setAttribute("y","0") |
b65ac686a7c5
Switch to the DOM-like API. The SPObject become the base of the DOM-like API.
wycc
parents:
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diff
changeset
|
368 txt.setAttribute("width","100") |
b65ac686a7c5
Switch to the DOM-like API. The SPObject become the base of the DOM-like API.
wycc
parents:
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diff
changeset
|
369 txt.setAttribute("height","100") |
b65ac686a7c5
Switch to the DOM-like API. The SPObject become the base of the DOM-like API.
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parents:
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diff
changeset
|
370 txt.setAttribute("style","fill:#ff00") |
973
84f502fb3e40
Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
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changeset
|
371 ns.appendChild(txt) |
982
1bda9f9e00ea
Set the inkscape:groupmode attribute so that the inkscape will put the scene groups in the layer manager and protect it from detection.
wycc
parents:
981
diff
changeset
|
372 gid = self.last_line.node.label()+self.newID() |
975 | 373 self.ID[gid]=1 |
1128
b65ac686a7c5
Switch to the DOM-like API. The SPObject become the base of the DOM-like API.
wycc
parents:
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diff
changeset
|
374 ns.setAttribute("id",gid) |
b65ac686a7c5
Switch to the DOM-like API. The SPObject become the base of the DOM-like API.
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parents:
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diff
changeset
|
375 ns.setAttribute("inkscape:groupmode","layer") |
b65ac686a7c5
Switch to the DOM-like API. The SPObject become the base of the DOM-like API.
wycc
parents:
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diff
changeset
|
376 self.last_line.node.appendChild(ns) |
976
ab09c536a137
Hide the hover of all inactive framelines. This fix the issue of multiple hover in every frameline objects.
wycc
parents:
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diff
changeset
|
377 print 'Add key ', x |
973
84f502fb3e40
Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents:
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changeset
|
378 self.last_line.add_keyframe(x,ns) |
84f502fb3e40
Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
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parents:
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changeset
|
379 self.update() |
976
ab09c536a137
Hide the hover of all inactive framelines. This fix the issue of multiple hover in every frameline objects.
wycc
parents:
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changeset
|
380 self.last_line.update() |
956 | 381 |
382 | |
383 def removeKeyScene(self): | |
973
84f502fb3e40
Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents:
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changeset
|
384 nth = self.last_frame |
84f502fb3e40
Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
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parents:
964
diff
changeset
|
385 y = self.last_line |
1128
b65ac686a7c5
Switch to the DOM-like API. The SPObject become the base of the DOM-like API.
wycc
parents:
1125
diff
changeset
|
386 rdoc = self.document |
973
84f502fb3e40
Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
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parents:
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diff
changeset
|
387 i = 0 |
84f502fb3e40
Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
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parents:
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changeset
|
388 layer = self.last_line |
84f502fb3e40
Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
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parents:
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changeset
|
389 while i < len(layer._keys): |
84f502fb3e40
Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
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parents:
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diff
changeset
|
390 s = layer._keys[i] |
84f502fb3e40
Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
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|
391 print "nth:%d idx %d" % (nth,s.idx) |
84f502fb3e40
Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
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parents:
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diff
changeset
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392 if nth > s.idx: |
84f502fb3e40
Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents:
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diff
changeset
|
393 if i == len(layer._keys)-1: |
84f502fb3e40
Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents:
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diff
changeset
|
394 return |
84f502fb3e40
Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents:
964
diff
changeset
|
395 if nth == s.idx: |
84f502fb3e40
Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents:
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diff
changeset
|
396 if s.left_tween: |
84f502fb3e40
Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents:
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changeset
|
397 # This is left tween, we move the keyframe one frame ahead |
84f502fb3e40
Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents:
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diff
changeset
|
398 if s.idx == layer._keys[i-1].idx: |
84f502fb3e40
Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents:
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changeset
|
399 layer._keys[i].ref.parent().removeChild(layer._keys[i].ref) |
84f502fb3e40
Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents:
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diff
changeset
|
400 self.last_line.rm_keyframe(nth) |
84f502fb3e40
Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents:
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diff
changeset
|
401 self.last_line.rm_keyframe(nth-1) |
84f502fb3e40
Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents:
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diff
changeset
|
402 else: |
84f502fb3e40
Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents:
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diff
changeset
|
403 s.idx = s.idx-1 |
941
9ba94c577a6f
Add scene editor. This vewrsion can only switch scene. It can not change the scene yet.
wycc
parents:
diff
changeset
|
404 else: |
973
84f502fb3e40
Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents:
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changeset
|
405 layer._keys[i].ref.parent().removeChild(layer._keys[i].ref) |
84f502fb3e40
Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents:
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diff
changeset
|
406 if s.right_tween: |
84f502fb3e40
Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents:
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diff
changeset
|
407 self.last_line.rm_keyframe(layer._keys[i+1].idx) |
84f502fb3e40
Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents:
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diff
changeset
|
408 self.last_line.rm_keyframe(nth) |
84f502fb3e40
Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents:
964
diff
changeset
|
409 else: |
84f502fb3e40
Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents:
964
diff
changeset
|
410 self.last_line.rm_keyframe(nth) |
941
9ba94c577a6f
Add scene editor. This vewrsion can only switch scene. It can not change the scene yet.
wycc
parents:
diff
changeset
|
411 |
973
84f502fb3e40
Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents:
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changeset
|
412 self.update() |
84f502fb3e40
Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents:
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diff
changeset
|
413 self.last_line._draw_all_frames() |
976
ab09c536a137
Hide the hover of all inactive framelines. This fix the issue of multiple hover in every frameline objects.
wycc
parents:
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diff
changeset
|
414 self.last_line.update() |
973
84f502fb3e40
Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents:
964
diff
changeset
|
415 return |
84f502fb3e40
Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents:
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diff
changeset
|
416 i = i + 1 |
84f502fb3e40
Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents:
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diff
changeset
|
417 def extendScene(self): |
84f502fb3e40
Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents:
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diff
changeset
|
418 nth = self.last_frame |
84f502fb3e40
Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
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parents:
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diff
changeset
|
419 layer = self.last_line |
84f502fb3e40
Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents:
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diff
changeset
|
420 i = 0 |
84f502fb3e40
Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents:
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diff
changeset
|
421 while i < len(layer._keys): |
84f502fb3e40
Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents:
964
diff
changeset
|
422 s = layer._keys[i] |
84f502fb3e40
Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents:
964
diff
changeset
|
423 if s.right_tween: |
84f502fb3e40
Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents:
964
diff
changeset
|
424 if nth > s.idx: |
84f502fb3e40
Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents:
964
diff
changeset
|
425 if nth <= layer._keys[i+1].idx: |
84f502fb3e40
Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents:
964
diff
changeset
|
426 return |
84f502fb3e40
Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents:
964
diff
changeset
|
427 try: |
84f502fb3e40
Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents:
964
diff
changeset
|
428 if nth <= layer._keys[i+2].idx: |
84f502fb3e40
Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents:
964
diff
changeset
|
429 layer._keys[i+1].idx = nth |
84f502fb3e40
Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents:
964
diff
changeset
|
430 layer.draw_all_frames() |
84f502fb3e40
Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents:
964
diff
changeset
|
431 self.update() |
84f502fb3e40
Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents:
964
diff
changeset
|
432 self.setCurrentScene(nth) |
976
ab09c536a137
Hide the hover of all inactive framelines. This fix the issue of multiple hover in every frameline objects.
wycc
parents:
975
diff
changeset
|
433 self.last_line.update() |
973
84f502fb3e40
Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents:
964
diff
changeset
|
434 return |
84f502fb3e40
Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents:
964
diff
changeset
|
435 else: |
84f502fb3e40
Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents:
964
diff
changeset
|
436 # We may in the next scene |
84f502fb3e40
Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents:
964
diff
changeset
|
437 i = i + 2 |
84f502fb3e40
Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents:
964
diff
changeset
|
438 pass |
84f502fb3e40
Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents:
964
diff
changeset
|
439 except: |
84f502fb3e40
Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents:
964
diff
changeset
|
440 # This is the last keyframe, extend the keyframe by |
84f502fb3e40
Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents:
964
diff
changeset
|
441 # relocate the location of the keyframe |
84f502fb3e40
Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents:
964
diff
changeset
|
442 layer._keys[i+1].idx = nth |
84f502fb3e40
Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents:
964
diff
changeset
|
443 layer._draw_all_frames() |
84f502fb3e40
Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents:
964
diff
changeset
|
444 self.update() |
976
ab09c536a137
Hide the hover of all inactive framelines. This fix the issue of multiple hover in every frameline objects.
wycc
parents:
975
diff
changeset
|
445 self.last_line.update() |
973
84f502fb3e40
Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents:
964
diff
changeset
|
446 self.setCurrentScene(nth) |
84f502fb3e40
Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents:
964
diff
changeset
|
447 return |
84f502fb3e40
Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents:
964
diff
changeset
|
448 else: |
84f502fb3e40
Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents:
964
diff
changeset
|
449 # We are in the front of all keyframes |
84f502fb3e40
Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents:
964
diff
changeset
|
450 return |
84f502fb3e40
Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents:
964
diff
changeset
|
451 else: |
84f502fb3e40
Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents:
964
diff
changeset
|
452 # This is a single keyframe |
84f502fb3e40
Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents:
964
diff
changeset
|
453 if nth < s.idx: |
84f502fb3e40
Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents:
964
diff
changeset
|
454 return |
84f502fb3e40
Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents:
964
diff
changeset
|
455 if nth == s.idx: |
84f502fb3e40
Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents:
964
diff
changeset
|
456 return |
84f502fb3e40
Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents:
964
diff
changeset
|
457 try: |
84f502fb3e40
Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents:
964
diff
changeset
|
458 if nth < layer._keys[i+1].idx: |
84f502fb3e40
Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents:
964
diff
changeset
|
459 # We are after a single keyframe and no scene is |
84f502fb3e40
Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents:
964
diff
changeset
|
460 # available here. Create a new tween here |
84f502fb3e40
Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents:
964
diff
changeset
|
461 idx = layer._keys[i].idx |
84f502fb3e40
Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents:
964
diff
changeset
|
462 layer.add_keyframe(nth,layer._keys[i].ref) |
84f502fb3e40
Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents:
964
diff
changeset
|
463 layer.tween(idx) |
84f502fb3e40
Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents:
964
diff
changeset
|
464 layer._draw_all_frames() |
84f502fb3e40
Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents:
964
diff
changeset
|
465 self.update() |
84f502fb3e40
Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents:
964
diff
changeset
|
466 self.setCurrentScene(nth) |
976
ab09c536a137
Hide the hover of all inactive framelines. This fix the issue of multiple hover in every frameline objects.
wycc
parents:
975
diff
changeset
|
467 self.last_line.update() |
973
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Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents:
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diff
changeset
|
468 return |
956 | 469 else: |
973
84f502fb3e40
Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents:
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changeset
|
470 # We may in the next scene |
84f502fb3e40
Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents:
964
diff
changeset
|
471 i = i + 1 |
956 | 472 pass |
473 pass | |
973
84f502fb3e40
Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents:
964
diff
changeset
|
474 except: |
84f502fb3e40
Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents:
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diff
changeset
|
475 # This is the last scene, create a new one |
84f502fb3e40
Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents:
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changeset
|
476 idx = layer._keys[i].idx |
84f502fb3e40
Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents:
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diff
changeset
|
477 layer.add_keyframe(nth,layer._keys[i].ref) |
84f502fb3e40
Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents:
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changeset
|
478 layer.tween(idx) |
84f502fb3e40
Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents:
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diff
changeset
|
479 layer._draw_all_frames() |
84f502fb3e40
Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents:
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changeset
|
480 self.update() |
84f502fb3e40
Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents:
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changeset
|
481 self.setCurrentScene(nth) |
976
ab09c536a137
Hide the hover of all inactive framelines. This fix the issue of multiple hover in every frameline objects.
wycc
parents:
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diff
changeset
|
482 self.last_line.update() |
973
84f502fb3e40
Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents:
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diff
changeset
|
483 return |
84f502fb3e40
Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents:
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diff
changeset
|
484 pass |
956 | 485 pass |
486 pass | |
941
9ba94c577a6f
Add scene editor. This vewrsion can only switch scene. It can not change the scene yet.
wycc
parents:
diff
changeset
|
487 |
1128
b65ac686a7c5
Switch to the DOM-like API. The SPObject become the base of the DOM-like API.
wycc
parents:
1125
diff
changeset
|
488 |
956 | 489 |
490 def setCurrentScene(self,nth): | |
1123 | 491 """ |
492 Update the scene group according to the curretn scene data. There are a couple of cases. | |
493 1. If the type of the scene is normal, we display it when it contains the current | |
494 frame. Otherwise hide it. | |
495 2. If the type of the scene is relocate or scale, we need to duplicate the scene group | |
496 and then modify its transform matrix according to the definition of the scene. Then, | |
497 hide the original scenr group and display the duplciate scene group. In addition, | |
498 we may need to delete the old duplicated scene group as well. | |
499 | |
500 For each layer, we will always use the duplicated scene group whose name as dup. | |
501 We will put the duplicated scene group inside it. We will create this group if it is not | |
502 available. | |
503 """ | |
956 | 504 self.current = nth |
1140 | 505 self.tween.updateMapping() |
973
84f502fb3e40
Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents:
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changeset
|
506 for layer in self._framelines: |
84f502fb3e40
Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents:
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|
507 i=0 |
1123 | 508 |
509 # Check the duplicated scene group and create it if it is not available | |
510 try: | |
511 if layer.duplicateGroup: | |
512 layer.duplicateGroup.parent().removeChild(layer.duplicateGroup) | |
513 layer.duplicateGroup = None | |
514 except: | |
515 traceback.print_exc() | |
516 pass | |
517 # Create a new group | |
518 layer.duplicateGroup = None | |
519 | |
520 | |
973
84f502fb3e40
Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents:
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changeset
|
521 while i < len(layer._keys): |
84f502fb3e40
Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
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|
522 s = layer._keys[i] |
84f502fb3e40
Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
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|
523 print s.ref.attribute("id"),s.idx,s.left_tween,s.right_tween |
84f502fb3e40
Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents:
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changeset
|
524 if s.right_tween is False: |
976
ab09c536a137
Hide the hover of all inactive framelines. This fix the issue of multiple hover in every frameline objects.
wycc
parents:
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changeset
|
525 if nth == s.idx+1: |
1128
b65ac686a7c5
Switch to the DOM-like API. The SPObject become the base of the DOM-like API.
wycc
parents:
1125
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changeset
|
526 s.ref.setAttribute("style","") |
973
84f502fb3e40
Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents:
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changeset
|
527 else: |
1128
b65ac686a7c5
Switch to the DOM-like API. The SPObject become the base of the DOM-like API.
wycc
parents:
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changeset
|
528 s.ref.setAttribute("style","display:none") |
973
84f502fb3e40
Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents:
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|
529 i = i + 1 |
84f502fb3e40
Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents:
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changeset
|
530 continue |
1123 | 531 if nth == s.idx + 1: |
1128
b65ac686a7c5
Switch to the DOM-like API. The SPObject become the base of the DOM-like API.
wycc
parents:
1125
diff
changeset
|
532 s.ref.setAttribute("style","") |
959
67823f7a0a17
Use frameline module in MBScene
Thinker K.F. Li <thinker@codemud.net>
parents:
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changeset
|
533 else: |
1123 | 534 if nth > (s.idx+1) and nth <= (layer._keys[i+1].idx+1): |
535 if i+2 < len(layer._keys): | |
1128
b65ac686a7c5
Switch to the DOM-like API. The SPObject become the base of the DOM-like API.
wycc
parents:
1125
diff
changeset
|
536 layer.duplicateGroup = self.document.createElement("svg:g") |
b65ac686a7c5
Switch to the DOM-like API. The SPObject become the base of the DOM-like API.
wycc
parents:
1125
diff
changeset
|
537 layer.duplicateGroup.setAttribute("inkscape:label","dup") |
1136
950076863b7e
Fix the tween calculation for the inbetween frames. Now, we can use primitive instead og group to defin ethe animation. Currently, it has been tested against rectangle only. We need to check others as well.
wycc
parents:
1133
diff
changeset
|
538 layer.duplicateGroup.setAttribute("sodipodi:insensitive","1") |
1128
b65ac686a7c5
Switch to the DOM-like API. The SPObject become the base of the DOM-like API.
wycc
parents:
1125
diff
changeset
|
539 s.ref.setAttribute("style","display:none") |
1123 | 540 s.ref.parent().appendChild(layer.duplicateGroup) |
1140 | 541 self.tween.updateTweenContent(layer.duplicateGroup, layer.get_tween_type(s.idx),s, layer._keys[i+2], nth) |
542 else: | |
543 layer.duplicateGroup = s.ref.duplicate(self.document) | |
544 layer.duplicateGroup.setAttribute("style","") | |
545 layer.duplicateGroup.setAttribute("inkscape:label","dup") | |
546 layer.duplicateGroup.setAttribute("sodipodi:insensitive","1") | |
547 s.ref.setAttribute("style","display:none") | |
548 s.ref.parent().appendChild(layer.duplicateGroup) | |
1123 | 549 else: |
1128
b65ac686a7c5
Switch to the DOM-like API. The SPObject become the base of the DOM-like API.
wycc
parents:
1125
diff
changeset
|
550 s.ref.setAttribute("style","display:none") |
973
84f502fb3e40
Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents:
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diff
changeset
|
551 i = i + 2 |
955
53b0f8dc2284
Add tailing 'pass' commands to close indents
Thinker K.F. Li <thinker@codemud.net>
parents:
943
diff
changeset
|
552 pass |
956 | 553 pass |
554 pass | |
1125 | 555 |
1070
afa42d5836cc
Call setCurrentLayer to enter the current scene group.
wycc
parents:
1064
diff
changeset
|
556 def enterGroup(self,obj): |
afa42d5836cc
Call setCurrentLayer to enter the current scene group.
wycc
parents:
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diff
changeset
|
557 for l in self.layers: |
afa42d5836cc
Call setCurrentLayer to enter the current scene group.
wycc
parents:
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diff
changeset
|
558 for s in l.node.childList(): |
afa42d5836cc
Call setCurrentLayer to enter the current scene group.
wycc
parents:
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diff
changeset
|
559 if s.getId() == obj.attribute("id"): |
afa42d5836cc
Call setCurrentLayer to enter the current scene group.
wycc
parents:
1064
diff
changeset
|
560 self.desktop.setCurrentLayer(s) |
afa42d5836cc
Call setCurrentLayer to enter the current scene group.
wycc
parents:
1064
diff
changeset
|
561 |
afa42d5836cc
Call setCurrentLayer to enter the current scene group.
wycc
parents:
1064
diff
changeset
|
562 def selectSceneObject(self,frameline, nth): |
afa42d5836cc
Call setCurrentLayer to enter the current scene group.
wycc
parents:
1064
diff
changeset
|
563 i = 0 |
afa42d5836cc
Call setCurrentLayer to enter the current scene group.
wycc
parents:
1064
diff
changeset
|
564 while i < len(frameline._keys): |
afa42d5836cc
Call setCurrentLayer to enter the current scene group.
wycc
parents:
1064
diff
changeset
|
565 s = frameline._keys[i] |
afa42d5836cc
Call setCurrentLayer to enter the current scene group.
wycc
parents:
1064
diff
changeset
|
566 if s.right_tween is False: |
afa42d5836cc
Call setCurrentLayer to enter the current scene group.
wycc
parents:
1064
diff
changeset
|
567 if nth == s.idx+1: |
afa42d5836cc
Call setCurrentLayer to enter the current scene group.
wycc
parents:
1064
diff
changeset
|
568 self.enterGroup(s.ref) |
1120
214e1f628d63
Add tween type selector into the UI. This UI can be used to update the type attribute of the SVG.
wycc
parents:
1099
diff
changeset
|
569 self.setTweenType(frameline.get_tween_type(s.idx)) |
1070
afa42d5836cc
Call setCurrentLayer to enter the current scene group.
wycc
parents:
1064
diff
changeset
|
570 return |
afa42d5836cc
Call setCurrentLayer to enter the current scene group.
wycc
parents:
1064
diff
changeset
|
571 else: |
afa42d5836cc
Call setCurrentLayer to enter the current scene group.
wycc
parents:
1064
diff
changeset
|
572 pass |
afa42d5836cc
Call setCurrentLayer to enter the current scene group.
wycc
parents:
1064
diff
changeset
|
573 i = i + 1 |
afa42d5836cc
Call setCurrentLayer to enter the current scene group.
wycc
parents:
1064
diff
changeset
|
574 continue |
afa42d5836cc
Call setCurrentLayer to enter the current scene group.
wycc
parents:
1064
diff
changeset
|
575 |
afa42d5836cc
Call setCurrentLayer to enter the current scene group.
wycc
parents:
1064
diff
changeset
|
576 if nth >= (s.idx+1) and nth <= (frameline._keys[i+1].idx+1): |
afa42d5836cc
Call setCurrentLayer to enter the current scene group.
wycc
parents:
1064
diff
changeset
|
577 self.enterGroup(s.ref) |
1120
214e1f628d63
Add tween type selector into the UI. This UI can be used to update the type attribute of the SVG.
wycc
parents:
1099
diff
changeset
|
578 self.setTweenType(frameline.get_tween_type(s.idx)) |
1070
afa42d5836cc
Call setCurrentLayer to enter the current scene group.
wycc
parents:
1064
diff
changeset
|
579 return |
afa42d5836cc
Call setCurrentLayer to enter the current scene group.
wycc
parents:
1064
diff
changeset
|
580 else: |
afa42d5836cc
Call setCurrentLayer to enter the current scene group.
wycc
parents:
1064
diff
changeset
|
581 pass |
afa42d5836cc
Call setCurrentLayer to enter the current scene group.
wycc
parents:
1064
diff
changeset
|
582 i = i + 2 |
afa42d5836cc
Call setCurrentLayer to enter the current scene group.
wycc
parents:
1064
diff
changeset
|
583 pass |
afa42d5836cc
Call setCurrentLayer to enter the current scene group.
wycc
parents:
1064
diff
changeset
|
584 pass |
1120
214e1f628d63
Add tween type selector into the UI. This UI can be used to update the type attribute of the SVG.
wycc
parents:
1099
diff
changeset
|
585 def setTweenType(self,typ): |
214e1f628d63
Add tween type selector into the UI. This UI can be used to update the type attribute of the SVG.
wycc
parents:
1099
diff
changeset
|
586 if typ == 'normal': |
214e1f628d63
Add tween type selector into the UI. This UI can be used to update the type attribute of the SVG.
wycc
parents:
1099
diff
changeset
|
587 self.tweenTypeSelector.set_active(0) |
214e1f628d63
Add tween type selector into the UI. This UI can be used to update the type attribute of the SVG.
wycc
parents:
1099
diff
changeset
|
588 elif typ == 'relocate': |
214e1f628d63
Add tween type selector into the UI. This UI can be used to update the type attribute of the SVG.
wycc
parents:
1099
diff
changeset
|
589 self.tweenTypeSelector.set_active(1) |
214e1f628d63
Add tween type selector into the UI. This UI can be used to update the type attribute of the SVG.
wycc
parents:
1099
diff
changeset
|
590 elif typ == 'scale': |
214e1f628d63
Add tween type selector into the UI. This UI can be used to update the type attribute of the SVG.
wycc
parents:
1099
diff
changeset
|
591 self.tweenTypeSelector.set_active(2) |
1070
afa42d5836cc
Call setCurrentLayer to enter the current scene group.
wycc
parents:
1064
diff
changeset
|
592 |
955
53b0f8dc2284
Add tailing 'pass' commands to close indents
Thinker K.F. Li <thinker@codemud.net>
parents:
943
diff
changeset
|
593 |
53b0f8dc2284
Add tailing 'pass' commands to close indents
Thinker K.F. Li <thinker@codemud.net>
parents:
943
diff
changeset
|
594 |
956 | 595 def newCell(self,file): |
596 img = gtk.Image() | |
597 img.set_from_file(file) | |
598 btn = gtk.EventBox() | |
599 btn.add(img) | |
600 btn.connect("button_press_event", self.cellSelect) | |
601 btn.modify_bg(gtk.STATE_NORMAL, btn.get_colormap().alloc_color("gray")) | |
602 return btn | |
603 | |
973
84f502fb3e40
Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents:
964
diff
changeset
|
604 def onCellClick(self,line,frame,but): |
84f502fb3e40
Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents:
964
diff
changeset
|
605 self.last_line = line |
84f502fb3e40
Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents:
964
diff
changeset
|
606 self.last_frame = frame |
976
ab09c536a137
Hide the hover of all inactive framelines. This fix the issue of multiple hover in every frameline objects.
wycc
parents:
975
diff
changeset
|
607 self.last_line.active_frame(frame) |
1130
37a0f6ab2f91
Lock the UI from refreshing during the update procedure
wycc
parents:
1128
diff
changeset
|
608 self.lockui = True |
973
84f502fb3e40
Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents:
964
diff
changeset
|
609 self.doEditScene(frame) |
1130
37a0f6ab2f91
Lock the UI from refreshing during the update procedure
wycc
parents:
1128
diff
changeset
|
610 self.lockui = False |
973
84f502fb3e40
Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents:
964
diff
changeset
|
611 |
84f502fb3e40
Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents:
964
diff
changeset
|
612 |
976
ab09c536a137
Hide the hover of all inactive framelines. This fix the issue of multiple hover in every frameline objects.
wycc
parents:
975
diff
changeset
|
613 def _remove_active_frame(self,widget,event): |
ab09c536a137
Hide the hover of all inactive framelines. This fix the issue of multiple hover in every frameline objects.
wycc
parents:
975
diff
changeset
|
614 """ |
ab09c536a137
Hide the hover of all inactive framelines. This fix the issue of multiple hover in every frameline objects.
wycc
parents:
975
diff
changeset
|
615 Hide all hover frames. This is a hack. We should use the lost focus event |
ab09c536a137
Hide the hover of all inactive framelines. This fix the issue of multiple hover in every frameline objects.
wycc
parents:
975
diff
changeset
|
616 instead in the future to reduce the overhead. |
ab09c536a137
Hide the hover of all inactive framelines. This fix the issue of multiple hover in every frameline objects.
wycc
parents:
975
diff
changeset
|
617 """ |
ab09c536a137
Hide the hover of all inactive framelines. This fix the issue of multiple hover in every frameline objects.
wycc
parents:
975
diff
changeset
|
618 for f in self._framelines: |
ab09c536a137
Hide the hover of all inactive framelines. This fix the issue of multiple hover in every frameline objects.
wycc
parents:
975
diff
changeset
|
619 if f != widget: |
ab09c536a137
Hide the hover of all inactive framelines. This fix the issue of multiple hover in every frameline objects.
wycc
parents:
975
diff
changeset
|
620 f.hide_hover() |
ab09c536a137
Hide the hover of all inactive framelines. This fix the issue of multiple hover in every frameline objects.
wycc
parents:
975
diff
changeset
|
621 |
963
a05ec4fb1c20
update framelines according content 0f layers
Thinker K.F. Li <thinker@codemud.net>
parents:
962
diff
changeset
|
622 def _create_framelines(self): |
959
67823f7a0a17
Use frameline module in MBScene
Thinker K.F. Li <thinker@codemud.net>
parents:
957
diff
changeset
|
623 import frameline |
67823f7a0a17
Use frameline module in MBScene
Thinker K.F. Li <thinker@codemud.net>
parents:
957
diff
changeset
|
624 self.scrollwin = gtk.ScrolledWindow() |
67823f7a0a17
Use frameline module in MBScene
Thinker K.F. Li <thinker@codemud.net>
parents:
957
diff
changeset
|
625 self.scrollwin.set_policy(gtk.POLICY_AUTOMATIC, gtk.POLICY_AUTOMATIC) |
67823f7a0a17
Use frameline module in MBScene
Thinker K.F. Li <thinker@codemud.net>
parents:
957
diff
changeset
|
626 self.scrollwin.set_size_request(-1,150) |
67823f7a0a17
Use frameline module in MBScene
Thinker K.F. Li <thinker@codemud.net>
parents:
957
diff
changeset
|
627 |
67823f7a0a17
Use frameline module in MBScene
Thinker K.F. Li <thinker@codemud.net>
parents:
957
diff
changeset
|
628 nframes = 100 |
67823f7a0a17
Use frameline module in MBScene
Thinker K.F. Li <thinker@codemud.net>
parents:
957
diff
changeset
|
629 |
67823f7a0a17
Use frameline module in MBScene
Thinker K.F. Li <thinker@codemud.net>
parents:
957
diff
changeset
|
630 vbox = gtk.VBox() |
67823f7a0a17
Use frameline module in MBScene
Thinker K.F. Li <thinker@codemud.net>
parents:
957
diff
changeset
|
631 vbox.show() |
67823f7a0a17
Use frameline module in MBScene
Thinker K.F. Li <thinker@codemud.net>
parents:
957
diff
changeset
|
632 self.scrollwin.add_with_viewport(vbox) |
67823f7a0a17
Use frameline module in MBScene
Thinker K.F. Li <thinker@codemud.net>
parents:
957
diff
changeset
|
633 |
67823f7a0a17
Use frameline module in MBScene
Thinker K.F. Li <thinker@codemud.net>
parents:
957
diff
changeset
|
634 ruler = frameline.frameruler(nframes) |
67823f7a0a17
Use frameline module in MBScene
Thinker K.F. Li <thinker@codemud.net>
parents:
957
diff
changeset
|
635 ruler.set_size_request(nframes * 10, 20) |
67823f7a0a17
Use frameline module in MBScene
Thinker K.F. Li <thinker@codemud.net>
parents:
957
diff
changeset
|
636 ruler.show() |
1032 | 637 hbox = gtk.HBox() |
638 label=gtk.Label('') | |
639 label.set_size_request(100,0) | |
640 hbox.pack_start(label,expand=False,fill=True) | |
641 hbox.pack_start(ruler) | |
642 vbox.pack_start(hbox, False) | |
959
67823f7a0a17
Use frameline module in MBScene
Thinker K.F. Li <thinker@codemud.net>
parents:
957
diff
changeset
|
643 |
960
8fd97e0becb3
Add a frameline for each layer
Thinker K.F. Li <thinker@codemud.net>
parents:
959
diff
changeset
|
644 # |
8fd97e0becb3
Add a frameline for each layer
Thinker K.F. Li <thinker@codemud.net>
parents:
959
diff
changeset
|
645 # Add a frameline for each layer |
8fd97e0becb3
Add a frameline for each layer
Thinker K.F. Li <thinker@codemud.net>
parents:
959
diff
changeset
|
646 # |
8fd97e0becb3
Add a frameline for each layer
Thinker K.F. Li <thinker@codemud.net>
parents:
959
diff
changeset
|
647 self._framelines = [] |
983
ee31add87843
Change the order of layer in the scene editor to make it consistent with the inkscape layer manager
wycc
parents:
982
diff
changeset
|
648 for i in range(len(self.layers)-1,-1,-1): |
960
8fd97e0becb3
Add a frameline for each layer
Thinker K.F. Li <thinker@codemud.net>
parents:
959
diff
changeset
|
649 line = frameline.frameline(nframes) |
983
ee31add87843
Change the order of layer in the scene editor to make it consistent with the inkscape layer manager
wycc
parents:
982
diff
changeset
|
650 hbox = gtk.HBox() |
ee31add87843
Change the order of layer in the scene editor to make it consistent with the inkscape layer manager
wycc
parents:
982
diff
changeset
|
651 label = gtk.Label(self.layers[i].node.label()) |
ee31add87843
Change the order of layer in the scene editor to make it consistent with the inkscape layer manager
wycc
parents:
982
diff
changeset
|
652 label.set_size_request(100,0) |
ee31add87843
Change the order of layer in the scene editor to make it consistent with the inkscape layer manager
wycc
parents:
982
diff
changeset
|
653 hbox.pack_start(label,expand=False,fill=True) |
ee31add87843
Change the order of layer in the scene editor to make it consistent with the inkscape layer manager
wycc
parents:
982
diff
changeset
|
654 hbox.pack_start(line) |
960
8fd97e0becb3
Add a frameline for each layer
Thinker K.F. Li <thinker@codemud.net>
parents:
959
diff
changeset
|
655 line.set_size_request(nframes * 10, 20) |
983
ee31add87843
Change the order of layer in the scene editor to make it consistent with the inkscape layer manager
wycc
parents:
982
diff
changeset
|
656 vbox.pack_start(hbox, False) |
ee31add87843
Change the order of layer in the scene editor to make it consistent with the inkscape layer manager
wycc
parents:
982
diff
changeset
|
657 line.label = label |
960
8fd97e0becb3
Add a frameline for each layer
Thinker K.F. Li <thinker@codemud.net>
parents:
959
diff
changeset
|
658 self._framelines.append(line) |
973
84f502fb3e40
Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents:
964
diff
changeset
|
659 line.connect(line.FRAME_BUT_PRESS, self.onCellClick) |
84f502fb3e40
Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents:
964
diff
changeset
|
660 line.nLayer = i |
84f502fb3e40
Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents:
964
diff
changeset
|
661 line.node = self.layers[i].node |
983
ee31add87843
Change the order of layer in the scene editor to make it consistent with the inkscape layer manager
wycc
parents:
982
diff
changeset
|
662 line.layer = self.layers[i] |
976
ab09c536a137
Hide the hover of all inactive framelines. This fix the issue of multiple hover in every frameline objects.
wycc
parents:
975
diff
changeset
|
663 line.connect('motion-notify-event', self._remove_active_frame) |
960
8fd97e0becb3
Add a frameline for each layer
Thinker K.F. Li <thinker@codemud.net>
parents:
959
diff
changeset
|
664 pass |
8fd97e0becb3
Add a frameline for each layer
Thinker K.F. Li <thinker@codemud.net>
parents:
959
diff
changeset
|
665 pass |
8fd97e0becb3
Add a frameline for each layer
Thinker K.F. Li <thinker@codemud.net>
parents:
959
diff
changeset
|
666 |
963
a05ec4fb1c20
update framelines according content 0f layers
Thinker K.F. Li <thinker@codemud.net>
parents:
962
diff
changeset
|
667 ## \brief Update conetent of frameliens according layers. |
a05ec4fb1c20
update framelines according content 0f layers
Thinker K.F. Li <thinker@codemud.net>
parents:
962
diff
changeset
|
668 # |
a05ec4fb1c20
update framelines according content 0f layers
Thinker K.F. Li <thinker@codemud.net>
parents:
962
diff
changeset
|
669 def _update_framelines(self): |
983
ee31add87843
Change the order of layer in the scene editor to make it consistent with the inkscape layer manager
wycc
parents:
982
diff
changeset
|
670 for frameline in self._framelines: |
ee31add87843
Change the order of layer in the scene editor to make it consistent with the inkscape layer manager
wycc
parents:
982
diff
changeset
|
671 layer = frameline.layer |
1064
16c69756ef5d
Add NodeObserver to monitor the change of the layer and update it in the scene editor.
wycc
parents:
1032
diff
changeset
|
672 if frameline.node.label()==None: |
16c69756ef5d
Add NodeObserver to monitor the change of the layer and update it in the scene editor.
wycc
parents:
1032
diff
changeset
|
673 frameline.label.set_text('???') |
16c69756ef5d
Add NodeObserver to monitor the change of the layer and update it in the scene editor.
wycc
parents:
1032
diff
changeset
|
674 else: |
16c69756ef5d
Add NodeObserver to monitor the change of the layer and update it in the scene editor.
wycc
parents:
1032
diff
changeset
|
675 frameline.label.set_text(frameline.node.label()) |
962
6612fd386ea9
Rename Layer.scene to Layer.scenes since it is a list of scenes
Thinker K.F. Li <thinker@codemud.net>
parents:
961
diff
changeset
|
676 for scene in layer.scenes: |
1128
b65ac686a7c5
Switch to the DOM-like API. The SPObject become the base of the DOM-like API.
wycc
parents:
1125
diff
changeset
|
677 frameline.add_keyframe(scene.start-1,scene.node) |
973
84f502fb3e40
Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents:
964
diff
changeset
|
678 if scene.start != scene.end: |
1128
b65ac686a7c5
Switch to the DOM-like API. The SPObject become the base of the DOM-like API.
wycc
parents:
1125
diff
changeset
|
679 frameline.add_keyframe(scene.end-1,scene.node) |
1120
214e1f628d63
Add tween type selector into the UI. This UI can be used to update the type attribute of the SVG.
wycc
parents:
1099
diff
changeset
|
680 frameline.tween(scene.start-1,scene.type) |
962
6612fd386ea9
Rename Layer.scene to Layer.scenes since it is a list of scenes
Thinker K.F. Li <thinker@codemud.net>
parents:
961
diff
changeset
|
681 pass |
6612fd386ea9
Rename Layer.scene to Layer.scenes since it is a list of scenes
Thinker K.F. Li <thinker@codemud.net>
parents:
961
diff
changeset
|
682 pass |
959
67823f7a0a17
Use frameline module in MBScene
Thinker K.F. Li <thinker@codemud.net>
parents:
957
diff
changeset
|
683 pass |
67823f7a0a17
Use frameline module in MBScene
Thinker K.F. Li <thinker@codemud.net>
parents:
957
diff
changeset
|
684 |
956 | 685 def cellSelect(self, cell, data): |
686 if self.last_cell: | |
957 | 687 color = self.last_cell.get_colormap().alloc_color("gray") |
688 self.last_cell.modify_bg(gtk.STATE_NORMAL, color) | |
956 | 689 pass |
955
53b0f8dc2284
Add tailing 'pass' commands to close indents
Thinker K.F. Li <thinker@codemud.net>
parents:
943
diff
changeset
|
690 |
956 | 691 self.last_cell = cell |
957 | 692 color = cell.get_colormap().alloc_color("green") |
693 cell.modify_bg(gtk.STATE_NORMAL, color) | |
956 | 694 pass |
1097
52d8bf5d12b4
Implement the function to duplicate the previous scene. This require the latest inkscape-pybind, which contains duplicate() for the Node
wycc
parents:
1070
diff
changeset
|
695 def duplicateKeyScene(self): |
52d8bf5d12b4
Implement the function to duplicate the previous scene. This require the latest inkscape-pybind, which contains duplicate() for the Node
wycc
parents:
1070
diff
changeset
|
696 self.last_line.add_keyframe(self.last_frame) |
52d8bf5d12b4
Implement the function to duplicate the previous scene. This require the latest inkscape-pybind, which contains duplicate() for the Node
wycc
parents:
1070
diff
changeset
|
697 # Search for the current scene |
52d8bf5d12b4
Implement the function to duplicate the previous scene. This require the latest inkscape-pybind, which contains duplicate() for the Node
wycc
parents:
1070
diff
changeset
|
698 i = 0 |
52d8bf5d12b4
Implement the function to duplicate the previous scene. This require the latest inkscape-pybind, which contains duplicate() for the Node
wycc
parents:
1070
diff
changeset
|
699 while i < len(self.last_line._keys): |
52d8bf5d12b4
Implement the function to duplicate the previous scene. This require the latest inkscape-pybind, which contains duplicate() for the Node
wycc
parents:
1070
diff
changeset
|
700 key = self.last_line._keys[i] |
52d8bf5d12b4
Implement the function to duplicate the previous scene. This require the latest inkscape-pybind, which contains duplicate() for the Node
wycc
parents:
1070
diff
changeset
|
701 if key.idx == self.last_frame: |
52d8bf5d12b4
Implement the function to duplicate the previous scene. This require the latest inkscape-pybind, which contains duplicate() for the Node
wycc
parents:
1070
diff
changeset
|
702 if i == 0: |
52d8bf5d12b4
Implement the function to duplicate the previous scene. This require the latest inkscape-pybind, which contains duplicate() for the Node
wycc
parents:
1070
diff
changeset
|
703 # This is the first frame, we can not duplicate it |
52d8bf5d12b4
Implement the function to duplicate the previous scene. This require the latest inkscape-pybind, which contains duplicate() for the Node
wycc
parents:
1070
diff
changeset
|
704 self.last_line.rm_keyframe(self.last_frame) |
52d8bf5d12b4
Implement the function to duplicate the previous scene. This require the latest inkscape-pybind, which contains duplicate() for the Node
wycc
parents:
1070
diff
changeset
|
705 return |
52d8bf5d12b4
Implement the function to duplicate the previous scene. This require the latest inkscape-pybind, which contains duplicate() for the Node
wycc
parents:
1070
diff
changeset
|
706 node = self.duplicateSceneGroup(last_key.ref.attribute("id")) |
52d8bf5d12b4
Implement the function to duplicate the previous scene. This require the latest inkscape-pybind, which contains duplicate() for the Node
wycc
parents:
1070
diff
changeset
|
707 key.ref = node |
52d8bf5d12b4
Implement the function to duplicate the previous scene. This require the latest inkscape-pybind, which contains duplicate() for the Node
wycc
parents:
1070
diff
changeset
|
708 self.update() |
52d8bf5d12b4
Implement the function to duplicate the previous scene. This require the latest inkscape-pybind, which contains duplicate() for the Node
wycc
parents:
1070
diff
changeset
|
709 self.show() |
52d8bf5d12b4
Implement the function to duplicate the previous scene. This require the latest inkscape-pybind, which contains duplicate() for the Node
wycc
parents:
1070
diff
changeset
|
710 self.doEditScene(None) |
52d8bf5d12b4
Implement the function to duplicate the previous scene. This require the latest inkscape-pybind, which contains duplicate() for the Node
wycc
parents:
1070
diff
changeset
|
711 return |
52d8bf5d12b4
Implement the function to duplicate the previous scene. This require the latest inkscape-pybind, which contains duplicate() for the Node
wycc
parents:
1070
diff
changeset
|
712 last_key = key |
52d8bf5d12b4
Implement the function to duplicate the previous scene. This require the latest inkscape-pybind, which contains duplicate() for the Node
wycc
parents:
1070
diff
changeset
|
713 i = i + 1 |
52d8bf5d12b4
Implement the function to duplicate the previous scene. This require the latest inkscape-pybind, which contains duplicate() for the Node
wycc
parents:
1070
diff
changeset
|
714 def duplicateSceneGroup(self,gid): |
52d8bf5d12b4
Implement the function to duplicate the previous scene. This require the latest inkscape-pybind, which contains duplicate() for the Node
wycc
parents:
1070
diff
changeset
|
715 # Search for the duplicated group |
1128
b65ac686a7c5
Switch to the DOM-like API. The SPObject become the base of the DOM-like API.
wycc
parents:
1125
diff
changeset
|
716 doc = self.dom |
b65ac686a7c5
Switch to the DOM-like API. The SPObject become the base of the DOM-like API.
wycc
parents:
1125
diff
changeset
|
717 rdoc = self.document |
1097
52d8bf5d12b4
Implement the function to duplicate the previous scene. This require the latest inkscape-pybind, which contains duplicate() for the Node
wycc
parents:
1070
diff
changeset
|
718 orig = None |
52d8bf5d12b4
Implement the function to duplicate the previous scene. This require the latest inkscape-pybind, which contains duplicate() for the Node
wycc
parents:
1070
diff
changeset
|
719 for node in doc.childList(): |
1128
b65ac686a7c5
Switch to the DOM-like API. The SPObject become the base of the DOM-like API.
wycc
parents:
1125
diff
changeset
|
720 if node.name() == 'svg:g': |
1097
52d8bf5d12b4
Implement the function to duplicate the previous scene. This require the latest inkscape-pybind, which contains duplicate() for the Node
wycc
parents:
1070
diff
changeset
|
721 for t in node.childList(): |
1128
b65ac686a7c5
Switch to the DOM-like API. The SPObject become the base of the DOM-like API.
wycc
parents:
1125
diff
changeset
|
722 if t.name() == "svg:g": |
b65ac686a7c5
Switch to the DOM-like API. The SPObject become the base of the DOM-like API.
wycc
parents:
1125
diff
changeset
|
723 if t.attribute("id") == gid: |
b65ac686a7c5
Switch to the DOM-like API. The SPObject become the base of the DOM-like API.
wycc
parents:
1125
diff
changeset
|
724 orig = t |
1097
52d8bf5d12b4
Implement the function to duplicate the previous scene. This require the latest inkscape-pybind, which contains duplicate() for the Node
wycc
parents:
1070
diff
changeset
|
725 break |
52d8bf5d12b4
Implement the function to duplicate the previous scene. This require the latest inkscape-pybind, which contains duplicate() for the Node
wycc
parents:
1070
diff
changeset
|
726 if orig == None: |
52d8bf5d12b4
Implement the function to duplicate the previous scene. This require the latest inkscape-pybind, which contains duplicate() for the Node
wycc
parents:
1070
diff
changeset
|
727 return None |
52d8bf5d12b4
Implement the function to duplicate the previous scene. This require the latest inkscape-pybind, which contains duplicate() for the Node
wycc
parents:
1070
diff
changeset
|
728 ns = orig.duplicate(rdoc) |
52d8bf5d12b4
Implement the function to duplicate the previous scene. This require the latest inkscape-pybind, which contains duplicate() for the Node
wycc
parents:
1070
diff
changeset
|
729 gid = self.last_line.node.label()+self.newID() |
52d8bf5d12b4
Implement the function to duplicate the previous scene. This require the latest inkscape-pybind, which contains duplicate() for the Node
wycc
parents:
1070
diff
changeset
|
730 self.ID[gid]=1 |
1128
b65ac686a7c5
Switch to the DOM-like API. The SPObject become the base of the DOM-like API.
wycc
parents:
1125
diff
changeset
|
731 ns.setAttribute("id",gid) |
b65ac686a7c5
Switch to the DOM-like API. The SPObject become the base of the DOM-like API.
wycc
parents:
1125
diff
changeset
|
732 ns.setAttribute("inkscape:groupmode","layer") |
b65ac686a7c5
Switch to the DOM-like API. The SPObject become the base of the DOM-like API.
wycc
parents:
1125
diff
changeset
|
733 self.last_line.node.appendChild(ns) |
1097
52d8bf5d12b4
Implement the function to duplicate the previous scene. This require the latest inkscape-pybind, which contains duplicate() for the Node
wycc
parents:
1070
diff
changeset
|
734 return ns |
956 | 735 |
736 def doEditScene(self,w): | |
973
84f502fb3e40
Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents:
964
diff
changeset
|
737 self.setCurrentScene(self.last_frame+1) |
1070
afa42d5836cc
Call setCurrentLayer to enter the current scene group.
wycc
parents:
1064
diff
changeset
|
738 self.selectSceneObject(self.last_line,self.last_frame+1) |
956 | 739 pass |
740 | |
741 def doInsertKeyScene(self,w): | |
1131 | 742 self.lockui=True |
973
84f502fb3e40
Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents:
964
diff
changeset
|
743 self.insertKeyScene() |
1131 | 744 self.lockui=False |
956 | 745 # self.grid.show_all() |
746 return | |
1097
52d8bf5d12b4
Implement the function to duplicate the previous scene. This require the latest inkscape-pybind, which contains duplicate() for the Node
wycc
parents:
1070
diff
changeset
|
747 def doDuplicateKeyScene(self,w): |
1131 | 748 self.lockui = True |
1097
52d8bf5d12b4
Implement the function to duplicate the previous scene. This require the latest inkscape-pybind, which contains duplicate() for the Node
wycc
parents:
1070
diff
changeset
|
749 self.duplicateKeyScene() |
1131 | 750 self.lockui = False |
956 | 751 |
752 def doRemoveScene(self,w): | |
1131 | 753 self.lockui = True |
973
84f502fb3e40
Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents:
964
diff
changeset
|
754 self.removeKeyScene() |
1131 | 755 self.lockui = False |
956 | 756 return |
941
9ba94c577a6f
Add scene editor. This vewrsion can only switch scene. It can not change the scene yet.
wycc
parents:
diff
changeset
|
757 |
956 | 758 |
759 def doExtendScene(self,w): | |
1131 | 760 self.lockui = True |
956 | 761 self.extendScene() |
1131 | 762 self.lockui = False |
973
84f502fb3e40
Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents:
964
diff
changeset
|
763 #self.grid.show_all() |
956 | 764 pass |
1099
5ba2cab1d505
Add name editor to edit the inkscape:label withgout using the object property editor. This is more Flash-like operation.
wycc
parents:
1097
diff
changeset
|
765 def changeObjectLabel(self,w): |
5ba2cab1d505
Add name editor to edit the inkscape:label withgout using the object property editor. This is more Flash-like operation.
wycc
parents:
1097
diff
changeset
|
766 o = self.desktop.selection.list()[0] |
1128
b65ac686a7c5
Switch to the DOM-like API. The SPObject become the base of the DOM-like API.
wycc
parents:
1125
diff
changeset
|
767 o.setAttribute("inkscape:label", self.nameEditor.get_text()) |
1099
5ba2cab1d505
Add name editor to edit the inkscape:label withgout using the object property editor. This is more Flash-like operation.
wycc
parents:
1097
diff
changeset
|
768 def addNameEditor(self,hbox): |
5ba2cab1d505
Add name editor to edit the inkscape:label withgout using the object property editor. This is more Flash-like operation.
wycc
parents:
1097
diff
changeset
|
769 self.nameEditor = gtk.Entry(max=40) |
5ba2cab1d505
Add name editor to edit the inkscape:label withgout using the object property editor. This is more Flash-like operation.
wycc
parents:
1097
diff
changeset
|
770 hbox.pack_start(self.nameEditor,expand=False,fill=False) |
5ba2cab1d505
Add name editor to edit the inkscape:label withgout using the object property editor. This is more Flash-like operation.
wycc
parents:
1097
diff
changeset
|
771 self.editDone = gtk.Button('Set') |
5ba2cab1d505
Add name editor to edit the inkscape:label withgout using the object property editor. This is more Flash-like operation.
wycc
parents:
1097
diff
changeset
|
772 hbox.pack_start(self.editDone,expand=False,fill=False) |
5ba2cab1d505
Add name editor to edit the inkscape:label withgout using the object property editor. This is more Flash-like operation.
wycc
parents:
1097
diff
changeset
|
773 self.editDone.connect('clicked', self.changeObjectLabel) |
956 | 774 |
775 def addButtons(self,hbox): | |
973
84f502fb3e40
Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents:
964
diff
changeset
|
776 #btn = gtk.Button('Edit') |
84f502fb3e40
Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents:
964
diff
changeset
|
777 #btn.connect('clicked', self.doEditScene) |
84f502fb3e40
Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents:
964
diff
changeset
|
778 #hbox.pack_start(btn,expand=False,fill=False) |
956 | 779 btn = gtk.Button('Insert Key') |
780 btn.connect('clicked',self.doInsertKeyScene) | |
781 hbox.pack_start(btn,expand=False,fill=False) | |
782 btn=gtk.Button('Remove Key') | |
783 btn.connect('clicked', self.doRemoveScene) | |
784 hbox.pack_start(btn,expand=False,fill=False) | |
785 btn=gtk.Button('Extend scene') | |
786 btn.connect('clicked', self.doExtendScene) | |
787 hbox.pack_start(btn,expand=False,fill=False) | |
1097
52d8bf5d12b4
Implement the function to duplicate the previous scene. This require the latest inkscape-pybind, which contains duplicate() for the Node
wycc
parents:
1070
diff
changeset
|
788 btn=gtk.Button('Duplicate Key') |
52d8bf5d12b4
Implement the function to duplicate the previous scene. This require the latest inkscape-pybind, which contains duplicate() for the Node
wycc
parents:
1070
diff
changeset
|
789 btn.connect('clicked', self.doDuplicateKeyScene) |
52d8bf5d12b4
Implement the function to duplicate the previous scene. This require the latest inkscape-pybind, which contains duplicate() for the Node
wycc
parents:
1070
diff
changeset
|
790 hbox.pack_start(btn,expand=False,fill=False) |
1099
5ba2cab1d505
Add name editor to edit the inkscape:label withgout using the object property editor. This is more Flash-like operation.
wycc
parents:
1097
diff
changeset
|
791 self.addNameEditor(hbox) |
1120
214e1f628d63
Add tween type selector into the UI. This UI can be used to update the type attribute of the SVG.
wycc
parents:
1099
diff
changeset
|
792 self.addTweenTypeSelector(hbox) |
956 | 793 pass |
1120
214e1f628d63
Add tween type selector into the UI. This UI can be used to update the type attribute of the SVG.
wycc
parents:
1099
diff
changeset
|
794 def onTweenTypeChange(self,w): |
214e1f628d63
Add tween type selector into the UI. This UI can be used to update the type attribute of the SVG.
wycc
parents:
1099
diff
changeset
|
795 n = self.tweenTypeSelector.get_active() |
214e1f628d63
Add tween type selector into the UI. This UI can be used to update the type attribute of the SVG.
wycc
parents:
1099
diff
changeset
|
796 if self.last_line == None: |
214e1f628d63
Add tween type selector into the UI. This UI can be used to update the type attribute of the SVG.
wycc
parents:
1099
diff
changeset
|
797 return |
214e1f628d63
Add tween type selector into the UI. This UI can be used to update the type attribute of the SVG.
wycc
parents:
1099
diff
changeset
|
798 frameline = self.last_line |
214e1f628d63
Add tween type selector into the UI. This UI can be used to update the type attribute of the SVG.
wycc
parents:
1099
diff
changeset
|
799 i = 0 |
214e1f628d63
Add tween type selector into the UI. This UI can be used to update the type attribute of the SVG.
wycc
parents:
1099
diff
changeset
|
800 found = -1 |
214e1f628d63
Add tween type selector into the UI. This UI can be used to update the type attribute of the SVG.
wycc
parents:
1099
diff
changeset
|
801 while i < len(frameline._keys): |
214e1f628d63
Add tween type selector into the UI. This UI can be used to update the type attribute of the SVG.
wycc
parents:
1099
diff
changeset
|
802 s = frameline._keys[i] |
214e1f628d63
Add tween type selector into the UI. This UI can be used to update the type attribute of the SVG.
wycc
parents:
1099
diff
changeset
|
803 if s.right_tween is False: |
214e1f628d63
Add tween type selector into the UI. This UI can be used to update the type attribute of the SVG.
wycc
parents:
1099
diff
changeset
|
804 if self.last_frame == s.idx: |
214e1f628d63
Add tween type selector into the UI. This UI can be used to update the type attribute of the SVG.
wycc
parents:
1099
diff
changeset
|
805 found = s.idx |
214e1f628d63
Add tween type selector into the UI. This UI can be used to update the type attribute of the SVG.
wycc
parents:
1099
diff
changeset
|
806 break |
214e1f628d63
Add tween type selector into the UI. This UI can be used to update the type attribute of the SVG.
wycc
parents:
1099
diff
changeset
|
807 else: |
214e1f628d63
Add tween type selector into the UI. This UI can be used to update the type attribute of the SVG.
wycc
parents:
1099
diff
changeset
|
808 pass |
214e1f628d63
Add tween type selector into the UI. This UI can be used to update the type attribute of the SVG.
wycc
parents:
1099
diff
changeset
|
809 i = i + 1 |
214e1f628d63
Add tween type selector into the UI. This UI can be used to update the type attribute of the SVG.
wycc
parents:
1099
diff
changeset
|
810 continue |
214e1f628d63
Add tween type selector into the UI. This UI can be used to update the type attribute of the SVG.
wycc
parents:
1099
diff
changeset
|
811 |
214e1f628d63
Add tween type selector into the UI. This UI can be used to update the type attribute of the SVG.
wycc
parents:
1099
diff
changeset
|
812 if self.last_frame >= s.idx and self.last_frame <= frameline._keys[i+1].idx: |
214e1f628d63
Add tween type selector into the UI. This UI can be used to update the type attribute of the SVG.
wycc
parents:
1099
diff
changeset
|
813 found = s.idx |
214e1f628d63
Add tween type selector into the UI. This UI can be used to update the type attribute of the SVG.
wycc
parents:
1099
diff
changeset
|
814 break |
214e1f628d63
Add tween type selector into the UI. This UI can be used to update the type attribute of the SVG.
wycc
parents:
1099
diff
changeset
|
815 else: |
214e1f628d63
Add tween type selector into the UI. This UI can be used to update the type attribute of the SVG.
wycc
parents:
1099
diff
changeset
|
816 pass |
214e1f628d63
Add tween type selector into the UI. This UI can be used to update the type attribute of the SVG.
wycc
parents:
1099
diff
changeset
|
817 i = i + 2 |
214e1f628d63
Add tween type selector into the UI. This UI can be used to update the type attribute of the SVG.
wycc
parents:
1099
diff
changeset
|
818 pass |
214e1f628d63
Add tween type selector into the UI. This UI can be used to update the type attribute of the SVG.
wycc
parents:
1099
diff
changeset
|
819 pass |
214e1f628d63
Add tween type selector into the UI. This UI can be used to update the type attribute of the SVG.
wycc
parents:
1099
diff
changeset
|
820 if found == -1: return |
214e1f628d63
Add tween type selector into the UI. This UI can be used to update the type attribute of the SVG.
wycc
parents:
1099
diff
changeset
|
821 self.last_line.set_tween_type(found,self.tweenTypeSelector.get_active_text()) |
214e1f628d63
Add tween type selector into the UI. This UI can be used to update the type attribute of the SVG.
wycc
parents:
1099
diff
changeset
|
822 self.last_line.update() |
214e1f628d63
Add tween type selector into the UI. This UI can be used to update the type attribute of the SVG.
wycc
parents:
1099
diff
changeset
|
823 self.update() |
214e1f628d63
Add tween type selector into the UI. This UI can be used to update the type attribute of the SVG.
wycc
parents:
1099
diff
changeset
|
824 |
214e1f628d63
Add tween type selector into the UI. This UI can be used to update the type attribute of the SVG.
wycc
parents:
1099
diff
changeset
|
825 def addTweenTypeSelector(self,hbox): |
214e1f628d63
Add tween type selector into the UI. This UI can be used to update the type attribute of the SVG.
wycc
parents:
1099
diff
changeset
|
826 tweenbox = gtk.HBox() |
214e1f628d63
Add tween type selector into the UI. This UI can be used to update the type attribute of the SVG.
wycc
parents:
1099
diff
changeset
|
827 label = gtk.Label('Tween Type') |
214e1f628d63
Add tween type selector into the UI. This UI can be used to update the type attribute of the SVG.
wycc
parents:
1099
diff
changeset
|
828 tweenbox.pack_start(label) |
214e1f628d63
Add tween type selector into the UI. This UI can be used to update the type attribute of the SVG.
wycc
parents:
1099
diff
changeset
|
829 |
214e1f628d63
Add tween type selector into the UI. This UI can be used to update the type attribute of the SVG.
wycc
parents:
1099
diff
changeset
|
830 self.tweenTypeSelector = gtk.combo_box_new_text() |
214e1f628d63
Add tween type selector into the UI. This UI can be used to update the type attribute of the SVG.
wycc
parents:
1099
diff
changeset
|
831 self.tweenTypeSelector.append_text('normal') |
214e1f628d63
Add tween type selector into the UI. This UI can be used to update the type attribute of the SVG.
wycc
parents:
1099
diff
changeset
|
832 self.tweenTypeSelector.append_text('relocate') |
214e1f628d63
Add tween type selector into the UI. This UI can be used to update the type attribute of the SVG.
wycc
parents:
1099
diff
changeset
|
833 self.tweenTypeSelector.append_text('scale') |
214e1f628d63
Add tween type selector into the UI. This UI can be used to update the type attribute of the SVG.
wycc
parents:
1099
diff
changeset
|
834 self.tweenTypeSelector.set_active(0) |
214e1f628d63
Add tween type selector into the UI. This UI can be used to update the type attribute of the SVG.
wycc
parents:
1099
diff
changeset
|
835 tweenbox.pack_start(self.tweenTypeSelector, expand=False,fill=False) |
214e1f628d63
Add tween type selector into the UI. This UI can be used to update the type attribute of the SVG.
wycc
parents:
1099
diff
changeset
|
836 hbox.pack_start(tweenbox,expand=False,fill=False) |
214e1f628d63
Add tween type selector into the UI. This UI can be used to update the type attribute of the SVG.
wycc
parents:
1099
diff
changeset
|
837 self.tweenTypeSelector.connect('changed', self.onTweenTypeChange) |
956 | 838 |
839 def onQuit(self, event): | |
840 self.OK = False | |
841 gtk.main_quit() | |
842 pass | |
843 | |
844 def onOK(self,event): | |
845 self.OK = True | |
846 gtk.main_quit() | |
847 pass | |
941
9ba94c577a6f
Add scene editor. This vewrsion can only switch scene. It can not change the scene yet.
wycc
parents:
diff
changeset
|
848 |
1128
b65ac686a7c5
Switch to the DOM-like API. The SPObject become the base of the DOM-like API.
wycc
parents:
1125
diff
changeset
|
849 def updateUI(self,node=None,arg=None): |
1130
37a0f6ab2f91
Lock the UI from refreshing during the update procedure
wycc
parents:
1128
diff
changeset
|
850 if self.lockui: return |
37a0f6ab2f91
Lock the UI from refreshing during the update procedure
wycc
parents:
1128
diff
changeset
|
851 self.lockui = True |
37a0f6ab2f91
Lock the UI from refreshing during the update procedure
wycc
parents:
1128
diff
changeset
|
852 self._updateUI() |
37a0f6ab2f91
Lock the UI from refreshing during the update procedure
wycc
parents:
1128
diff
changeset
|
853 self.lockui = False |
37a0f6ab2f91
Lock the UI from refreshing during the update procedure
wycc
parents:
1128
diff
changeset
|
854 def _updateUI(self,node=None,arg=None): |
1064
16c69756ef5d
Add NodeObserver to monitor the change of the layer and update it in the scene editor.
wycc
parents:
1032
diff
changeset
|
855 if self.last_update!= None: |
16c69756ef5d
Add NodeObserver to monitor the change of the layer and update it in the scene editor.
wycc
parents:
1032
diff
changeset
|
856 glib.source_remove(self.last_update) |
16c69756ef5d
Add NodeObserver to monitor the change of the layer and update it in the scene editor.
wycc
parents:
1032
diff
changeset
|
857 self.last_update = glib.timeout_add(300,self.show) |
956 | 858 def show(self): |
859 self.OK = True | |
1128
b65ac686a7c5
Switch to the DOM-like API. The SPObject become the base of the DOM-like API.
wycc
parents:
1125
diff
changeset
|
860 self.dom = self.desktop.doc().root() |
b65ac686a7c5
Switch to the DOM-like API. The SPObject become the base of the DOM-like API.
wycc
parents:
1125
diff
changeset
|
861 self.document = self.desktop.doc().rdoc |
1140 | 862 self.tween = TweenObject(self.document,self.dom) |
956 | 863 self.parseScene() |
963
a05ec4fb1c20
update framelines according content 0f layers
Thinker K.F. Li <thinker@codemud.net>
parents:
962
diff
changeset
|
864 self._create_framelines() |
a05ec4fb1c20
update framelines according content 0f layers
Thinker K.F. Li <thinker@codemud.net>
parents:
962
diff
changeset
|
865 self._update_framelines() |
1064
16c69756ef5d
Add NodeObserver to monitor the change of the layer and update it in the scene editor.
wycc
parents:
1032
diff
changeset
|
866 if self.top == None: |
16c69756ef5d
Add NodeObserver to monitor the change of the layer and update it in the scene editor.
wycc
parents:
1032
diff
changeset
|
867 self.top = gtk.VBox(False,0) |
16c69756ef5d
Add NodeObserver to monitor the change of the layer and update it in the scene editor.
wycc
parents:
1032
diff
changeset
|
868 self.desktop.getToplevel().child.child.pack_end(self.top,expand=False) |
16c69756ef5d
Add NodeObserver to monitor the change of the layer and update it in the scene editor.
wycc
parents:
1032
diff
changeset
|
869 else: |
16c69756ef5d
Add NodeObserver to monitor the change of the layer and update it in the scene editor.
wycc
parents:
1032
diff
changeset
|
870 self.top.remove(self.startWindow) |
981 | 871 vbox = gtk.VBox(False,0) |
1064
16c69756ef5d
Add NodeObserver to monitor the change of the layer and update it in the scene editor.
wycc
parents:
1032
diff
changeset
|
872 self.startWindow = vbox |
16c69756ef5d
Add NodeObserver to monitor the change of the layer and update it in the scene editor.
wycc
parents:
1032
diff
changeset
|
873 self.top.pack_start(vbox,expand=False) |
981 | 874 vbox.pack_start(self.scrollwin,expand=False) |
875 hbox=gtk.HBox(False,0) | |
876 self.addButtons(hbox) | |
877 vbox.pack_start(hbox,expand=False) | |
878 | |
956 | 879 # self.window = gtk.Window(gtk.WINDOW_TOPLEVEL) |
880 # self.window.connect("destroy", gtk.main_quit) | |
881 # self.window.set_position(gtk.WIN_POS_MOUSE) | |
882 | |
1064
16c69756ef5d
Add NodeObserver to monitor the change of the layer and update it in the scene editor.
wycc
parents:
1032
diff
changeset
|
883 self.top.show_all() |
16c69756ef5d
Add NodeObserver to monitor the change of the layer and update it in the scene editor.
wycc
parents:
1032
diff
changeset
|
884 self.last_update = None |
16c69756ef5d
Add NodeObserver to monitor the change of the layer and update it in the scene editor.
wycc
parents:
1032
diff
changeset
|
885 return False |
956 | 886 pass |