annotate src/mbaf/mbapp.c @ 793:cad706a8f5b1

Simplify phone.js
author Thinker K.F. Li <thinker@codemud.net>
date Tue, 31 Aug 2010 09:23:33 +0800
parents af4b506ad56f
children 586e50f82c1f
rev   line source
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1 #include <mb.h>
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2 #include <mb_af.h>
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4 mbaf_t *mbaf_init(const char *module, const char *module_dir)
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5 {
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6 mbaf_t *app = (mbaf_t *) malloc(sizeof(mbaf_t));
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7 void *rt;
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8
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9 rt = backend.init(":0.0", 800, 600);
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10 if(rt == NULL)
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11 return NULL;
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12
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13 sprite_set_search_path(module_dir);
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15 app->rt = rt;
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16 app->rdman = backend.rdman(rt);
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17 app->kbevents = backend.kbevents(rt);
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19 app->rootsprite= sprite_load(module,app->rdman, app->rdman->root_coord);
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20 if(app->rootsprite == NULL) {
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21 backend.free(rt);
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22 free(app);
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23 return NULL;
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24 }
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25
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26 rdman_attach_backend(app->rdman, rt);
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27 MB_SPRITE_GOTO_SCENE(app->rootsprite, 1);
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28
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29 return app;
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30 }
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31
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32 void mbaf_set_data(mbaf_t *app,void *data)
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33 {
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34 app->private = (void *) data;
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35 }
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36
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37 mb_tman_t *mbaf_get_timer(mbaf_t *app)
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38 {
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39 return backend.tman(app->rt);
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40 }
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41
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42 void mbaf_loop(mbaf_t *app)
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43 {
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44 /*
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45 * Start handle connections, includes one to X server.
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46 * User start to interact with the application.
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47 */
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48 backend.loop(app->rt);
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49
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50 /*
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51 * Clean
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52 */
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53 backend.free(app->rt);
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54 free(app);
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55 }