Mercurial > MadButterfly
annotate pyink/MBScene.py @ 1133:bc619172bd2c
Do translation for every elements.
author | wycc |
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date | Sun, 19 Dec 2010 00:02:31 +0800 |
parents | 3ec0ad89e443 |
children | 950076863b7e |
rev | line source |
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1 #!/usr/bin/python |
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2 # -*- indent-tabs-mode: t; tab-width: 8; python-indent: 4; -*- |
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3 # vim: sw=4:ts=8:sts=4 |
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4 import pygtk |
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5 import gtk |
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6 import glib |
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7 from copy import deepcopy |
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8 from lxml import etree |
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9 import random |
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10 import traceback |
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11 import time |
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12 import pybInkscape |
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13 import math |
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14 |
957 | 15 # Please refer to |
16 # http://www.assembla.com/wiki/show/MadButterfly/Inkscape_extention | |
17 # for the designed document. | |
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18 |
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19 |
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20 # Algorithm: |
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21 # |
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22 # We will parse the first two level of the SVG DOM. collect a table of |
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23 # layer and scene. |
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24 # - 1. Collect the layer table which will be displayed as the first |
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25 # column of the grid. |
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26 # - 2. Get the maximum scene number. This will decide the size of the |
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27 # grid. |
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28 # - 3. When F6 is pressed, we will check if this scene has been |
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29 # defined. This can be done by scan all second level group and |
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30 # check if the current scene number is within the range specified |
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31 # by scene field. The function IsSceneDefined(scene) can be used |
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32 # for this purpose. |
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33 # - 4. If this is a new scene, we will append a new group which |
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34 # duplication the content of the last scene in the same |
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35 # group. The scene field will contain the number from the last |
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36 # scene number of the last scene to the current scenen |
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37 # number. For example, if the last scene is from 4-7 and the new |
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38 # scene is 10, we will set the scene field as "8-10". |
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39 # - 5. If this scene are filled screne, we will split the existing |
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40 # scene into two scenes with the same content. |
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41 # |
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42 |
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43 class Layer: |
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44 def __init__(self,node): |
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45 self.scenes = [] |
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46 self.node = node |
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47 self.nodes=[] |
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48 pass |
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49 pass |
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50 |
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51 class Scene: |
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52 def __init__(self, node, start,end,typ): |
956 | 53 self.node = node |
54 self.start = int(start) | |
55 self.end = int(end) | |
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56 self.type = typ |
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57 pass |
956 | 58 pass |
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59 class DOM(pybInkscape.PYSPObject): |
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60 def __init__(self,obj=None): |
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61 self.proxy = obj |
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62 pass |
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63 def duplicate(self,doc): |
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64 return DOM(self.repr.duplicate(doc)) |
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65 |
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66 class ObjectWatcher(pybInkscape.PYNodeObserver): |
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67 def __init__(self,obj,type,func,arg): |
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68 self.obj = obj |
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69 self.type = type |
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70 self.func = func |
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71 self.arg = arg |
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72 |
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73 def notifyChildAdded(self,node,child,prev): |
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74 if self.type == 'DOMNodeInserted': |
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75 self.func(node) |
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76 def notifyChildRemoved(self,node,child,prev): |
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77 if self.type == 'DOMNodeRemoved': |
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78 self.func(node) |
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79 def notifyChildOrderChanged(self,node,child,prev): |
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80 pass |
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81 def notifyContentChanged(self,node,old_content,new_content): |
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82 print 'cont' |
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83 if self.type == 'DOMSubtreeModified': |
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84 self.func(node) |
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85 def notifyAttributeChanged(self,node, name, old_value, new_value): |
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86 print 'attr',node,name,old_value,new_value |
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87 if self.type == 'DOMAttrModified': |
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88 self.func(node,name) |
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89 |
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90 def addEventListener(obj, type, func,arg): |
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91 obs = ObjectWatcher(obj,type,func,arg) |
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92 obj.addSubtreeObserver(obs) |
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93 |
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94 |
957 | 95 _scenes = '{http://madbutterfly.sourceforge.net/DTD/madbutterfly.dtd}scenes' |
96 _scene = '{http://madbutterfly.sourceforge.net/DTD/madbutterfly.dtd}scene' | |
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97 class LayerAttributeWatcher(pybInkscape.PYNodeObserver): |
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98 def __init__(self,ui): |
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99 self.ui = ui |
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100 def notifyChildAdded(self,node,child,prev): |
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101 pass |
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102 def notifyChildRemoved(self,node,child,prev): |
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103 pass |
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104 def notifyChildOrderChanged(self,node,child,prev): |
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105 pass |
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106 def notifyContentChanged(self,node,old_content,new_content): |
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107 pass |
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108 def notifyAttributeChanged(self,node, name, old_value, new_value): |
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109 self.ui.updateUI() |
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110 class LayerAddRemoveWatcher(pybInkscape.PYNodeObserver): |
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111 def __init__(self,ui): |
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112 self.ui = ui |
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113 def notifyChildAdded(self,node,child,prev): |
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114 self.ui.updateUI() |
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115 def notifyChildRemoved(self,node,child,prev): |
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116 self.ui.updateUI() |
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117 def notifyChildOrderChanged(self,node,child,prev): |
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118 self.ui.updateUI() |
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119 def notifyContentChanged(self,node,old_content,new_content): |
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120 self.ui.updateUI() |
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121 def notifyAttributeChanged(self,node, name, old_value, new_value): |
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122 self.ui.updateUI() |
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123 class MBScene(): |
956 | 124 def __init__(self,desktop,win): |
125 self.desktop = desktop | |
126 self.window = win | |
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127 self.layers = [] |
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changeset
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128 self.layers.append(Layer(None)) |
956 | 129 self.scenemap = None |
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130 self.top = None |
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131 self.last_update = None |
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132 pybInkscape.inkscape.connect('change_selection', self.show_selection) |
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133 self.last_select = None |
1130
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134 self.lockui=False |
956 | 135 pass |
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136 |
1099
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137 def startPolling(self): |
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138 objs = self.desktop.selection.list() |
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139 if len(objs) != 1: |
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140 glib.timeout_add(500,self.startPolling) |
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141 try: |
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142 self.nameEditor.set_text('') |
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143 except: |
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144 traceback.print_exc() |
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145 pass |
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146 return |
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147 o = objs[0] |
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148 if o == self.last_select: |
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149 glib.timeout_add(500,self.startPolling) |
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150 return |
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151 self.last_select = o |
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152 try: |
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153 self.nameEditor.set_text(o.repr.attribute("inkscape:label")) |
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154 except: |
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155 self.nameEditor.set_text('') |
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156 pass |
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157 glib.timeout_add(500,self.startPolling) |
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158 def show_selection(self,w,obj): |
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159 objs = self.desktop.selection.list() |
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160 try: |
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161 o = objs[0] |
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162 print o.getCenter() |
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163 if o == self.last_select: |
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164 return |
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165 except: |
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166 self.nameEditor.set_text('') |
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167 self.last_select = None |
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168 return |
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169 self.last_select = o |
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170 try: |
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171 self.nameEditor.set_text(o.repr.attribute("inkscape:label")) |
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172 except: |
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173 self.nameEditor.set_text('') |
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Switch to the DOM-like API. The SPObject become the base of the DOM-like API.
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174 pass |
1099
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175 |
956 | 176 def confirm(self,msg): |
177 vbox = gtk.VBox() | |
178 vbox.pack_start(gtk.Label(msg)) | |
179 self.button = gtk.Button('OK') | |
180 vbox.pack_start(self.button) | |
181 self.button.connect("clicked", self.onQuit) | |
182 self.window.add(vbox) | |
183 pass | |
184 | |
185 def dumpattr(self,n): | |
186 s = "" | |
187 for a,v in n.attrib.items(): | |
188 s = s + ("%s=%s" % (a,v)) | |
189 pass | |
190 return s | |
955
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191 |
956 | 192 def dump(self,node,l=0): |
193 print " " * l*2,"<", node.tag, self.dumpattr(node),">" | |
194 for n in node: | |
195 self.dump(n,l+1) | |
196 pass | |
197 print " " * l * 2,"/>" | |
198 pass | |
199 | |
200 def parseMetadata(self,node): | |
201 self.current = 1 | |
202 for n in node.childList(): | |
1128
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203 if n.name() == 'ns0:scenes': |
956 | 204 self.scenemap={} |
976
ab09c536a137
Hide the hover of all inactive framelines. This fix the issue of multiple hover in every frameline objects.
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|
205 try: |
1128
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206 cur = int(n.attribute("current")) |
976
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207 except: |
ab09c536a137
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208 cur = 1 |
956 | 209 self.current = cur |
941
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Add scene editor. This vewrsion can only switch scene. It can not change the scene yet.
wycc
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diff
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|
210 |
956 | 211 for s in n.childList(): |
1128
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212 if s.name() == 'ns0:scene': |
956 | 213 try: |
1128
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|
214 start = int(s.attribute("start")) |
956 | 215 except: |
216 traceback.print_exc() | |
217 continue | |
218 try: | |
1128
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219 end = s.attribute("end") |
956 | 220 if end == None: |
221 end = start | |
941
9ba94c577a6f
Add scene editor. This vewrsion can only switch scene. It can not change the scene yet.
wycc
parents:
diff
changeset
|
222 pass |
956 | 223 except: |
224 end = start | |
225 pass | |
1120
214e1f628d63
Add tween type selector into the UI. This UI can be used to update the type attribute of the SVG.
wycc
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1099
diff
changeset
|
226 try: |
1128
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227 typ = s.attribute('type') |
1120
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Add tween type selector into the UI. This UI can be used to update the type attribute of the SVG.
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diff
changeset
|
228 if typ == None: |
214e1f628d63
Add tween type selector into the UI. This UI can be used to update the type attribute of the SVG.
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diff
changeset
|
229 typ = 'normal' |
214e1f628d63
Add tween type selector into the UI. This UI can be used to update the type attribute of the SVG.
wycc
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diff
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|
230 except: |
214e1f628d63
Add tween type selector into the UI. This UI can be used to update the type attribute of the SVG.
wycc
parents:
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diff
changeset
|
231 traceback.print_exc() |
214e1f628d63
Add tween type selector into the UI. This UI can be used to update the type attribute of the SVG.
wycc
parents:
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diff
changeset
|
232 typ = 'normal' |
1128
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233 link = s.attribute("ref") |
1120
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wycc
parents:
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diff
changeset
|
234 self.scenemap[link] = [int(start),int(end),typ] |
956 | 235 if cur >= start and cur <= end: |
236 self.currentscene = link | |
237 pass | |
955
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Add tailing 'pass' commands to close indents
Thinker K.F. Li <thinker@codemud.net>
parents:
943
diff
changeset
|
238 pass |
956 | 239 pass |
955
53b0f8dc2284
Add tailing 'pass' commands to close indents
Thinker K.F. Li <thinker@codemud.net>
parents:
943
diff
changeset
|
240 pass |
956 | 241 pass |
242 pass | |
981 | 243 if self.scenemap==None: |
1128
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|
244 #self.desktop.doc().root().repr.setAttribute("xmlns:ns0","http://madbutterfly.sourceforge.net/DTD/madbutterfly.dtd") |
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245 self.dom.setAttribute("xmlns:ns0","http://madbutterfly.sourceforge.net/DTD/madbutterfly.dtd") |
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246 scenes = self.document.createElement("ns0:scenes") |
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|
247 node.appendChild(scenes) |
973
84f502fb3e40
Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
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diff
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248 def update(self): |
1128
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249 doc = self.dom |
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|
250 rdoc = self.document |
973
84f502fb3e40
Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
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diff
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|
251 for node in doc.childList(): |
1128
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252 if node.name() == 'svg:metadata': |
973
84f502fb3e40
Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
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|
253 for t in node.childList(): |
1128
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|
254 if t.name() == "ns0:scenes": |
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255 node.removeChild(t) |
973
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Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
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|
256 ns = rdoc.createElement("ns0:scenes") |
1128
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|
257 node.appendChild(ns) |
973
84f502fb3e40
Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
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diff
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|
258 for layer in range(0,len(self._framelines)): |
84f502fb3e40
Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
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259 lobj = self._framelines[layer] |
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Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
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|
260 lobj.addScenes(rdoc,ns) |
956 | 261 |
262 | |
263 def parseScene(self): | |
264 """ | |
957 | 265 In this function, we will collect all items for the current |
266 scene and then relocate them back to the appropriate scene | |
267 object. | |
956 | 268 """ |
961
b6375e74c69e
Rename MBScene.layer to MBScene.layers
Thinker K.F. Li <thinker@codemud.net>
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|
269 self.layers = [] |
956 | 270 self.scenemap = None |
1128
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|
271 doc = self.dom |
956 | 272 |
1064
16c69756ef5d
Add NodeObserver to monitor the change of the layer and update it in the scene editor.
wycc
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1032
diff
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273 #obs = pybInkscape.PYNodeObserver() |
1128
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274 #obs = LayerAddRemoveWatcher(self) |
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275 #doc.addObserver(obs) |
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276 addEventListener(doc,'DOMNodeInserted',self.updateUI,None) |
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277 addEventListener(doc,'DOMNodeRemoved',self.updateUI,None) |
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278 doc.childList() |
1131 | 279 try: |
280 self.width = float(doc.attribute("width")) | |
281 self.height= float(doc.attribute("height")) | |
282 except: | |
283 self.width = 640 | |
284 self.height=480 | |
285 | |
956 | 286 for node in doc.childList(): |
1128
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287 print node.name() |
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|
288 if node.name() == 'svg:metadata': |
956 | 289 self.parseMetadata(node) |
955
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parents:
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|
290 pass |
1128
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|
291 elif node.name() == 'svg:g': |
956 | 292 oldscene = None |
1128
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293 #obs = LayerAttributeWatcher(self) |
1130
37a0f6ab2f91
Lock the UI from refreshing during the update procedure
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294 #addEventListener(doc,'DOMAttrModified',self.updateUI,None) |
1128
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295 #node.addObserver(obs) |
956 | 296 lyobj = Layer(node) |
961
b6375e74c69e
Rename MBScene.layer to MBScene.layers
Thinker K.F. Li <thinker@codemud.net>
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diff
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|
297 self.layers.append(lyobj) |
956 | 298 lyobj.current_scene = [] |
299 for scene in node.childList(): | |
1128
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300 print scene.getCenter() |
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301 if scene.name() == 'svg:g': |
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Switch to the DOM-like API. The SPObject become the base of the DOM-like API.
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302 try: |
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303 label = scene.attribute('inkscape:label') |
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304 if label == 'dup': |
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305 node.removeChild(scene) |
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306 except: |
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307 pass |
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308 |
956 | 309 try: |
310 scmap = self.scenemap[scene.getId()] | |
311 if scmap == None: | |
312 lyobj.current_scene.append(scene) | |
313 continue | |
314 except: | |
315 lyobj.current_scene.append(scene) | |
316 continue | |
317 | |
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Add tween type selector into the UI. This UI can be used to update the type attribute of the SVG.
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318 lyobj.scenes.append(Scene(scene,scmap[0],scmap[1],scmap[2])) |
955
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319 pass |
956 | 320 else: |
321 lyobj.current_scene.append(scene) | |
955
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322 pass |
956 | 323 pass |
955
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324 pass |
956 | 325 pass |
326 | |
981 | 327 |
956 | 328 self.collectID() |
329 self.dumpID() | |
330 pass | |
331 | |
332 def collectID(self): | |
333 self.ID = {} | |
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334 root = self.dom |
956 | 335 for n in root.childList(): |
336 self.collectID_recursive(n) | |
337 pass | |
338 pass | |
339 | |
340 def collectID_recursive(self,node): | |
341 self.ID[node.getId()] = 1 | |
342 for n in node.childList(): | |
343 self.collectID_recursive(n) | |
344 pass | |
345 pass | |
346 | |
347 def newID(self): | |
348 while True: | |
349 n = 's%d' % int(random.random()*10000) | |
350 #print "try %s" % n | |
351 if self.ID.has_key(n) == False: | |
352 return n | |
353 pass | |
354 pass | |
355 | |
356 def dumpID(self): | |
357 for a,v in self.ID.items(): | |
358 pass | |
359 pass | |
360 | |
361 def getLayer(self, layer): | |
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362 for l in self.layers: |
956 | 363 if l.node.getId() == layer: |
364 return l | |
365 pass | |
366 return None | |
367 | |
368 | |
369 def insertKeyScene(self): | |
370 """ | |
957 | 371 Insert a new key scene into the stage. If the nth is always a |
372 key scene, we will return without changing anything. If the | |
373 nth is a filled scene, we will break the original scene into | |
374 two parts. If the nth is out of any scene, we will append a | |
375 new scene. | |
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376 |
956 | 377 """ |
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378 x = self.last_frame |
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379 y = self.last_line |
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380 rdoc = self.document |
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381 ns = rdoc.createElement("svg:g") |
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382 txt = rdoc.createElement("svg:rect") |
1128
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383 txt.setAttribute("x","0") |
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384 txt.setAttribute("y","0") |
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385 txt.setAttribute("width","100") |
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386 txt.setAttribute("height","100") |
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387 txt.setAttribute("style","fill:#ff00") |
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388 ns.appendChild(txt) |
982
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Set the inkscape:groupmode attribute so that the inkscape will put the scene groups in the layer manager and protect it from detection.
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389 gid = self.last_line.node.label()+self.newID() |
975 | 390 self.ID[gid]=1 |
1128
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391 ns.setAttribute("id",gid) |
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392 ns.setAttribute("inkscape:groupmode","layer") |
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393 self.last_line.node.appendChild(ns) |
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394 print 'Add key ', x |
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395 self.last_line.add_keyframe(x,ns) |
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396 self.update() |
976
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397 self.last_line.update() |
956 | 398 |
399 | |
400 def removeKeyScene(self): | |
973
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401 nth = self.last_frame |
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402 y = self.last_line |
1128
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|
403 rdoc = self.document |
973
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Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
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|
404 i = 0 |
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Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
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405 layer = self.last_line |
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Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
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406 while i < len(layer._keys): |
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Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
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407 s = layer._keys[i] |
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Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
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408 print "nth:%d idx %d" % (nth,s.idx) |
84f502fb3e40
Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
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409 if nth > s.idx: |
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Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
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|
410 if i == len(layer._keys)-1: |
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Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
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411 return |
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Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
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412 if nth == s.idx: |
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Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
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|
413 if s.left_tween: |
84f502fb3e40
Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
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414 # This is left tween, we move the keyframe one frame ahead |
84f502fb3e40
Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
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|
415 if s.idx == layer._keys[i-1].idx: |
84f502fb3e40
Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
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|
416 layer._keys[i].ref.parent().removeChild(layer._keys[i].ref) |
84f502fb3e40
Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
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|
417 self.last_line.rm_keyframe(nth) |
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Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
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418 self.last_line.rm_keyframe(nth-1) |
84f502fb3e40
Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
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419 else: |
84f502fb3e40
Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
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|
420 s.idx = s.idx-1 |
941
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421 else: |
973
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Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
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|
422 layer._keys[i].ref.parent().removeChild(layer._keys[i].ref) |
84f502fb3e40
Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
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|
423 if s.right_tween: |
84f502fb3e40
Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
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|
424 self.last_line.rm_keyframe(layer._keys[i+1].idx) |
84f502fb3e40
Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
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|
425 self.last_line.rm_keyframe(nth) |
84f502fb3e40
Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
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|
426 else: |
84f502fb3e40
Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
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|
427 self.last_line.rm_keyframe(nth) |
941
9ba94c577a6f
Add scene editor. This vewrsion can only switch scene. It can not change the scene yet.
wycc
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diff
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|
428 |
973
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Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
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|
429 self.update() |
84f502fb3e40
Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
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|
430 self.last_line._draw_all_frames() |
976
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Hide the hover of all inactive framelines. This fix the issue of multiple hover in every frameline objects.
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|
431 self.last_line.update() |
973
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Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
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|
432 return |
84f502fb3e40
Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
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|
433 i = i + 1 |
84f502fb3e40
Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
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|
434 def extendScene(self): |
84f502fb3e40
Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
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|
435 nth = self.last_frame |
84f502fb3e40
Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
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|
436 layer = self.last_line |
84f502fb3e40
Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
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|
437 i = 0 |
84f502fb3e40
Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
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|
438 while i < len(layer._keys): |
84f502fb3e40
Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
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|
439 s = layer._keys[i] |
84f502fb3e40
Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
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|
440 if s.right_tween: |
84f502fb3e40
Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
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changeset
|
441 if nth > s.idx: |
84f502fb3e40
Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents:
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changeset
|
442 if nth <= layer._keys[i+1].idx: |
84f502fb3e40
Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents:
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changeset
|
443 return |
84f502fb3e40
Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents:
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diff
changeset
|
444 try: |
84f502fb3e40
Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents:
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diff
changeset
|
445 if nth <= layer._keys[i+2].idx: |
84f502fb3e40
Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents:
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changeset
|
446 layer._keys[i+1].idx = nth |
84f502fb3e40
Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
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changeset
|
447 layer.draw_all_frames() |
84f502fb3e40
Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents:
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|
448 self.update() |
84f502fb3e40
Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents:
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|
449 self.setCurrentScene(nth) |
976
ab09c536a137
Hide the hover of all inactive framelines. This fix the issue of multiple hover in every frameline objects.
wycc
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|
450 self.last_line.update() |
973
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Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
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|
451 return |
84f502fb3e40
Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
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diff
changeset
|
452 else: |
84f502fb3e40
Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
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changeset
|
453 # We may in the next scene |
84f502fb3e40
Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
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changeset
|
454 i = i + 2 |
84f502fb3e40
Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents:
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changeset
|
455 pass |
84f502fb3e40
Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
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|
456 except: |
84f502fb3e40
Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
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changeset
|
457 # This is the last keyframe, extend the keyframe by |
84f502fb3e40
Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
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changeset
|
458 # relocate the location of the keyframe |
84f502fb3e40
Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents:
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changeset
|
459 layer._keys[i+1].idx = nth |
84f502fb3e40
Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
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|
460 layer._draw_all_frames() |
84f502fb3e40
Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
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|
461 self.update() |
976
ab09c536a137
Hide the hover of all inactive framelines. This fix the issue of multiple hover in every frameline objects.
wycc
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|
462 self.last_line.update() |
973
84f502fb3e40
Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
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|
463 self.setCurrentScene(nth) |
84f502fb3e40
Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
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parents:
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changeset
|
464 return |
84f502fb3e40
Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
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|
465 else: |
84f502fb3e40
Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents:
964
diff
changeset
|
466 # We are in the front of all keyframes |
84f502fb3e40
Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents:
964
diff
changeset
|
467 return |
84f502fb3e40
Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents:
964
diff
changeset
|
468 else: |
84f502fb3e40
Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents:
964
diff
changeset
|
469 # This is a single keyframe |
84f502fb3e40
Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents:
964
diff
changeset
|
470 if nth < s.idx: |
84f502fb3e40
Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents:
964
diff
changeset
|
471 return |
84f502fb3e40
Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents:
964
diff
changeset
|
472 if nth == s.idx: |
84f502fb3e40
Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents:
964
diff
changeset
|
473 return |
84f502fb3e40
Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents:
964
diff
changeset
|
474 try: |
84f502fb3e40
Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents:
964
diff
changeset
|
475 if nth < layer._keys[i+1].idx: |
84f502fb3e40
Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents:
964
diff
changeset
|
476 # We are after a single keyframe and no scene is |
84f502fb3e40
Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents:
964
diff
changeset
|
477 # available here. Create a new tween here |
84f502fb3e40
Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents:
964
diff
changeset
|
478 idx = layer._keys[i].idx |
84f502fb3e40
Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents:
964
diff
changeset
|
479 layer.add_keyframe(nth,layer._keys[i].ref) |
84f502fb3e40
Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents:
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diff
changeset
|
480 layer.tween(idx) |
84f502fb3e40
Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents:
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diff
changeset
|
481 layer._draw_all_frames() |
84f502fb3e40
Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents:
964
diff
changeset
|
482 self.update() |
84f502fb3e40
Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents:
964
diff
changeset
|
483 self.setCurrentScene(nth) |
976
ab09c536a137
Hide the hover of all inactive framelines. This fix the issue of multiple hover in every frameline objects.
wycc
parents:
975
diff
changeset
|
484 self.last_line.update() |
973
84f502fb3e40
Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents:
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diff
changeset
|
485 return |
956 | 486 else: |
973
84f502fb3e40
Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents:
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diff
changeset
|
487 # We may in the next scene |
84f502fb3e40
Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents:
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diff
changeset
|
488 i = i + 1 |
956 | 489 pass |
490 pass | |
973
84f502fb3e40
Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents:
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diff
changeset
|
491 except: |
84f502fb3e40
Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents:
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diff
changeset
|
492 # This is the last scene, create a new one |
84f502fb3e40
Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents:
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diff
changeset
|
493 idx = layer._keys[i].idx |
84f502fb3e40
Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents:
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diff
changeset
|
494 layer.add_keyframe(nth,layer._keys[i].ref) |
84f502fb3e40
Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents:
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diff
changeset
|
495 layer.tween(idx) |
84f502fb3e40
Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents:
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changeset
|
496 layer._draw_all_frames() |
84f502fb3e40
Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents:
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diff
changeset
|
497 self.update() |
84f502fb3e40
Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents:
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diff
changeset
|
498 self.setCurrentScene(nth) |
976
ab09c536a137
Hide the hover of all inactive framelines. This fix the issue of multiple hover in every frameline objects.
wycc
parents:
975
diff
changeset
|
499 self.last_line.update() |
973
84f502fb3e40
Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents:
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diff
changeset
|
500 return |
84f502fb3e40
Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents:
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diff
changeset
|
501 pass |
956 | 502 pass |
503 pass | |
941
9ba94c577a6f
Add scene editor. This vewrsion can only switch scene. It can not change the scene yet.
wycc
parents:
diff
changeset
|
504 |
1128
b65ac686a7c5
Switch to the DOM-like API. The SPObject become the base of the DOM-like API.
wycc
parents:
1125
diff
changeset
|
505 def updateMapping(self): |
b65ac686a7c5
Switch to the DOM-like API. The SPObject become the base of the DOM-like API.
wycc
parents:
1125
diff
changeset
|
506 self.nodeToItem={} |
b65ac686a7c5
Switch to the DOM-like API. The SPObject become the base of the DOM-like API.
wycc
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diff
changeset
|
507 root = self.dom |
b65ac686a7c5
Switch to the DOM-like API. The SPObject become the base of the DOM-like API.
wycc
parents:
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changeset
|
508 self.updateMappingNode(root) |
b65ac686a7c5
Switch to the DOM-like API. The SPObject become the base of the DOM-like API.
wycc
parents:
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|
509 def updateMappingNode(self,node): |
b65ac686a7c5
Switch to the DOM-like API. The SPObject become the base of the DOM-like API.
wycc
parents:
1125
diff
changeset
|
510 for c in node.childList(): |
b65ac686a7c5
Switch to the DOM-like API. The SPObject become the base of the DOM-like API.
wycc
parents:
1125
diff
changeset
|
511 self.updateMappingNode(c) |
b65ac686a7c5
Switch to the DOM-like API. The SPObject become the base of the DOM-like API.
wycc
parents:
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|
512 self.nodeToItem[c.getId()] = c |
b65ac686a7c5
Switch to the DOM-like API. The SPObject become the base of the DOM-like API.
wycc
parents:
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diff
changeset
|
513 print "Add",c.getId() |
b65ac686a7c5
Switch to the DOM-like API. The SPObject become the base of the DOM-like API.
wycc
parents:
1125
diff
changeset
|
514 |
956 | 515 |
516 def setCurrentScene(self,nth): | |
1123 | 517 """ |
518 Update the scene group according to the curretn scene data. There are a couple of cases. | |
519 1. If the type of the scene is normal, we display it when it contains the current | |
520 frame. Otherwise hide it. | |
521 2. If the type of the scene is relocate or scale, we need to duplicate the scene group | |
522 and then modify its transform matrix according to the definition of the scene. Then, | |
523 hide the original scenr group and display the duplciate scene group. In addition, | |
524 we may need to delete the old duplicated scene group as well. | |
525 | |
526 For each layer, we will always use the duplicated scene group whose name as dup. | |
527 We will put the duplicated scene group inside it. We will create this group if it is not | |
528 available. | |
529 """ | |
956 | 530 self.current = nth |
1128
b65ac686a7c5
Switch to the DOM-like API. The SPObject become the base of the DOM-like API.
wycc
parents:
1125
diff
changeset
|
531 self.updateMapping() |
973
84f502fb3e40
Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents:
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diff
changeset
|
532 for layer in self._framelines: |
84f502fb3e40
Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents:
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diff
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|
533 i=0 |
1123 | 534 |
535 # Check the duplicated scene group and create it if it is not available | |
536 try: | |
537 if layer.duplicateGroup: | |
538 layer.duplicateGroup.parent().removeChild(layer.duplicateGroup) | |
539 layer.duplicateGroup = None | |
540 except: | |
541 traceback.print_exc() | |
542 pass | |
543 # Create a new group | |
544 layer.duplicateGroup = None | |
545 | |
546 | |
973
84f502fb3e40
Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents:
964
diff
changeset
|
547 while i < len(layer._keys): |
84f502fb3e40
Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents:
964
diff
changeset
|
548 s = layer._keys[i] |
84f502fb3e40
Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents:
964
diff
changeset
|
549 print s.ref.attribute("id"),s.idx,s.left_tween,s.right_tween |
84f502fb3e40
Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents:
964
diff
changeset
|
550 if s.right_tween is False: |
976
ab09c536a137
Hide the hover of all inactive framelines. This fix the issue of multiple hover in every frameline objects.
wycc
parents:
975
diff
changeset
|
551 if nth == s.idx+1: |
1128
b65ac686a7c5
Switch to the DOM-like API. The SPObject become the base of the DOM-like API.
wycc
parents:
1125
diff
changeset
|
552 s.ref.setAttribute("style","") |
973
84f502fb3e40
Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents:
964
diff
changeset
|
553 else: |
1128
b65ac686a7c5
Switch to the DOM-like API. The SPObject become the base of the DOM-like API.
wycc
parents:
1125
diff
changeset
|
554 s.ref.setAttribute("style","display:none") |
973
84f502fb3e40
Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents:
964
diff
changeset
|
555 i = i + 1 |
84f502fb3e40
Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents:
964
diff
changeset
|
556 continue |
1123 | 557 if nth == s.idx + 1: |
1128
b65ac686a7c5
Switch to the DOM-like API. The SPObject become the base of the DOM-like API.
wycc
parents:
1125
diff
changeset
|
558 s.ref.setAttribute("style","") |
959
67823f7a0a17
Use frameline module in MBScene
Thinker K.F. Li <thinker@codemud.net>
parents:
957
diff
changeset
|
559 else: |
1123 | 560 if nth > (s.idx+1) and nth <= (layer._keys[i+1].idx+1): |
561 if i+2 < len(layer._keys): | |
1128
b65ac686a7c5
Switch to the DOM-like API. The SPObject become the base of the DOM-like API.
wycc
parents:
1125
diff
changeset
|
562 layer.duplicateGroup = self.document.createElement("svg:g") |
b65ac686a7c5
Switch to the DOM-like API. The SPObject become the base of the DOM-like API.
wycc
parents:
1125
diff
changeset
|
563 layer.duplicateGroup.setAttribute("inkscape:label","dup") |
b65ac686a7c5
Switch to the DOM-like API. The SPObject become the base of the DOM-like API.
wycc
parents:
1125
diff
changeset
|
564 s.ref.setAttribute("style","display:none") |
1123 | 565 s.ref.parent().appendChild(layer.duplicateGroup) |
566 self.updateTweenContent(layer.duplicateGroup, layer.get_tween_type(s.idx),s, layer._keys[i+2], nth) | |
567 else: | |
1128
b65ac686a7c5
Switch to the DOM-like API. The SPObject become the base of the DOM-like API.
wycc
parents:
1125
diff
changeset
|
568 s.ref.setAttribute("style","display:none") |
973
84f502fb3e40
Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents:
964
diff
changeset
|
569 i = i + 2 |
955
53b0f8dc2284
Add tailing 'pass' commands to close indents
Thinker K.F. Li <thinker@codemud.net>
parents:
943
diff
changeset
|
570 pass |
956 | 571 pass |
572 pass | |
1123 | 573 def updateTweenContent(self,obj, typ, source,dest,cur): |
574 """ | |
575 Update the content of the duplicate scene group. We will use the (start,end) and cur to calculate the percentage of | |
576 the tween motion effect and then use it to update the transform matrix of the duplicated scene group. | |
577 """ | |
578 start = source.idx | |
579 end = dest.idx | |
580 print cur,start,end | |
581 percent = (cur-start)*1.0/(end-start) | |
582 i = 0 | |
583 s = source.ref.firstChild() | |
584 d = dest.ref.firstChild() | |
585 sources={} | |
586 dests={} | |
1128
b65ac686a7c5
Switch to the DOM-like API. The SPObject become the base of the DOM-like API.
wycc
parents:
1125
diff
changeset
|
587 |
1123 | 588 # Collect all objects |
589 while d: | |
590 try: | |
591 label = d.attribute("inkscape:label") | |
592 except: | |
1128
b65ac686a7c5
Switch to the DOM-like API. The SPObject become the base of the DOM-like API.
wycc
parents:
1125
diff
changeset
|
593 d = d.getNext() |
1123 | 594 continue |
1128
b65ac686a7c5
Switch to the DOM-like API. The SPObject become the base of the DOM-like API.
wycc
parents:
1125
diff
changeset
|
595 dests[label] = d |
b65ac686a7c5
Switch to the DOM-like API. The SPObject become the base of the DOM-like API.
wycc
parents:
1125
diff
changeset
|
596 d = d.getNext() |
1123 | 597 # Check if the object in the source exists in the destination |
598 s = source.ref.firstChild() | |
599 d = dest.ref.firstChild() | |
600 while s: | |
601 print s,d | |
602 try: | |
603 label = s.attribute("inkscape:label") | |
604 # Use i8nkscape:label to identidy the equipvalent objects | |
605 if label: | |
606 if dests.hasattr(label.value()): | |
607 self.updateTweenObject(obj,typ,s,dests[label.value()],percent) | |
1128
b65ac686a7c5
Switch to the DOM-like API. The SPObject become the base of the DOM-like API.
wycc
parents:
1125
diff
changeset
|
608 s = s.getNext() |
1123 | 609 continue |
610 except: | |
611 pass | |
612 # Search obejcts in the destination | |
613 while d: | |
614 try: | |
615 d.attribute("inkscape:label") | |
1128
b65ac686a7c5
Switch to the DOM-like API. The SPObject become the base of the DOM-like API.
wycc
parents:
1125
diff
changeset
|
616 d = d.getNext() |
1123 | 617 continue |
618 except: | |
619 pass | |
620 if s.name() == d.name(): | |
621 self.updateTweenObject(obj,typ,s,d,percent) | |
1128
b65ac686a7c5
Switch to the DOM-like API. The SPObject become the base of the DOM-like API.
wycc
parents:
1125
diff
changeset
|
622 d = d.getNext() |
1123 | 623 break |
1128
b65ac686a7c5
Switch to the DOM-like API. The SPObject become the base of the DOM-like API.
wycc
parents:
1125
diff
changeset
|
624 d = d.getNext() |
b65ac686a7c5
Switch to the DOM-like API. The SPObject become the base of the DOM-like API.
wycc
parents:
1125
diff
changeset
|
625 s = s.getNext() |
1123 | 626 def parseTransform(self,obj): |
627 """ | |
628 Return the transform matrix of an object | |
629 """ | |
630 try: | |
631 t = obj.attribute("transform") | |
632 print t | |
633 if t[0:9] == 'translate': | |
634 print "translate" | |
635 fields = t[10:].split(',') | |
636 x = float(fields[0]) | |
637 fields = fields[1].split(')') | |
638 y = float(fields[0]) | |
1125 | 639 return [1,0,0,1,x,y] |
1123 | 640 elif t[0:6] == 'matrix': |
641 print "matrix" | |
642 fields=t[7:].split(')') | |
643 fields = fields[0].split(',') | |
644 return [float(fields[0]),float(fields[1]),float(fields[2]),float(fields[3]),float(fields[4]),float(fields[5])] | |
645 except: | |
1125 | 646 #traceback.print_exc() |
647 return [1,0,0,1,0,0] | |
648 | |
649 def invA(self,m): | |
650 d = m[0]*m[3]-m[2]*m[1] | |
1128
b65ac686a7c5
Switch to the DOM-like API. The SPObject become the base of the DOM-like API.
wycc
parents:
1125
diff
changeset
|
651 return [m[3]/d, -m[1]/d, -m[2]/d, m[0]/d, (m[1]*m[5]-m[4]*m[3])/d, (m[4]*m[2]-m[0]*m[5])/d] |
1125 | 652 def mulA(self,a,b): |
653 return [a[0]*b[0]+a[1]*b[2], | |
654 a[0]*b[1]+a[1]*b[3], | |
655 a[2]*b[0]+a[3]*b[2], | |
656 a[2]*b[1]+a[3]*b[3], | |
657 a[0]*b[4]+a[1]*b[5]+a[4], | |
658 a[2]*b[4]+a[3]*b[5]+a[5]] | |
1128
b65ac686a7c5
Switch to the DOM-like API. The SPObject become the base of the DOM-like API.
wycc
parents:
1125
diff
changeset
|
659 def parseMatrix(self,m): |
b65ac686a7c5
Switch to the DOM-like API. The SPObject become the base of the DOM-like API.
wycc
parents:
1125
diff
changeset
|
660 d = (1-m[0])*(1-m[3])-m[1]*m[2] |
b65ac686a7c5
Switch to the DOM-like API. The SPObject become the base of the DOM-like API.
wycc
parents:
1125
diff
changeset
|
661 if d == 0: |
b65ac686a7c5
Switch to the DOM-like API. The SPObject become the base of the DOM-like API.
wycc
parents:
1125
diff
changeset
|
662 return [1,0,0,1,m[4],m[5]] |
b65ac686a7c5
Switch to the DOM-like API. The SPObject become the base of the DOM-like API.
wycc
parents:
1125
diff
changeset
|
663 else: |
b65ac686a7c5
Switch to the DOM-like API. The SPObject become the base of the DOM-like API.
wycc
parents:
1125
diff
changeset
|
664 return [m[0],m[1],m[2],m[3],(m[4]-m[3]*m[4]+m[1]*m[5])/d,(m[5]-m[0]*m[5]+m[2]*m[4])/d] |
b65ac686a7c5
Switch to the DOM-like API. The SPObject become the base of the DOM-like API.
wycc
parents:
1125
diff
changeset
|
665 |
b65ac686a7c5
Switch to the DOM-like API. The SPObject become the base of the DOM-like API.
wycc
parents:
1125
diff
changeset
|
666 def decomposition(self,m): |
1133 | 667 """ |
668 Decompose the affine matrix into production of translation,rotation,shear and scale. | |
669 The algorithm is documented at http://lists.w3.org/Archives/Public/www-style/2010Jun/0602.html | |
670 """ | |
1128
b65ac686a7c5
Switch to the DOM-like API. The SPObject become the base of the DOM-like API.
wycc
parents:
1125
diff
changeset
|
671 if m[0]*m[3] == m[1]*m[2]: |
b65ac686a7c5
Switch to the DOM-like API. The SPObject become the base of the DOM-like API.
wycc
parents:
1125
diff
changeset
|
672 print "The affine matrix is singular" |
b65ac686a7c5
Switch to the DOM-like API. The SPObject become the base of the DOM-like API.
wycc
parents:
1125
diff
changeset
|
673 return [1,0,0,1,0,0] |
b65ac686a7c5
Switch to the DOM-like API. The SPObject become the base of the DOM-like API.
wycc
parents:
1125
diff
changeset
|
674 A=m[0] |
b65ac686a7c5
Switch to the DOM-like API. The SPObject become the base of the DOM-like API.
wycc
parents:
1125
diff
changeset
|
675 B=m[2] |
b65ac686a7c5
Switch to the DOM-like API. The SPObject become the base of the DOM-like API.
wycc
parents:
1125
diff
changeset
|
676 C=m[1] |
b65ac686a7c5
Switch to the DOM-like API. The SPObject become the base of the DOM-like API.
wycc
parents:
1125
diff
changeset
|
677 D=m[3] |
b65ac686a7c5
Switch to the DOM-like API. The SPObject become the base of the DOM-like API.
wycc
parents:
1125
diff
changeset
|
678 E=m[4] |
b65ac686a7c5
Switch to the DOM-like API. The SPObject become the base of the DOM-like API.
wycc
parents:
1125
diff
changeset
|
679 F=m[5] |
1131 | 680 sx = math.sqrt(A*A+B*B) |
1128
b65ac686a7c5
Switch to the DOM-like API. The SPObject become the base of the DOM-like API.
wycc
parents:
1125
diff
changeset
|
681 A = A/sx |
b65ac686a7c5
Switch to the DOM-like API. The SPObject become the base of the DOM-like API.
wycc
parents:
1125
diff
changeset
|
682 B = B/sx |
b65ac686a7c5
Switch to the DOM-like API. The SPObject become the base of the DOM-like API.
wycc
parents:
1125
diff
changeset
|
683 shear = m[0]*m[1]+m[2]*m[3] |
b65ac686a7c5
Switch to the DOM-like API. The SPObject become the base of the DOM-like API.
wycc
parents:
1125
diff
changeset
|
684 C = C - A*shear |
b65ac686a7c5
Switch to the DOM-like API. The SPObject become the base of the DOM-like API.
wycc
parents:
1125
diff
changeset
|
685 D = D - B*shear |
b65ac686a7c5
Switch to the DOM-like API. The SPObject become the base of the DOM-like API.
wycc
parents:
1125
diff
changeset
|
686 sy = math.sqrt(C*C+D*D) |
b65ac686a7c5
Switch to the DOM-like API. The SPObject become the base of the DOM-like API.
wycc
parents:
1125
diff
changeset
|
687 C = C/sy |
b65ac686a7c5
Switch to the DOM-like API. The SPObject become the base of the DOM-like API.
wycc
parents:
1125
diff
changeset
|
688 D = D/sy |
b65ac686a7c5
Switch to the DOM-like API. The SPObject become the base of the DOM-like API.
wycc
parents:
1125
diff
changeset
|
689 r = A*D-B*C |
b65ac686a7c5
Switch to the DOM-like API. The SPObject become the base of the DOM-like API.
wycc
parents:
1125
diff
changeset
|
690 if r == -1: |
b65ac686a7c5
Switch to the DOM-like API. The SPObject become the base of the DOM-like API.
wycc
parents:
1125
diff
changeset
|
691 shear = -shear |
b65ac686a7c5
Switch to the DOM-like API. The SPObject become the base of the DOM-like API.
wycc
parents:
1125
diff
changeset
|
692 sy = -sy |
b65ac686a7c5
Switch to the DOM-like API. The SPObject become the base of the DOM-like API.
wycc
parents:
1125
diff
changeset
|
693 R = math.atan2(B,A) |
b65ac686a7c5
Switch to the DOM-like API. The SPObject become the base of the DOM-like API.
wycc
parents:
1125
diff
changeset
|
694 return [sx,sy, R, E,F] |
1123 | 695 |
696 | |
697 def updateTweenObject(self,obj,typ,s,d,p): | |
698 """ | |
699 Generate tweened object in the @obj by using s and d in the @p percent | |
1128
b65ac686a7c5
Switch to the DOM-like API. The SPObject become the base of the DOM-like API.
wycc
parents:
1125
diff
changeset
|
700 http://lists.w3.org/Archives/Public/www-style/2010Jun/0602.html |
1123 | 701 """ |
702 print 'compare',s,d | |
703 if typ == 'relocate': | |
704 print "percent",p | |
1128
b65ac686a7c5
Switch to the DOM-like API. The SPObject become the base of the DOM-like API.
wycc
parents:
1125
diff
changeset
|
705 newobj = s.duplicate(self.document) |
b65ac686a7c5
Switch to the DOM-like API. The SPObject become the base of the DOM-like API.
wycc
parents:
1125
diff
changeset
|
706 newobj.setAttribute("ref", s.getId()) |
b65ac686a7c5
Switch to the DOM-like API. The SPObject become the base of the DOM-like API.
wycc
parents:
1125
diff
changeset
|
707 top = self.document.createElement("svg:g") |
1123 | 708 top.appendChild(newobj) |
709 obj.appendChild(top) | |
710 print s.name() | |
711 if s.name() == 'svg:g': | |
712 # Parse the translate or matrix | |
713 sm = self.parseTransform(s) | |
714 dm = self.parseTransform(d) | |
1128
b65ac686a7c5
Switch to the DOM-like API. The SPObject become the base of the DOM-like API.
wycc
parents:
1125
diff
changeset
|
715 top.setAttribute("transform","translate(%g,%g)" % ((dm[2]-sm[2])*p,(dm[5]-sm[5])*p)) |
1123 | 716 else: |
717 try: | |
718 sx = float(s.attribute("x")) | |
719 sy = float(s.attribute("y")) | |
720 dx = float(d.attribute("x")) | |
721 dy = float(d.attribute("y")) | |
722 tx = (dx-sx)*p | |
723 ty = (dy-sy)*p | |
724 print tx,ty | |
1128
b65ac686a7c5
Switch to the DOM-like API. The SPObject become the base of the DOM-like API.
wycc
parents:
1125
diff
changeset
|
725 top.setAttribute("transform","translate(%g,%g)" % (tx,ty)) |
1123 | 726 except: |
1125 | 727 #traceback.print_exc() |
728 pass | |
729 pass | |
730 elif typ == 'scale': | |
1128
b65ac686a7c5
Switch to the DOM-like API. The SPObject become the base of the DOM-like API.
wycc
parents:
1125
diff
changeset
|
731 newobj = s.duplicate(self.document) |
b65ac686a7c5
Switch to the DOM-like API. The SPObject become the base of the DOM-like API.
wycc
parents:
1125
diff
changeset
|
732 top = self.document.createElement("svg:g") |
1125 | 733 top.appendChild(newobj) |
734 obj.appendChild(top) | |
1128
b65ac686a7c5
Switch to the DOM-like API. The SPObject become the base of the DOM-like API.
wycc
parents:
1125
diff
changeset
|
735 |
b65ac686a7c5
Switch to the DOM-like API. The SPObject become the base of the DOM-like API.
wycc
parents:
1125
diff
changeset
|
736 print s,d |
1125 | 737 if s.name() == 'svg:g': |
738 # Parse the translate or matrix | |
1128
b65ac686a7c5
Switch to the DOM-like API. The SPObject become the base of the DOM-like API.
wycc
parents:
1125
diff
changeset
|
739 # |
b65ac686a7c5
Switch to the DOM-like API. The SPObject become the base of the DOM-like API.
wycc
parents:
1125
diff
changeset
|
740 # D = B inv(A) |
b65ac686a7c5
Switch to the DOM-like API. The SPObject become the base of the DOM-like API.
wycc
parents:
1125
diff
changeset
|
741 try: |
b65ac686a7c5
Switch to the DOM-like API. The SPObject become the base of the DOM-like API.
wycc
parents:
1125
diff
changeset
|
742 item = self.nodeToItem[s.attribute("id")] |
b65ac686a7c5
Switch to the DOM-like API. The SPObject become the base of the DOM-like API.
wycc
parents:
1125
diff
changeset
|
743 (ox,oy) = item.getCenter() |
b65ac686a7c5
Switch to the DOM-like API. The SPObject become the base of the DOM-like API.
wycc
parents:
1125
diff
changeset
|
744 except: |
b65ac686a7c5
Switch to the DOM-like API. The SPObject become the base of the DOM-like API.
wycc
parents:
1125
diff
changeset
|
745 ox = 0 |
b65ac686a7c5
Switch to the DOM-like API. The SPObject become the base of the DOM-like API.
wycc
parents:
1125
diff
changeset
|
746 oy = 0 |
b65ac686a7c5
Switch to the DOM-like API. The SPObject become the base of the DOM-like API.
wycc
parents:
1125
diff
changeset
|
747 try: |
b65ac686a7c5
Switch to the DOM-like API. The SPObject become the base of the DOM-like API.
wycc
parents:
1125
diff
changeset
|
748 item = self.nodeToItem[d.attribute("id")] |
b65ac686a7c5
Switch to the DOM-like API. The SPObject become the base of the DOM-like API.
wycc
parents:
1125
diff
changeset
|
749 (dx,dy) = item.getCenter() |
b65ac686a7c5
Switch to the DOM-like API. The SPObject become the base of the DOM-like API.
wycc
parents:
1125
diff
changeset
|
750 except: |
b65ac686a7c5
Switch to the DOM-like API. The SPObject become the base of the DOM-like API.
wycc
parents:
1125
diff
changeset
|
751 dx = 0 |
b65ac686a7c5
Switch to the DOM-like API. The SPObject become the base of the DOM-like API.
wycc
parents:
1125
diff
changeset
|
752 dy = 0 |
b65ac686a7c5
Switch to the DOM-like API. The SPObject become the base of the DOM-like API.
wycc
parents:
1125
diff
changeset
|
753 |
1125 | 754 sm = self.parseTransform(s) |
1128
b65ac686a7c5
Switch to the DOM-like API. The SPObject become the base of the DOM-like API.
wycc
parents:
1125
diff
changeset
|
755 ss = self.decomposition(sm) |
1125 | 756 dm = self.parseTransform(d) |
1128
b65ac686a7c5
Switch to the DOM-like API. The SPObject become the base of the DOM-like API.
wycc
parents:
1125
diff
changeset
|
757 dd = self.decomposition(dm) |
b65ac686a7c5
Switch to the DOM-like API. The SPObject become the base of the DOM-like API.
wycc
parents:
1125
diff
changeset
|
758 sx = ss[0]*(1-p)+dd[0]*p |
b65ac686a7c5
Switch to the DOM-like API. The SPObject become the base of the DOM-like API.
wycc
parents:
1125
diff
changeset
|
759 sy = ss[1]*(1-p)+dd[1]*p |
b65ac686a7c5
Switch to the DOM-like API. The SPObject become the base of the DOM-like API.
wycc
parents:
1125
diff
changeset
|
760 a = ss[2]*(1-p)+dd[2]*p |
1131 | 761 tx = ox*(1-p)+dx*p |
762 ty = oy*(1-p)+dy*p | |
763 m = [math.cos(a),math.sin(a),-math.sin(a),math.cos(a),0,0] | |
764 m = self.mulA([sx,0,0,sy,0,0],m) | |
765 m = self.mulA(m,[1,0,0,1,-ox,oy-self.height]) | |
766 m = self.mulA([1,0,0,1,tx,self.height-ty],m) | |
767 | |
1133 | 768 top.setAttribute("transform","matrix(%g,%g,%g,%g,%g,%g)" % (m[0],m[2],m[1],m[3],m[4],m[5])) |
1125 | 769 else: |
770 try: | |
771 sw = float(s.attribute("width")) | |
772 sh = float(s.attribute("height")) | |
773 dw = float(d.attribute("width")) | |
774 dh = float(d.attribute("height")) | |
775 tx = (dw-sw)*p+sw | |
776 ty = (dh-sh)*p+sh | |
777 print tx,ty | |
1128
b65ac686a7c5
Switch to the DOM-like API. The SPObject become the base of the DOM-like API.
wycc
parents:
1125
diff
changeset
|
778 top.setAttribute("transform","matrix(%g,0,0,%g,0,0)" % (tx,ty)) |
1125 | 779 except: |
1123 | 780 traceback.print_exc() |
781 pass | |
782 pass | |
1125 | 783 |
1123 | 784 pass |
1070
afa42d5836cc
Call setCurrentLayer to enter the current scene group.
wycc
parents:
1064
diff
changeset
|
785 def enterGroup(self,obj): |
afa42d5836cc
Call setCurrentLayer to enter the current scene group.
wycc
parents:
1064
diff
changeset
|
786 for l in self.layers: |
afa42d5836cc
Call setCurrentLayer to enter the current scene group.
wycc
parents:
1064
diff
changeset
|
787 for s in l.node.childList(): |
afa42d5836cc
Call setCurrentLayer to enter the current scene group.
wycc
parents:
1064
diff
changeset
|
788 if s.getId() == obj.attribute("id"): |
afa42d5836cc
Call setCurrentLayer to enter the current scene group.
wycc
parents:
1064
diff
changeset
|
789 self.desktop.setCurrentLayer(s) |
afa42d5836cc
Call setCurrentLayer to enter the current scene group.
wycc
parents:
1064
diff
changeset
|
790 |
afa42d5836cc
Call setCurrentLayer to enter the current scene group.
wycc
parents:
1064
diff
changeset
|
791 def selectSceneObject(self,frameline, nth): |
afa42d5836cc
Call setCurrentLayer to enter the current scene group.
wycc
parents:
1064
diff
changeset
|
792 i = 0 |
afa42d5836cc
Call setCurrentLayer to enter the current scene group.
wycc
parents:
1064
diff
changeset
|
793 while i < len(frameline._keys): |
afa42d5836cc
Call setCurrentLayer to enter the current scene group.
wycc
parents:
1064
diff
changeset
|
794 s = frameline._keys[i] |
afa42d5836cc
Call setCurrentLayer to enter the current scene group.
wycc
parents:
1064
diff
changeset
|
795 if s.right_tween is False: |
afa42d5836cc
Call setCurrentLayer to enter the current scene group.
wycc
parents:
1064
diff
changeset
|
796 if nth == s.idx+1: |
afa42d5836cc
Call setCurrentLayer to enter the current scene group.
wycc
parents:
1064
diff
changeset
|
797 self.enterGroup(s.ref) |
1120
214e1f628d63
Add tween type selector into the UI. This UI can be used to update the type attribute of the SVG.
wycc
parents:
1099
diff
changeset
|
798 self.setTweenType(frameline.get_tween_type(s.idx)) |
1070
afa42d5836cc
Call setCurrentLayer to enter the current scene group.
wycc
parents:
1064
diff
changeset
|
799 return |
afa42d5836cc
Call setCurrentLayer to enter the current scene group.
wycc
parents:
1064
diff
changeset
|
800 else: |
afa42d5836cc
Call setCurrentLayer to enter the current scene group.
wycc
parents:
1064
diff
changeset
|
801 pass |
afa42d5836cc
Call setCurrentLayer to enter the current scene group.
wycc
parents:
1064
diff
changeset
|
802 i = i + 1 |
afa42d5836cc
Call setCurrentLayer to enter the current scene group.
wycc
parents:
1064
diff
changeset
|
803 continue |
afa42d5836cc
Call setCurrentLayer to enter the current scene group.
wycc
parents:
1064
diff
changeset
|
804 |
afa42d5836cc
Call setCurrentLayer to enter the current scene group.
wycc
parents:
1064
diff
changeset
|
805 if nth >= (s.idx+1) and nth <= (frameline._keys[i+1].idx+1): |
afa42d5836cc
Call setCurrentLayer to enter the current scene group.
wycc
parents:
1064
diff
changeset
|
806 self.enterGroup(s.ref) |
1120
214e1f628d63
Add tween type selector into the UI. This UI can be used to update the type attribute of the SVG.
wycc
parents:
1099
diff
changeset
|
807 self.setTweenType(frameline.get_tween_type(s.idx)) |
1070
afa42d5836cc
Call setCurrentLayer to enter the current scene group.
wycc
parents:
1064
diff
changeset
|
808 return |
afa42d5836cc
Call setCurrentLayer to enter the current scene group.
wycc
parents:
1064
diff
changeset
|
809 else: |
afa42d5836cc
Call setCurrentLayer to enter the current scene group.
wycc
parents:
1064
diff
changeset
|
810 pass |
afa42d5836cc
Call setCurrentLayer to enter the current scene group.
wycc
parents:
1064
diff
changeset
|
811 i = i + 2 |
afa42d5836cc
Call setCurrentLayer to enter the current scene group.
wycc
parents:
1064
diff
changeset
|
812 pass |
afa42d5836cc
Call setCurrentLayer to enter the current scene group.
wycc
parents:
1064
diff
changeset
|
813 pass |
1120
214e1f628d63
Add tween type selector into the UI. This UI can be used to update the type attribute of the SVG.
wycc
parents:
1099
diff
changeset
|
814 def setTweenType(self,typ): |
214e1f628d63
Add tween type selector into the UI. This UI can be used to update the type attribute of the SVG.
wycc
parents:
1099
diff
changeset
|
815 if typ == 'normal': |
214e1f628d63
Add tween type selector into the UI. This UI can be used to update the type attribute of the SVG.
wycc
parents:
1099
diff
changeset
|
816 self.tweenTypeSelector.set_active(0) |
214e1f628d63
Add tween type selector into the UI. This UI can be used to update the type attribute of the SVG.
wycc
parents:
1099
diff
changeset
|
817 elif typ == 'relocate': |
214e1f628d63
Add tween type selector into the UI. This UI can be used to update the type attribute of the SVG.
wycc
parents:
1099
diff
changeset
|
818 self.tweenTypeSelector.set_active(1) |
214e1f628d63
Add tween type selector into the UI. This UI can be used to update the type attribute of the SVG.
wycc
parents:
1099
diff
changeset
|
819 elif typ == 'scale': |
214e1f628d63
Add tween type selector into the UI. This UI can be used to update the type attribute of the SVG.
wycc
parents:
1099
diff
changeset
|
820 self.tweenTypeSelector.set_active(2) |
1070
afa42d5836cc
Call setCurrentLayer to enter the current scene group.
wycc
parents:
1064
diff
changeset
|
821 |
955
53b0f8dc2284
Add tailing 'pass' commands to close indents
Thinker K.F. Li <thinker@codemud.net>
parents:
943
diff
changeset
|
822 |
53b0f8dc2284
Add tailing 'pass' commands to close indents
Thinker K.F. Li <thinker@codemud.net>
parents:
943
diff
changeset
|
823 |
956 | 824 def newCell(self,file): |
825 img = gtk.Image() | |
826 img.set_from_file(file) | |
827 btn = gtk.EventBox() | |
828 btn.add(img) | |
829 btn.connect("button_press_event", self.cellSelect) | |
830 btn.modify_bg(gtk.STATE_NORMAL, btn.get_colormap().alloc_color("gray")) | |
831 return btn | |
832 | |
973
84f502fb3e40
Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents:
964
diff
changeset
|
833 def onCellClick(self,line,frame,but): |
84f502fb3e40
Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents:
964
diff
changeset
|
834 self.last_line = line |
84f502fb3e40
Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents:
964
diff
changeset
|
835 self.last_frame = frame |
976
ab09c536a137
Hide the hover of all inactive framelines. This fix the issue of multiple hover in every frameline objects.
wycc
parents:
975
diff
changeset
|
836 self.last_line.active_frame(frame) |
1130
37a0f6ab2f91
Lock the UI from refreshing during the update procedure
wycc
parents:
1128
diff
changeset
|
837 self.lockui = True |
973
84f502fb3e40
Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents:
964
diff
changeset
|
838 self.doEditScene(frame) |
1130
37a0f6ab2f91
Lock the UI from refreshing during the update procedure
wycc
parents:
1128
diff
changeset
|
839 self.lockui = False |
973
84f502fb3e40
Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents:
964
diff
changeset
|
840 |
84f502fb3e40
Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents:
964
diff
changeset
|
841 |
976
ab09c536a137
Hide the hover of all inactive framelines. This fix the issue of multiple hover in every frameline objects.
wycc
parents:
975
diff
changeset
|
842 def _remove_active_frame(self,widget,event): |
ab09c536a137
Hide the hover of all inactive framelines. This fix the issue of multiple hover in every frameline objects.
wycc
parents:
975
diff
changeset
|
843 """ |
ab09c536a137
Hide the hover of all inactive framelines. This fix the issue of multiple hover in every frameline objects.
wycc
parents:
975
diff
changeset
|
844 Hide all hover frames. This is a hack. We should use the lost focus event |
ab09c536a137
Hide the hover of all inactive framelines. This fix the issue of multiple hover in every frameline objects.
wycc
parents:
975
diff
changeset
|
845 instead in the future to reduce the overhead. |
ab09c536a137
Hide the hover of all inactive framelines. This fix the issue of multiple hover in every frameline objects.
wycc
parents:
975
diff
changeset
|
846 """ |
ab09c536a137
Hide the hover of all inactive framelines. This fix the issue of multiple hover in every frameline objects.
wycc
parents:
975
diff
changeset
|
847 for f in self._framelines: |
ab09c536a137
Hide the hover of all inactive framelines. This fix the issue of multiple hover in every frameline objects.
wycc
parents:
975
diff
changeset
|
848 if f != widget: |
ab09c536a137
Hide the hover of all inactive framelines. This fix the issue of multiple hover in every frameline objects.
wycc
parents:
975
diff
changeset
|
849 f.hide_hover() |
ab09c536a137
Hide the hover of all inactive framelines. This fix the issue of multiple hover in every frameline objects.
wycc
parents:
975
diff
changeset
|
850 |
963
a05ec4fb1c20
update framelines according content 0f layers
Thinker K.F. Li <thinker@codemud.net>
parents:
962
diff
changeset
|
851 def _create_framelines(self): |
959
67823f7a0a17
Use frameline module in MBScene
Thinker K.F. Li <thinker@codemud.net>
parents:
957
diff
changeset
|
852 import frameline |
67823f7a0a17
Use frameline module in MBScene
Thinker K.F. Li <thinker@codemud.net>
parents:
957
diff
changeset
|
853 self.scrollwin = gtk.ScrolledWindow() |
67823f7a0a17
Use frameline module in MBScene
Thinker K.F. Li <thinker@codemud.net>
parents:
957
diff
changeset
|
854 self.scrollwin.set_policy(gtk.POLICY_AUTOMATIC, gtk.POLICY_AUTOMATIC) |
67823f7a0a17
Use frameline module in MBScene
Thinker K.F. Li <thinker@codemud.net>
parents:
957
diff
changeset
|
855 self.scrollwin.set_size_request(-1,150) |
67823f7a0a17
Use frameline module in MBScene
Thinker K.F. Li <thinker@codemud.net>
parents:
957
diff
changeset
|
856 |
67823f7a0a17
Use frameline module in MBScene
Thinker K.F. Li <thinker@codemud.net>
parents:
957
diff
changeset
|
857 nframes = 100 |
67823f7a0a17
Use frameline module in MBScene
Thinker K.F. Li <thinker@codemud.net>
parents:
957
diff
changeset
|
858 |
67823f7a0a17
Use frameline module in MBScene
Thinker K.F. Li <thinker@codemud.net>
parents:
957
diff
changeset
|
859 vbox = gtk.VBox() |
67823f7a0a17
Use frameline module in MBScene
Thinker K.F. Li <thinker@codemud.net>
parents:
957
diff
changeset
|
860 vbox.show() |
67823f7a0a17
Use frameline module in MBScene
Thinker K.F. Li <thinker@codemud.net>
parents:
957
diff
changeset
|
861 self.scrollwin.add_with_viewport(vbox) |
67823f7a0a17
Use frameline module in MBScene
Thinker K.F. Li <thinker@codemud.net>
parents:
957
diff
changeset
|
862 |
67823f7a0a17
Use frameline module in MBScene
Thinker K.F. Li <thinker@codemud.net>
parents:
957
diff
changeset
|
863 ruler = frameline.frameruler(nframes) |
67823f7a0a17
Use frameline module in MBScene
Thinker K.F. Li <thinker@codemud.net>
parents:
957
diff
changeset
|
864 ruler.set_size_request(nframes * 10, 20) |
67823f7a0a17
Use frameline module in MBScene
Thinker K.F. Li <thinker@codemud.net>
parents:
957
diff
changeset
|
865 ruler.show() |
1032 | 866 hbox = gtk.HBox() |
867 label=gtk.Label('') | |
868 label.set_size_request(100,0) | |
869 hbox.pack_start(label,expand=False,fill=True) | |
870 hbox.pack_start(ruler) | |
871 vbox.pack_start(hbox, False) | |
959
67823f7a0a17
Use frameline module in MBScene
Thinker K.F. Li <thinker@codemud.net>
parents:
957
diff
changeset
|
872 |
960
8fd97e0becb3
Add a frameline for each layer
Thinker K.F. Li <thinker@codemud.net>
parents:
959
diff
changeset
|
873 # |
8fd97e0becb3
Add a frameline for each layer
Thinker K.F. Li <thinker@codemud.net>
parents:
959
diff
changeset
|
874 # Add a frameline for each layer |
8fd97e0becb3
Add a frameline for each layer
Thinker K.F. Li <thinker@codemud.net>
parents:
959
diff
changeset
|
875 # |
8fd97e0becb3
Add a frameline for each layer
Thinker K.F. Li <thinker@codemud.net>
parents:
959
diff
changeset
|
876 self._framelines = [] |
983
ee31add87843
Change the order of layer in the scene editor to make it consistent with the inkscape layer manager
wycc
parents:
982
diff
changeset
|
877 for i in range(len(self.layers)-1,-1,-1): |
960
8fd97e0becb3
Add a frameline for each layer
Thinker K.F. Li <thinker@codemud.net>
parents:
959
diff
changeset
|
878 line = frameline.frameline(nframes) |
983
ee31add87843
Change the order of layer in the scene editor to make it consistent with the inkscape layer manager
wycc
parents:
982
diff
changeset
|
879 hbox = gtk.HBox() |
ee31add87843
Change the order of layer in the scene editor to make it consistent with the inkscape layer manager
wycc
parents:
982
diff
changeset
|
880 label = gtk.Label(self.layers[i].node.label()) |
ee31add87843
Change the order of layer in the scene editor to make it consistent with the inkscape layer manager
wycc
parents:
982
diff
changeset
|
881 label.set_size_request(100,0) |
ee31add87843
Change the order of layer in the scene editor to make it consistent with the inkscape layer manager
wycc
parents:
982
diff
changeset
|
882 hbox.pack_start(label,expand=False,fill=True) |
ee31add87843
Change the order of layer in the scene editor to make it consistent with the inkscape layer manager
wycc
parents:
982
diff
changeset
|
883 hbox.pack_start(line) |
960
8fd97e0becb3
Add a frameline for each layer
Thinker K.F. Li <thinker@codemud.net>
parents:
959
diff
changeset
|
884 line.set_size_request(nframes * 10, 20) |
983
ee31add87843
Change the order of layer in the scene editor to make it consistent with the inkscape layer manager
wycc
parents:
982
diff
changeset
|
885 vbox.pack_start(hbox, False) |
ee31add87843
Change the order of layer in the scene editor to make it consistent with the inkscape layer manager
wycc
parents:
982
diff
changeset
|
886 line.label = label |
960
8fd97e0becb3
Add a frameline for each layer
Thinker K.F. Li <thinker@codemud.net>
parents:
959
diff
changeset
|
887 self._framelines.append(line) |
973
84f502fb3e40
Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents:
964
diff
changeset
|
888 line.connect(line.FRAME_BUT_PRESS, self.onCellClick) |
84f502fb3e40
Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents:
964
diff
changeset
|
889 line.nLayer = i |
84f502fb3e40
Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents:
964
diff
changeset
|
890 line.node = self.layers[i].node |
983
ee31add87843
Change the order of layer in the scene editor to make it consistent with the inkscape layer manager
wycc
parents:
982
diff
changeset
|
891 line.layer = self.layers[i] |
976
ab09c536a137
Hide the hover of all inactive framelines. This fix the issue of multiple hover in every frameline objects.
wycc
parents:
975
diff
changeset
|
892 line.connect('motion-notify-event', self._remove_active_frame) |
960
8fd97e0becb3
Add a frameline for each layer
Thinker K.F. Li <thinker@codemud.net>
parents:
959
diff
changeset
|
893 pass |
8fd97e0becb3
Add a frameline for each layer
Thinker K.F. Li <thinker@codemud.net>
parents:
959
diff
changeset
|
894 pass |
8fd97e0becb3
Add a frameline for each layer
Thinker K.F. Li <thinker@codemud.net>
parents:
959
diff
changeset
|
895 |
963
a05ec4fb1c20
update framelines according content 0f layers
Thinker K.F. Li <thinker@codemud.net>
parents:
962
diff
changeset
|
896 ## \brief Update conetent of frameliens according layers. |
a05ec4fb1c20
update framelines according content 0f layers
Thinker K.F. Li <thinker@codemud.net>
parents:
962
diff
changeset
|
897 # |
a05ec4fb1c20
update framelines according content 0f layers
Thinker K.F. Li <thinker@codemud.net>
parents:
962
diff
changeset
|
898 def _update_framelines(self): |
983
ee31add87843
Change the order of layer in the scene editor to make it consistent with the inkscape layer manager
wycc
parents:
982
diff
changeset
|
899 for frameline in self._framelines: |
ee31add87843
Change the order of layer in the scene editor to make it consistent with the inkscape layer manager
wycc
parents:
982
diff
changeset
|
900 layer = frameline.layer |
1064
16c69756ef5d
Add NodeObserver to monitor the change of the layer and update it in the scene editor.
wycc
parents:
1032
diff
changeset
|
901 if frameline.node.label()==None: |
16c69756ef5d
Add NodeObserver to monitor the change of the layer and update it in the scene editor.
wycc
parents:
1032
diff
changeset
|
902 frameline.label.set_text('???') |
16c69756ef5d
Add NodeObserver to monitor the change of the layer and update it in the scene editor.
wycc
parents:
1032
diff
changeset
|
903 else: |
16c69756ef5d
Add NodeObserver to monitor the change of the layer and update it in the scene editor.
wycc
parents:
1032
diff
changeset
|
904 frameline.label.set_text(frameline.node.label()) |
962
6612fd386ea9
Rename Layer.scene to Layer.scenes since it is a list of scenes
Thinker K.F. Li <thinker@codemud.net>
parents:
961
diff
changeset
|
905 for scene in layer.scenes: |
1128
b65ac686a7c5
Switch to the DOM-like API. The SPObject become the base of the DOM-like API.
wycc
parents:
1125
diff
changeset
|
906 frameline.add_keyframe(scene.start-1,scene.node) |
973
84f502fb3e40
Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents:
964
diff
changeset
|
907 if scene.start != scene.end: |
1128
b65ac686a7c5
Switch to the DOM-like API. The SPObject become the base of the DOM-like API.
wycc
parents:
1125
diff
changeset
|
908 frameline.add_keyframe(scene.end-1,scene.node) |
1120
214e1f628d63
Add tween type selector into the UI. This UI can be used to update the type attribute of the SVG.
wycc
parents:
1099
diff
changeset
|
909 frameline.tween(scene.start-1,scene.type) |
962
6612fd386ea9
Rename Layer.scene to Layer.scenes since it is a list of scenes
Thinker K.F. Li <thinker@codemud.net>
parents:
961
diff
changeset
|
910 pass |
6612fd386ea9
Rename Layer.scene to Layer.scenes since it is a list of scenes
Thinker K.F. Li <thinker@codemud.net>
parents:
961
diff
changeset
|
911 pass |
959
67823f7a0a17
Use frameline module in MBScene
Thinker K.F. Li <thinker@codemud.net>
parents:
957
diff
changeset
|
912 pass |
67823f7a0a17
Use frameline module in MBScene
Thinker K.F. Li <thinker@codemud.net>
parents:
957
diff
changeset
|
913 |
956 | 914 def cellSelect(self, cell, data): |
915 if self.last_cell: | |
957 | 916 color = self.last_cell.get_colormap().alloc_color("gray") |
917 self.last_cell.modify_bg(gtk.STATE_NORMAL, color) | |
956 | 918 pass |
955
53b0f8dc2284
Add tailing 'pass' commands to close indents
Thinker K.F. Li <thinker@codemud.net>
parents:
943
diff
changeset
|
919 |
956 | 920 self.last_cell = cell |
957 | 921 color = cell.get_colormap().alloc_color("green") |
922 cell.modify_bg(gtk.STATE_NORMAL, color) | |
956 | 923 pass |
1097
52d8bf5d12b4
Implement the function to duplicate the previous scene. This require the latest inkscape-pybind, which contains duplicate() for the Node
wycc
parents:
1070
diff
changeset
|
924 def duplicateKeyScene(self): |
52d8bf5d12b4
Implement the function to duplicate the previous scene. This require the latest inkscape-pybind, which contains duplicate() for the Node
wycc
parents:
1070
diff
changeset
|
925 self.last_line.add_keyframe(self.last_frame) |
52d8bf5d12b4
Implement the function to duplicate the previous scene. This require the latest inkscape-pybind, which contains duplicate() for the Node
wycc
parents:
1070
diff
changeset
|
926 # Search for the current scene |
52d8bf5d12b4
Implement the function to duplicate the previous scene. This require the latest inkscape-pybind, which contains duplicate() for the Node
wycc
parents:
1070
diff
changeset
|
927 i = 0 |
52d8bf5d12b4
Implement the function to duplicate the previous scene. This require the latest inkscape-pybind, which contains duplicate() for the Node
wycc
parents:
1070
diff
changeset
|
928 while i < len(self.last_line._keys): |
52d8bf5d12b4
Implement the function to duplicate the previous scene. This require the latest inkscape-pybind, which contains duplicate() for the Node
wycc
parents:
1070
diff
changeset
|
929 key = self.last_line._keys[i] |
52d8bf5d12b4
Implement the function to duplicate the previous scene. This require the latest inkscape-pybind, which contains duplicate() for the Node
wycc
parents:
1070
diff
changeset
|
930 if key.idx == self.last_frame: |
52d8bf5d12b4
Implement the function to duplicate the previous scene. This require the latest inkscape-pybind, which contains duplicate() for the Node
wycc
parents:
1070
diff
changeset
|
931 if i == 0: |
52d8bf5d12b4
Implement the function to duplicate the previous scene. This require the latest inkscape-pybind, which contains duplicate() for the Node
wycc
parents:
1070
diff
changeset
|
932 # This is the first frame, we can not duplicate it |
52d8bf5d12b4
Implement the function to duplicate the previous scene. This require the latest inkscape-pybind, which contains duplicate() for the Node
wycc
parents:
1070
diff
changeset
|
933 self.last_line.rm_keyframe(self.last_frame) |
52d8bf5d12b4
Implement the function to duplicate the previous scene. This require the latest inkscape-pybind, which contains duplicate() for the Node
wycc
parents:
1070
diff
changeset
|
934 return |
52d8bf5d12b4
Implement the function to duplicate the previous scene. This require the latest inkscape-pybind, which contains duplicate() for the Node
wycc
parents:
1070
diff
changeset
|
935 node = self.duplicateSceneGroup(last_key.ref.attribute("id")) |
52d8bf5d12b4
Implement the function to duplicate the previous scene. This require the latest inkscape-pybind, which contains duplicate() for the Node
wycc
parents:
1070
diff
changeset
|
936 key.ref = node |
52d8bf5d12b4
Implement the function to duplicate the previous scene. This require the latest inkscape-pybind, which contains duplicate() for the Node
wycc
parents:
1070
diff
changeset
|
937 self.update() |
52d8bf5d12b4
Implement the function to duplicate the previous scene. This require the latest inkscape-pybind, which contains duplicate() for the Node
wycc
parents:
1070
diff
changeset
|
938 self.show() |
52d8bf5d12b4
Implement the function to duplicate the previous scene. This require the latest inkscape-pybind, which contains duplicate() for the Node
wycc
parents:
1070
diff
changeset
|
939 self.doEditScene(None) |
52d8bf5d12b4
Implement the function to duplicate the previous scene. This require the latest inkscape-pybind, which contains duplicate() for the Node
wycc
parents:
1070
diff
changeset
|
940 return |
52d8bf5d12b4
Implement the function to duplicate the previous scene. This require the latest inkscape-pybind, which contains duplicate() for the Node
wycc
parents:
1070
diff
changeset
|
941 last_key = key |
52d8bf5d12b4
Implement the function to duplicate the previous scene. This require the latest inkscape-pybind, which contains duplicate() for the Node
wycc
parents:
1070
diff
changeset
|
942 i = i + 1 |
52d8bf5d12b4
Implement the function to duplicate the previous scene. This require the latest inkscape-pybind, which contains duplicate() for the Node
wycc
parents:
1070
diff
changeset
|
943 def duplicateSceneGroup(self,gid): |
52d8bf5d12b4
Implement the function to duplicate the previous scene. This require the latest inkscape-pybind, which contains duplicate() for the Node
wycc
parents:
1070
diff
changeset
|
944 # Search for the duplicated group |
1128
b65ac686a7c5
Switch to the DOM-like API. The SPObject become the base of the DOM-like API.
wycc
parents:
1125
diff
changeset
|
945 doc = self.dom |
b65ac686a7c5
Switch to the DOM-like API. The SPObject become the base of the DOM-like API.
wycc
parents:
1125
diff
changeset
|
946 rdoc = self.document |
1097
52d8bf5d12b4
Implement the function to duplicate the previous scene. This require the latest inkscape-pybind, which contains duplicate() for the Node
wycc
parents:
1070
diff
changeset
|
947 orig = None |
52d8bf5d12b4
Implement the function to duplicate the previous scene. This require the latest inkscape-pybind, which contains duplicate() for the Node
wycc
parents:
1070
diff
changeset
|
948 for node in doc.childList(): |
1128
b65ac686a7c5
Switch to the DOM-like API. The SPObject become the base of the DOM-like API.
wycc
parents:
1125
diff
changeset
|
949 if node.name() == 'svg:g': |
1097
52d8bf5d12b4
Implement the function to duplicate the previous scene. This require the latest inkscape-pybind, which contains duplicate() for the Node
wycc
parents:
1070
diff
changeset
|
950 for t in node.childList(): |
1128
b65ac686a7c5
Switch to the DOM-like API. The SPObject become the base of the DOM-like API.
wycc
parents:
1125
diff
changeset
|
951 if t.name() == "svg:g": |
b65ac686a7c5
Switch to the DOM-like API. The SPObject become the base of the DOM-like API.
wycc
parents:
1125
diff
changeset
|
952 if t.attribute("id") == gid: |
b65ac686a7c5
Switch to the DOM-like API. The SPObject become the base of the DOM-like API.
wycc
parents:
1125
diff
changeset
|
953 orig = t |
1097
52d8bf5d12b4
Implement the function to duplicate the previous scene. This require the latest inkscape-pybind, which contains duplicate() for the Node
wycc
parents:
1070
diff
changeset
|
954 break |
52d8bf5d12b4
Implement the function to duplicate the previous scene. This require the latest inkscape-pybind, which contains duplicate() for the Node
wycc
parents:
1070
diff
changeset
|
955 if orig == None: |
52d8bf5d12b4
Implement the function to duplicate the previous scene. This require the latest inkscape-pybind, which contains duplicate() for the Node
wycc
parents:
1070
diff
changeset
|
956 return None |
52d8bf5d12b4
Implement the function to duplicate the previous scene. This require the latest inkscape-pybind, which contains duplicate() for the Node
wycc
parents:
1070
diff
changeset
|
957 ns = orig.duplicate(rdoc) |
52d8bf5d12b4
Implement the function to duplicate the previous scene. This require the latest inkscape-pybind, which contains duplicate() for the Node
wycc
parents:
1070
diff
changeset
|
958 gid = self.last_line.node.label()+self.newID() |
52d8bf5d12b4
Implement the function to duplicate the previous scene. This require the latest inkscape-pybind, which contains duplicate() for the Node
wycc
parents:
1070
diff
changeset
|
959 self.ID[gid]=1 |
1128
b65ac686a7c5
Switch to the DOM-like API. The SPObject become the base of the DOM-like API.
wycc
parents:
1125
diff
changeset
|
960 ns.setAttribute("id",gid) |
b65ac686a7c5
Switch to the DOM-like API. The SPObject become the base of the DOM-like API.
wycc
parents:
1125
diff
changeset
|
961 ns.setAttribute("inkscape:groupmode","layer") |
b65ac686a7c5
Switch to the DOM-like API. The SPObject become the base of the DOM-like API.
wycc
parents:
1125
diff
changeset
|
962 self.last_line.node.appendChild(ns) |
1097
52d8bf5d12b4
Implement the function to duplicate the previous scene. This require the latest inkscape-pybind, which contains duplicate() for the Node
wycc
parents:
1070
diff
changeset
|
963 return ns |
956 | 964 |
965 def doEditScene(self,w): | |
973
84f502fb3e40
Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents:
964
diff
changeset
|
966 self.setCurrentScene(self.last_frame+1) |
1070
afa42d5836cc
Call setCurrentLayer to enter the current scene group.
wycc
parents:
1064
diff
changeset
|
967 self.selectSceneObject(self.last_line,self.last_frame+1) |
956 | 968 pass |
969 | |
970 def doInsertKeyScene(self,w): | |
1131 | 971 self.lockui=True |
973
84f502fb3e40
Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents:
964
diff
changeset
|
972 self.insertKeyScene() |
1131 | 973 self.lockui=False |
956 | 974 # self.grid.show_all() |
975 return | |
1097
52d8bf5d12b4
Implement the function to duplicate the previous scene. This require the latest inkscape-pybind, which contains duplicate() for the Node
wycc
parents:
1070
diff
changeset
|
976 def doDuplicateKeyScene(self,w): |
1131 | 977 self.lockui = True |
1097
52d8bf5d12b4
Implement the function to duplicate the previous scene. This require the latest inkscape-pybind, which contains duplicate() for the Node
wycc
parents:
1070
diff
changeset
|
978 self.duplicateKeyScene() |
1131 | 979 self.lockui = False |
956 | 980 |
981 def doRemoveScene(self,w): | |
1131 | 982 self.lockui = True |
973
84f502fb3e40
Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents:
964
diff
changeset
|
983 self.removeKeyScene() |
1131 | 984 self.lockui = False |
956 | 985 return |
941
9ba94c577a6f
Add scene editor. This vewrsion can only switch scene. It can not change the scene yet.
wycc
parents:
diff
changeset
|
986 |
956 | 987 |
988 def doExtendScene(self,w): | |
1131 | 989 self.lockui = True |
956 | 990 self.extendScene() |
1131 | 991 self.lockui = False |
973
84f502fb3e40
Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents:
964
diff
changeset
|
992 #self.grid.show_all() |
956 | 993 pass |
1099
5ba2cab1d505
Add name editor to edit the inkscape:label withgout using the object property editor. This is more Flash-like operation.
wycc
parents:
1097
diff
changeset
|
994 def changeObjectLabel(self,w): |
5ba2cab1d505
Add name editor to edit the inkscape:label withgout using the object property editor. This is more Flash-like operation.
wycc
parents:
1097
diff
changeset
|
995 o = self.desktop.selection.list()[0] |
1128
b65ac686a7c5
Switch to the DOM-like API. The SPObject become the base of the DOM-like API.
wycc
parents:
1125
diff
changeset
|
996 o.setAttribute("inkscape:label", self.nameEditor.get_text()) |
1099
5ba2cab1d505
Add name editor to edit the inkscape:label withgout using the object property editor. This is more Flash-like operation.
wycc
parents:
1097
diff
changeset
|
997 def addNameEditor(self,hbox): |
5ba2cab1d505
Add name editor to edit the inkscape:label withgout using the object property editor. This is more Flash-like operation.
wycc
parents:
1097
diff
changeset
|
998 self.nameEditor = gtk.Entry(max=40) |
5ba2cab1d505
Add name editor to edit the inkscape:label withgout using the object property editor. This is more Flash-like operation.
wycc
parents:
1097
diff
changeset
|
999 hbox.pack_start(self.nameEditor,expand=False,fill=False) |
5ba2cab1d505
Add name editor to edit the inkscape:label withgout using the object property editor. This is more Flash-like operation.
wycc
parents:
1097
diff
changeset
|
1000 self.editDone = gtk.Button('Set') |
5ba2cab1d505
Add name editor to edit the inkscape:label withgout using the object property editor. This is more Flash-like operation.
wycc
parents:
1097
diff
changeset
|
1001 hbox.pack_start(self.editDone,expand=False,fill=False) |
5ba2cab1d505
Add name editor to edit the inkscape:label withgout using the object property editor. This is more Flash-like operation.
wycc
parents:
1097
diff
changeset
|
1002 self.editDone.connect('clicked', self.changeObjectLabel) |
956 | 1003 |
1004 def addButtons(self,hbox): | |
973
84f502fb3e40
Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents:
964
diff
changeset
|
1005 #btn = gtk.Button('Edit') |
84f502fb3e40
Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents:
964
diff
changeset
|
1006 #btn.connect('clicked', self.doEditScene) |
84f502fb3e40
Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents:
964
diff
changeset
|
1007 #hbox.pack_start(btn,expand=False,fill=False) |
956 | 1008 btn = gtk.Button('Insert Key') |
1009 btn.connect('clicked',self.doInsertKeyScene) | |
1010 hbox.pack_start(btn,expand=False,fill=False) | |
1011 btn=gtk.Button('Remove Key') | |
1012 btn.connect('clicked', self.doRemoveScene) | |
1013 hbox.pack_start(btn,expand=False,fill=False) | |
1014 btn=gtk.Button('Extend scene') | |
1015 btn.connect('clicked', self.doExtendScene) | |
1016 hbox.pack_start(btn,expand=False,fill=False) | |
1097
52d8bf5d12b4
Implement the function to duplicate the previous scene. This require the latest inkscape-pybind, which contains duplicate() for the Node
wycc
parents:
1070
diff
changeset
|
1017 btn=gtk.Button('Duplicate Key') |
52d8bf5d12b4
Implement the function to duplicate the previous scene. This require the latest inkscape-pybind, which contains duplicate() for the Node
wycc
parents:
1070
diff
changeset
|
1018 btn.connect('clicked', self.doDuplicateKeyScene) |
52d8bf5d12b4
Implement the function to duplicate the previous scene. This require the latest inkscape-pybind, which contains duplicate() for the Node
wycc
parents:
1070
diff
changeset
|
1019 hbox.pack_start(btn,expand=False,fill=False) |
1099
5ba2cab1d505
Add name editor to edit the inkscape:label withgout using the object property editor. This is more Flash-like operation.
wycc
parents:
1097
diff
changeset
|
1020 self.addNameEditor(hbox) |
1120
214e1f628d63
Add tween type selector into the UI. This UI can be used to update the type attribute of the SVG.
wycc
parents:
1099
diff
changeset
|
1021 self.addTweenTypeSelector(hbox) |
956 | 1022 pass |
1120
214e1f628d63
Add tween type selector into the UI. This UI can be used to update the type attribute of the SVG.
wycc
parents:
1099
diff
changeset
|
1023 def onTweenTypeChange(self,w): |
214e1f628d63
Add tween type selector into the UI. This UI can be used to update the type attribute of the SVG.
wycc
parents:
1099
diff
changeset
|
1024 n = self.tweenTypeSelector.get_active() |
214e1f628d63
Add tween type selector into the UI. This UI can be used to update the type attribute of the SVG.
wycc
parents:
1099
diff
changeset
|
1025 if self.last_line == None: |
214e1f628d63
Add tween type selector into the UI. This UI can be used to update the type attribute of the SVG.
wycc
parents:
1099
diff
changeset
|
1026 return |
214e1f628d63
Add tween type selector into the UI. This UI can be used to update the type attribute of the SVG.
wycc
parents:
1099
diff
changeset
|
1027 frameline = self.last_line |
214e1f628d63
Add tween type selector into the UI. This UI can be used to update the type attribute of the SVG.
wycc
parents:
1099
diff
changeset
|
1028 i = 0 |
214e1f628d63
Add tween type selector into the UI. This UI can be used to update the type attribute of the SVG.
wycc
parents:
1099
diff
changeset
|
1029 found = -1 |
214e1f628d63
Add tween type selector into the UI. This UI can be used to update the type attribute of the SVG.
wycc
parents:
1099
diff
changeset
|
1030 while i < len(frameline._keys): |
214e1f628d63
Add tween type selector into the UI. This UI can be used to update the type attribute of the SVG.
wycc
parents:
1099
diff
changeset
|
1031 s = frameline._keys[i] |
214e1f628d63
Add tween type selector into the UI. This UI can be used to update the type attribute of the SVG.
wycc
parents:
1099
diff
changeset
|
1032 if s.right_tween is False: |
214e1f628d63
Add tween type selector into the UI. This UI can be used to update the type attribute of the SVG.
wycc
parents:
1099
diff
changeset
|
1033 if self.last_frame == s.idx: |
214e1f628d63
Add tween type selector into the UI. This UI can be used to update the type attribute of the SVG.
wycc
parents:
1099
diff
changeset
|
1034 found = s.idx |
214e1f628d63
Add tween type selector into the UI. This UI can be used to update the type attribute of the SVG.
wycc
parents:
1099
diff
changeset
|
1035 break |
214e1f628d63
Add tween type selector into the UI. This UI can be used to update the type attribute of the SVG.
wycc
parents:
1099
diff
changeset
|
1036 else: |
214e1f628d63
Add tween type selector into the UI. This UI can be used to update the type attribute of the SVG.
wycc
parents:
1099
diff
changeset
|
1037 pass |
214e1f628d63
Add tween type selector into the UI. This UI can be used to update the type attribute of the SVG.
wycc
parents:
1099
diff
changeset
|
1038 i = i + 1 |
214e1f628d63
Add tween type selector into the UI. This UI can be used to update the type attribute of the SVG.
wycc
parents:
1099
diff
changeset
|
1039 continue |
214e1f628d63
Add tween type selector into the UI. This UI can be used to update the type attribute of the SVG.
wycc
parents:
1099
diff
changeset
|
1040 |
214e1f628d63
Add tween type selector into the UI. This UI can be used to update the type attribute of the SVG.
wycc
parents:
1099
diff
changeset
|
1041 if self.last_frame >= s.idx and self.last_frame <= frameline._keys[i+1].idx: |
214e1f628d63
Add tween type selector into the UI. This UI can be used to update the type attribute of the SVG.
wycc
parents:
1099
diff
changeset
|
1042 found = s.idx |
214e1f628d63
Add tween type selector into the UI. This UI can be used to update the type attribute of the SVG.
wycc
parents:
1099
diff
changeset
|
1043 break |
214e1f628d63
Add tween type selector into the UI. This UI can be used to update the type attribute of the SVG.
wycc
parents:
1099
diff
changeset
|
1044 else: |
214e1f628d63
Add tween type selector into the UI. This UI can be used to update the type attribute of the SVG.
wycc
parents:
1099
diff
changeset
|
1045 pass |
214e1f628d63
Add tween type selector into the UI. This UI can be used to update the type attribute of the SVG.
wycc
parents:
1099
diff
changeset
|
1046 i = i + 2 |
214e1f628d63
Add tween type selector into the UI. This UI can be used to update the type attribute of the SVG.
wycc
parents:
1099
diff
changeset
|
1047 pass |
214e1f628d63
Add tween type selector into the UI. This UI can be used to update the type attribute of the SVG.
wycc
parents:
1099
diff
changeset
|
1048 pass |
214e1f628d63
Add tween type selector into the UI. This UI can be used to update the type attribute of the SVG.
wycc
parents:
1099
diff
changeset
|
1049 if found == -1: return |
214e1f628d63
Add tween type selector into the UI. This UI can be used to update the type attribute of the SVG.
wycc
parents:
1099
diff
changeset
|
1050 self.last_line.set_tween_type(found,self.tweenTypeSelector.get_active_text()) |
214e1f628d63
Add tween type selector into the UI. This UI can be used to update the type attribute of the SVG.
wycc
parents:
1099
diff
changeset
|
1051 self.last_line.update() |
214e1f628d63
Add tween type selector into the UI. This UI can be used to update the type attribute of the SVG.
wycc
parents:
1099
diff
changeset
|
1052 self.update() |
214e1f628d63
Add tween type selector into the UI. This UI can be used to update the type attribute of the SVG.
wycc
parents:
1099
diff
changeset
|
1053 |
214e1f628d63
Add tween type selector into the UI. This UI can be used to update the type attribute of the SVG.
wycc
parents:
1099
diff
changeset
|
1054 def addTweenTypeSelector(self,hbox): |
214e1f628d63
Add tween type selector into the UI. This UI can be used to update the type attribute of the SVG.
wycc
parents:
1099
diff
changeset
|
1055 tweenbox = gtk.HBox() |
214e1f628d63
Add tween type selector into the UI. This UI can be used to update the type attribute of the SVG.
wycc
parents:
1099
diff
changeset
|
1056 label = gtk.Label('Tween Type') |
214e1f628d63
Add tween type selector into the UI. This UI can be used to update the type attribute of the SVG.
wycc
parents:
1099
diff
changeset
|
1057 tweenbox.pack_start(label) |
214e1f628d63
Add tween type selector into the UI. This UI can be used to update the type attribute of the SVG.
wycc
parents:
1099
diff
changeset
|
1058 |
214e1f628d63
Add tween type selector into the UI. This UI can be used to update the type attribute of the SVG.
wycc
parents:
1099
diff
changeset
|
1059 self.tweenTypeSelector = gtk.combo_box_new_text() |
214e1f628d63
Add tween type selector into the UI. This UI can be used to update the type attribute of the SVG.
wycc
parents:
1099
diff
changeset
|
1060 self.tweenTypeSelector.append_text('normal') |
214e1f628d63
Add tween type selector into the UI. This UI can be used to update the type attribute of the SVG.
wycc
parents:
1099
diff
changeset
|
1061 self.tweenTypeSelector.append_text('relocate') |
214e1f628d63
Add tween type selector into the UI. This UI can be used to update the type attribute of the SVG.
wycc
parents:
1099
diff
changeset
|
1062 self.tweenTypeSelector.append_text('scale') |
214e1f628d63
Add tween type selector into the UI. This UI can be used to update the type attribute of the SVG.
wycc
parents:
1099
diff
changeset
|
1063 self.tweenTypeSelector.set_active(0) |
214e1f628d63
Add tween type selector into the UI. This UI can be used to update the type attribute of the SVG.
wycc
parents:
1099
diff
changeset
|
1064 tweenbox.pack_start(self.tweenTypeSelector, expand=False,fill=False) |
214e1f628d63
Add tween type selector into the UI. This UI can be used to update the type attribute of the SVG.
wycc
parents:
1099
diff
changeset
|
1065 hbox.pack_start(tweenbox,expand=False,fill=False) |
214e1f628d63
Add tween type selector into the UI. This UI can be used to update the type attribute of the SVG.
wycc
parents:
1099
diff
changeset
|
1066 self.tweenTypeSelector.connect('changed', self.onTweenTypeChange) |
956 | 1067 |
1068 def onQuit(self, event): | |
1069 self.OK = False | |
1070 gtk.main_quit() | |
1071 pass | |
1072 | |
1073 def onOK(self,event): | |
1074 self.OK = True | |
1075 gtk.main_quit() | |
1076 pass | |
941
9ba94c577a6f
Add scene editor. This vewrsion can only switch scene. It can not change the scene yet.
wycc
parents:
diff
changeset
|
1077 |
1128
b65ac686a7c5
Switch to the DOM-like API. The SPObject become the base of the DOM-like API.
wycc
parents:
1125
diff
changeset
|
1078 def updateUI(self,node=None,arg=None): |
1130
37a0f6ab2f91
Lock the UI from refreshing during the update procedure
wycc
parents:
1128
diff
changeset
|
1079 if self.lockui: return |
37a0f6ab2f91
Lock the UI from refreshing during the update procedure
wycc
parents:
1128
diff
changeset
|
1080 self.lockui = True |
37a0f6ab2f91
Lock the UI from refreshing during the update procedure
wycc
parents:
1128
diff
changeset
|
1081 self._updateUI() |
37a0f6ab2f91
Lock the UI from refreshing during the update procedure
wycc
parents:
1128
diff
changeset
|
1082 self.lockui = False |
37a0f6ab2f91
Lock the UI from refreshing during the update procedure
wycc
parents:
1128
diff
changeset
|
1083 def _updateUI(self,node=None,arg=None): |
1064
16c69756ef5d
Add NodeObserver to monitor the change of the layer and update it in the scene editor.
wycc
parents:
1032
diff
changeset
|
1084 if self.last_update!= None: |
16c69756ef5d
Add NodeObserver to monitor the change of the layer and update it in the scene editor.
wycc
parents:
1032
diff
changeset
|
1085 glib.source_remove(self.last_update) |
16c69756ef5d
Add NodeObserver to monitor the change of the layer and update it in the scene editor.
wycc
parents:
1032
diff
changeset
|
1086 self.last_update = glib.timeout_add(300,self.show) |
956 | 1087 def show(self): |
1088 self.OK = True | |
1128
b65ac686a7c5
Switch to the DOM-like API. The SPObject become the base of the DOM-like API.
wycc
parents:
1125
diff
changeset
|
1089 self.dom = self.desktop.doc().root() |
b65ac686a7c5
Switch to the DOM-like API. The SPObject become the base of the DOM-like API.
wycc
parents:
1125
diff
changeset
|
1090 self.document = self.desktop.doc().rdoc |
956 | 1091 self.parseScene() |
963
a05ec4fb1c20
update framelines according content 0f layers
Thinker K.F. Li <thinker@codemud.net>
parents:
962
diff
changeset
|
1092 self._create_framelines() |
a05ec4fb1c20
update framelines according content 0f layers
Thinker K.F. Li <thinker@codemud.net>
parents:
962
diff
changeset
|
1093 self._update_framelines() |
1064
16c69756ef5d
Add NodeObserver to monitor the change of the layer and update it in the scene editor.
wycc
parents:
1032
diff
changeset
|
1094 if self.top == None: |
16c69756ef5d
Add NodeObserver to monitor the change of the layer and update it in the scene editor.
wycc
parents:
1032
diff
changeset
|
1095 self.top = gtk.VBox(False,0) |
16c69756ef5d
Add NodeObserver to monitor the change of the layer and update it in the scene editor.
wycc
parents:
1032
diff
changeset
|
1096 self.desktop.getToplevel().child.child.pack_end(self.top,expand=False) |
16c69756ef5d
Add NodeObserver to monitor the change of the layer and update it in the scene editor.
wycc
parents:
1032
diff
changeset
|
1097 else: |
16c69756ef5d
Add NodeObserver to monitor the change of the layer and update it in the scene editor.
wycc
parents:
1032
diff
changeset
|
1098 self.top.remove(self.startWindow) |
981 | 1099 vbox = gtk.VBox(False,0) |
1064
16c69756ef5d
Add NodeObserver to monitor the change of the layer and update it in the scene editor.
wycc
parents:
1032
diff
changeset
|
1100 self.startWindow = vbox |
16c69756ef5d
Add NodeObserver to monitor the change of the layer and update it in the scene editor.
wycc
parents:
1032
diff
changeset
|
1101 self.top.pack_start(vbox,expand=False) |
981 | 1102 vbox.pack_start(self.scrollwin,expand=False) |
1103 hbox=gtk.HBox(False,0) | |
1104 self.addButtons(hbox) | |
1105 vbox.pack_start(hbox,expand=False) | |
1106 | |
956 | 1107 # self.window = gtk.Window(gtk.WINDOW_TOPLEVEL) |
1108 # self.window.connect("destroy", gtk.main_quit) | |
1109 # self.window.set_position(gtk.WIN_POS_MOUSE) | |
1110 | |
1064
16c69756ef5d
Add NodeObserver to monitor the change of the layer and update it in the scene editor.
wycc
parents:
1032
diff
changeset
|
1111 self.top.show_all() |
16c69756ef5d
Add NodeObserver to monitor the change of the layer and update it in the scene editor.
wycc
parents:
1032
diff
changeset
|
1112 self.last_update = None |
16c69756ef5d
Add NodeObserver to monitor the change of the layer and update it in the scene editor.
wycc
parents:
1032
diff
changeset
|
1113 return False |
956 | 1114 pass |