annotate debian/README.Debian @ 1161:a7faab54e8f8

Fix broken of running animation - Running animation is stop automatically after a certain time. - It is 300ms according MBScene._updateUI(). - It is caused by notification of changing DOM tree. The notification handlers would call MBScene.updateUI() to update framelines and buttons. - MBScene.updateUI() would call MBScene.show() after 300ms, MBScene.show() calls MBScene.parseScene() in turn. - MBScene.parseScene() would remove duplicate group that is using by code of running animation, MBScene.doRunNext(). It make running animation stop. - fixed by setting MBScene.lockui when a running animation is started or stoped.
author Thinker K.F. Li <thinker@codemud.net>
date Tue, 28 Dec 2010 13:35:34 +0800
parents 28e822aa84e5
children
rev   line source
385
28e822aa84e5 Debian packaging script
Ben Lau <xbenlau@gmail.com>
parents:
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1 madbutterfly for Debian
28e822aa84e5 Debian packaging script
Ben Lau <xbenlau@gmail.com>
parents:
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2 -----------------------
28e822aa84e5 Debian packaging script
Ben Lau <xbenlau@gmail.com>
parents:
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3
28e822aa84e5 Debian packaging script
Ben Lau <xbenlau@gmail.com>
parents:
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4 <possible notes regarding this package - if none, delete this file>
28e822aa84e5 Debian packaging script
Ben Lau <xbenlau@gmail.com>
parents:
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5
28e822aa84e5 Debian packaging script
Ben Lau <xbenlau@gmail.com>
parents:
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6 -- Ben Lau <benlau@visionware.com.hk> Thu, 09 Apr 2009 20:00:10 +0800