Mercurial > MadButterfly
annotate pyink/MBScene.py @ 1136:950076863b7e
Fix the tween calculation for the inbetween frames. Now, we can use primitive instead og group to defin ethe animation. Currently, it has been tested against rectangle only. We need to check others as well.
author | wycc |
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date | Tue, 21 Dec 2010 14:35:42 +0800 |
parents | bc619172bd2c |
children | a2b068594412 d4dbcb93aee0 |
rev | line source |
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1 #!/usr/bin/python |
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2 # -*- indent-tabs-mode: t; tab-width: 8; python-indent: 4; -*- |
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3 # vim: sw=4:ts=8:sts=4 |
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4 import pygtk |
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5 import gtk |
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6 import glib |
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7 from copy import deepcopy |
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8 from lxml import etree |
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9 import random |
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10 import traceback |
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Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
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11 import time |
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12 import pybInkscape |
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13 import math |
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14 |
957 | 15 # Please refer to |
16 # http://www.assembla.com/wiki/show/MadButterfly/Inkscape_extention | |
17 # for the designed document. | |
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18 |
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19 |
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20 # Algorithm: |
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21 # |
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22 # We will parse the first two level of the SVG DOM. collect a table of |
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23 # layer and scene. |
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24 # - 1. Collect the layer table which will be displayed as the first |
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25 # column of the grid. |
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26 # - 2. Get the maximum scene number. This will decide the size of the |
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27 # grid. |
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28 # - 3. When F6 is pressed, we will check if this scene has been |
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29 # defined. This can be done by scan all second level group and |
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30 # check if the current scene number is within the range specified |
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31 # by scene field. The function IsSceneDefined(scene) can be used |
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32 # for this purpose. |
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33 # - 4. If this is a new scene, we will append a new group which |
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34 # duplication the content of the last scene in the same |
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35 # group. The scene field will contain the number from the last |
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36 # scene number of the last scene to the current scenen |
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37 # number. For example, if the last scene is from 4-7 and the new |
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38 # scene is 10, we will set the scene field as "8-10". |
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39 # - 5. If this scene are filled screne, we will split the existing |
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40 # scene into two scenes with the same content. |
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41 # |
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42 |
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43 class Layer: |
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44 def __init__(self,node): |
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45 self.scenes = [] |
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46 self.node = node |
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47 self.nodes=[] |
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48 pass |
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49 pass |
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50 |
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51 class Scene: |
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52 def __init__(self, node, start,end,typ): |
956 | 53 self.node = node |
54 self.start = int(start) | |
55 self.end = int(end) | |
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56 self.type = typ |
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57 pass |
956 | 58 pass |
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59 class DOM(pybInkscape.PYSPObject): |
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60 def __init__(self,obj=None): |
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61 self.proxy = obj |
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62 pass |
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63 def duplicate(self,doc): |
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64 return DOM(self.repr.duplicate(doc)) |
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65 |
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66 class ObjectWatcher(pybInkscape.PYNodeObserver): |
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67 def __init__(self,obj,type,func,arg): |
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68 self.obj = obj |
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69 self.type = type |
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70 self.func = func |
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71 self.arg = arg |
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72 |
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73 def notifyChildAdded(self,node,child,prev): |
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74 if self.type == 'DOMNodeInserted': |
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75 self.func(node) |
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76 def notifyChildRemoved(self,node,child,prev): |
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77 if self.type == 'DOMNodeRemoved': |
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78 self.func(node) |
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79 def notifyChildOrderChanged(self,node,child,prev): |
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80 pass |
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81 def notifyContentChanged(self,node,old_content,new_content): |
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82 print 'cont' |
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83 if self.type == 'DOMSubtreeModified': |
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84 self.func(node) |
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85 def notifyAttributeChanged(self,node, name, old_value, new_value): |
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86 print 'attr',node,name,old_value,new_value |
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87 if self.type == 'DOMAttrModified': |
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88 self.func(node,name) |
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89 |
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90 def addEventListener(obj, type, func,arg): |
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91 obs = ObjectWatcher(obj,type,func,arg) |
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92 obj.addSubtreeObserver(obs) |
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93 |
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94 |
957 | 95 _scenes = '{http://madbutterfly.sourceforge.net/DTD/madbutterfly.dtd}scenes' |
96 _scene = '{http://madbutterfly.sourceforge.net/DTD/madbutterfly.dtd}scene' | |
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97 class LayerAttributeWatcher(pybInkscape.PYNodeObserver): |
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98 def __init__(self,ui): |
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99 self.ui = ui |
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100 def notifyChildAdded(self,node,child,prev): |
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101 pass |
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102 def notifyChildRemoved(self,node,child,prev): |
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103 pass |
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104 def notifyChildOrderChanged(self,node,child,prev): |
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105 pass |
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106 def notifyContentChanged(self,node,old_content,new_content): |
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107 pass |
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108 def notifyAttributeChanged(self,node, name, old_value, new_value): |
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109 self.ui.updateUI() |
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110 class LayerAddRemoveWatcher(pybInkscape.PYNodeObserver): |
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111 def __init__(self,ui): |
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112 self.ui = ui |
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113 def notifyChildAdded(self,node,child,prev): |
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114 self.ui.updateUI() |
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115 def notifyChildRemoved(self,node,child,prev): |
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116 self.ui.updateUI() |
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117 def notifyChildOrderChanged(self,node,child,prev): |
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118 self.ui.updateUI() |
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119 def notifyContentChanged(self,node,old_content,new_content): |
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120 self.ui.updateUI() |
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121 def notifyAttributeChanged(self,node, name, old_value, new_value): |
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122 self.ui.updateUI() |
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123 class MBScene(): |
956 | 124 def __init__(self,desktop,win): |
125 self.desktop = desktop | |
126 self.window = win | |
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127 self.layers = [] |
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128 self.layers.append(Layer(None)) |
956 | 129 self.scenemap = None |
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130 self.top = None |
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131 self.last_update = None |
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132 pybInkscape.inkscape.connect('change_selection', self.show_selection) |
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133 self.last_select = None |
1130
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134 self.lockui=False |
956 | 135 pass |
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136 |
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137 def startPolling(self): |
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138 objs = self.desktop.selection.list() |
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139 if len(objs) != 1: |
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140 glib.timeout_add(500,self.startPolling) |
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141 try: |
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142 self.nameEditor.set_text('') |
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143 except: |
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144 traceback.print_exc() |
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145 pass |
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146 return |
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147 o = objs[0] |
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148 if o == self.last_select: |
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149 glib.timeout_add(500,self.startPolling) |
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150 return |
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151 self.last_select = o |
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152 try: |
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153 self.nameEditor.set_text(o.repr.attribute("inkscape:label")) |
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154 except: |
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155 self.nameEditor.set_text('') |
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156 pass |
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157 glib.timeout_add(500,self.startPolling) |
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158 def show_selection(self,w,obj): |
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159 objs = self.desktop.selection.list() |
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160 try: |
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161 o = objs[0] |
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162 print o.getCenter() |
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163 if o == self.last_select: |
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164 return |
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165 except: |
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166 self.nameEditor.set_text('') |
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167 self.last_select = None |
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168 return |
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169 self.last_select = o |
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170 try: |
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171 self.nameEditor.set_text(o.repr.attribute("inkscape:label")) |
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172 except: |
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173 self.nameEditor.set_text('') |
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174 pass |
1099
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175 |
956 | 176 def confirm(self,msg): |
177 vbox = gtk.VBox() | |
178 vbox.pack_start(gtk.Label(msg)) | |
179 self.button = gtk.Button('OK') | |
180 vbox.pack_start(self.button) | |
181 self.button.connect("clicked", self.onQuit) | |
182 self.window.add(vbox) | |
183 pass | |
184 | |
185 def dumpattr(self,n): | |
186 s = "" | |
187 for a,v in n.attrib.items(): | |
188 s = s + ("%s=%s" % (a,v)) | |
189 pass | |
190 return s | |
955
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191 |
956 | 192 def dump(self,node,l=0): |
193 print " " * l*2,"<", node.tag, self.dumpattr(node),">" | |
194 for n in node: | |
195 self.dump(n,l+1) | |
196 pass | |
197 print " " * l * 2,"/>" | |
198 pass | |
199 | |
200 def parseMetadata(self,node): | |
201 self.current = 1 | |
202 for n in node.childList(): | |
1128
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203 if n.name() == 'ns0:scenes': |
956 | 204 self.scenemap={} |
976
ab09c536a137
Hide the hover of all inactive framelines. This fix the issue of multiple hover in every frameline objects.
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205 try: |
1128
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206 cur = int(n.attribute("current")) |
976
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207 except: |
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208 cur = 1 |
956 | 209 self.current = cur |
941
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Add scene editor. This vewrsion can only switch scene. It can not change the scene yet.
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diff
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|
210 |
956 | 211 for s in n.childList(): |
1128
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212 if s.name() == 'ns0:scene': |
956 | 213 try: |
1128
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|
214 start = int(s.attribute("start")) |
956 | 215 except: |
216 traceback.print_exc() | |
217 continue | |
218 try: | |
1128
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219 end = s.attribute("end") |
956 | 220 if end == None: |
221 end = start | |
941
9ba94c577a6f
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wycc
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diff
changeset
|
222 pass |
956 | 223 except: |
224 end = start | |
225 pass | |
1120
214e1f628d63
Add tween type selector into the UI. This UI can be used to update the type attribute of the SVG.
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diff
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226 try: |
1128
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227 typ = s.attribute('type') |
1120
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|
228 if typ == None: |
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229 typ = 'normal' |
214e1f628d63
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diff
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|
230 except: |
214e1f628d63
Add tween type selector into the UI. This UI can be used to update the type attribute of the SVG.
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parents:
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diff
changeset
|
231 traceback.print_exc() |
214e1f628d63
Add tween type selector into the UI. This UI can be used to update the type attribute of the SVG.
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|
232 typ = 'normal' |
1128
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233 link = s.attribute("ref") |
1120
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wycc
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diff
changeset
|
234 self.scenemap[link] = [int(start),int(end),typ] |
956 | 235 if cur >= start and cur <= end: |
236 self.currentscene = link | |
237 pass | |
955
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Add tailing 'pass' commands to close indents
Thinker K.F. Li <thinker@codemud.net>
parents:
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diff
changeset
|
238 pass |
956 | 239 pass |
955
53b0f8dc2284
Add tailing 'pass' commands to close indents
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parents:
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diff
changeset
|
240 pass |
956 | 241 pass |
242 pass | |
981 | 243 if self.scenemap==None: |
1128
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244 #self.desktop.doc().root().repr.setAttribute("xmlns:ns0","http://madbutterfly.sourceforge.net/DTD/madbutterfly.dtd") |
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245 self.dom.setAttribute("xmlns:ns0","http://madbutterfly.sourceforge.net/DTD/madbutterfly.dtd") |
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246 scenes = self.document.createElement("ns0:scenes") |
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247 node.appendChild(scenes) |
973
84f502fb3e40
Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
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248 def update(self): |
1128
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249 doc = self.dom |
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250 rdoc = self.document |
973
84f502fb3e40
Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
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251 for node in doc.childList(): |
1128
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252 if node.name() == 'svg:metadata': |
973
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Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
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253 for t in node.childList(): |
1128
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254 if t.name() == "ns0:scenes": |
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255 node.removeChild(t) |
973
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Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
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|
256 ns = rdoc.createElement("ns0:scenes") |
1128
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257 node.appendChild(ns) |
973
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Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
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|
258 for layer in range(0,len(self._framelines)): |
84f502fb3e40
Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
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259 lobj = self._framelines[layer] |
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Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
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260 lobj.addScenes(rdoc,ns) |
956 | 261 |
262 | |
263 def parseScene(self): | |
264 """ | |
957 | 265 In this function, we will collect all items for the current |
266 scene and then relocate them back to the appropriate scene | |
267 object. | |
956 | 268 """ |
961
b6375e74c69e
Rename MBScene.layer to MBScene.layers
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|
269 self.layers = [] |
956 | 270 self.scenemap = None |
1128
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271 doc = self.dom |
956 | 272 |
1064
16c69756ef5d
Add NodeObserver to monitor the change of the layer and update it in the scene editor.
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1032
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273 #obs = pybInkscape.PYNodeObserver() |
1128
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274 #obs = LayerAddRemoveWatcher(self) |
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275 #doc.addObserver(obs) |
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276 addEventListener(doc,'DOMNodeInserted',self.updateUI,None) |
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277 addEventListener(doc,'DOMNodeRemoved',self.updateUI,None) |
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278 doc.childList() |
1131 | 279 try: |
280 self.width = float(doc.attribute("width")) | |
281 self.height= float(doc.attribute("height")) | |
282 except: | |
283 self.width = 640 | |
284 self.height=480 | |
285 | |
956 | 286 for node in doc.childList(): |
1128
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287 print node.name() |
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288 if node.name() == 'svg:metadata': |
956 | 289 self.parseMetadata(node) |
955
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290 pass |
1128
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291 elif node.name() == 'svg:g': |
956 | 292 oldscene = None |
1128
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293 #obs = LayerAttributeWatcher(self) |
1130
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Lock the UI from refreshing during the update procedure
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294 #addEventListener(doc,'DOMAttrModified',self.updateUI,None) |
1128
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295 #node.addObserver(obs) |
956 | 296 lyobj = Layer(node) |
961
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Rename MBScene.layer to MBScene.layers
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|
297 self.layers.append(lyobj) |
956 | 298 lyobj.current_scene = [] |
299 for scene in node.childList(): | |
1128
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300 print scene.getCenter() |
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301 if scene.name() == 'svg:g': |
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302 try: |
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303 label = scene.attribute('inkscape:label') |
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304 if label == 'dup': |
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305 node.removeChild(scene) |
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306 except: |
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307 pass |
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308 |
956 | 309 try: |
310 scmap = self.scenemap[scene.getId()] | |
311 if scmap == None: | |
312 lyobj.current_scene.append(scene) | |
313 continue | |
314 except: | |
315 lyobj.current_scene.append(scene) | |
316 continue | |
317 | |
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318 lyobj.scenes.append(Scene(scene,scmap[0],scmap[1],scmap[2])) |
955
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319 pass |
956 | 320 else: |
321 lyobj.current_scene.append(scene) | |
955
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322 pass |
956 | 323 pass |
955
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324 pass |
956 | 325 pass |
326 | |
981 | 327 |
956 | 328 self.collectID() |
329 self.dumpID() | |
330 pass | |
331 | |
332 def collectID(self): | |
333 self.ID = {} | |
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334 root = self.dom |
956 | 335 for n in root.childList(): |
336 self.collectID_recursive(n) | |
337 pass | |
338 pass | |
339 | |
340 def collectID_recursive(self,node): | |
341 self.ID[node.getId()] = 1 | |
342 for n in node.childList(): | |
343 self.collectID_recursive(n) | |
344 pass | |
345 pass | |
346 | |
347 def newID(self): | |
348 while True: | |
349 n = 's%d' % int(random.random()*10000) | |
350 #print "try %s" % n | |
351 if self.ID.has_key(n) == False: | |
352 return n | |
353 pass | |
354 pass | |
355 | |
356 def dumpID(self): | |
357 for a,v in self.ID.items(): | |
358 pass | |
359 pass | |
360 | |
361 def getLayer(self, layer): | |
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362 for l in self.layers: |
956 | 363 if l.node.getId() == layer: |
364 return l | |
365 pass | |
366 return None | |
367 | |
368 | |
369 def insertKeyScene(self): | |
370 """ | |
957 | 371 Insert a new key scene into the stage. If the nth is always a |
372 key scene, we will return without changing anything. If the | |
373 nth is a filled scene, we will break the original scene into | |
374 two parts. If the nth is out of any scene, we will append a | |
375 new scene. | |
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376 |
956 | 377 """ |
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378 x = self.last_frame |
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379 y = self.last_line |
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380 rdoc = self.document |
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381 ns = rdoc.createElement("svg:g") |
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382 txt = rdoc.createElement("svg:rect") |
1128
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383 txt.setAttribute("x","0") |
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384 txt.setAttribute("y","0") |
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385 txt.setAttribute("width","100") |
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386 txt.setAttribute("height","100") |
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387 txt.setAttribute("style","fill:#ff00") |
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388 ns.appendChild(txt) |
982
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Set the inkscape:groupmode attribute so that the inkscape will put the scene groups in the layer manager and protect it from detection.
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389 gid = self.last_line.node.label()+self.newID() |
975 | 390 self.ID[gid]=1 |
1128
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391 ns.setAttribute("id",gid) |
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392 ns.setAttribute("inkscape:groupmode","layer") |
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393 self.last_line.node.appendChild(ns) |
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394 print 'Add key ', x |
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395 self.last_line.add_keyframe(x,ns) |
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396 self.update() |
976
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397 self.last_line.update() |
956 | 398 |
399 | |
400 def removeKeyScene(self): | |
973
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401 nth = self.last_frame |
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402 y = self.last_line |
1128
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|
403 rdoc = self.document |
973
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|
404 i = 0 |
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Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
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405 layer = self.last_line |
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406 while i < len(layer._keys): |
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Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
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407 s = layer._keys[i] |
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408 print "nth:%d idx %d" % (nth,s.idx) |
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Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
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409 if nth > s.idx: |
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Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
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|
410 if i == len(layer._keys)-1: |
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Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
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411 return |
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412 if nth == s.idx: |
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Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
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|
413 if s.left_tween: |
84f502fb3e40
Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
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|
414 # This is left tween, we move the keyframe one frame ahead |
84f502fb3e40
Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
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|
415 if s.idx == layer._keys[i-1].idx: |
84f502fb3e40
Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
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|
416 layer._keys[i].ref.parent().removeChild(layer._keys[i].ref) |
84f502fb3e40
Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
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|
417 self.last_line.rm_keyframe(nth) |
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Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
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|
418 self.last_line.rm_keyframe(nth-1) |
84f502fb3e40
Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
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419 else: |
84f502fb3e40
Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
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|
420 s.idx = s.idx-1 |
941
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|
421 else: |
973
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Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
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|
422 layer._keys[i].ref.parent().removeChild(layer._keys[i].ref) |
84f502fb3e40
Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
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|
423 if s.right_tween: |
84f502fb3e40
Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
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|
424 self.last_line.rm_keyframe(layer._keys[i+1].idx) |
84f502fb3e40
Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
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|
425 self.last_line.rm_keyframe(nth) |
84f502fb3e40
Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
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|
426 else: |
84f502fb3e40
Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents:
964
diff
changeset
|
427 self.last_line.rm_keyframe(nth) |
941
9ba94c577a6f
Add scene editor. This vewrsion can only switch scene. It can not change the scene yet.
wycc
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diff
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|
428 |
973
84f502fb3e40
Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
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|
429 self.update() |
84f502fb3e40
Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
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|
430 self.last_line._draw_all_frames() |
976
ab09c536a137
Hide the hover of all inactive framelines. This fix the issue of multiple hover in every frameline objects.
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|
431 self.last_line.update() |
973
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Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
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|
432 return |
84f502fb3e40
Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
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|
433 i = i + 1 |
84f502fb3e40
Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
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|
434 def extendScene(self): |
84f502fb3e40
Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
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|
435 nth = self.last_frame |
84f502fb3e40
Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
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|
436 layer = self.last_line |
84f502fb3e40
Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
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|
437 i = 0 |
84f502fb3e40
Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
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|
438 while i < len(layer._keys): |
84f502fb3e40
Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
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|
439 s = layer._keys[i] |
84f502fb3e40
Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
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|
440 if s.right_tween: |
84f502fb3e40
Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
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changeset
|
441 if nth > s.idx: |
84f502fb3e40
Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents:
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changeset
|
442 if nth <= layer._keys[i+1].idx: |
84f502fb3e40
Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
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diff
changeset
|
443 return |
84f502fb3e40
Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents:
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diff
changeset
|
444 try: |
84f502fb3e40
Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents:
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diff
changeset
|
445 if nth <= layer._keys[i+2].idx: |
84f502fb3e40
Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
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changeset
|
446 layer._keys[i+1].idx = nth |
84f502fb3e40
Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
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|
447 layer.draw_all_frames() |
84f502fb3e40
Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents:
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|
448 self.update() |
84f502fb3e40
Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
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|
449 self.setCurrentScene(nth) |
976
ab09c536a137
Hide the hover of all inactive framelines. This fix the issue of multiple hover in every frameline objects.
wycc
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diff
changeset
|
450 self.last_line.update() |
973
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Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
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|
451 return |
84f502fb3e40
Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
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diff
changeset
|
452 else: |
84f502fb3e40
Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
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changeset
|
453 # We may in the next scene |
84f502fb3e40
Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
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changeset
|
454 i = i + 2 |
84f502fb3e40
Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
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|
455 pass |
84f502fb3e40
Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
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|
456 except: |
84f502fb3e40
Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
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changeset
|
457 # This is the last keyframe, extend the keyframe by |
84f502fb3e40
Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
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changeset
|
458 # relocate the location of the keyframe |
84f502fb3e40
Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
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changeset
|
459 layer._keys[i+1].idx = nth |
84f502fb3e40
Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
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|
460 layer._draw_all_frames() |
84f502fb3e40
Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
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|
461 self.update() |
976
ab09c536a137
Hide the hover of all inactive framelines. This fix the issue of multiple hover in every frameline objects.
wycc
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975
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|
462 self.last_line.update() |
973
84f502fb3e40
Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
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|
463 self.setCurrentScene(nth) |
84f502fb3e40
Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
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|
464 return |
84f502fb3e40
Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents:
964
diff
changeset
|
465 else: |
84f502fb3e40
Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents:
964
diff
changeset
|
466 # We are in the front of all keyframes |
84f502fb3e40
Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents:
964
diff
changeset
|
467 return |
84f502fb3e40
Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents:
964
diff
changeset
|
468 else: |
84f502fb3e40
Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents:
964
diff
changeset
|
469 # This is a single keyframe |
84f502fb3e40
Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents:
964
diff
changeset
|
470 if nth < s.idx: |
84f502fb3e40
Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents:
964
diff
changeset
|
471 return |
84f502fb3e40
Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents:
964
diff
changeset
|
472 if nth == s.idx: |
84f502fb3e40
Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents:
964
diff
changeset
|
473 return |
84f502fb3e40
Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents:
964
diff
changeset
|
474 try: |
84f502fb3e40
Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents:
964
diff
changeset
|
475 if nth < layer._keys[i+1].idx: |
84f502fb3e40
Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents:
964
diff
changeset
|
476 # We are after a single keyframe and no scene is |
84f502fb3e40
Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents:
964
diff
changeset
|
477 # available here. Create a new tween here |
84f502fb3e40
Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents:
964
diff
changeset
|
478 idx = layer._keys[i].idx |
84f502fb3e40
Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents:
964
diff
changeset
|
479 layer.add_keyframe(nth,layer._keys[i].ref) |
84f502fb3e40
Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents:
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diff
changeset
|
480 layer.tween(idx) |
84f502fb3e40
Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents:
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diff
changeset
|
481 layer._draw_all_frames() |
84f502fb3e40
Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents:
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diff
changeset
|
482 self.update() |
84f502fb3e40
Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents:
964
diff
changeset
|
483 self.setCurrentScene(nth) |
976
ab09c536a137
Hide the hover of all inactive framelines. This fix the issue of multiple hover in every frameline objects.
wycc
parents:
975
diff
changeset
|
484 self.last_line.update() |
973
84f502fb3e40
Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents:
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diff
changeset
|
485 return |
956 | 486 else: |
973
84f502fb3e40
Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents:
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diff
changeset
|
487 # We may in the next scene |
84f502fb3e40
Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents:
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changeset
|
488 i = i + 1 |
956 | 489 pass |
490 pass | |
973
84f502fb3e40
Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents:
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diff
changeset
|
491 except: |
84f502fb3e40
Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents:
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diff
changeset
|
492 # This is the last scene, create a new one |
84f502fb3e40
Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents:
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diff
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|
493 idx = layer._keys[i].idx |
84f502fb3e40
Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents:
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diff
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|
494 layer.add_keyframe(nth,layer._keys[i].ref) |
84f502fb3e40
Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents:
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diff
changeset
|
495 layer.tween(idx) |
84f502fb3e40
Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents:
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changeset
|
496 layer._draw_all_frames() |
84f502fb3e40
Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents:
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|
497 self.update() |
84f502fb3e40
Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents:
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diff
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|
498 self.setCurrentScene(nth) |
976
ab09c536a137
Hide the hover of all inactive framelines. This fix the issue of multiple hover in every frameline objects.
wycc
parents:
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diff
changeset
|
499 self.last_line.update() |
973
84f502fb3e40
Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents:
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diff
changeset
|
500 return |
84f502fb3e40
Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents:
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diff
changeset
|
501 pass |
956 | 502 pass |
503 pass | |
941
9ba94c577a6f
Add scene editor. This vewrsion can only switch scene. It can not change the scene yet.
wycc
parents:
diff
changeset
|
504 |
1128
b65ac686a7c5
Switch to the DOM-like API. The SPObject become the base of the DOM-like API.
wycc
parents:
1125
diff
changeset
|
505 def updateMapping(self): |
b65ac686a7c5
Switch to the DOM-like API. The SPObject become the base of the DOM-like API.
wycc
parents:
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|
506 self.nodeToItem={} |
b65ac686a7c5
Switch to the DOM-like API. The SPObject become the base of the DOM-like API.
wycc
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diff
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|
507 root = self.dom |
b65ac686a7c5
Switch to the DOM-like API. The SPObject become the base of the DOM-like API.
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|
508 self.updateMappingNode(root) |
b65ac686a7c5
Switch to the DOM-like API. The SPObject become the base of the DOM-like API.
wycc
parents:
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509 def updateMappingNode(self,node): |
b65ac686a7c5
Switch to the DOM-like API. The SPObject become the base of the DOM-like API.
wycc
parents:
1125
diff
changeset
|
510 for c in node.childList(): |
b65ac686a7c5
Switch to the DOM-like API. The SPObject become the base of the DOM-like API.
wycc
parents:
1125
diff
changeset
|
511 self.updateMappingNode(c) |
b65ac686a7c5
Switch to the DOM-like API. The SPObject become the base of the DOM-like API.
wycc
parents:
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512 self.nodeToItem[c.getId()] = c |
b65ac686a7c5
Switch to the DOM-like API. The SPObject become the base of the DOM-like API.
wycc
parents:
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changeset
|
513 print "Add",c.getId() |
b65ac686a7c5
Switch to the DOM-like API. The SPObject become the base of the DOM-like API.
wycc
parents:
1125
diff
changeset
|
514 |
956 | 515 |
516 def setCurrentScene(self,nth): | |
1123 | 517 """ |
518 Update the scene group according to the curretn scene data. There are a couple of cases. | |
519 1. If the type of the scene is normal, we display it when it contains the current | |
520 frame. Otherwise hide it. | |
521 2. If the type of the scene is relocate or scale, we need to duplicate the scene group | |
522 and then modify its transform matrix according to the definition of the scene. Then, | |
523 hide the original scenr group and display the duplciate scene group. In addition, | |
524 we may need to delete the old duplicated scene group as well. | |
525 | |
526 For each layer, we will always use the duplicated scene group whose name as dup. | |
527 We will put the duplicated scene group inside it. We will create this group if it is not | |
528 available. | |
529 """ | |
956 | 530 self.current = nth |
1128
b65ac686a7c5
Switch to the DOM-like API. The SPObject become the base of the DOM-like API.
wycc
parents:
1125
diff
changeset
|
531 self.updateMapping() |
973
84f502fb3e40
Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents:
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diff
changeset
|
532 for layer in self._framelines: |
84f502fb3e40
Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents:
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diff
changeset
|
533 i=0 |
1123 | 534 |
535 # Check the duplicated scene group and create it if it is not available | |
536 try: | |
537 if layer.duplicateGroup: | |
538 layer.duplicateGroup.parent().removeChild(layer.duplicateGroup) | |
539 layer.duplicateGroup = None | |
540 except: | |
541 traceback.print_exc() | |
542 pass | |
543 # Create a new group | |
544 layer.duplicateGroup = None | |
545 | |
546 | |
973
84f502fb3e40
Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents:
964
diff
changeset
|
547 while i < len(layer._keys): |
84f502fb3e40
Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents:
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diff
changeset
|
548 s = layer._keys[i] |
84f502fb3e40
Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents:
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diff
changeset
|
549 print s.ref.attribute("id"),s.idx,s.left_tween,s.right_tween |
84f502fb3e40
Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents:
964
diff
changeset
|
550 if s.right_tween is False: |
976
ab09c536a137
Hide the hover of all inactive framelines. This fix the issue of multiple hover in every frameline objects.
wycc
parents:
975
diff
changeset
|
551 if nth == s.idx+1: |
1128
b65ac686a7c5
Switch to the DOM-like API. The SPObject become the base of the DOM-like API.
wycc
parents:
1125
diff
changeset
|
552 s.ref.setAttribute("style","") |
973
84f502fb3e40
Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents:
964
diff
changeset
|
553 else: |
1128
b65ac686a7c5
Switch to the DOM-like API. The SPObject become the base of the DOM-like API.
wycc
parents:
1125
diff
changeset
|
554 s.ref.setAttribute("style","display:none") |
973
84f502fb3e40
Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents:
964
diff
changeset
|
555 i = i + 1 |
84f502fb3e40
Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents:
964
diff
changeset
|
556 continue |
1123 | 557 if nth == s.idx + 1: |
1128
b65ac686a7c5
Switch to the DOM-like API. The SPObject become the base of the DOM-like API.
wycc
parents:
1125
diff
changeset
|
558 s.ref.setAttribute("style","") |
959
67823f7a0a17
Use frameline module in MBScene
Thinker K.F. Li <thinker@codemud.net>
parents:
957
diff
changeset
|
559 else: |
1123 | 560 if nth > (s.idx+1) and nth <= (layer._keys[i+1].idx+1): |
561 if i+2 < len(layer._keys): | |
1128
b65ac686a7c5
Switch to the DOM-like API. The SPObject become the base of the DOM-like API.
wycc
parents:
1125
diff
changeset
|
562 layer.duplicateGroup = self.document.createElement("svg:g") |
b65ac686a7c5
Switch to the DOM-like API. The SPObject become the base of the DOM-like API.
wycc
parents:
1125
diff
changeset
|
563 layer.duplicateGroup.setAttribute("inkscape:label","dup") |
1136
950076863b7e
Fix the tween calculation for the inbetween frames. Now, we can use primitive instead og group to defin ethe animation. Currently, it has been tested against rectangle only. We need to check others as well.
wycc
parents:
1133
diff
changeset
|
564 layer.duplicateGroup.setAttribute("sodipodi:insensitive","1") |
1128
b65ac686a7c5
Switch to the DOM-like API. The SPObject become the base of the DOM-like API.
wycc
parents:
1125
diff
changeset
|
565 s.ref.setAttribute("style","display:none") |
1123 | 566 s.ref.parent().appendChild(layer.duplicateGroup) |
567 self.updateTweenContent(layer.duplicateGroup, layer.get_tween_type(s.idx),s, layer._keys[i+2], nth) | |
568 else: | |
1128
b65ac686a7c5
Switch to the DOM-like API. The SPObject become the base of the DOM-like API.
wycc
parents:
1125
diff
changeset
|
569 s.ref.setAttribute("style","display:none") |
973
84f502fb3e40
Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents:
964
diff
changeset
|
570 i = i + 2 |
955
53b0f8dc2284
Add tailing 'pass' commands to close indents
Thinker K.F. Li <thinker@codemud.net>
parents:
943
diff
changeset
|
571 pass |
956 | 572 pass |
573 pass | |
1123 | 574 def updateTweenContent(self,obj, typ, source,dest,cur): |
575 """ | |
576 Update the content of the duplicate scene group. We will use the (start,end) and cur to calculate the percentage of | |
577 the tween motion effect and then use it to update the transform matrix of the duplicated scene group. | |
578 """ | |
579 start = source.idx | |
580 end = dest.idx | |
581 print cur,start,end | |
582 percent = (cur-start)*1.0/(end-start) | |
583 i = 0 | |
584 s = source.ref.firstChild() | |
585 d = dest.ref.firstChild() | |
586 sources={} | |
587 dests={} | |
1128
b65ac686a7c5
Switch to the DOM-like API. The SPObject become the base of the DOM-like API.
wycc
parents:
1125
diff
changeset
|
588 |
1123 | 589 # Collect all objects |
590 while d: | |
591 try: | |
592 label = d.attribute("inkscape:label") | |
593 except: | |
1128
b65ac686a7c5
Switch to the DOM-like API. The SPObject become the base of the DOM-like API.
wycc
parents:
1125
diff
changeset
|
594 d = d.getNext() |
1123 | 595 continue |
1128
b65ac686a7c5
Switch to the DOM-like API. The SPObject become the base of the DOM-like API.
wycc
parents:
1125
diff
changeset
|
596 dests[label] = d |
b65ac686a7c5
Switch to the DOM-like API. The SPObject become the base of the DOM-like API.
wycc
parents:
1125
diff
changeset
|
597 d = d.getNext() |
1123 | 598 # Check if the object in the source exists in the destination |
599 s = source.ref.firstChild() | |
600 d = dest.ref.firstChild() | |
601 while s: | |
602 print s,d | |
603 try: | |
604 label = s.attribute("inkscape:label") | |
605 # Use i8nkscape:label to identidy the equipvalent objects | |
606 if label: | |
607 if dests.hasattr(label.value()): | |
608 self.updateTweenObject(obj,typ,s,dests[label.value()],percent) | |
1128
b65ac686a7c5
Switch to the DOM-like API. The SPObject become the base of the DOM-like API.
wycc
parents:
1125
diff
changeset
|
609 s = s.getNext() |
1123 | 610 continue |
611 except: | |
612 pass | |
613 # Search obejcts in the destination | |
614 while d: | |
615 try: | |
616 d.attribute("inkscape:label") | |
1128
b65ac686a7c5
Switch to the DOM-like API. The SPObject become the base of the DOM-like API.
wycc
parents:
1125
diff
changeset
|
617 d = d.getNext() |
1123 | 618 continue |
619 except: | |
620 pass | |
621 if s.name() == d.name(): | |
622 self.updateTweenObject(obj,typ,s,d,percent) | |
1128
b65ac686a7c5
Switch to the DOM-like API. The SPObject become the base of the DOM-like API.
wycc
parents:
1125
diff
changeset
|
623 d = d.getNext() |
1123 | 624 break |
1128
b65ac686a7c5
Switch to the DOM-like API. The SPObject become the base of the DOM-like API.
wycc
parents:
1125
diff
changeset
|
625 d = d.getNext() |
b65ac686a7c5
Switch to the DOM-like API. The SPObject become the base of the DOM-like API.
wycc
parents:
1125
diff
changeset
|
626 s = s.getNext() |
1123 | 627 def parseTransform(self,obj): |
628 """ | |
629 Return the transform matrix of an object | |
630 """ | |
631 try: | |
632 t = obj.attribute("transform") | |
633 print t | |
634 if t[0:9] == 'translate': | |
635 print "translate" | |
636 fields = t[10:].split(',') | |
637 x = float(fields[0]) | |
638 fields = fields[1].split(')') | |
639 y = float(fields[0]) | |
1125 | 640 return [1,0,0,1,x,y] |
1123 | 641 elif t[0:6] == 'matrix': |
642 print "matrix" | |
643 fields=t[7:].split(')') | |
644 fields = fields[0].split(',') | |
645 return [float(fields[0]),float(fields[1]),float(fields[2]),float(fields[3]),float(fields[4]),float(fields[5])] | |
646 except: | |
1125 | 647 #traceback.print_exc() |
648 return [1,0,0,1,0,0] | |
649 | |
650 def invA(self,m): | |
651 d = m[0]*m[3]-m[2]*m[1] | |
1128
b65ac686a7c5
Switch to the DOM-like API. The SPObject become the base of the DOM-like API.
wycc
parents:
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diff
changeset
|
652 return [m[3]/d, -m[1]/d, -m[2]/d, m[0]/d, (m[1]*m[5]-m[4]*m[3])/d, (m[4]*m[2]-m[0]*m[5])/d] |
1125 | 653 def mulA(self,a,b): |
654 return [a[0]*b[0]+a[1]*b[2], | |
655 a[0]*b[1]+a[1]*b[3], | |
656 a[2]*b[0]+a[3]*b[2], | |
657 a[2]*b[1]+a[3]*b[3], | |
658 a[0]*b[4]+a[1]*b[5]+a[4], | |
659 a[2]*b[4]+a[3]*b[5]+a[5]] | |
1128
b65ac686a7c5
Switch to the DOM-like API. The SPObject become the base of the DOM-like API.
wycc
parents:
1125
diff
changeset
|
660 def parseMatrix(self,m): |
b65ac686a7c5
Switch to the DOM-like API. The SPObject become the base of the DOM-like API.
wycc
parents:
1125
diff
changeset
|
661 d = (1-m[0])*(1-m[3])-m[1]*m[2] |
b65ac686a7c5
Switch to the DOM-like API. The SPObject become the base of the DOM-like API.
wycc
parents:
1125
diff
changeset
|
662 if d == 0: |
b65ac686a7c5
Switch to the DOM-like API. The SPObject become the base of the DOM-like API.
wycc
parents:
1125
diff
changeset
|
663 return [1,0,0,1,m[4],m[5]] |
b65ac686a7c5
Switch to the DOM-like API. The SPObject become the base of the DOM-like API.
wycc
parents:
1125
diff
changeset
|
664 else: |
b65ac686a7c5
Switch to the DOM-like API. The SPObject become the base of the DOM-like API.
wycc
parents:
1125
diff
changeset
|
665 return [m[0],m[1],m[2],m[3],(m[4]-m[3]*m[4]+m[1]*m[5])/d,(m[5]-m[0]*m[5]+m[2]*m[4])/d] |
b65ac686a7c5
Switch to the DOM-like API. The SPObject become the base of the DOM-like API.
wycc
parents:
1125
diff
changeset
|
666 |
b65ac686a7c5
Switch to the DOM-like API. The SPObject become the base of the DOM-like API.
wycc
parents:
1125
diff
changeset
|
667 def decomposition(self,m): |
1133 | 668 """ |
669 Decompose the affine matrix into production of translation,rotation,shear and scale. | |
670 The algorithm is documented at http://lists.w3.org/Archives/Public/www-style/2010Jun/0602.html | |
671 """ | |
1128
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Switch to the DOM-like API. The SPObject become the base of the DOM-like API.
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diff
changeset
|
672 if m[0]*m[3] == m[1]*m[2]: |
b65ac686a7c5
Switch to the DOM-like API. The SPObject become the base of the DOM-like API.
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diff
changeset
|
673 print "The affine matrix is singular" |
b65ac686a7c5
Switch to the DOM-like API. The SPObject become the base of the DOM-like API.
wycc
parents:
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diff
changeset
|
674 return [1,0,0,1,0,0] |
b65ac686a7c5
Switch to the DOM-like API. The SPObject become the base of the DOM-like API.
wycc
parents:
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diff
changeset
|
675 A=m[0] |
b65ac686a7c5
Switch to the DOM-like API. The SPObject become the base of the DOM-like API.
wycc
parents:
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diff
changeset
|
676 B=m[2] |
b65ac686a7c5
Switch to the DOM-like API. The SPObject become the base of the DOM-like API.
wycc
parents:
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diff
changeset
|
677 C=m[1] |
b65ac686a7c5
Switch to the DOM-like API. The SPObject become the base of the DOM-like API.
wycc
parents:
1125
diff
changeset
|
678 D=m[3] |
b65ac686a7c5
Switch to the DOM-like API. The SPObject become the base of the DOM-like API.
wycc
parents:
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diff
changeset
|
679 E=m[4] |
b65ac686a7c5
Switch to the DOM-like API. The SPObject become the base of the DOM-like API.
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parents:
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diff
changeset
|
680 F=m[5] |
1131 | 681 sx = math.sqrt(A*A+B*B) |
1128
b65ac686a7c5
Switch to the DOM-like API. The SPObject become the base of the DOM-like API.
wycc
parents:
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diff
changeset
|
682 A = A/sx |
b65ac686a7c5
Switch to the DOM-like API. The SPObject become the base of the DOM-like API.
wycc
parents:
1125
diff
changeset
|
683 B = B/sx |
b65ac686a7c5
Switch to the DOM-like API. The SPObject become the base of the DOM-like API.
wycc
parents:
1125
diff
changeset
|
684 shear = m[0]*m[1]+m[2]*m[3] |
b65ac686a7c5
Switch to the DOM-like API. The SPObject become the base of the DOM-like API.
wycc
parents:
1125
diff
changeset
|
685 C = C - A*shear |
b65ac686a7c5
Switch to the DOM-like API. The SPObject become the base of the DOM-like API.
wycc
parents:
1125
diff
changeset
|
686 D = D - B*shear |
b65ac686a7c5
Switch to the DOM-like API. The SPObject become the base of the DOM-like API.
wycc
parents:
1125
diff
changeset
|
687 sy = math.sqrt(C*C+D*D) |
b65ac686a7c5
Switch to the DOM-like API. The SPObject become the base of the DOM-like API.
wycc
parents:
1125
diff
changeset
|
688 C = C/sy |
b65ac686a7c5
Switch to the DOM-like API. The SPObject become the base of the DOM-like API.
wycc
parents:
1125
diff
changeset
|
689 D = D/sy |
b65ac686a7c5
Switch to the DOM-like API. The SPObject become the base of the DOM-like API.
wycc
parents:
1125
diff
changeset
|
690 r = A*D-B*C |
b65ac686a7c5
Switch to the DOM-like API. The SPObject become the base of the DOM-like API.
wycc
parents:
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diff
changeset
|
691 if r == -1: |
b65ac686a7c5
Switch to the DOM-like API. The SPObject become the base of the DOM-like API.
wycc
parents:
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diff
changeset
|
692 shear = -shear |
b65ac686a7c5
Switch to the DOM-like API. The SPObject become the base of the DOM-like API.
wycc
parents:
1125
diff
changeset
|
693 sy = -sy |
b65ac686a7c5
Switch to the DOM-like API. The SPObject become the base of the DOM-like API.
wycc
parents:
1125
diff
changeset
|
694 R = math.atan2(B,A) |
b65ac686a7c5
Switch to the DOM-like API. The SPObject become the base of the DOM-like API.
wycc
parents:
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diff
changeset
|
695 return [sx,sy, R, E,F] |
1123 | 696 |
697 | |
698 def updateTweenObject(self,obj,typ,s,d,p): | |
699 """ | |
700 Generate tweened object in the @obj by using s and d in the @p percent | |
1128
b65ac686a7c5
Switch to the DOM-like API. The SPObject become the base of the DOM-like API.
wycc
parents:
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diff
changeset
|
701 http://lists.w3.org/Archives/Public/www-style/2010Jun/0602.html |
1123 | 702 """ |
703 print 'compare',s,d | |
704 if typ == 'relocate': | |
705 print "percent",p | |
1128
b65ac686a7c5
Switch to the DOM-like API. The SPObject become the base of the DOM-like API.
wycc
parents:
1125
diff
changeset
|
706 newobj = s.duplicate(self.document) |
b65ac686a7c5
Switch to the DOM-like API. The SPObject become the base of the DOM-like API.
wycc
parents:
1125
diff
changeset
|
707 newobj.setAttribute("ref", s.getId()) |
b65ac686a7c5
Switch to the DOM-like API. The SPObject become the base of the DOM-like API.
wycc
parents:
1125
diff
changeset
|
708 top = self.document.createElement("svg:g") |
1123 | 709 top.appendChild(newobj) |
710 obj.appendChild(top) | |
711 print s.name() | |
712 if s.name() == 'svg:g': | |
713 # Parse the translate or matrix | |
714 sm = self.parseTransform(s) | |
715 dm = self.parseTransform(d) | |
1128
b65ac686a7c5
Switch to the DOM-like API. The SPObject become the base of the DOM-like API.
wycc
parents:
1125
diff
changeset
|
716 top.setAttribute("transform","translate(%g,%g)" % ((dm[2]-sm[2])*p,(dm[5]-sm[5])*p)) |
1123 | 717 else: |
718 try: | |
719 sx = float(s.attribute("x")) | |
720 sy = float(s.attribute("y")) | |
721 dx = float(d.attribute("x")) | |
722 dy = float(d.attribute("y")) | |
723 tx = (dx-sx)*p | |
724 ty = (dy-sy)*p | |
725 print tx,ty | |
1128
b65ac686a7c5
Switch to the DOM-like API. The SPObject become the base of the DOM-like API.
wycc
parents:
1125
diff
changeset
|
726 top.setAttribute("transform","translate(%g,%g)" % (tx,ty)) |
1123 | 727 except: |
1125 | 728 #traceback.print_exc() |
729 pass | |
730 pass | |
731 elif typ == 'scale': | |
1128
b65ac686a7c5
Switch to the DOM-like API. The SPObject become the base of the DOM-like API.
wycc
parents:
1125
diff
changeset
|
732 newobj = s.duplicate(self.document) |
b65ac686a7c5
Switch to the DOM-like API. The SPObject become the base of the DOM-like API.
wycc
parents:
1125
diff
changeset
|
733 top = self.document.createElement("svg:g") |
1125 | 734 top.appendChild(newobj) |
735 obj.appendChild(top) | |
1128
b65ac686a7c5
Switch to the DOM-like API. The SPObject become the base of the DOM-like API.
wycc
parents:
1125
diff
changeset
|
736 |
b65ac686a7c5
Switch to the DOM-like API. The SPObject become the base of the DOM-like API.
wycc
parents:
1125
diff
changeset
|
737 print s,d |
1125 | 738 if s.name() == 'svg:g': |
739 # Parse the translate or matrix | |
1128
b65ac686a7c5
Switch to the DOM-like API. The SPObject become the base of the DOM-like API.
wycc
parents:
1125
diff
changeset
|
740 # |
b65ac686a7c5
Switch to the DOM-like API. The SPObject become the base of the DOM-like API.
wycc
parents:
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diff
changeset
|
741 # D = B inv(A) |
b65ac686a7c5
Switch to the DOM-like API. The SPObject become the base of the DOM-like API.
wycc
parents:
1125
diff
changeset
|
742 try: |
b65ac686a7c5
Switch to the DOM-like API. The SPObject become the base of the DOM-like API.
wycc
parents:
1125
diff
changeset
|
743 item = self.nodeToItem[s.attribute("id")] |
b65ac686a7c5
Switch to the DOM-like API. The SPObject become the base of the DOM-like API.
wycc
parents:
1125
diff
changeset
|
744 (ox,oy) = item.getCenter() |
b65ac686a7c5
Switch to the DOM-like API. The SPObject become the base of the DOM-like API.
wycc
parents:
1125
diff
changeset
|
745 except: |
b65ac686a7c5
Switch to the DOM-like API. The SPObject become the base of the DOM-like API.
wycc
parents:
1125
diff
changeset
|
746 ox = 0 |
b65ac686a7c5
Switch to the DOM-like API. The SPObject become the base of the DOM-like API.
wycc
parents:
1125
diff
changeset
|
747 oy = 0 |
b65ac686a7c5
Switch to the DOM-like API. The SPObject become the base of the DOM-like API.
wycc
parents:
1125
diff
changeset
|
748 try: |
b65ac686a7c5
Switch to the DOM-like API. The SPObject become the base of the DOM-like API.
wycc
parents:
1125
diff
changeset
|
749 item = self.nodeToItem[d.attribute("id")] |
b65ac686a7c5
Switch to the DOM-like API. The SPObject become the base of the DOM-like API.
wycc
parents:
1125
diff
changeset
|
750 (dx,dy) = item.getCenter() |
b65ac686a7c5
Switch to the DOM-like API. The SPObject become the base of the DOM-like API.
wycc
parents:
1125
diff
changeset
|
751 except: |
b65ac686a7c5
Switch to the DOM-like API. The SPObject become the base of the DOM-like API.
wycc
parents:
1125
diff
changeset
|
752 dx = 0 |
b65ac686a7c5
Switch to the DOM-like API. The SPObject become the base of the DOM-like API.
wycc
parents:
1125
diff
changeset
|
753 dy = 0 |
b65ac686a7c5
Switch to the DOM-like API. The SPObject become the base of the DOM-like API.
wycc
parents:
1125
diff
changeset
|
754 |
1125 | 755 sm = self.parseTransform(s) |
1128
b65ac686a7c5
Switch to the DOM-like API. The SPObject become the base of the DOM-like API.
wycc
parents:
1125
diff
changeset
|
756 ss = self.decomposition(sm) |
1125 | 757 dm = self.parseTransform(d) |
1128
b65ac686a7c5
Switch to the DOM-like API. The SPObject become the base of the DOM-like API.
wycc
parents:
1125
diff
changeset
|
758 dd = self.decomposition(dm) |
1136
950076863b7e
Fix the tween calculation for the inbetween frames. Now, we can use primitive instead og group to defin ethe animation. Currently, it has been tested against rectangle only. We need to check others as well.
wycc
parents:
1133
diff
changeset
|
759 sx = (ss[0]*(1-p)+dd[0]*p)/ss[0] |
950076863b7e
Fix the tween calculation for the inbetween frames. Now, we can use primitive instead og group to defin ethe animation. Currently, it has been tested against rectangle only. We need to check others as well.
wycc
parents:
1133
diff
changeset
|
760 sy = (ss[1]*(1-p)+dd[1]*p)/ss[0] |
950076863b7e
Fix the tween calculation for the inbetween frames. Now, we can use primitive instead og group to defin ethe animation. Currently, it has been tested against rectangle only. We need to check others as well.
wycc
parents:
1133
diff
changeset
|
761 a = ss[2]*(1-p)+dd[2]*p-ss[2] |
950076863b7e
Fix the tween calculation for the inbetween frames. Now, we can use primitive instead og group to defin ethe animation. Currently, it has been tested against rectangle only. We need to check others as well.
wycc
parents:
1133
diff
changeset
|
762 tx = ox*(1-p)+dx*p-ox |
950076863b7e
Fix the tween calculation for the inbetween frames. Now, we can use primitive instead og group to defin ethe animation. Currently, it has been tested against rectangle only. We need to check others as well.
wycc
parents:
1133
diff
changeset
|
763 ty = oy*(1-p)+dy*p-oy |
1131 | 764 m = [math.cos(a),math.sin(a),-math.sin(a),math.cos(a),0,0] |
765 m = self.mulA([sx,0,0,sy,0,0],m) | |
766 m = self.mulA(m,[1,0,0,1,-ox,oy-self.height]) | |
767 m = self.mulA([1,0,0,1,tx,self.height-ty],m) | |
768 | |
1133 | 769 top.setAttribute("transform","matrix(%g,%g,%g,%g,%g,%g)" % (m[0],m[2],m[1],m[3],m[4],m[5])) |
1125 | 770 else: |
771 try: | |
772 sw = float(s.attribute("width")) | |
773 sh = float(s.attribute("height")) | |
774 dw = float(d.attribute("width")) | |
775 dh = float(d.attribute("height")) | |
1136
950076863b7e
Fix the tween calculation for the inbetween frames. Now, we can use primitive instead og group to defin ethe animation. Currently, it has been tested against rectangle only. We need to check others as well.
wycc
parents:
1133
diff
changeset
|
776 try: |
950076863b7e
Fix the tween calculation for the inbetween frames. Now, we can use primitive instead og group to defin ethe animation. Currently, it has been tested against rectangle only. We need to check others as well.
wycc
parents:
1133
diff
changeset
|
777 item = self.nodeToItem[s.attribute("id")] |
950076863b7e
Fix the tween calculation for the inbetween frames. Now, we can use primitive instead og group to defin ethe animation. Currently, it has been tested against rectangle only. We need to check others as well.
wycc
parents:
1133
diff
changeset
|
778 (ox,oy) = item.getCenter() |
950076863b7e
Fix the tween calculation for the inbetween frames. Now, we can use primitive instead og group to defin ethe animation. Currently, it has been tested against rectangle only. We need to check others as well.
wycc
parents:
1133
diff
changeset
|
779 except: |
950076863b7e
Fix the tween calculation for the inbetween frames. Now, we can use primitive instead og group to defin ethe animation. Currently, it has been tested against rectangle only. We need to check others as well.
wycc
parents:
1133
diff
changeset
|
780 ox = 0 |
950076863b7e
Fix the tween calculation for the inbetween frames. Now, we can use primitive instead og group to defin ethe animation. Currently, it has been tested against rectangle only. We need to check others as well.
wycc
parents:
1133
diff
changeset
|
781 oy = 0 |
950076863b7e
Fix the tween calculation for the inbetween frames. Now, we can use primitive instead og group to defin ethe animation. Currently, it has been tested against rectangle only. We need to check others as well.
wycc
parents:
1133
diff
changeset
|
782 try: |
950076863b7e
Fix the tween calculation for the inbetween frames. Now, we can use primitive instead og group to defin ethe animation. Currently, it has been tested against rectangle only. We need to check others as well.
wycc
parents:
1133
diff
changeset
|
783 item = self.nodeToItem[d.attribute("id")] |
950076863b7e
Fix the tween calculation for the inbetween frames. Now, we can use primitive instead og group to defin ethe animation. Currently, it has been tested against rectangle only. We need to check others as well.
wycc
parents:
1133
diff
changeset
|
784 (dx,dy) = item.getCenter() |
950076863b7e
Fix the tween calculation for the inbetween frames. Now, we can use primitive instead og group to defin ethe animation. Currently, it has been tested against rectangle only. We need to check others as well.
wycc
parents:
1133
diff
changeset
|
785 except: |
950076863b7e
Fix the tween calculation for the inbetween frames. Now, we can use primitive instead og group to defin ethe animation. Currently, it has been tested against rectangle only. We need to check others as well.
wycc
parents:
1133
diff
changeset
|
786 dx = 0 |
950076863b7e
Fix the tween calculation for the inbetween frames. Now, we can use primitive instead og group to defin ethe animation. Currently, it has been tested against rectangle only. We need to check others as well.
wycc
parents:
1133
diff
changeset
|
787 dy = 0 |
950076863b7e
Fix the tween calculation for the inbetween frames. Now, we can use primitive instead og group to defin ethe animation. Currently, it has been tested against rectangle only. We need to check others as well.
wycc
parents:
1133
diff
changeset
|
788 try: |
950076863b7e
Fix the tween calculation for the inbetween frames. Now, we can use primitive instead og group to defin ethe animation. Currently, it has been tested against rectangle only. We need to check others as well.
wycc
parents:
1133
diff
changeset
|
789 sm = self.parseTransform(s) |
950076863b7e
Fix the tween calculation for the inbetween frames. Now, we can use primitive instead og group to defin ethe animation. Currently, it has been tested against rectangle only. We need to check others as well.
wycc
parents:
1133
diff
changeset
|
790 ss = self.decomposition(sm) |
950076863b7e
Fix the tween calculation for the inbetween frames. Now, we can use primitive instead og group to defin ethe animation. Currently, it has been tested against rectangle only. We need to check others as well.
wycc
parents:
1133
diff
changeset
|
791 except: |
950076863b7e
Fix the tween calculation for the inbetween frames. Now, we can use primitive instead og group to defin ethe animation. Currently, it has been tested against rectangle only. We need to check others as well.
wycc
parents:
1133
diff
changeset
|
792 ss = [1,1,0,0,0] |
950076863b7e
Fix the tween calculation for the inbetween frames. Now, we can use primitive instead og group to defin ethe animation. Currently, it has been tested against rectangle only. We need to check others as well.
wycc
parents:
1133
diff
changeset
|
793 pass |
950076863b7e
Fix the tween calculation for the inbetween frames. Now, we can use primitive instead og group to defin ethe animation. Currently, it has been tested against rectangle only. We need to check others as well.
wycc
parents:
1133
diff
changeset
|
794 try: |
950076863b7e
Fix the tween calculation for the inbetween frames. Now, we can use primitive instead og group to defin ethe animation. Currently, it has been tested against rectangle only. We need to check others as well.
wycc
parents:
1133
diff
changeset
|
795 dm = self.parseTransform(d) |
950076863b7e
Fix the tween calculation for the inbetween frames. Now, we can use primitive instead og group to defin ethe animation. Currently, it has been tested against rectangle only. We need to check others as well.
wycc
parents:
1133
diff
changeset
|
796 dd = self.decomposition(dm) |
950076863b7e
Fix the tween calculation for the inbetween frames. Now, we can use primitive instead og group to defin ethe animation. Currently, it has been tested against rectangle only. We need to check others as well.
wycc
parents:
1133
diff
changeset
|
797 except: |
950076863b7e
Fix the tween calculation for the inbetween frames. Now, we can use primitive instead og group to defin ethe animation. Currently, it has been tested against rectangle only. We need to check others as well.
wycc
parents:
1133
diff
changeset
|
798 dd = [1,1,0,0,0] |
950076863b7e
Fix the tween calculation for the inbetween frames. Now, we can use primitive instead og group to defin ethe animation. Currently, it has been tested against rectangle only. We need to check others as well.
wycc
parents:
1133
diff
changeset
|
799 pass |
950076863b7e
Fix the tween calculation for the inbetween frames. Now, we can use primitive instead og group to defin ethe animation. Currently, it has been tested against rectangle only. We need to check others as well.
wycc
parents:
1133
diff
changeset
|
800 dd[0] = ss[0]*dw/sw |
950076863b7e
Fix the tween calculation for the inbetween frames. Now, we can use primitive instead og group to defin ethe animation. Currently, it has been tested against rectangle only. We need to check others as well.
wycc
parents:
1133
diff
changeset
|
801 dd[1] = ss[1]*dh/sh |
950076863b7e
Fix the tween calculation for the inbetween frames. Now, we can use primitive instead og group to defin ethe animation. Currently, it has been tested against rectangle only. We need to check others as well.
wycc
parents:
1133
diff
changeset
|
802 sx = (ss[0]*(1-p)+dd[0]*p)/ss[0] |
950076863b7e
Fix the tween calculation for the inbetween frames. Now, we can use primitive instead og group to defin ethe animation. Currently, it has been tested against rectangle only. We need to check others as well.
wycc
parents:
1133
diff
changeset
|
803 sy = (ss[1]*(1-p)+dd[1]*p)/ss[1] |
950076863b7e
Fix the tween calculation for the inbetween frames. Now, we can use primitive instead og group to defin ethe animation. Currently, it has been tested against rectangle only. We need to check others as well.
wycc
parents:
1133
diff
changeset
|
804 a = ss[2]*(1-p)+dd[2]*p-ss[2] |
950076863b7e
Fix the tween calculation for the inbetween frames. Now, we can use primitive instead og group to defin ethe animation. Currently, it has been tested against rectangle only. We need to check others as well.
wycc
parents:
1133
diff
changeset
|
805 tx = ox*(1-p)+dx*p |
950076863b7e
Fix the tween calculation for the inbetween frames. Now, we can use primitive instead og group to defin ethe animation. Currently, it has been tested against rectangle only. We need to check others as well.
wycc
parents:
1133
diff
changeset
|
806 ty = oy*(1-p)+dy*p |
950076863b7e
Fix the tween calculation for the inbetween frames. Now, we can use primitive instead og group to defin ethe animation. Currently, it has been tested against rectangle only. We need to check others as well.
wycc
parents:
1133
diff
changeset
|
807 m = [math.cos(a),math.sin(a),-math.sin(a),math.cos(a),0,0] |
950076863b7e
Fix the tween calculation for the inbetween frames. Now, we can use primitive instead og group to defin ethe animation. Currently, it has been tested against rectangle only. We need to check others as well.
wycc
parents:
1133
diff
changeset
|
808 m = self.mulA([sx,0,0,sy,0,0],m) |
950076863b7e
Fix the tween calculation for the inbetween frames. Now, we can use primitive instead og group to defin ethe animation. Currently, it has been tested against rectangle only. We need to check others as well.
wycc
parents:
1133
diff
changeset
|
809 m = self.mulA(m,[1,0,0,1,-ox,oy-self.height]) |
950076863b7e
Fix the tween calculation for the inbetween frames. Now, we can use primitive instead og group to defin ethe animation. Currently, it has been tested against rectangle only. We need to check others as well.
wycc
parents:
1133
diff
changeset
|
810 m = self.mulA([1,0,0,1,tx,self.height-ty],m) |
950076863b7e
Fix the tween calculation for the inbetween frames. Now, we can use primitive instead og group to defin ethe animation. Currently, it has been tested against rectangle only. We need to check others as well.
wycc
parents:
1133
diff
changeset
|
811 |
950076863b7e
Fix the tween calculation for the inbetween frames. Now, we can use primitive instead og group to defin ethe animation. Currently, it has been tested against rectangle only. We need to check others as well.
wycc
parents:
1133
diff
changeset
|
812 top.setAttribute("transform","matrix(%g,%g,%g,%g,%g,%g)" % (m[0],m[2],m[1],m[3],m[4],m[5])) |
1125 | 813 except: |
1123 | 814 traceback.print_exc() |
815 pass | |
816 pass | |
1125 | 817 |
1123 | 818 pass |
1070
afa42d5836cc
Call setCurrentLayer to enter the current scene group.
wycc
parents:
1064
diff
changeset
|
819 def enterGroup(self,obj): |
afa42d5836cc
Call setCurrentLayer to enter the current scene group.
wycc
parents:
1064
diff
changeset
|
820 for l in self.layers: |
afa42d5836cc
Call setCurrentLayer to enter the current scene group.
wycc
parents:
1064
diff
changeset
|
821 for s in l.node.childList(): |
afa42d5836cc
Call setCurrentLayer to enter the current scene group.
wycc
parents:
1064
diff
changeset
|
822 if s.getId() == obj.attribute("id"): |
afa42d5836cc
Call setCurrentLayer to enter the current scene group.
wycc
parents:
1064
diff
changeset
|
823 self.desktop.setCurrentLayer(s) |
afa42d5836cc
Call setCurrentLayer to enter the current scene group.
wycc
parents:
1064
diff
changeset
|
824 |
afa42d5836cc
Call setCurrentLayer to enter the current scene group.
wycc
parents:
1064
diff
changeset
|
825 def selectSceneObject(self,frameline, nth): |
afa42d5836cc
Call setCurrentLayer to enter the current scene group.
wycc
parents:
1064
diff
changeset
|
826 i = 0 |
afa42d5836cc
Call setCurrentLayer to enter the current scene group.
wycc
parents:
1064
diff
changeset
|
827 while i < len(frameline._keys): |
afa42d5836cc
Call setCurrentLayer to enter the current scene group.
wycc
parents:
1064
diff
changeset
|
828 s = frameline._keys[i] |
afa42d5836cc
Call setCurrentLayer to enter the current scene group.
wycc
parents:
1064
diff
changeset
|
829 if s.right_tween is False: |
afa42d5836cc
Call setCurrentLayer to enter the current scene group.
wycc
parents:
1064
diff
changeset
|
830 if nth == s.idx+1: |
afa42d5836cc
Call setCurrentLayer to enter the current scene group.
wycc
parents:
1064
diff
changeset
|
831 self.enterGroup(s.ref) |
1120
214e1f628d63
Add tween type selector into the UI. This UI can be used to update the type attribute of the SVG.
wycc
parents:
1099
diff
changeset
|
832 self.setTweenType(frameline.get_tween_type(s.idx)) |
1070
afa42d5836cc
Call setCurrentLayer to enter the current scene group.
wycc
parents:
1064
diff
changeset
|
833 return |
afa42d5836cc
Call setCurrentLayer to enter the current scene group.
wycc
parents:
1064
diff
changeset
|
834 else: |
afa42d5836cc
Call setCurrentLayer to enter the current scene group.
wycc
parents:
1064
diff
changeset
|
835 pass |
afa42d5836cc
Call setCurrentLayer to enter the current scene group.
wycc
parents:
1064
diff
changeset
|
836 i = i + 1 |
afa42d5836cc
Call setCurrentLayer to enter the current scene group.
wycc
parents:
1064
diff
changeset
|
837 continue |
afa42d5836cc
Call setCurrentLayer to enter the current scene group.
wycc
parents:
1064
diff
changeset
|
838 |
afa42d5836cc
Call setCurrentLayer to enter the current scene group.
wycc
parents:
1064
diff
changeset
|
839 if nth >= (s.idx+1) and nth <= (frameline._keys[i+1].idx+1): |
afa42d5836cc
Call setCurrentLayer to enter the current scene group.
wycc
parents:
1064
diff
changeset
|
840 self.enterGroup(s.ref) |
1120
214e1f628d63
Add tween type selector into the UI. This UI can be used to update the type attribute of the SVG.
wycc
parents:
1099
diff
changeset
|
841 self.setTweenType(frameline.get_tween_type(s.idx)) |
1070
afa42d5836cc
Call setCurrentLayer to enter the current scene group.
wycc
parents:
1064
diff
changeset
|
842 return |
afa42d5836cc
Call setCurrentLayer to enter the current scene group.
wycc
parents:
1064
diff
changeset
|
843 else: |
afa42d5836cc
Call setCurrentLayer to enter the current scene group.
wycc
parents:
1064
diff
changeset
|
844 pass |
afa42d5836cc
Call setCurrentLayer to enter the current scene group.
wycc
parents:
1064
diff
changeset
|
845 i = i + 2 |
afa42d5836cc
Call setCurrentLayer to enter the current scene group.
wycc
parents:
1064
diff
changeset
|
846 pass |
afa42d5836cc
Call setCurrentLayer to enter the current scene group.
wycc
parents:
1064
diff
changeset
|
847 pass |
1120
214e1f628d63
Add tween type selector into the UI. This UI can be used to update the type attribute of the SVG.
wycc
parents:
1099
diff
changeset
|
848 def setTweenType(self,typ): |
214e1f628d63
Add tween type selector into the UI. This UI can be used to update the type attribute of the SVG.
wycc
parents:
1099
diff
changeset
|
849 if typ == 'normal': |
214e1f628d63
Add tween type selector into the UI. This UI can be used to update the type attribute of the SVG.
wycc
parents:
1099
diff
changeset
|
850 self.tweenTypeSelector.set_active(0) |
214e1f628d63
Add tween type selector into the UI. This UI can be used to update the type attribute of the SVG.
wycc
parents:
1099
diff
changeset
|
851 elif typ == 'relocate': |
214e1f628d63
Add tween type selector into the UI. This UI can be used to update the type attribute of the SVG.
wycc
parents:
1099
diff
changeset
|
852 self.tweenTypeSelector.set_active(1) |
214e1f628d63
Add tween type selector into the UI. This UI can be used to update the type attribute of the SVG.
wycc
parents:
1099
diff
changeset
|
853 elif typ == 'scale': |
214e1f628d63
Add tween type selector into the UI. This UI can be used to update the type attribute of the SVG.
wycc
parents:
1099
diff
changeset
|
854 self.tweenTypeSelector.set_active(2) |
1070
afa42d5836cc
Call setCurrentLayer to enter the current scene group.
wycc
parents:
1064
diff
changeset
|
855 |
955
53b0f8dc2284
Add tailing 'pass' commands to close indents
Thinker K.F. Li <thinker@codemud.net>
parents:
943
diff
changeset
|
856 |
53b0f8dc2284
Add tailing 'pass' commands to close indents
Thinker K.F. Li <thinker@codemud.net>
parents:
943
diff
changeset
|
857 |
956 | 858 def newCell(self,file): |
859 img = gtk.Image() | |
860 img.set_from_file(file) | |
861 btn = gtk.EventBox() | |
862 btn.add(img) | |
863 btn.connect("button_press_event", self.cellSelect) | |
864 btn.modify_bg(gtk.STATE_NORMAL, btn.get_colormap().alloc_color("gray")) | |
865 return btn | |
866 | |
973
84f502fb3e40
Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents:
964
diff
changeset
|
867 def onCellClick(self,line,frame,but): |
84f502fb3e40
Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents:
964
diff
changeset
|
868 self.last_line = line |
84f502fb3e40
Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents:
964
diff
changeset
|
869 self.last_frame = frame |
976
ab09c536a137
Hide the hover of all inactive framelines. This fix the issue of multiple hover in every frameline objects.
wycc
parents:
975
diff
changeset
|
870 self.last_line.active_frame(frame) |
1130
37a0f6ab2f91
Lock the UI from refreshing during the update procedure
wycc
parents:
1128
diff
changeset
|
871 self.lockui = True |
973
84f502fb3e40
Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents:
964
diff
changeset
|
872 self.doEditScene(frame) |
1130
37a0f6ab2f91
Lock the UI from refreshing during the update procedure
wycc
parents:
1128
diff
changeset
|
873 self.lockui = False |
973
84f502fb3e40
Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents:
964
diff
changeset
|
874 |
84f502fb3e40
Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents:
964
diff
changeset
|
875 |
976
ab09c536a137
Hide the hover of all inactive framelines. This fix the issue of multiple hover in every frameline objects.
wycc
parents:
975
diff
changeset
|
876 def _remove_active_frame(self,widget,event): |
ab09c536a137
Hide the hover of all inactive framelines. This fix the issue of multiple hover in every frameline objects.
wycc
parents:
975
diff
changeset
|
877 """ |
ab09c536a137
Hide the hover of all inactive framelines. This fix the issue of multiple hover in every frameline objects.
wycc
parents:
975
diff
changeset
|
878 Hide all hover frames. This is a hack. We should use the lost focus event |
ab09c536a137
Hide the hover of all inactive framelines. This fix the issue of multiple hover in every frameline objects.
wycc
parents:
975
diff
changeset
|
879 instead in the future to reduce the overhead. |
ab09c536a137
Hide the hover of all inactive framelines. This fix the issue of multiple hover in every frameline objects.
wycc
parents:
975
diff
changeset
|
880 """ |
ab09c536a137
Hide the hover of all inactive framelines. This fix the issue of multiple hover in every frameline objects.
wycc
parents:
975
diff
changeset
|
881 for f in self._framelines: |
ab09c536a137
Hide the hover of all inactive framelines. This fix the issue of multiple hover in every frameline objects.
wycc
parents:
975
diff
changeset
|
882 if f != widget: |
ab09c536a137
Hide the hover of all inactive framelines. This fix the issue of multiple hover in every frameline objects.
wycc
parents:
975
diff
changeset
|
883 f.hide_hover() |
ab09c536a137
Hide the hover of all inactive framelines. This fix the issue of multiple hover in every frameline objects.
wycc
parents:
975
diff
changeset
|
884 |
963
a05ec4fb1c20
update framelines according content 0f layers
Thinker K.F. Li <thinker@codemud.net>
parents:
962
diff
changeset
|
885 def _create_framelines(self): |
959
67823f7a0a17
Use frameline module in MBScene
Thinker K.F. Li <thinker@codemud.net>
parents:
957
diff
changeset
|
886 import frameline |
67823f7a0a17
Use frameline module in MBScene
Thinker K.F. Li <thinker@codemud.net>
parents:
957
diff
changeset
|
887 self.scrollwin = gtk.ScrolledWindow() |
67823f7a0a17
Use frameline module in MBScene
Thinker K.F. Li <thinker@codemud.net>
parents:
957
diff
changeset
|
888 self.scrollwin.set_policy(gtk.POLICY_AUTOMATIC, gtk.POLICY_AUTOMATIC) |
67823f7a0a17
Use frameline module in MBScene
Thinker K.F. Li <thinker@codemud.net>
parents:
957
diff
changeset
|
889 self.scrollwin.set_size_request(-1,150) |
67823f7a0a17
Use frameline module in MBScene
Thinker K.F. Li <thinker@codemud.net>
parents:
957
diff
changeset
|
890 |
67823f7a0a17
Use frameline module in MBScene
Thinker K.F. Li <thinker@codemud.net>
parents:
957
diff
changeset
|
891 nframes = 100 |
67823f7a0a17
Use frameline module in MBScene
Thinker K.F. Li <thinker@codemud.net>
parents:
957
diff
changeset
|
892 |
67823f7a0a17
Use frameline module in MBScene
Thinker K.F. Li <thinker@codemud.net>
parents:
957
diff
changeset
|
893 vbox = gtk.VBox() |
67823f7a0a17
Use frameline module in MBScene
Thinker K.F. Li <thinker@codemud.net>
parents:
957
diff
changeset
|
894 vbox.show() |
67823f7a0a17
Use frameline module in MBScene
Thinker K.F. Li <thinker@codemud.net>
parents:
957
diff
changeset
|
895 self.scrollwin.add_with_viewport(vbox) |
67823f7a0a17
Use frameline module in MBScene
Thinker K.F. Li <thinker@codemud.net>
parents:
957
diff
changeset
|
896 |
67823f7a0a17
Use frameline module in MBScene
Thinker K.F. Li <thinker@codemud.net>
parents:
957
diff
changeset
|
897 ruler = frameline.frameruler(nframes) |
67823f7a0a17
Use frameline module in MBScene
Thinker K.F. Li <thinker@codemud.net>
parents:
957
diff
changeset
|
898 ruler.set_size_request(nframes * 10, 20) |
67823f7a0a17
Use frameline module in MBScene
Thinker K.F. Li <thinker@codemud.net>
parents:
957
diff
changeset
|
899 ruler.show() |
1032 | 900 hbox = gtk.HBox() |
901 label=gtk.Label('') | |
902 label.set_size_request(100,0) | |
903 hbox.pack_start(label,expand=False,fill=True) | |
904 hbox.pack_start(ruler) | |
905 vbox.pack_start(hbox, False) | |
959
67823f7a0a17
Use frameline module in MBScene
Thinker K.F. Li <thinker@codemud.net>
parents:
957
diff
changeset
|
906 |
960
8fd97e0becb3
Add a frameline for each layer
Thinker K.F. Li <thinker@codemud.net>
parents:
959
diff
changeset
|
907 # |
8fd97e0becb3
Add a frameline for each layer
Thinker K.F. Li <thinker@codemud.net>
parents:
959
diff
changeset
|
908 # Add a frameline for each layer |
8fd97e0becb3
Add a frameline for each layer
Thinker K.F. Li <thinker@codemud.net>
parents:
959
diff
changeset
|
909 # |
8fd97e0becb3
Add a frameline for each layer
Thinker K.F. Li <thinker@codemud.net>
parents:
959
diff
changeset
|
910 self._framelines = [] |
983
ee31add87843
Change the order of layer in the scene editor to make it consistent with the inkscape layer manager
wycc
parents:
982
diff
changeset
|
911 for i in range(len(self.layers)-1,-1,-1): |
960
8fd97e0becb3
Add a frameline for each layer
Thinker K.F. Li <thinker@codemud.net>
parents:
959
diff
changeset
|
912 line = frameline.frameline(nframes) |
983
ee31add87843
Change the order of layer in the scene editor to make it consistent with the inkscape layer manager
wycc
parents:
982
diff
changeset
|
913 hbox = gtk.HBox() |
ee31add87843
Change the order of layer in the scene editor to make it consistent with the inkscape layer manager
wycc
parents:
982
diff
changeset
|
914 label = gtk.Label(self.layers[i].node.label()) |
ee31add87843
Change the order of layer in the scene editor to make it consistent with the inkscape layer manager
wycc
parents:
982
diff
changeset
|
915 label.set_size_request(100,0) |
ee31add87843
Change the order of layer in the scene editor to make it consistent with the inkscape layer manager
wycc
parents:
982
diff
changeset
|
916 hbox.pack_start(label,expand=False,fill=True) |
ee31add87843
Change the order of layer in the scene editor to make it consistent with the inkscape layer manager
wycc
parents:
982
diff
changeset
|
917 hbox.pack_start(line) |
960
8fd97e0becb3
Add a frameline for each layer
Thinker K.F. Li <thinker@codemud.net>
parents:
959
diff
changeset
|
918 line.set_size_request(nframes * 10, 20) |
983
ee31add87843
Change the order of layer in the scene editor to make it consistent with the inkscape layer manager
wycc
parents:
982
diff
changeset
|
919 vbox.pack_start(hbox, False) |
ee31add87843
Change the order of layer in the scene editor to make it consistent with the inkscape layer manager
wycc
parents:
982
diff
changeset
|
920 line.label = label |
960
8fd97e0becb3
Add a frameline for each layer
Thinker K.F. Li <thinker@codemud.net>
parents:
959
diff
changeset
|
921 self._framelines.append(line) |
973
84f502fb3e40
Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents:
964
diff
changeset
|
922 line.connect(line.FRAME_BUT_PRESS, self.onCellClick) |
84f502fb3e40
Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents:
964
diff
changeset
|
923 line.nLayer = i |
84f502fb3e40
Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents:
964
diff
changeset
|
924 line.node = self.layers[i].node |
983
ee31add87843
Change the order of layer in the scene editor to make it consistent with the inkscape layer manager
wycc
parents:
982
diff
changeset
|
925 line.layer = self.layers[i] |
976
ab09c536a137
Hide the hover of all inactive framelines. This fix the issue of multiple hover in every frameline objects.
wycc
parents:
975
diff
changeset
|
926 line.connect('motion-notify-event', self._remove_active_frame) |
960
8fd97e0becb3
Add a frameline for each layer
Thinker K.F. Li <thinker@codemud.net>
parents:
959
diff
changeset
|
927 pass |
8fd97e0becb3
Add a frameline for each layer
Thinker K.F. Li <thinker@codemud.net>
parents:
959
diff
changeset
|
928 pass |
8fd97e0becb3
Add a frameline for each layer
Thinker K.F. Li <thinker@codemud.net>
parents:
959
diff
changeset
|
929 |
963
a05ec4fb1c20
update framelines according content 0f layers
Thinker K.F. Li <thinker@codemud.net>
parents:
962
diff
changeset
|
930 ## \brief Update conetent of frameliens according layers. |
a05ec4fb1c20
update framelines according content 0f layers
Thinker K.F. Li <thinker@codemud.net>
parents:
962
diff
changeset
|
931 # |
a05ec4fb1c20
update framelines according content 0f layers
Thinker K.F. Li <thinker@codemud.net>
parents:
962
diff
changeset
|
932 def _update_framelines(self): |
983
ee31add87843
Change the order of layer in the scene editor to make it consistent with the inkscape layer manager
wycc
parents:
982
diff
changeset
|
933 for frameline in self._framelines: |
ee31add87843
Change the order of layer in the scene editor to make it consistent with the inkscape layer manager
wycc
parents:
982
diff
changeset
|
934 layer = frameline.layer |
1064
16c69756ef5d
Add NodeObserver to monitor the change of the layer and update it in the scene editor.
wycc
parents:
1032
diff
changeset
|
935 if frameline.node.label()==None: |
16c69756ef5d
Add NodeObserver to monitor the change of the layer and update it in the scene editor.
wycc
parents:
1032
diff
changeset
|
936 frameline.label.set_text('???') |
16c69756ef5d
Add NodeObserver to monitor the change of the layer and update it in the scene editor.
wycc
parents:
1032
diff
changeset
|
937 else: |
16c69756ef5d
Add NodeObserver to monitor the change of the layer and update it in the scene editor.
wycc
parents:
1032
diff
changeset
|
938 frameline.label.set_text(frameline.node.label()) |
962
6612fd386ea9
Rename Layer.scene to Layer.scenes since it is a list of scenes
Thinker K.F. Li <thinker@codemud.net>
parents:
961
diff
changeset
|
939 for scene in layer.scenes: |
1128
b65ac686a7c5
Switch to the DOM-like API. The SPObject become the base of the DOM-like API.
wycc
parents:
1125
diff
changeset
|
940 frameline.add_keyframe(scene.start-1,scene.node) |
973
84f502fb3e40
Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents:
964
diff
changeset
|
941 if scene.start != scene.end: |
1128
b65ac686a7c5
Switch to the DOM-like API. The SPObject become the base of the DOM-like API.
wycc
parents:
1125
diff
changeset
|
942 frameline.add_keyframe(scene.end-1,scene.node) |
1120
214e1f628d63
Add tween type selector into the UI. This UI can be used to update the type attribute of the SVG.
wycc
parents:
1099
diff
changeset
|
943 frameline.tween(scene.start-1,scene.type) |
962
6612fd386ea9
Rename Layer.scene to Layer.scenes since it is a list of scenes
Thinker K.F. Li <thinker@codemud.net>
parents:
961
diff
changeset
|
944 pass |
6612fd386ea9
Rename Layer.scene to Layer.scenes since it is a list of scenes
Thinker K.F. Li <thinker@codemud.net>
parents:
961
diff
changeset
|
945 pass |
959
67823f7a0a17
Use frameline module in MBScene
Thinker K.F. Li <thinker@codemud.net>
parents:
957
diff
changeset
|
946 pass |
67823f7a0a17
Use frameline module in MBScene
Thinker K.F. Li <thinker@codemud.net>
parents:
957
diff
changeset
|
947 |
956 | 948 def cellSelect(self, cell, data): |
949 if self.last_cell: | |
957 | 950 color = self.last_cell.get_colormap().alloc_color("gray") |
951 self.last_cell.modify_bg(gtk.STATE_NORMAL, color) | |
956 | 952 pass |
955
53b0f8dc2284
Add tailing 'pass' commands to close indents
Thinker K.F. Li <thinker@codemud.net>
parents:
943
diff
changeset
|
953 |
956 | 954 self.last_cell = cell |
957 | 955 color = cell.get_colormap().alloc_color("green") |
956 cell.modify_bg(gtk.STATE_NORMAL, color) | |
956 | 957 pass |
1097
52d8bf5d12b4
Implement the function to duplicate the previous scene. This require the latest inkscape-pybind, which contains duplicate() for the Node
wycc
parents:
1070
diff
changeset
|
958 def duplicateKeyScene(self): |
52d8bf5d12b4
Implement the function to duplicate the previous scene. This require the latest inkscape-pybind, which contains duplicate() for the Node
wycc
parents:
1070
diff
changeset
|
959 self.last_line.add_keyframe(self.last_frame) |
52d8bf5d12b4
Implement the function to duplicate the previous scene. This require the latest inkscape-pybind, which contains duplicate() for the Node
wycc
parents:
1070
diff
changeset
|
960 # Search for the current scene |
52d8bf5d12b4
Implement the function to duplicate the previous scene. This require the latest inkscape-pybind, which contains duplicate() for the Node
wycc
parents:
1070
diff
changeset
|
961 i = 0 |
52d8bf5d12b4
Implement the function to duplicate the previous scene. This require the latest inkscape-pybind, which contains duplicate() for the Node
wycc
parents:
1070
diff
changeset
|
962 while i < len(self.last_line._keys): |
52d8bf5d12b4
Implement the function to duplicate the previous scene. This require the latest inkscape-pybind, which contains duplicate() for the Node
wycc
parents:
1070
diff
changeset
|
963 key = self.last_line._keys[i] |
52d8bf5d12b4
Implement the function to duplicate the previous scene. This require the latest inkscape-pybind, which contains duplicate() for the Node
wycc
parents:
1070
diff
changeset
|
964 if key.idx == self.last_frame: |
52d8bf5d12b4
Implement the function to duplicate the previous scene. This require the latest inkscape-pybind, which contains duplicate() for the Node
wycc
parents:
1070
diff
changeset
|
965 if i == 0: |
52d8bf5d12b4
Implement the function to duplicate the previous scene. This require the latest inkscape-pybind, which contains duplicate() for the Node
wycc
parents:
1070
diff
changeset
|
966 # This is the first frame, we can not duplicate it |
52d8bf5d12b4
Implement the function to duplicate the previous scene. This require the latest inkscape-pybind, which contains duplicate() for the Node
wycc
parents:
1070
diff
changeset
|
967 self.last_line.rm_keyframe(self.last_frame) |
52d8bf5d12b4
Implement the function to duplicate the previous scene. This require the latest inkscape-pybind, which contains duplicate() for the Node
wycc
parents:
1070
diff
changeset
|
968 return |
52d8bf5d12b4
Implement the function to duplicate the previous scene. This require the latest inkscape-pybind, which contains duplicate() for the Node
wycc
parents:
1070
diff
changeset
|
969 node = self.duplicateSceneGroup(last_key.ref.attribute("id")) |
52d8bf5d12b4
Implement the function to duplicate the previous scene. This require the latest inkscape-pybind, which contains duplicate() for the Node
wycc
parents:
1070
diff
changeset
|
970 key.ref = node |
52d8bf5d12b4
Implement the function to duplicate the previous scene. This require the latest inkscape-pybind, which contains duplicate() for the Node
wycc
parents:
1070
diff
changeset
|
971 self.update() |
52d8bf5d12b4
Implement the function to duplicate the previous scene. This require the latest inkscape-pybind, which contains duplicate() for the Node
wycc
parents:
1070
diff
changeset
|
972 self.show() |
52d8bf5d12b4
Implement the function to duplicate the previous scene. This require the latest inkscape-pybind, which contains duplicate() for the Node
wycc
parents:
1070
diff
changeset
|
973 self.doEditScene(None) |
52d8bf5d12b4
Implement the function to duplicate the previous scene. This require the latest inkscape-pybind, which contains duplicate() for the Node
wycc
parents:
1070
diff
changeset
|
974 return |
52d8bf5d12b4
Implement the function to duplicate the previous scene. This require the latest inkscape-pybind, which contains duplicate() for the Node
wycc
parents:
1070
diff
changeset
|
975 last_key = key |
52d8bf5d12b4
Implement the function to duplicate the previous scene. This require the latest inkscape-pybind, which contains duplicate() for the Node
wycc
parents:
1070
diff
changeset
|
976 i = i + 1 |
52d8bf5d12b4
Implement the function to duplicate the previous scene. This require the latest inkscape-pybind, which contains duplicate() for the Node
wycc
parents:
1070
diff
changeset
|
977 def duplicateSceneGroup(self,gid): |
52d8bf5d12b4
Implement the function to duplicate the previous scene. This require the latest inkscape-pybind, which contains duplicate() for the Node
wycc
parents:
1070
diff
changeset
|
978 # Search for the duplicated group |
1128
b65ac686a7c5
Switch to the DOM-like API. The SPObject become the base of the DOM-like API.
wycc
parents:
1125
diff
changeset
|
979 doc = self.dom |
b65ac686a7c5
Switch to the DOM-like API. The SPObject become the base of the DOM-like API.
wycc
parents:
1125
diff
changeset
|
980 rdoc = self.document |
1097
52d8bf5d12b4
Implement the function to duplicate the previous scene. This require the latest inkscape-pybind, which contains duplicate() for the Node
wycc
parents:
1070
diff
changeset
|
981 orig = None |
52d8bf5d12b4
Implement the function to duplicate the previous scene. This require the latest inkscape-pybind, which contains duplicate() for the Node
wycc
parents:
1070
diff
changeset
|
982 for node in doc.childList(): |
1128
b65ac686a7c5
Switch to the DOM-like API. The SPObject become the base of the DOM-like API.
wycc
parents:
1125
diff
changeset
|
983 if node.name() == 'svg:g': |
1097
52d8bf5d12b4
Implement the function to duplicate the previous scene. This require the latest inkscape-pybind, which contains duplicate() for the Node
wycc
parents:
1070
diff
changeset
|
984 for t in node.childList(): |
1128
b65ac686a7c5
Switch to the DOM-like API. The SPObject become the base of the DOM-like API.
wycc
parents:
1125
diff
changeset
|
985 if t.name() == "svg:g": |
b65ac686a7c5
Switch to the DOM-like API. The SPObject become the base of the DOM-like API.
wycc
parents:
1125
diff
changeset
|
986 if t.attribute("id") == gid: |
b65ac686a7c5
Switch to the DOM-like API. The SPObject become the base of the DOM-like API.
wycc
parents:
1125
diff
changeset
|
987 orig = t |
1097
52d8bf5d12b4
Implement the function to duplicate the previous scene. This require the latest inkscape-pybind, which contains duplicate() for the Node
wycc
parents:
1070
diff
changeset
|
988 break |
52d8bf5d12b4
Implement the function to duplicate the previous scene. This require the latest inkscape-pybind, which contains duplicate() for the Node
wycc
parents:
1070
diff
changeset
|
989 if orig == None: |
52d8bf5d12b4
Implement the function to duplicate the previous scene. This require the latest inkscape-pybind, which contains duplicate() for the Node
wycc
parents:
1070
diff
changeset
|
990 return None |
52d8bf5d12b4
Implement the function to duplicate the previous scene. This require the latest inkscape-pybind, which contains duplicate() for the Node
wycc
parents:
1070
diff
changeset
|
991 ns = orig.duplicate(rdoc) |
52d8bf5d12b4
Implement the function to duplicate the previous scene. This require the latest inkscape-pybind, which contains duplicate() for the Node
wycc
parents:
1070
diff
changeset
|
992 gid = self.last_line.node.label()+self.newID() |
52d8bf5d12b4
Implement the function to duplicate the previous scene. This require the latest inkscape-pybind, which contains duplicate() for the Node
wycc
parents:
1070
diff
changeset
|
993 self.ID[gid]=1 |
1128
b65ac686a7c5
Switch to the DOM-like API. The SPObject become the base of the DOM-like API.
wycc
parents:
1125
diff
changeset
|
994 ns.setAttribute("id",gid) |
b65ac686a7c5
Switch to the DOM-like API. The SPObject become the base of the DOM-like API.
wycc
parents:
1125
diff
changeset
|
995 ns.setAttribute("inkscape:groupmode","layer") |
b65ac686a7c5
Switch to the DOM-like API. The SPObject become the base of the DOM-like API.
wycc
parents:
1125
diff
changeset
|
996 self.last_line.node.appendChild(ns) |
1097
52d8bf5d12b4
Implement the function to duplicate the previous scene. This require the latest inkscape-pybind, which contains duplicate() for the Node
wycc
parents:
1070
diff
changeset
|
997 return ns |
956 | 998 |
999 def doEditScene(self,w): | |
973
84f502fb3e40
Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents:
964
diff
changeset
|
1000 self.setCurrentScene(self.last_frame+1) |
1070
afa42d5836cc
Call setCurrentLayer to enter the current scene group.
wycc
parents:
1064
diff
changeset
|
1001 self.selectSceneObject(self.last_line,self.last_frame+1) |
956 | 1002 pass |
1003 | |
1004 def doInsertKeyScene(self,w): | |
1131 | 1005 self.lockui=True |
973
84f502fb3e40
Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents:
964
diff
changeset
|
1006 self.insertKeyScene() |
1131 | 1007 self.lockui=False |
956 | 1008 # self.grid.show_all() |
1009 return | |
1097
52d8bf5d12b4
Implement the function to duplicate the previous scene. This require the latest inkscape-pybind, which contains duplicate() for the Node
wycc
parents:
1070
diff
changeset
|
1010 def doDuplicateKeyScene(self,w): |
1131 | 1011 self.lockui = True |
1097
52d8bf5d12b4
Implement the function to duplicate the previous scene. This require the latest inkscape-pybind, which contains duplicate() for the Node
wycc
parents:
1070
diff
changeset
|
1012 self.duplicateKeyScene() |
1131 | 1013 self.lockui = False |
956 | 1014 |
1015 def doRemoveScene(self,w): | |
1131 | 1016 self.lockui = True |
973
84f502fb3e40
Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents:
964
diff
changeset
|
1017 self.removeKeyScene() |
1131 | 1018 self.lockui = False |
956 | 1019 return |
941
9ba94c577a6f
Add scene editor. This vewrsion can only switch scene. It can not change the scene yet.
wycc
parents:
diff
changeset
|
1020 |
956 | 1021 |
1022 def doExtendScene(self,w): | |
1131 | 1023 self.lockui = True |
956 | 1024 self.extendScene() |
1131 | 1025 self.lockui = False |
973
84f502fb3e40
Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents:
964
diff
changeset
|
1026 #self.grid.show_all() |
956 | 1027 pass |
1099
5ba2cab1d505
Add name editor to edit the inkscape:label withgout using the object property editor. This is more Flash-like operation.
wycc
parents:
1097
diff
changeset
|
1028 def changeObjectLabel(self,w): |
5ba2cab1d505
Add name editor to edit the inkscape:label withgout using the object property editor. This is more Flash-like operation.
wycc
parents:
1097
diff
changeset
|
1029 o = self.desktop.selection.list()[0] |
1128
b65ac686a7c5
Switch to the DOM-like API. The SPObject become the base of the DOM-like API.
wycc
parents:
1125
diff
changeset
|
1030 o.setAttribute("inkscape:label", self.nameEditor.get_text()) |
1099
5ba2cab1d505
Add name editor to edit the inkscape:label withgout using the object property editor. This is more Flash-like operation.
wycc
parents:
1097
diff
changeset
|
1031 def addNameEditor(self,hbox): |
5ba2cab1d505
Add name editor to edit the inkscape:label withgout using the object property editor. This is more Flash-like operation.
wycc
parents:
1097
diff
changeset
|
1032 self.nameEditor = gtk.Entry(max=40) |
5ba2cab1d505
Add name editor to edit the inkscape:label withgout using the object property editor. This is more Flash-like operation.
wycc
parents:
1097
diff
changeset
|
1033 hbox.pack_start(self.nameEditor,expand=False,fill=False) |
5ba2cab1d505
Add name editor to edit the inkscape:label withgout using the object property editor. This is more Flash-like operation.
wycc
parents:
1097
diff
changeset
|
1034 self.editDone = gtk.Button('Set') |
5ba2cab1d505
Add name editor to edit the inkscape:label withgout using the object property editor. This is more Flash-like operation.
wycc
parents:
1097
diff
changeset
|
1035 hbox.pack_start(self.editDone,expand=False,fill=False) |
5ba2cab1d505
Add name editor to edit the inkscape:label withgout using the object property editor. This is more Flash-like operation.
wycc
parents:
1097
diff
changeset
|
1036 self.editDone.connect('clicked', self.changeObjectLabel) |
956 | 1037 |
1038 def addButtons(self,hbox): | |
973
84f502fb3e40
Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents:
964
diff
changeset
|
1039 #btn = gtk.Button('Edit') |
84f502fb3e40
Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents:
964
diff
changeset
|
1040 #btn.connect('clicked', self.doEditScene) |
84f502fb3e40
Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents:
964
diff
changeset
|
1041 #hbox.pack_start(btn,expand=False,fill=False) |
956 | 1042 btn = gtk.Button('Insert Key') |
1043 btn.connect('clicked',self.doInsertKeyScene) | |
1044 hbox.pack_start(btn,expand=False,fill=False) | |
1045 btn=gtk.Button('Remove Key') | |
1046 btn.connect('clicked', self.doRemoveScene) | |
1047 hbox.pack_start(btn,expand=False,fill=False) | |
1048 btn=gtk.Button('Extend scene') | |
1049 btn.connect('clicked', self.doExtendScene) | |
1050 hbox.pack_start(btn,expand=False,fill=False) | |
1097
52d8bf5d12b4
Implement the function to duplicate the previous scene. This require the latest inkscape-pybind, which contains duplicate() for the Node
wycc
parents:
1070
diff
changeset
|
1051 btn=gtk.Button('Duplicate Key') |
52d8bf5d12b4
Implement the function to duplicate the previous scene. This require the latest inkscape-pybind, which contains duplicate() for the Node
wycc
parents:
1070
diff
changeset
|
1052 btn.connect('clicked', self.doDuplicateKeyScene) |
52d8bf5d12b4
Implement the function to duplicate the previous scene. This require the latest inkscape-pybind, which contains duplicate() for the Node
wycc
parents:
1070
diff
changeset
|
1053 hbox.pack_start(btn,expand=False,fill=False) |
1099
5ba2cab1d505
Add name editor to edit the inkscape:label withgout using the object property editor. This is more Flash-like operation.
wycc
parents:
1097
diff
changeset
|
1054 self.addNameEditor(hbox) |
1120
214e1f628d63
Add tween type selector into the UI. This UI can be used to update the type attribute of the SVG.
wycc
parents:
1099
diff
changeset
|
1055 self.addTweenTypeSelector(hbox) |
956 | 1056 pass |
1120
214e1f628d63
Add tween type selector into the UI. This UI can be used to update the type attribute of the SVG.
wycc
parents:
1099
diff
changeset
|
1057 def onTweenTypeChange(self,w): |
214e1f628d63
Add tween type selector into the UI. This UI can be used to update the type attribute of the SVG.
wycc
parents:
1099
diff
changeset
|
1058 n = self.tweenTypeSelector.get_active() |
214e1f628d63
Add tween type selector into the UI. This UI can be used to update the type attribute of the SVG.
wycc
parents:
1099
diff
changeset
|
1059 if self.last_line == None: |
214e1f628d63
Add tween type selector into the UI. This UI can be used to update the type attribute of the SVG.
wycc
parents:
1099
diff
changeset
|
1060 return |
214e1f628d63
Add tween type selector into the UI. This UI can be used to update the type attribute of the SVG.
wycc
parents:
1099
diff
changeset
|
1061 frameline = self.last_line |
214e1f628d63
Add tween type selector into the UI. This UI can be used to update the type attribute of the SVG.
wycc
parents:
1099
diff
changeset
|
1062 i = 0 |
214e1f628d63
Add tween type selector into the UI. This UI can be used to update the type attribute of the SVG.
wycc
parents:
1099
diff
changeset
|
1063 found = -1 |
214e1f628d63
Add tween type selector into the UI. This UI can be used to update the type attribute of the SVG.
wycc
parents:
1099
diff
changeset
|
1064 while i < len(frameline._keys): |
214e1f628d63
Add tween type selector into the UI. This UI can be used to update the type attribute of the SVG.
wycc
parents:
1099
diff
changeset
|
1065 s = frameline._keys[i] |
214e1f628d63
Add tween type selector into the UI. This UI can be used to update the type attribute of the SVG.
wycc
parents:
1099
diff
changeset
|
1066 if s.right_tween is False: |
214e1f628d63
Add tween type selector into the UI. This UI can be used to update the type attribute of the SVG.
wycc
parents:
1099
diff
changeset
|
1067 if self.last_frame == s.idx: |
214e1f628d63
Add tween type selector into the UI. This UI can be used to update the type attribute of the SVG.
wycc
parents:
1099
diff
changeset
|
1068 found = s.idx |
214e1f628d63
Add tween type selector into the UI. This UI can be used to update the type attribute of the SVG.
wycc
parents:
1099
diff
changeset
|
1069 break |
214e1f628d63
Add tween type selector into the UI. This UI can be used to update the type attribute of the SVG.
wycc
parents:
1099
diff
changeset
|
1070 else: |
214e1f628d63
Add tween type selector into the UI. This UI can be used to update the type attribute of the SVG.
wycc
parents:
1099
diff
changeset
|
1071 pass |
214e1f628d63
Add tween type selector into the UI. This UI can be used to update the type attribute of the SVG.
wycc
parents:
1099
diff
changeset
|
1072 i = i + 1 |
214e1f628d63
Add tween type selector into the UI. This UI can be used to update the type attribute of the SVG.
wycc
parents:
1099
diff
changeset
|
1073 continue |
214e1f628d63
Add tween type selector into the UI. This UI can be used to update the type attribute of the SVG.
wycc
parents:
1099
diff
changeset
|
1074 |
214e1f628d63
Add tween type selector into the UI. This UI can be used to update the type attribute of the SVG.
wycc
parents:
1099
diff
changeset
|
1075 if self.last_frame >= s.idx and self.last_frame <= frameline._keys[i+1].idx: |
214e1f628d63
Add tween type selector into the UI. This UI can be used to update the type attribute of the SVG.
wycc
parents:
1099
diff
changeset
|
1076 found = s.idx |
214e1f628d63
Add tween type selector into the UI. This UI can be used to update the type attribute of the SVG.
wycc
parents:
1099
diff
changeset
|
1077 break |
214e1f628d63
Add tween type selector into the UI. This UI can be used to update the type attribute of the SVG.
wycc
parents:
1099
diff
changeset
|
1078 else: |
214e1f628d63
Add tween type selector into the UI. This UI can be used to update the type attribute of the SVG.
wycc
parents:
1099
diff
changeset
|
1079 pass |
214e1f628d63
Add tween type selector into the UI. This UI can be used to update the type attribute of the SVG.
wycc
parents:
1099
diff
changeset
|
1080 i = i + 2 |
214e1f628d63
Add tween type selector into the UI. This UI can be used to update the type attribute of the SVG.
wycc
parents:
1099
diff
changeset
|
1081 pass |
214e1f628d63
Add tween type selector into the UI. This UI can be used to update the type attribute of the SVG.
wycc
parents:
1099
diff
changeset
|
1082 pass |
214e1f628d63
Add tween type selector into the UI. This UI can be used to update the type attribute of the SVG.
wycc
parents:
1099
diff
changeset
|
1083 if found == -1: return |
214e1f628d63
Add tween type selector into the UI. This UI can be used to update the type attribute of the SVG.
wycc
parents:
1099
diff
changeset
|
1084 self.last_line.set_tween_type(found,self.tweenTypeSelector.get_active_text()) |
214e1f628d63
Add tween type selector into the UI. This UI can be used to update the type attribute of the SVG.
wycc
parents:
1099
diff
changeset
|
1085 self.last_line.update() |
214e1f628d63
Add tween type selector into the UI. This UI can be used to update the type attribute of the SVG.
wycc
parents:
1099
diff
changeset
|
1086 self.update() |
214e1f628d63
Add tween type selector into the UI. This UI can be used to update the type attribute of the SVG.
wycc
parents:
1099
diff
changeset
|
1087 |
214e1f628d63
Add tween type selector into the UI. This UI can be used to update the type attribute of the SVG.
wycc
parents:
1099
diff
changeset
|
1088 def addTweenTypeSelector(self,hbox): |
214e1f628d63
Add tween type selector into the UI. This UI can be used to update the type attribute of the SVG.
wycc
parents:
1099
diff
changeset
|
1089 tweenbox = gtk.HBox() |
214e1f628d63
Add tween type selector into the UI. This UI can be used to update the type attribute of the SVG.
wycc
parents:
1099
diff
changeset
|
1090 label = gtk.Label('Tween Type') |
214e1f628d63
Add tween type selector into the UI. This UI can be used to update the type attribute of the SVG.
wycc
parents:
1099
diff
changeset
|
1091 tweenbox.pack_start(label) |
214e1f628d63
Add tween type selector into the UI. This UI can be used to update the type attribute of the SVG.
wycc
parents:
1099
diff
changeset
|
1092 |
214e1f628d63
Add tween type selector into the UI. This UI can be used to update the type attribute of the SVG.
wycc
parents:
1099
diff
changeset
|
1093 self.tweenTypeSelector = gtk.combo_box_new_text() |
214e1f628d63
Add tween type selector into the UI. This UI can be used to update the type attribute of the SVG.
wycc
parents:
1099
diff
changeset
|
1094 self.tweenTypeSelector.append_text('normal') |
214e1f628d63
Add tween type selector into the UI. This UI can be used to update the type attribute of the SVG.
wycc
parents:
1099
diff
changeset
|
1095 self.tweenTypeSelector.append_text('relocate') |
214e1f628d63
Add tween type selector into the UI. This UI can be used to update the type attribute of the SVG.
wycc
parents:
1099
diff
changeset
|
1096 self.tweenTypeSelector.append_text('scale') |
214e1f628d63
Add tween type selector into the UI. This UI can be used to update the type attribute of the SVG.
wycc
parents:
1099
diff
changeset
|
1097 self.tweenTypeSelector.set_active(0) |
214e1f628d63
Add tween type selector into the UI. This UI can be used to update the type attribute of the SVG.
wycc
parents:
1099
diff
changeset
|
1098 tweenbox.pack_start(self.tweenTypeSelector, expand=False,fill=False) |
214e1f628d63
Add tween type selector into the UI. This UI can be used to update the type attribute of the SVG.
wycc
parents:
1099
diff
changeset
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1099 hbox.pack_start(tweenbox,expand=False,fill=False) |
214e1f628d63
Add tween type selector into the UI. This UI can be used to update the type attribute of the SVG.
wycc
parents:
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diff
changeset
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1100 self.tweenTypeSelector.connect('changed', self.onTweenTypeChange) |
956 | 1101 |
1102 def onQuit(self, event): | |
1103 self.OK = False | |
1104 gtk.main_quit() | |
1105 pass | |
1106 | |
1107 def onOK(self,event): | |
1108 self.OK = True | |
1109 gtk.main_quit() | |
1110 pass | |
941
9ba94c577a6f
Add scene editor. This vewrsion can only switch scene. It can not change the scene yet.
wycc
parents:
diff
changeset
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1111 |
1128
b65ac686a7c5
Switch to the DOM-like API. The SPObject become the base of the DOM-like API.
wycc
parents:
1125
diff
changeset
|
1112 def updateUI(self,node=None,arg=None): |
1130
37a0f6ab2f91
Lock the UI from refreshing during the update procedure
wycc
parents:
1128
diff
changeset
|
1113 if self.lockui: return |
37a0f6ab2f91
Lock the UI from refreshing during the update procedure
wycc
parents:
1128
diff
changeset
|
1114 self.lockui = True |
37a0f6ab2f91
Lock the UI from refreshing during the update procedure
wycc
parents:
1128
diff
changeset
|
1115 self._updateUI() |
37a0f6ab2f91
Lock the UI from refreshing during the update procedure
wycc
parents:
1128
diff
changeset
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1116 self.lockui = False |
37a0f6ab2f91
Lock the UI from refreshing during the update procedure
wycc
parents:
1128
diff
changeset
|
1117 def _updateUI(self,node=None,arg=None): |
1064
16c69756ef5d
Add NodeObserver to monitor the change of the layer and update it in the scene editor.
wycc
parents:
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diff
changeset
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1118 if self.last_update!= None: |
16c69756ef5d
Add NodeObserver to monitor the change of the layer and update it in the scene editor.
wycc
parents:
1032
diff
changeset
|
1119 glib.source_remove(self.last_update) |
16c69756ef5d
Add NodeObserver to monitor the change of the layer and update it in the scene editor.
wycc
parents:
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diff
changeset
|
1120 self.last_update = glib.timeout_add(300,self.show) |
956 | 1121 def show(self): |
1122 self.OK = True | |
1128
b65ac686a7c5
Switch to the DOM-like API. The SPObject become the base of the DOM-like API.
wycc
parents:
1125
diff
changeset
|
1123 self.dom = self.desktop.doc().root() |
b65ac686a7c5
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wycc
parents:
1125
diff
changeset
|
1124 self.document = self.desktop.doc().rdoc |
956 | 1125 self.parseScene() |
963
a05ec4fb1c20
update framelines according content 0f layers
Thinker K.F. Li <thinker@codemud.net>
parents:
962
diff
changeset
|
1126 self._create_framelines() |
a05ec4fb1c20
update framelines according content 0f layers
Thinker K.F. Li <thinker@codemud.net>
parents:
962
diff
changeset
|
1127 self._update_framelines() |
1064
16c69756ef5d
Add NodeObserver to monitor the change of the layer and update it in the scene editor.
wycc
parents:
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diff
changeset
|
1128 if self.top == None: |
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Add NodeObserver to monitor the change of the layer and update it in the scene editor.
wycc
parents:
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diff
changeset
|
1129 self.top = gtk.VBox(False,0) |
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parents:
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diff
changeset
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1130 self.desktop.getToplevel().child.child.pack_end(self.top,expand=False) |
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wycc
parents:
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diff
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1131 else: |
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wycc
parents:
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changeset
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1132 self.top.remove(self.startWindow) |
981 | 1133 vbox = gtk.VBox(False,0) |
1064
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Add NodeObserver to monitor the change of the layer and update it in the scene editor.
wycc
parents:
1032
diff
changeset
|
1134 self.startWindow = vbox |
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wycc
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changeset
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1135 self.top.pack_start(vbox,expand=False) |
981 | 1136 vbox.pack_start(self.scrollwin,expand=False) |
1137 hbox=gtk.HBox(False,0) | |
1138 self.addButtons(hbox) | |
1139 vbox.pack_start(hbox,expand=False) | |
1140 | |
956 | 1141 # self.window = gtk.Window(gtk.WINDOW_TOPLEVEL) |
1142 # self.window.connect("destroy", gtk.main_quit) | |
1143 # self.window.set_position(gtk.WIN_POS_MOUSE) | |
1144 | |
1064
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Add NodeObserver to monitor the change of the layer and update it in the scene editor.
wycc
parents:
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1145 self.top.show_all() |
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wycc
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changeset
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1146 self.last_update = None |
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1147 return False |
956 | 1148 pass |