Mercurial > MadButterfly
annotate pyink/MBScene.py @ 1125:5b2394f67ad0
Add shape tween support.
author | wycc |
---|---|
date | Sat, 11 Dec 2010 21:08:51 +0800 |
parents | aad659b6b625 |
children | b65ac686a7c5 |
rev | line source |
---|---|
941
9ba94c577a6f
Add scene editor. This vewrsion can only switch scene. It can not change the scene yet.
wycc
parents:
diff
changeset
|
1 #!/usr/bin/python |
955
53b0f8dc2284
Add tailing 'pass' commands to close indents
Thinker K.F. Li <thinker@codemud.net>
parents:
943
diff
changeset
|
2 # -*- indent-tabs-mode: t; tab-width: 8; python-indent: 4; -*- |
53b0f8dc2284
Add tailing 'pass' commands to close indents
Thinker K.F. Li <thinker@codemud.net>
parents:
943
diff
changeset
|
3 # vim: sw=4:ts=8:sts=4 |
941
9ba94c577a6f
Add scene editor. This vewrsion can only switch scene. It can not change the scene yet.
wycc
parents:
diff
changeset
|
4 import pygtk |
9ba94c577a6f
Add scene editor. This vewrsion can only switch scene. It can not change the scene yet.
wycc
parents:
diff
changeset
|
5 import gtk |
1064
16c69756ef5d
Add NodeObserver to monitor the change of the layer and update it in the scene editor.
wycc
parents:
1032
diff
changeset
|
6 import glib |
941
9ba94c577a6f
Add scene editor. This vewrsion can only switch scene. It can not change the scene yet.
wycc
parents:
diff
changeset
|
7 from copy import deepcopy |
9ba94c577a6f
Add scene editor. This vewrsion can only switch scene. It can not change the scene yet.
wycc
parents:
diff
changeset
|
8 from lxml import etree |
9ba94c577a6f
Add scene editor. This vewrsion can only switch scene. It can not change the scene yet.
wycc
parents:
diff
changeset
|
9 import random |
9ba94c577a6f
Add scene editor. This vewrsion can only switch scene. It can not change the scene yet.
wycc
parents:
diff
changeset
|
10 import traceback |
973
84f502fb3e40
Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents:
964
diff
changeset
|
11 import time |
1064
16c69756ef5d
Add NodeObserver to monitor the change of the layer and update it in the scene editor.
wycc
parents:
1032
diff
changeset
|
12 import pybInkscape |
941
9ba94c577a6f
Add scene editor. This vewrsion can only switch scene. It can not change the scene yet.
wycc
parents:
diff
changeset
|
13 |
957 | 14 # Please refer to |
15 # http://www.assembla.com/wiki/show/MadButterfly/Inkscape_extention | |
16 # for the designed document. | |
941
9ba94c577a6f
Add scene editor. This vewrsion can only switch scene. It can not change the scene yet.
wycc
parents:
diff
changeset
|
17 |
9ba94c577a6f
Add scene editor. This vewrsion can only switch scene. It can not change the scene yet.
wycc
parents:
diff
changeset
|
18 |
9ba94c577a6f
Add scene editor. This vewrsion can only switch scene. It can not change the scene yet.
wycc
parents:
diff
changeset
|
19 # Algorithm: |
9ba94c577a6f
Add scene editor. This vewrsion can only switch scene. It can not change the scene yet.
wycc
parents:
diff
changeset
|
20 # |
955
53b0f8dc2284
Add tailing 'pass' commands to close indents
Thinker K.F. Li <thinker@codemud.net>
parents:
943
diff
changeset
|
21 # We will parse the first two level of the SVG DOM. collect a table of |
53b0f8dc2284
Add tailing 'pass' commands to close indents
Thinker K.F. Li <thinker@codemud.net>
parents:
943
diff
changeset
|
22 # layer and scene. |
53b0f8dc2284
Add tailing 'pass' commands to close indents
Thinker K.F. Li <thinker@codemud.net>
parents:
943
diff
changeset
|
23 # - 1. Collect the layer table which will be displayed as the first |
53b0f8dc2284
Add tailing 'pass' commands to close indents
Thinker K.F. Li <thinker@codemud.net>
parents:
943
diff
changeset
|
24 # column of the grid. |
53b0f8dc2284
Add tailing 'pass' commands to close indents
Thinker K.F. Li <thinker@codemud.net>
parents:
943
diff
changeset
|
25 # - 2. Get the maximum scene number. This will decide the size of the |
53b0f8dc2284
Add tailing 'pass' commands to close indents
Thinker K.F. Li <thinker@codemud.net>
parents:
943
diff
changeset
|
26 # grid. |
53b0f8dc2284
Add tailing 'pass' commands to close indents
Thinker K.F. Li <thinker@codemud.net>
parents:
943
diff
changeset
|
27 # - 3. When F6 is pressed, we will check if this scene has been |
53b0f8dc2284
Add tailing 'pass' commands to close indents
Thinker K.F. Li <thinker@codemud.net>
parents:
943
diff
changeset
|
28 # defined. This can be done by scan all second level group and |
53b0f8dc2284
Add tailing 'pass' commands to close indents
Thinker K.F. Li <thinker@codemud.net>
parents:
943
diff
changeset
|
29 # check if the current scene number is within the range specified |
53b0f8dc2284
Add tailing 'pass' commands to close indents
Thinker K.F. Li <thinker@codemud.net>
parents:
943
diff
changeset
|
30 # by scene field. The function IsSceneDefined(scene) can be used |
53b0f8dc2284
Add tailing 'pass' commands to close indents
Thinker K.F. Li <thinker@codemud.net>
parents:
943
diff
changeset
|
31 # for this purpose. |
53b0f8dc2284
Add tailing 'pass' commands to close indents
Thinker K.F. Li <thinker@codemud.net>
parents:
943
diff
changeset
|
32 # - 4. If this is a new scene, we will append a new group which |
53b0f8dc2284
Add tailing 'pass' commands to close indents
Thinker K.F. Li <thinker@codemud.net>
parents:
943
diff
changeset
|
33 # duplication the content of the last scene in the same |
53b0f8dc2284
Add tailing 'pass' commands to close indents
Thinker K.F. Li <thinker@codemud.net>
parents:
943
diff
changeset
|
34 # group. The scene field will contain the number from the last |
53b0f8dc2284
Add tailing 'pass' commands to close indents
Thinker K.F. Li <thinker@codemud.net>
parents:
943
diff
changeset
|
35 # scene number of the last scene to the current scenen |
53b0f8dc2284
Add tailing 'pass' commands to close indents
Thinker K.F. Li <thinker@codemud.net>
parents:
943
diff
changeset
|
36 # number. For example, if the last scene is from 4-7 and the new |
53b0f8dc2284
Add tailing 'pass' commands to close indents
Thinker K.F. Li <thinker@codemud.net>
parents:
943
diff
changeset
|
37 # scene is 10, we will set the scene field as "8-10". |
53b0f8dc2284
Add tailing 'pass' commands to close indents
Thinker K.F. Li <thinker@codemud.net>
parents:
943
diff
changeset
|
38 # - 5. If this scene are filled screne, we will split the existing |
53b0f8dc2284
Add tailing 'pass' commands to close indents
Thinker K.F. Li <thinker@codemud.net>
parents:
943
diff
changeset
|
39 # scene into two scenes with the same content. |
53b0f8dc2284
Add tailing 'pass' commands to close indents
Thinker K.F. Li <thinker@codemud.net>
parents:
943
diff
changeset
|
40 # |
941
9ba94c577a6f
Add scene editor. This vewrsion can only switch scene. It can not change the scene yet.
wycc
parents:
diff
changeset
|
41 |
9ba94c577a6f
Add scene editor. This vewrsion can only switch scene. It can not change the scene yet.
wycc
parents:
diff
changeset
|
42 class Layer: |
955
53b0f8dc2284
Add tailing 'pass' commands to close indents
Thinker K.F. Li <thinker@codemud.net>
parents:
943
diff
changeset
|
43 def __init__(self,node): |
962
6612fd386ea9
Rename Layer.scene to Layer.scenes since it is a list of scenes
Thinker K.F. Li <thinker@codemud.net>
parents:
961
diff
changeset
|
44 self.scenes = [] |
955
53b0f8dc2284
Add tailing 'pass' commands to close indents
Thinker K.F. Li <thinker@codemud.net>
parents:
943
diff
changeset
|
45 self.node = node |
53b0f8dc2284
Add tailing 'pass' commands to close indents
Thinker K.F. Li <thinker@codemud.net>
parents:
943
diff
changeset
|
46 self.nodes=[] |
53b0f8dc2284
Add tailing 'pass' commands to close indents
Thinker K.F. Li <thinker@codemud.net>
parents:
943
diff
changeset
|
47 pass |
53b0f8dc2284
Add tailing 'pass' commands to close indents
Thinker K.F. Li <thinker@codemud.net>
parents:
943
diff
changeset
|
48 pass |
53b0f8dc2284
Add tailing 'pass' commands to close indents
Thinker K.F. Li <thinker@codemud.net>
parents:
943
diff
changeset
|
49 |
941
9ba94c577a6f
Add scene editor. This vewrsion can only switch scene. It can not change the scene yet.
wycc
parents:
diff
changeset
|
50 class Scene: |
1120
214e1f628d63
Add tween type selector into the UI. This UI can be used to update the type attribute of the SVG.
wycc
parents:
1099
diff
changeset
|
51 def __init__(self, node, start,end,typ): |
956 | 52 self.node = node |
53 self.start = int(start) | |
54 self.end = int(end) | |
1120
214e1f628d63
Add tween type selector into the UI. This UI can be used to update the type attribute of the SVG.
wycc
parents:
1099
diff
changeset
|
55 self.type = typ |
955
53b0f8dc2284
Add tailing 'pass' commands to close indents
Thinker K.F. Li <thinker@codemud.net>
parents:
943
diff
changeset
|
56 pass |
956 | 57 pass |
941
9ba94c577a6f
Add scene editor. This vewrsion can only switch scene. It can not change the scene yet.
wycc
parents:
diff
changeset
|
58 |
957 | 59 _scenes = '{http://madbutterfly.sourceforge.net/DTD/madbutterfly.dtd}scenes' |
60 _scene = '{http://madbutterfly.sourceforge.net/DTD/madbutterfly.dtd}scene' | |
1064
16c69756ef5d
Add NodeObserver to monitor the change of the layer and update it in the scene editor.
wycc
parents:
1032
diff
changeset
|
61 class LayerAttributeWatcher(pybInkscape.PYNodeObserver): |
16c69756ef5d
Add NodeObserver to monitor the change of the layer and update it in the scene editor.
wycc
parents:
1032
diff
changeset
|
62 def __init__(self,ui): |
16c69756ef5d
Add NodeObserver to monitor the change of the layer and update it in the scene editor.
wycc
parents:
1032
diff
changeset
|
63 self.ui = ui |
16c69756ef5d
Add NodeObserver to monitor the change of the layer and update it in the scene editor.
wycc
parents:
1032
diff
changeset
|
64 def notifyChildAdded(self,node,child,prev): |
16c69756ef5d
Add NodeObserver to monitor the change of the layer and update it in the scene editor.
wycc
parents:
1032
diff
changeset
|
65 pass |
16c69756ef5d
Add NodeObserver to monitor the change of the layer and update it in the scene editor.
wycc
parents:
1032
diff
changeset
|
66 def notifyChildRemoved(self,node,child,prev): |
16c69756ef5d
Add NodeObserver to monitor the change of the layer and update it in the scene editor.
wycc
parents:
1032
diff
changeset
|
67 pass |
16c69756ef5d
Add NodeObserver to monitor the change of the layer and update it in the scene editor.
wycc
parents:
1032
diff
changeset
|
68 def notifyChildOrderChanged(self,node,child,prev): |
16c69756ef5d
Add NodeObserver to monitor the change of the layer and update it in the scene editor.
wycc
parents:
1032
diff
changeset
|
69 pass |
16c69756ef5d
Add NodeObserver to monitor the change of the layer and update it in the scene editor.
wycc
parents:
1032
diff
changeset
|
70 def notifyContentChanged(self,node,old_content,new_content): |
16c69756ef5d
Add NodeObserver to monitor the change of the layer and update it in the scene editor.
wycc
parents:
1032
diff
changeset
|
71 pass |
16c69756ef5d
Add NodeObserver to monitor the change of the layer and update it in the scene editor.
wycc
parents:
1032
diff
changeset
|
72 def notifyAttributeChanged(self,node, name, old_value, new_value): |
16c69756ef5d
Add NodeObserver to monitor the change of the layer and update it in the scene editor.
wycc
parents:
1032
diff
changeset
|
73 self.ui.updateUI() |
16c69756ef5d
Add NodeObserver to monitor the change of the layer and update it in the scene editor.
wycc
parents:
1032
diff
changeset
|
74 class LayerAddRemoveWatcher(pybInkscape.PYNodeObserver): |
16c69756ef5d
Add NodeObserver to monitor the change of the layer and update it in the scene editor.
wycc
parents:
1032
diff
changeset
|
75 def __init__(self,ui): |
16c69756ef5d
Add NodeObserver to monitor the change of the layer and update it in the scene editor.
wycc
parents:
1032
diff
changeset
|
76 self.ui = ui |
16c69756ef5d
Add NodeObserver to monitor the change of the layer and update it in the scene editor.
wycc
parents:
1032
diff
changeset
|
77 def notifyChildAdded(self,node,child,prev): |
16c69756ef5d
Add NodeObserver to monitor the change of the layer and update it in the scene editor.
wycc
parents:
1032
diff
changeset
|
78 self.ui.updateUI() |
16c69756ef5d
Add NodeObserver to monitor the change of the layer and update it in the scene editor.
wycc
parents:
1032
diff
changeset
|
79 def notifyChildRemoved(self,node,child,prev): |
16c69756ef5d
Add NodeObserver to monitor the change of the layer and update it in the scene editor.
wycc
parents:
1032
diff
changeset
|
80 self.ui.updateUI() |
16c69756ef5d
Add NodeObserver to monitor the change of the layer and update it in the scene editor.
wycc
parents:
1032
diff
changeset
|
81 def notifyChildOrderChanged(self,node,child,prev): |
16c69756ef5d
Add NodeObserver to monitor the change of the layer and update it in the scene editor.
wycc
parents:
1032
diff
changeset
|
82 self.ui.updateUI() |
16c69756ef5d
Add NodeObserver to monitor the change of the layer and update it in the scene editor.
wycc
parents:
1032
diff
changeset
|
83 def notifyContentChanged(self,node,old_content,new_content): |
16c69756ef5d
Add NodeObserver to monitor the change of the layer and update it in the scene editor.
wycc
parents:
1032
diff
changeset
|
84 self.ui.updateUI() |
16c69756ef5d
Add NodeObserver to monitor the change of the layer and update it in the scene editor.
wycc
parents:
1032
diff
changeset
|
85 def notifyAttributeChanged(self,node, name, old_value, new_value): |
16c69756ef5d
Add NodeObserver to monitor the change of the layer and update it in the scene editor.
wycc
parents:
1032
diff
changeset
|
86 self.ui.updateUI() |
941
9ba94c577a6f
Add scene editor. This vewrsion can only switch scene. It can not change the scene yet.
wycc
parents:
diff
changeset
|
87 class MBScene(): |
956 | 88 def __init__(self,desktop,win): |
89 self.desktop = desktop | |
90 self.window = win | |
961
b6375e74c69e
Rename MBScene.layer to MBScene.layers
Thinker K.F. Li <thinker@codemud.net>
parents:
960
diff
changeset
|
91 self.layers = [] |
b6375e74c69e
Rename MBScene.layer to MBScene.layers
Thinker K.F. Li <thinker@codemud.net>
parents:
960
diff
changeset
|
92 self.layers.append(Layer(None)) |
956 | 93 self.scenemap = None |
1064
16c69756ef5d
Add NodeObserver to monitor the change of the layer and update it in the scene editor.
wycc
parents:
1032
diff
changeset
|
94 self.top = None |
16c69756ef5d
Add NodeObserver to monitor the change of the layer and update it in the scene editor.
wycc
parents:
1032
diff
changeset
|
95 self.last_update = None |
1099
5ba2cab1d505
Add name editor to edit the inkscape:label withgout using the object property editor. This is more Flash-like operation.
wycc
parents:
1097
diff
changeset
|
96 self.startPolling() |
5ba2cab1d505
Add name editor to edit the inkscape:label withgout using the object property editor. This is more Flash-like operation.
wycc
parents:
1097
diff
changeset
|
97 self.last_select = None |
956 | 98 pass |
941
9ba94c577a6f
Add scene editor. This vewrsion can only switch scene. It can not change the scene yet.
wycc
parents:
diff
changeset
|
99 |
1099
5ba2cab1d505
Add name editor to edit the inkscape:label withgout using the object property editor. This is more Flash-like operation.
wycc
parents:
1097
diff
changeset
|
100 def startPolling(self): |
5ba2cab1d505
Add name editor to edit the inkscape:label withgout using the object property editor. This is more Flash-like operation.
wycc
parents:
1097
diff
changeset
|
101 objs = self.desktop.selection.list() |
5ba2cab1d505
Add name editor to edit the inkscape:label withgout using the object property editor. This is more Flash-like operation.
wycc
parents:
1097
diff
changeset
|
102 if len(objs) != 1: |
5ba2cab1d505
Add name editor to edit the inkscape:label withgout using the object property editor. This is more Flash-like operation.
wycc
parents:
1097
diff
changeset
|
103 glib.timeout_add(500,self.startPolling) |
5ba2cab1d505
Add name editor to edit the inkscape:label withgout using the object property editor. This is more Flash-like operation.
wycc
parents:
1097
diff
changeset
|
104 try: |
5ba2cab1d505
Add name editor to edit the inkscape:label withgout using the object property editor. This is more Flash-like operation.
wycc
parents:
1097
diff
changeset
|
105 self.nameEditor.set_text('') |
5ba2cab1d505
Add name editor to edit the inkscape:label withgout using the object property editor. This is more Flash-like operation.
wycc
parents:
1097
diff
changeset
|
106 except: |
5ba2cab1d505
Add name editor to edit the inkscape:label withgout using the object property editor. This is more Flash-like operation.
wycc
parents:
1097
diff
changeset
|
107 traceback.print_exc() |
5ba2cab1d505
Add name editor to edit the inkscape:label withgout using the object property editor. This is more Flash-like operation.
wycc
parents:
1097
diff
changeset
|
108 pass |
5ba2cab1d505
Add name editor to edit the inkscape:label withgout using the object property editor. This is more Flash-like operation.
wycc
parents:
1097
diff
changeset
|
109 return |
5ba2cab1d505
Add name editor to edit the inkscape:label withgout using the object property editor. This is more Flash-like operation.
wycc
parents:
1097
diff
changeset
|
110 o = objs[0] |
5ba2cab1d505
Add name editor to edit the inkscape:label withgout using the object property editor. This is more Flash-like operation.
wycc
parents:
1097
diff
changeset
|
111 if o == self.last_select: |
5ba2cab1d505
Add name editor to edit the inkscape:label withgout using the object property editor. This is more Flash-like operation.
wycc
parents:
1097
diff
changeset
|
112 glib.timeout_add(500,self.startPolling) |
5ba2cab1d505
Add name editor to edit the inkscape:label withgout using the object property editor. This is more Flash-like operation.
wycc
parents:
1097
diff
changeset
|
113 return |
5ba2cab1d505
Add name editor to edit the inkscape:label withgout using the object property editor. This is more Flash-like operation.
wycc
parents:
1097
diff
changeset
|
114 self.last_select = o |
5ba2cab1d505
Add name editor to edit the inkscape:label withgout using the object property editor. This is more Flash-like operation.
wycc
parents:
1097
diff
changeset
|
115 try: |
5ba2cab1d505
Add name editor to edit the inkscape:label withgout using the object property editor. This is more Flash-like operation.
wycc
parents:
1097
diff
changeset
|
116 self.nameEditor.set_text(o.repr.attribute("inkscape:label")) |
5ba2cab1d505
Add name editor to edit the inkscape:label withgout using the object property editor. This is more Flash-like operation.
wycc
parents:
1097
diff
changeset
|
117 except: |
5ba2cab1d505
Add name editor to edit the inkscape:label withgout using the object property editor. This is more Flash-like operation.
wycc
parents:
1097
diff
changeset
|
118 self.nameEditor.set_text('') |
5ba2cab1d505
Add name editor to edit the inkscape:label withgout using the object property editor. This is more Flash-like operation.
wycc
parents:
1097
diff
changeset
|
119 pass |
5ba2cab1d505
Add name editor to edit the inkscape:label withgout using the object property editor. This is more Flash-like operation.
wycc
parents:
1097
diff
changeset
|
120 glib.timeout_add(500,self.startPolling) |
5ba2cab1d505
Add name editor to edit the inkscape:label withgout using the object property editor. This is more Flash-like operation.
wycc
parents:
1097
diff
changeset
|
121 |
956 | 122 def confirm(self,msg): |
123 vbox = gtk.VBox() | |
124 vbox.pack_start(gtk.Label(msg)) | |
125 self.button = gtk.Button('OK') | |
126 vbox.pack_start(self.button) | |
127 self.button.connect("clicked", self.onQuit) | |
128 self.window.add(vbox) | |
129 pass | |
130 | |
131 def dumpattr(self,n): | |
132 s = "" | |
133 for a,v in n.attrib.items(): | |
134 s = s + ("%s=%s" % (a,v)) | |
135 pass | |
136 return s | |
955
53b0f8dc2284
Add tailing 'pass' commands to close indents
Thinker K.F. Li <thinker@codemud.net>
parents:
943
diff
changeset
|
137 |
956 | 138 def dump(self,node,l=0): |
139 print " " * l*2,"<", node.tag, self.dumpattr(node),">" | |
140 for n in node: | |
141 self.dump(n,l+1) | |
142 pass | |
143 print " " * l * 2,"/>" | |
144 pass | |
145 | |
146 def parseMetadata(self,node): | |
147 self.current = 1 | |
148 for n in node.childList(): | |
149 if n.repr.name() == 'ns0:scenes': | |
150 self.scenemap={} | |
976
ab09c536a137
Hide the hover of all inactive framelines. This fix the issue of multiple hover in every frameline objects.
wycc
parents:
975
diff
changeset
|
151 try: |
ab09c536a137
Hide the hover of all inactive framelines. This fix the issue of multiple hover in every frameline objects.
wycc
parents:
975
diff
changeset
|
152 cur = int(n.repr.attribute("current")) |
ab09c536a137
Hide the hover of all inactive framelines. This fix the issue of multiple hover in every frameline objects.
wycc
parents:
975
diff
changeset
|
153 except: |
ab09c536a137
Hide the hover of all inactive framelines. This fix the issue of multiple hover in every frameline objects.
wycc
parents:
975
diff
changeset
|
154 cur = 1 |
956 | 155 self.current = cur |
941
9ba94c577a6f
Add scene editor. This vewrsion can only switch scene. It can not change the scene yet.
wycc
parents:
diff
changeset
|
156 |
956 | 157 for s in n.childList(): |
158 if s.repr.name() == 'ns0:scene': | |
159 try: | |
160 start = int(s.repr.attribute("start")) | |
161 except: | |
162 traceback.print_exc() | |
163 continue | |
164 try: | |
165 end = s.repr.attribute("end") | |
166 if end == None: | |
167 end = start | |
941
9ba94c577a6f
Add scene editor. This vewrsion can only switch scene. It can not change the scene yet.
wycc
parents:
diff
changeset
|
168 pass |
956 | 169 except: |
170 end = start | |
171 pass | |
1120
214e1f628d63
Add tween type selector into the UI. This UI can be used to update the type attribute of the SVG.
wycc
parents:
1099
diff
changeset
|
172 try: |
214e1f628d63
Add tween type selector into the UI. This UI can be used to update the type attribute of the SVG.
wycc
parents:
1099
diff
changeset
|
173 typ = s.repr.attribute('type') |
214e1f628d63
Add tween type selector into the UI. This UI can be used to update the type attribute of the SVG.
wycc
parents:
1099
diff
changeset
|
174 if typ == None: |
214e1f628d63
Add tween type selector into the UI. This UI can be used to update the type attribute of the SVG.
wycc
parents:
1099
diff
changeset
|
175 typ = 'normal' |
214e1f628d63
Add tween type selector into the UI. This UI can be used to update the type attribute of the SVG.
wycc
parents:
1099
diff
changeset
|
176 except: |
214e1f628d63
Add tween type selector into the UI. This UI can be used to update the type attribute of the SVG.
wycc
parents:
1099
diff
changeset
|
177 traceback.print_exc() |
214e1f628d63
Add tween type selector into the UI. This UI can be used to update the type attribute of the SVG.
wycc
parents:
1099
diff
changeset
|
178 typ = 'normal' |
956 | 179 link = s.repr.attribute("ref") |
1120
214e1f628d63
Add tween type selector into the UI. This UI can be used to update the type attribute of the SVG.
wycc
parents:
1099
diff
changeset
|
180 self.scenemap[link] = [int(start),int(end),typ] |
956 | 181 if cur >= start and cur <= end: |
182 self.currentscene = link | |
183 pass | |
955
53b0f8dc2284
Add tailing 'pass' commands to close indents
Thinker K.F. Li <thinker@codemud.net>
parents:
943
diff
changeset
|
184 pass |
956 | 185 pass |
955
53b0f8dc2284
Add tailing 'pass' commands to close indents
Thinker K.F. Li <thinker@codemud.net>
parents:
943
diff
changeset
|
186 pass |
956 | 187 pass |
188 pass | |
981 | 189 if self.scenemap==None: |
190 self.desktop.doc().root().repr.setAttribute("xmlns:ns0","http://madbutterfly.sourceforge.net/DTD/madbutterfly.dtd",True) | |
191 scenes = self.desktop.doc().rdoc.createElement("ns0:scenes") | |
192 node.repr.appendChild(scenes) | |
973
84f502fb3e40
Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents:
964
diff
changeset
|
193 def update(self): |
84f502fb3e40
Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents:
964
diff
changeset
|
194 doc = self.desktop.doc().root() |
84f502fb3e40
Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents:
964
diff
changeset
|
195 rdoc = self.desktop.doc().rdoc |
84f502fb3e40
Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents:
964
diff
changeset
|
196 for node in doc.childList(): |
84f502fb3e40
Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents:
964
diff
changeset
|
197 if node.repr.name() == 'svg:metadata': |
84f502fb3e40
Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents:
964
diff
changeset
|
198 for t in node.childList(): |
84f502fb3e40
Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents:
964
diff
changeset
|
199 if t.repr.name() == "ns0:scenes": |
84f502fb3e40
Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents:
964
diff
changeset
|
200 node.repr.removeChild(t.repr) |
84f502fb3e40
Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents:
964
diff
changeset
|
201 ns = rdoc.createElement("ns0:scenes") |
84f502fb3e40
Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents:
964
diff
changeset
|
202 node.repr.appendChild(ns) |
84f502fb3e40
Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents:
964
diff
changeset
|
203 for layer in range(0,len(self._framelines)): |
84f502fb3e40
Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents:
964
diff
changeset
|
204 lobj = self._framelines[layer] |
84f502fb3e40
Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents:
964
diff
changeset
|
205 lobj.addScenes(rdoc,ns) |
956 | 206 |
207 | |
208 def parseScene(self): | |
209 """ | |
957 | 210 In this function, we will collect all items for the current |
211 scene and then relocate them back to the appropriate scene | |
212 object. | |
956 | 213 """ |
961
b6375e74c69e
Rename MBScene.layer to MBScene.layers
Thinker K.F. Li <thinker@codemud.net>
parents:
960
diff
changeset
|
214 self.layers = [] |
956 | 215 self.scenemap = None |
216 doc = self.desktop.doc().root() | |
217 | |
1064
16c69756ef5d
Add NodeObserver to monitor the change of the layer and update it in the scene editor.
wycc
parents:
1032
diff
changeset
|
218 #obs = pybInkscape.PYNodeObserver() |
16c69756ef5d
Add NodeObserver to monitor the change of the layer and update it in the scene editor.
wycc
parents:
1032
diff
changeset
|
219 obs = LayerAddRemoveWatcher(self) |
16c69756ef5d
Add NodeObserver to monitor the change of the layer and update it in the scene editor.
wycc
parents:
1032
diff
changeset
|
220 doc.repr.addObserver(obs) |
956 | 221 for node in doc.childList(): |
222 if node.repr.name() == 'svg:metadata': | |
223 self.parseMetadata(node) | |
955
53b0f8dc2284
Add tailing 'pass' commands to close indents
Thinker K.F. Li <thinker@codemud.net>
parents:
943
diff
changeset
|
224 pass |
956 | 225 elif node.repr.name() == 'svg:g': |
226 oldscene = None | |
1064
16c69756ef5d
Add NodeObserver to monitor the change of the layer and update it in the scene editor.
wycc
parents:
1032
diff
changeset
|
227 obs = LayerAttributeWatcher(self) |
16c69756ef5d
Add NodeObserver to monitor the change of the layer and update it in the scene editor.
wycc
parents:
1032
diff
changeset
|
228 node.repr.addObserver(obs) |
956 | 229 lyobj = Layer(node) |
961
b6375e74c69e
Rename MBScene.layer to MBScene.layers
Thinker K.F. Li <thinker@codemud.net>
parents:
960
diff
changeset
|
230 self.layers.append(lyobj) |
956 | 231 lyobj.current_scene = [] |
232 for scene in node.childList(): | |
233 if scene.repr.name() == 'svg:g': | |
234 try: | |
235 scmap = self.scenemap[scene.getId()] | |
236 if scmap == None: | |
237 lyobj.current_scene.append(scene) | |
238 continue | |
239 except: | |
240 lyobj.current_scene.append(scene) | |
241 continue | |
242 | |
1120
214e1f628d63
Add tween type selector into the UI. This UI can be used to update the type attribute of the SVG.
wycc
parents:
1099
diff
changeset
|
243 lyobj.scenes.append(Scene(scene,scmap[0],scmap[1],scmap[2])) |
955
53b0f8dc2284
Add tailing 'pass' commands to close indents
Thinker K.F. Li <thinker@codemud.net>
parents:
943
diff
changeset
|
244 pass |
956 | 245 else: |
246 lyobj.current_scene.append(scene) | |
955
53b0f8dc2284
Add tailing 'pass' commands to close indents
Thinker K.F. Li <thinker@codemud.net>
parents:
943
diff
changeset
|
247 pass |
956 | 248 pass |
955
53b0f8dc2284
Add tailing 'pass' commands to close indents
Thinker K.F. Li <thinker@codemud.net>
parents:
943
diff
changeset
|
249 pass |
956 | 250 pass |
251 | |
981 | 252 |
956 | 253 self.collectID() |
254 self.dumpID() | |
255 pass | |
256 | |
257 def collectID(self): | |
258 self.ID = {} | |
259 root = self.desktop.doc().root() | |
260 for n in root.childList(): | |
261 self.collectID_recursive(n) | |
262 pass | |
263 pass | |
264 | |
265 def collectID_recursive(self,node): | |
266 self.ID[node.getId()] = 1 | |
267 for n in node.childList(): | |
268 self.collectID_recursive(n) | |
269 pass | |
270 pass | |
271 | |
272 def newID(self): | |
273 while True: | |
274 n = 's%d' % int(random.random()*10000) | |
275 #print "try %s" % n | |
276 if self.ID.has_key(n) == False: | |
277 return n | |
278 pass | |
279 pass | |
280 | |
281 def dumpID(self): | |
282 for a,v in self.ID.items(): | |
283 pass | |
284 pass | |
285 | |
286 def getLayer(self, layer): | |
961
b6375e74c69e
Rename MBScene.layer to MBScene.layers
Thinker K.F. Li <thinker@codemud.net>
parents:
960
diff
changeset
|
287 for l in self.layers: |
956 | 288 if l.node.getId() == layer: |
289 return l | |
290 pass | |
291 return None | |
292 | |
293 | |
294 def insertKeyScene(self): | |
295 """ | |
957 | 296 Insert a new key scene into the stage. If the nth is always a |
297 key scene, we will return without changing anything. If the | |
298 nth is a filled scene, we will break the original scene into | |
299 two parts. If the nth is out of any scene, we will append a | |
300 new scene. | |
941
9ba94c577a6f
Add scene editor. This vewrsion can only switch scene. It can not change the scene yet.
wycc
parents:
diff
changeset
|
301 |
956 | 302 """ |
973
84f502fb3e40
Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents:
964
diff
changeset
|
303 x = self.last_frame |
84f502fb3e40
Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents:
964
diff
changeset
|
304 y = self.last_line |
84f502fb3e40
Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents:
964
diff
changeset
|
305 rdoc = self.desktop.doc().rdoc |
84f502fb3e40
Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents:
964
diff
changeset
|
306 ns = rdoc.createElement("svg:g") |
84f502fb3e40
Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents:
964
diff
changeset
|
307 txt = rdoc.createElement("svg:rect") |
84f502fb3e40
Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents:
964
diff
changeset
|
308 txt.setAttribute("x","0",True) |
84f502fb3e40
Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents:
964
diff
changeset
|
309 txt.setAttribute("y","0",True) |
84f502fb3e40
Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents:
964
diff
changeset
|
310 txt.setAttribute("width","100",True) |
84f502fb3e40
Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents:
964
diff
changeset
|
311 txt.setAttribute("height","100",True) |
84f502fb3e40
Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents:
964
diff
changeset
|
312 txt.setAttribute("style","fill:#ff00",True) |
84f502fb3e40
Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents:
964
diff
changeset
|
313 ns.appendChild(txt) |
982
1bda9f9e00ea
Set the inkscape:groupmode attribute so that the inkscape will put the scene groups in the layer manager and protect it from detection.
wycc
parents:
981
diff
changeset
|
314 gid = self.last_line.node.label()+self.newID() |
975 | 315 self.ID[gid]=1 |
973
84f502fb3e40
Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents:
964
diff
changeset
|
316 ns.setAttribute("id",gid,True) |
982
1bda9f9e00ea
Set the inkscape:groupmode attribute so that the inkscape will put the scene groups in the layer manager and protect it from detection.
wycc
parents:
981
diff
changeset
|
317 ns.setAttribute("inkscape:groupmode","layer",True) |
973
84f502fb3e40
Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents:
964
diff
changeset
|
318 self.last_line.node.repr.appendChild(ns) |
976
ab09c536a137
Hide the hover of all inactive framelines. This fix the issue of multiple hover in every frameline objects.
wycc
parents:
975
diff
changeset
|
319 print 'Add key ', x |
973
84f502fb3e40
Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents:
964
diff
changeset
|
320 self.last_line.add_keyframe(x,ns) |
84f502fb3e40
Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents:
964
diff
changeset
|
321 self.update() |
976
ab09c536a137
Hide the hover of all inactive framelines. This fix the issue of multiple hover in every frameline objects.
wycc
parents:
975
diff
changeset
|
322 self.last_line.update() |
956 | 323 |
324 | |
325 def removeKeyScene(self): | |
973
84f502fb3e40
Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents:
964
diff
changeset
|
326 nth = self.last_frame |
84f502fb3e40
Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents:
964
diff
changeset
|
327 y = self.last_line |
84f502fb3e40
Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents:
964
diff
changeset
|
328 rdoc = self.desktop.doc().rdoc |
84f502fb3e40
Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents:
964
diff
changeset
|
329 i = 0 |
84f502fb3e40
Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents:
964
diff
changeset
|
330 layer = self.last_line |
84f502fb3e40
Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents:
964
diff
changeset
|
331 while i < len(layer._keys): |
84f502fb3e40
Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents:
964
diff
changeset
|
332 s = layer._keys[i] |
84f502fb3e40
Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents:
964
diff
changeset
|
333 print "nth:%d idx %d" % (nth,s.idx) |
84f502fb3e40
Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents:
964
diff
changeset
|
334 if nth > s.idx: |
84f502fb3e40
Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents:
964
diff
changeset
|
335 if i == len(layer._keys)-1: |
84f502fb3e40
Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents:
964
diff
changeset
|
336 return |
84f502fb3e40
Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents:
964
diff
changeset
|
337 if nth == s.idx: |
84f502fb3e40
Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents:
964
diff
changeset
|
338 if s.left_tween: |
84f502fb3e40
Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents:
964
diff
changeset
|
339 # This is left tween, we move the keyframe one frame ahead |
84f502fb3e40
Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents:
964
diff
changeset
|
340 if s.idx == layer._keys[i-1].idx: |
84f502fb3e40
Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents:
964
diff
changeset
|
341 layer._keys[i].ref.parent().removeChild(layer._keys[i].ref) |
84f502fb3e40
Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents:
964
diff
changeset
|
342 self.last_line.rm_keyframe(nth) |
84f502fb3e40
Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents:
964
diff
changeset
|
343 self.last_line.rm_keyframe(nth-1) |
84f502fb3e40
Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents:
964
diff
changeset
|
344 else: |
84f502fb3e40
Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents:
964
diff
changeset
|
345 s.idx = s.idx-1 |
941
9ba94c577a6f
Add scene editor. This vewrsion can only switch scene. It can not change the scene yet.
wycc
parents:
diff
changeset
|
346 else: |
973
84f502fb3e40
Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents:
964
diff
changeset
|
347 layer._keys[i].ref.parent().removeChild(layer._keys[i].ref) |
84f502fb3e40
Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents:
964
diff
changeset
|
348 if s.right_tween: |
84f502fb3e40
Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents:
964
diff
changeset
|
349 self.last_line.rm_keyframe(layer._keys[i+1].idx) |
84f502fb3e40
Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents:
964
diff
changeset
|
350 self.last_line.rm_keyframe(nth) |
84f502fb3e40
Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents:
964
diff
changeset
|
351 else: |
84f502fb3e40
Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents:
964
diff
changeset
|
352 self.last_line.rm_keyframe(nth) |
941
9ba94c577a6f
Add scene editor. This vewrsion can only switch scene. It can not change the scene yet.
wycc
parents:
diff
changeset
|
353 |
973
84f502fb3e40
Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents:
964
diff
changeset
|
354 self.update() |
84f502fb3e40
Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents:
964
diff
changeset
|
355 self.last_line._draw_all_frames() |
976
ab09c536a137
Hide the hover of all inactive framelines. This fix the issue of multiple hover in every frameline objects.
wycc
parents:
975
diff
changeset
|
356 self.last_line.update() |
973
84f502fb3e40
Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents:
964
diff
changeset
|
357 return |
84f502fb3e40
Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents:
964
diff
changeset
|
358 i = i + 1 |
84f502fb3e40
Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents:
964
diff
changeset
|
359 def extendScene(self): |
84f502fb3e40
Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents:
964
diff
changeset
|
360 nth = self.last_frame |
84f502fb3e40
Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents:
964
diff
changeset
|
361 layer = self.last_line |
84f502fb3e40
Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents:
964
diff
changeset
|
362 i = 0 |
84f502fb3e40
Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents:
964
diff
changeset
|
363 while i < len(layer._keys): |
84f502fb3e40
Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents:
964
diff
changeset
|
364 s = layer._keys[i] |
84f502fb3e40
Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents:
964
diff
changeset
|
365 if s.right_tween: |
84f502fb3e40
Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents:
964
diff
changeset
|
366 if nth > s.idx: |
84f502fb3e40
Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents:
964
diff
changeset
|
367 if nth <= layer._keys[i+1].idx: |
84f502fb3e40
Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents:
964
diff
changeset
|
368 return |
84f502fb3e40
Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents:
964
diff
changeset
|
369 try: |
84f502fb3e40
Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents:
964
diff
changeset
|
370 if nth <= layer._keys[i+2].idx: |
84f502fb3e40
Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents:
964
diff
changeset
|
371 layer._keys[i+1].idx = nth |
84f502fb3e40
Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents:
964
diff
changeset
|
372 layer.draw_all_frames() |
84f502fb3e40
Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents:
964
diff
changeset
|
373 self.update() |
84f502fb3e40
Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents:
964
diff
changeset
|
374 self.setCurrentScene(nth) |
976
ab09c536a137
Hide the hover of all inactive framelines. This fix the issue of multiple hover in every frameline objects.
wycc
parents:
975
diff
changeset
|
375 self.last_line.update() |
973
84f502fb3e40
Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents:
964
diff
changeset
|
376 return |
84f502fb3e40
Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents:
964
diff
changeset
|
377 else: |
84f502fb3e40
Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents:
964
diff
changeset
|
378 # We may in the next scene |
84f502fb3e40
Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents:
964
diff
changeset
|
379 i = i + 2 |
84f502fb3e40
Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents:
964
diff
changeset
|
380 pass |
84f502fb3e40
Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents:
964
diff
changeset
|
381 except: |
84f502fb3e40
Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents:
964
diff
changeset
|
382 # This is the last keyframe, extend the keyframe by |
84f502fb3e40
Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents:
964
diff
changeset
|
383 # relocate the location of the keyframe |
84f502fb3e40
Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents:
964
diff
changeset
|
384 layer._keys[i+1].idx = nth |
84f502fb3e40
Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents:
964
diff
changeset
|
385 layer._draw_all_frames() |
84f502fb3e40
Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents:
964
diff
changeset
|
386 self.update() |
976
ab09c536a137
Hide the hover of all inactive framelines. This fix the issue of multiple hover in every frameline objects.
wycc
parents:
975
diff
changeset
|
387 self.last_line.update() |
973
84f502fb3e40
Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents:
964
diff
changeset
|
388 self.setCurrentScene(nth) |
84f502fb3e40
Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents:
964
diff
changeset
|
389 return |
84f502fb3e40
Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents:
964
diff
changeset
|
390 else: |
84f502fb3e40
Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents:
964
diff
changeset
|
391 # We are in the front of all keyframes |
84f502fb3e40
Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents:
964
diff
changeset
|
392 return |
84f502fb3e40
Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents:
964
diff
changeset
|
393 else: |
84f502fb3e40
Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents:
964
diff
changeset
|
394 # This is a single keyframe |
84f502fb3e40
Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents:
964
diff
changeset
|
395 if nth < s.idx: |
84f502fb3e40
Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents:
964
diff
changeset
|
396 return |
84f502fb3e40
Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents:
964
diff
changeset
|
397 if nth == s.idx: |
84f502fb3e40
Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents:
964
diff
changeset
|
398 return |
84f502fb3e40
Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents:
964
diff
changeset
|
399 try: |
84f502fb3e40
Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents:
964
diff
changeset
|
400 if nth < layer._keys[i+1].idx: |
84f502fb3e40
Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents:
964
diff
changeset
|
401 # We are after a single keyframe and no scene is |
84f502fb3e40
Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents:
964
diff
changeset
|
402 # available here. Create a new tween here |
84f502fb3e40
Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents:
964
diff
changeset
|
403 idx = layer._keys[i].idx |
84f502fb3e40
Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents:
964
diff
changeset
|
404 layer.add_keyframe(nth,layer._keys[i].ref) |
84f502fb3e40
Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents:
964
diff
changeset
|
405 layer.tween(idx) |
84f502fb3e40
Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents:
964
diff
changeset
|
406 layer._draw_all_frames() |
84f502fb3e40
Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents:
964
diff
changeset
|
407 self.update() |
84f502fb3e40
Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents:
964
diff
changeset
|
408 self.setCurrentScene(nth) |
976
ab09c536a137
Hide the hover of all inactive framelines. This fix the issue of multiple hover in every frameline objects.
wycc
parents:
975
diff
changeset
|
409 self.last_line.update() |
973
84f502fb3e40
Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents:
964
diff
changeset
|
410 return |
956 | 411 else: |
973
84f502fb3e40
Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents:
964
diff
changeset
|
412 # We may in the next scene |
84f502fb3e40
Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents:
964
diff
changeset
|
413 i = i + 1 |
956 | 414 pass |
415 pass | |
973
84f502fb3e40
Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents:
964
diff
changeset
|
416 except: |
84f502fb3e40
Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents:
964
diff
changeset
|
417 # This is the last scene, create a new one |
84f502fb3e40
Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents:
964
diff
changeset
|
418 idx = layer._keys[i].idx |
84f502fb3e40
Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents:
964
diff
changeset
|
419 layer.add_keyframe(nth,layer._keys[i].ref) |
84f502fb3e40
Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents:
964
diff
changeset
|
420 layer.tween(idx) |
84f502fb3e40
Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents:
964
diff
changeset
|
421 layer._draw_all_frames() |
84f502fb3e40
Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents:
964
diff
changeset
|
422 self.update() |
84f502fb3e40
Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents:
964
diff
changeset
|
423 self.setCurrentScene(nth) |
976
ab09c536a137
Hide the hover of all inactive framelines. This fix the issue of multiple hover in every frameline objects.
wycc
parents:
975
diff
changeset
|
424 self.last_line.update() |
973
84f502fb3e40
Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents:
964
diff
changeset
|
425 return |
84f502fb3e40
Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents:
964
diff
changeset
|
426 pass |
956 | 427 pass |
428 pass | |
941
9ba94c577a6f
Add scene editor. This vewrsion can only switch scene. It can not change the scene yet.
wycc
parents:
diff
changeset
|
429 |
956 | 430 |
431 def setCurrentScene(self,nth): | |
1123 | 432 """ |
433 Update the scene group according to the curretn scene data. There are a couple of cases. | |
434 1. If the type of the scene is normal, we display it when it contains the current | |
435 frame. Otherwise hide it. | |
436 2. If the type of the scene is relocate or scale, we need to duplicate the scene group | |
437 and then modify its transform matrix according to the definition of the scene. Then, | |
438 hide the original scenr group and display the duplciate scene group. In addition, | |
439 we may need to delete the old duplicated scene group as well. | |
440 | |
441 For each layer, we will always use the duplicated scene group whose name as dup. | |
442 We will put the duplicated scene group inside it. We will create this group if it is not | |
443 available. | |
444 """ | |
956 | 445 self.current = nth |
973
84f502fb3e40
Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents:
964
diff
changeset
|
446 for layer in self._framelines: |
84f502fb3e40
Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents:
964
diff
changeset
|
447 i=0 |
1123 | 448 |
449 # Check the duplicated scene group and create it if it is not available | |
450 try: | |
451 if layer.duplicateGroup: | |
452 layer.duplicateGroup.parent().removeChild(layer.duplicateGroup) | |
453 layer.duplicateGroup = None | |
454 except: | |
455 traceback.print_exc() | |
456 pass | |
457 # Create a new group | |
458 layer.duplicateGroup = None | |
459 | |
460 | |
973
84f502fb3e40
Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents:
964
diff
changeset
|
461 while i < len(layer._keys): |
84f502fb3e40
Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents:
964
diff
changeset
|
462 s = layer._keys[i] |
84f502fb3e40
Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents:
964
diff
changeset
|
463 print s.ref.attribute("id"),s.idx,s.left_tween,s.right_tween |
84f502fb3e40
Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents:
964
diff
changeset
|
464 if s.right_tween is False: |
976
ab09c536a137
Hide the hover of all inactive framelines. This fix the issue of multiple hover in every frameline objects.
wycc
parents:
975
diff
changeset
|
465 if nth == s.idx+1: |
973
84f502fb3e40
Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents:
964
diff
changeset
|
466 s.ref.setAttribute("style","",True) |
84f502fb3e40
Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents:
964
diff
changeset
|
467 else: |
84f502fb3e40
Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents:
964
diff
changeset
|
468 s.ref.setAttribute("style","display:none",True) |
84f502fb3e40
Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents:
964
diff
changeset
|
469 i = i + 1 |
84f502fb3e40
Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents:
964
diff
changeset
|
470 continue |
1123 | 471 if nth == s.idx + 1: |
973
84f502fb3e40
Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents:
964
diff
changeset
|
472 s.ref.setAttribute("style","",True) |
959
67823f7a0a17
Use frameline module in MBScene
Thinker K.F. Li <thinker@codemud.net>
parents:
957
diff
changeset
|
473 else: |
1123 | 474 if nth > (s.idx+1) and nth <= (layer._keys[i+1].idx+1): |
475 if i+2 < len(layer._keys): | |
476 layer.duplicateGroup = self.desktop.doc().rdoc.createElement("svg:g") | |
477 layer.duplicateGroup.setAttribute("inkscape:label","dup",True) | |
478 s.ref.setAttribute("style","display:none",True) | |
479 s.ref.parent().appendChild(layer.duplicateGroup) | |
480 self.updateTweenContent(layer.duplicateGroup, layer.get_tween_type(s.idx),s, layer._keys[i+2], nth) | |
481 else: | |
482 s.ref.setAttribute("style","display:none",True) | |
973
84f502fb3e40
Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents:
964
diff
changeset
|
483 i = i + 2 |
955
53b0f8dc2284
Add tailing 'pass' commands to close indents
Thinker K.F. Li <thinker@codemud.net>
parents:
943
diff
changeset
|
484 pass |
956 | 485 pass |
486 pass | |
1123 | 487 def updateTweenContent(self,obj, typ, source,dest,cur): |
488 """ | |
489 Update the content of the duplicate scene group. We will use the (start,end) and cur to calculate the percentage of | |
490 the tween motion effect and then use it to update the transform matrix of the duplicated scene group. | |
491 """ | |
492 start = source.idx | |
493 end = dest.idx | |
494 print cur,start,end | |
495 percent = (cur-start)*1.0/(end-start) | |
496 i = 0 | |
497 s = source.ref.firstChild() | |
498 d = dest.ref.firstChild() | |
499 sources={} | |
500 dests={} | |
501 # Collect all objects | |
502 while d: | |
503 try: | |
504 label = d.attribute("inkscape:label") | |
505 except: | |
506 d = d.next() | |
507 continue | |
508 dests[label.value()] = d | |
509 d = d.next() | |
510 # Check if the object in the source exists in the destination | |
511 s = source.ref.firstChild() | |
512 d = dest.ref.firstChild() | |
513 while s: | |
514 print s,d | |
515 try: | |
516 label = s.attribute("inkscape:label") | |
517 # Use i8nkscape:label to identidy the equipvalent objects | |
518 if label: | |
519 if dests.hasattr(label.value()): | |
520 self.updateTweenObject(obj,typ,s,dests[label.value()],percent) | |
521 s = s.next() | |
522 continue | |
523 except: | |
524 pass | |
525 # Search obejcts in the destination | |
526 while d: | |
527 try: | |
528 d.attribute("inkscape:label") | |
529 d = d.next() | |
530 continue | |
531 except: | |
532 pass | |
533 if s.name() == d.name(): | |
534 self.updateTweenObject(obj,typ,s,d,percent) | |
535 d = d.next() | |
536 break | |
537 d = d.next() | |
538 s = s.next() | |
539 def parseTransform(self,obj): | |
540 """ | |
541 Return the transform matrix of an object | |
542 """ | |
543 try: | |
544 t = obj.attribute("transform") | |
545 print t | |
546 if t[0:9] == 'translate': | |
547 print "translate" | |
548 fields = t[10:].split(',') | |
549 x = float(fields[0]) | |
550 fields = fields[1].split(')') | |
551 y = float(fields[0]) | |
1125 | 552 return [1,0,0,1,x,y] |
1123 | 553 elif t[0:6] == 'matrix': |
554 print "matrix" | |
555 fields=t[7:].split(')') | |
556 fields = fields[0].split(',') | |
557 return [float(fields[0]),float(fields[1]),float(fields[2]),float(fields[3]),float(fields[4]),float(fields[5])] | |
558 except: | |
1125 | 559 #traceback.print_exc() |
560 return [1,0,0,1,0,0] | |
561 | |
562 def invA(self,m): | |
563 d = m[0]*m[3]-m[2]*m[1] | |
564 return [m[3]/d, m[1]/d, -m[2]/d, m[0]/d, (m[1]*m[5]-m[4]*m[3])/d, (m[4]*m[2]-m[0]*m[5])/d] | |
565 def mulA(self,a,b): | |
566 return [a[0]*b[0]+a[1]*b[2], | |
567 a[0]*b[1]+a[1]*b[3], | |
568 a[2]*b[0]+a[3]*b[2], | |
569 a[2]*b[1]+a[3]*b[3], | |
570 a[0]*b[4]+a[1]*b[5]+a[4], | |
571 a[2]*b[4]+a[3]*b[5]+a[5]] | |
1123 | 572 |
573 | |
574 def updateTweenObject(self,obj,typ,s,d,p): | |
575 """ | |
576 Generate tweened object in the @obj by using s and d in the @p percent | |
577 """ | |
578 print 'compare',s,d | |
579 if typ == 'relocate': | |
580 print "percent",p | |
581 newobj = s.duplicate(self.desktop.doc().rdoc) | |
582 top = self.desktop.doc().rdoc.createElement("svg:g") | |
583 top.appendChild(newobj) | |
584 obj.appendChild(top) | |
585 print s.name() | |
586 if s.name() == 'svg:g': | |
587 # Parse the translate or matrix | |
588 sm = self.parseTransform(s) | |
589 dm = self.parseTransform(d) | |
590 print "g", (dm[2]-sm[2])*p,(dm[5]-sm[5])*p | |
591 top.setAttribute("transform","translate(%g,%g)" % ((dm[2]-sm[2])*p,(dm[5]-sm[5])*p),True) | |
592 else: | |
593 try: | |
594 sx = float(s.attribute("x")) | |
595 sy = float(s.attribute("y")) | |
596 dx = float(d.attribute("x")) | |
597 dy = float(d.attribute("y")) | |
598 tx = (dx-sx)*p | |
599 ty = (dy-sy)*p | |
600 print tx,ty | |
601 top.setAttribute("transform","translate(%g,%g)" % (tx,ty),True) | |
602 except: | |
1125 | 603 #traceback.print_exc() |
604 pass | |
605 pass | |
606 elif typ == 'scale': | |
607 newobj = s.duplicate(self.desktop.doc().rdoc) | |
608 top = self.desktop.doc().rdoc.createElement("svg:g") | |
609 top.appendChild(newobj) | |
610 obj.appendChild(top) | |
611 if s.name() == 'svg:g': | |
612 # Parse the translate or matrix | |
613 sm = self.parseTransform(s) | |
614 dm = self.parseTransform(d) | |
615 # r(1)*A = B | |
616 # ==> r(1) = B * inv(A) | |
617 r1 = self.mulA(dm,self.invA(sm)) | |
618 t0 = 1+ (r1[0]-1)*p | |
619 t1 = r1[1]*p | |
620 t2 = r1[2]*p | |
621 t3 = 1+(r1[3]-1)*p | |
622 t4 = r1[4]*p | |
623 t5 = r1[5]*p | |
624 | |
625 print "scale: %g %g %g %g %g %g" % (t0,t1,t2,t3,t4,t5) | |
626 top.setAttribute("transform","matrix(%g,%g,%g,%g,%g,%g)" % (t0,t1,t2,t3,t4,t5),True) | |
627 else: | |
628 try: | |
629 sw = float(s.attribute("width")) | |
630 sh = float(s.attribute("height")) | |
631 dw = float(d.attribute("width")) | |
632 dh = float(d.attribute("height")) | |
633 tx = (dw-sw)*p+sw | |
634 ty = (dh-sh)*p+sh | |
635 print tx,ty | |
636 top.setAttribute("transform","matrix(%g,0,0,%g,0,0)" % (tx,ty),True) | |
637 except: | |
1123 | 638 traceback.print_exc() |
639 pass | |
640 pass | |
1125 | 641 |
1123 | 642 pass |
1070
afa42d5836cc
Call setCurrentLayer to enter the current scene group.
wycc
parents:
1064
diff
changeset
|
643 def enterGroup(self,obj): |
afa42d5836cc
Call setCurrentLayer to enter the current scene group.
wycc
parents:
1064
diff
changeset
|
644 for l in self.layers: |
afa42d5836cc
Call setCurrentLayer to enter the current scene group.
wycc
parents:
1064
diff
changeset
|
645 for s in l.node.childList(): |
afa42d5836cc
Call setCurrentLayer to enter the current scene group.
wycc
parents:
1064
diff
changeset
|
646 if s.getId() == obj.attribute("id"): |
afa42d5836cc
Call setCurrentLayer to enter the current scene group.
wycc
parents:
1064
diff
changeset
|
647 self.desktop.setCurrentLayer(s) |
afa42d5836cc
Call setCurrentLayer to enter the current scene group.
wycc
parents:
1064
diff
changeset
|
648 |
afa42d5836cc
Call setCurrentLayer to enter the current scene group.
wycc
parents:
1064
diff
changeset
|
649 def selectSceneObject(self,frameline, nth): |
afa42d5836cc
Call setCurrentLayer to enter the current scene group.
wycc
parents:
1064
diff
changeset
|
650 i = 0 |
afa42d5836cc
Call setCurrentLayer to enter the current scene group.
wycc
parents:
1064
diff
changeset
|
651 while i < len(frameline._keys): |
afa42d5836cc
Call setCurrentLayer to enter the current scene group.
wycc
parents:
1064
diff
changeset
|
652 s = frameline._keys[i] |
afa42d5836cc
Call setCurrentLayer to enter the current scene group.
wycc
parents:
1064
diff
changeset
|
653 if s.right_tween is False: |
afa42d5836cc
Call setCurrentLayer to enter the current scene group.
wycc
parents:
1064
diff
changeset
|
654 if nth == s.idx+1: |
afa42d5836cc
Call setCurrentLayer to enter the current scene group.
wycc
parents:
1064
diff
changeset
|
655 self.enterGroup(s.ref) |
1120
214e1f628d63
Add tween type selector into the UI. This UI can be used to update the type attribute of the SVG.
wycc
parents:
1099
diff
changeset
|
656 self.setTweenType(frameline.get_tween_type(s.idx)) |
1070
afa42d5836cc
Call setCurrentLayer to enter the current scene group.
wycc
parents:
1064
diff
changeset
|
657 return |
afa42d5836cc
Call setCurrentLayer to enter the current scene group.
wycc
parents:
1064
diff
changeset
|
658 else: |
afa42d5836cc
Call setCurrentLayer to enter the current scene group.
wycc
parents:
1064
diff
changeset
|
659 pass |
afa42d5836cc
Call setCurrentLayer to enter the current scene group.
wycc
parents:
1064
diff
changeset
|
660 i = i + 1 |
afa42d5836cc
Call setCurrentLayer to enter the current scene group.
wycc
parents:
1064
diff
changeset
|
661 continue |
afa42d5836cc
Call setCurrentLayer to enter the current scene group.
wycc
parents:
1064
diff
changeset
|
662 |
afa42d5836cc
Call setCurrentLayer to enter the current scene group.
wycc
parents:
1064
diff
changeset
|
663 if nth >= (s.idx+1) and nth <= (frameline._keys[i+1].idx+1): |
afa42d5836cc
Call setCurrentLayer to enter the current scene group.
wycc
parents:
1064
diff
changeset
|
664 self.enterGroup(s.ref) |
1120
214e1f628d63
Add tween type selector into the UI. This UI can be used to update the type attribute of the SVG.
wycc
parents:
1099
diff
changeset
|
665 self.setTweenType(frameline.get_tween_type(s.idx)) |
1070
afa42d5836cc
Call setCurrentLayer to enter the current scene group.
wycc
parents:
1064
diff
changeset
|
666 return |
afa42d5836cc
Call setCurrentLayer to enter the current scene group.
wycc
parents:
1064
diff
changeset
|
667 else: |
afa42d5836cc
Call setCurrentLayer to enter the current scene group.
wycc
parents:
1064
diff
changeset
|
668 pass |
afa42d5836cc
Call setCurrentLayer to enter the current scene group.
wycc
parents:
1064
diff
changeset
|
669 i = i + 2 |
afa42d5836cc
Call setCurrentLayer to enter the current scene group.
wycc
parents:
1064
diff
changeset
|
670 pass |
afa42d5836cc
Call setCurrentLayer to enter the current scene group.
wycc
parents:
1064
diff
changeset
|
671 pass |
1120
214e1f628d63
Add tween type selector into the UI. This UI can be used to update the type attribute of the SVG.
wycc
parents:
1099
diff
changeset
|
672 def setTweenType(self,typ): |
214e1f628d63
Add tween type selector into the UI. This UI can be used to update the type attribute of the SVG.
wycc
parents:
1099
diff
changeset
|
673 if typ == 'normal': |
214e1f628d63
Add tween type selector into the UI. This UI can be used to update the type attribute of the SVG.
wycc
parents:
1099
diff
changeset
|
674 self.tweenTypeSelector.set_active(0) |
214e1f628d63
Add tween type selector into the UI. This UI can be used to update the type attribute of the SVG.
wycc
parents:
1099
diff
changeset
|
675 elif typ == 'relocate': |
214e1f628d63
Add tween type selector into the UI. This UI can be used to update the type attribute of the SVG.
wycc
parents:
1099
diff
changeset
|
676 self.tweenTypeSelector.set_active(1) |
214e1f628d63
Add tween type selector into the UI. This UI can be used to update the type attribute of the SVG.
wycc
parents:
1099
diff
changeset
|
677 elif typ == 'scale': |
214e1f628d63
Add tween type selector into the UI. This UI can be used to update the type attribute of the SVG.
wycc
parents:
1099
diff
changeset
|
678 self.tweenTypeSelector.set_active(2) |
1070
afa42d5836cc
Call setCurrentLayer to enter the current scene group.
wycc
parents:
1064
diff
changeset
|
679 |
955
53b0f8dc2284
Add tailing 'pass' commands to close indents
Thinker K.F. Li <thinker@codemud.net>
parents:
943
diff
changeset
|
680 |
53b0f8dc2284
Add tailing 'pass' commands to close indents
Thinker K.F. Li <thinker@codemud.net>
parents:
943
diff
changeset
|
681 |
956 | 682 def newCell(self,file): |
683 img = gtk.Image() | |
684 img.set_from_file(file) | |
685 btn = gtk.EventBox() | |
686 btn.add(img) | |
687 btn.connect("button_press_event", self.cellSelect) | |
688 btn.modify_bg(gtk.STATE_NORMAL, btn.get_colormap().alloc_color("gray")) | |
689 return btn | |
690 | |
973
84f502fb3e40
Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents:
964
diff
changeset
|
691 def onCellClick(self,line,frame,but): |
84f502fb3e40
Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents:
964
diff
changeset
|
692 self.last_line = line |
84f502fb3e40
Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents:
964
diff
changeset
|
693 self.last_frame = frame |
976
ab09c536a137
Hide the hover of all inactive framelines. This fix the issue of multiple hover in every frameline objects.
wycc
parents:
975
diff
changeset
|
694 self.last_line.active_frame(frame) |
973
84f502fb3e40
Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents:
964
diff
changeset
|
695 self.doEditScene(frame) |
84f502fb3e40
Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents:
964
diff
changeset
|
696 |
84f502fb3e40
Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents:
964
diff
changeset
|
697 |
976
ab09c536a137
Hide the hover of all inactive framelines. This fix the issue of multiple hover in every frameline objects.
wycc
parents:
975
diff
changeset
|
698 def _remove_active_frame(self,widget,event): |
ab09c536a137
Hide the hover of all inactive framelines. This fix the issue of multiple hover in every frameline objects.
wycc
parents:
975
diff
changeset
|
699 """ |
ab09c536a137
Hide the hover of all inactive framelines. This fix the issue of multiple hover in every frameline objects.
wycc
parents:
975
diff
changeset
|
700 Hide all hover frames. This is a hack. We should use the lost focus event |
ab09c536a137
Hide the hover of all inactive framelines. This fix the issue of multiple hover in every frameline objects.
wycc
parents:
975
diff
changeset
|
701 instead in the future to reduce the overhead. |
ab09c536a137
Hide the hover of all inactive framelines. This fix the issue of multiple hover in every frameline objects.
wycc
parents:
975
diff
changeset
|
702 """ |
ab09c536a137
Hide the hover of all inactive framelines. This fix the issue of multiple hover in every frameline objects.
wycc
parents:
975
diff
changeset
|
703 for f in self._framelines: |
ab09c536a137
Hide the hover of all inactive framelines. This fix the issue of multiple hover in every frameline objects.
wycc
parents:
975
diff
changeset
|
704 if f != widget: |
ab09c536a137
Hide the hover of all inactive framelines. This fix the issue of multiple hover in every frameline objects.
wycc
parents:
975
diff
changeset
|
705 f.hide_hover() |
ab09c536a137
Hide the hover of all inactive framelines. This fix the issue of multiple hover in every frameline objects.
wycc
parents:
975
diff
changeset
|
706 |
963
a05ec4fb1c20
update framelines according content 0f layers
Thinker K.F. Li <thinker@codemud.net>
parents:
962
diff
changeset
|
707 def _create_framelines(self): |
959
67823f7a0a17
Use frameline module in MBScene
Thinker K.F. Li <thinker@codemud.net>
parents:
957
diff
changeset
|
708 import frameline |
67823f7a0a17
Use frameline module in MBScene
Thinker K.F. Li <thinker@codemud.net>
parents:
957
diff
changeset
|
709 self.scrollwin = gtk.ScrolledWindow() |
67823f7a0a17
Use frameline module in MBScene
Thinker K.F. Li <thinker@codemud.net>
parents:
957
diff
changeset
|
710 self.scrollwin.set_policy(gtk.POLICY_AUTOMATIC, gtk.POLICY_AUTOMATIC) |
67823f7a0a17
Use frameline module in MBScene
Thinker K.F. Li <thinker@codemud.net>
parents:
957
diff
changeset
|
711 self.scrollwin.set_size_request(-1,150) |
67823f7a0a17
Use frameline module in MBScene
Thinker K.F. Li <thinker@codemud.net>
parents:
957
diff
changeset
|
712 |
67823f7a0a17
Use frameline module in MBScene
Thinker K.F. Li <thinker@codemud.net>
parents:
957
diff
changeset
|
713 nframes = 100 |
67823f7a0a17
Use frameline module in MBScene
Thinker K.F. Li <thinker@codemud.net>
parents:
957
diff
changeset
|
714 |
67823f7a0a17
Use frameline module in MBScene
Thinker K.F. Li <thinker@codemud.net>
parents:
957
diff
changeset
|
715 vbox = gtk.VBox() |
67823f7a0a17
Use frameline module in MBScene
Thinker K.F. Li <thinker@codemud.net>
parents:
957
diff
changeset
|
716 vbox.show() |
67823f7a0a17
Use frameline module in MBScene
Thinker K.F. Li <thinker@codemud.net>
parents:
957
diff
changeset
|
717 self.scrollwin.add_with_viewport(vbox) |
67823f7a0a17
Use frameline module in MBScene
Thinker K.F. Li <thinker@codemud.net>
parents:
957
diff
changeset
|
718 |
67823f7a0a17
Use frameline module in MBScene
Thinker K.F. Li <thinker@codemud.net>
parents:
957
diff
changeset
|
719 ruler = frameline.frameruler(nframes) |
67823f7a0a17
Use frameline module in MBScene
Thinker K.F. Li <thinker@codemud.net>
parents:
957
diff
changeset
|
720 ruler.set_size_request(nframes * 10, 20) |
67823f7a0a17
Use frameline module in MBScene
Thinker K.F. Li <thinker@codemud.net>
parents:
957
diff
changeset
|
721 ruler.show() |
1032 | 722 hbox = gtk.HBox() |
723 label=gtk.Label('') | |
724 label.set_size_request(100,0) | |
725 hbox.pack_start(label,expand=False,fill=True) | |
726 hbox.pack_start(ruler) | |
727 vbox.pack_start(hbox, False) | |
959
67823f7a0a17
Use frameline module in MBScene
Thinker K.F. Li <thinker@codemud.net>
parents:
957
diff
changeset
|
728 |
960
8fd97e0becb3
Add a frameline for each layer
Thinker K.F. Li <thinker@codemud.net>
parents:
959
diff
changeset
|
729 # |
8fd97e0becb3
Add a frameline for each layer
Thinker K.F. Li <thinker@codemud.net>
parents:
959
diff
changeset
|
730 # Add a frameline for each layer |
8fd97e0becb3
Add a frameline for each layer
Thinker K.F. Li <thinker@codemud.net>
parents:
959
diff
changeset
|
731 # |
8fd97e0becb3
Add a frameline for each layer
Thinker K.F. Li <thinker@codemud.net>
parents:
959
diff
changeset
|
732 self._framelines = [] |
983
ee31add87843
Change the order of layer in the scene editor to make it consistent with the inkscape layer manager
wycc
parents:
982
diff
changeset
|
733 for i in range(len(self.layers)-1,-1,-1): |
960
8fd97e0becb3
Add a frameline for each layer
Thinker K.F. Li <thinker@codemud.net>
parents:
959
diff
changeset
|
734 line = frameline.frameline(nframes) |
983
ee31add87843
Change the order of layer in the scene editor to make it consistent with the inkscape layer manager
wycc
parents:
982
diff
changeset
|
735 hbox = gtk.HBox() |
ee31add87843
Change the order of layer in the scene editor to make it consistent with the inkscape layer manager
wycc
parents:
982
diff
changeset
|
736 label = gtk.Label(self.layers[i].node.label()) |
ee31add87843
Change the order of layer in the scene editor to make it consistent with the inkscape layer manager
wycc
parents:
982
diff
changeset
|
737 label.set_size_request(100,0) |
ee31add87843
Change the order of layer in the scene editor to make it consistent with the inkscape layer manager
wycc
parents:
982
diff
changeset
|
738 hbox.pack_start(label,expand=False,fill=True) |
ee31add87843
Change the order of layer in the scene editor to make it consistent with the inkscape layer manager
wycc
parents:
982
diff
changeset
|
739 hbox.pack_start(line) |
960
8fd97e0becb3
Add a frameline for each layer
Thinker K.F. Li <thinker@codemud.net>
parents:
959
diff
changeset
|
740 line.set_size_request(nframes * 10, 20) |
983
ee31add87843
Change the order of layer in the scene editor to make it consistent with the inkscape layer manager
wycc
parents:
982
diff
changeset
|
741 vbox.pack_start(hbox, False) |
ee31add87843
Change the order of layer in the scene editor to make it consistent with the inkscape layer manager
wycc
parents:
982
diff
changeset
|
742 line.label = label |
960
8fd97e0becb3
Add a frameline for each layer
Thinker K.F. Li <thinker@codemud.net>
parents:
959
diff
changeset
|
743 self._framelines.append(line) |
973
84f502fb3e40
Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents:
964
diff
changeset
|
744 line.connect(line.FRAME_BUT_PRESS, self.onCellClick) |
84f502fb3e40
Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents:
964
diff
changeset
|
745 line.nLayer = i |
84f502fb3e40
Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents:
964
diff
changeset
|
746 line.node = self.layers[i].node |
983
ee31add87843
Change the order of layer in the scene editor to make it consistent with the inkscape layer manager
wycc
parents:
982
diff
changeset
|
747 line.layer = self.layers[i] |
976
ab09c536a137
Hide the hover of all inactive framelines. This fix the issue of multiple hover in every frameline objects.
wycc
parents:
975
diff
changeset
|
748 line.connect('motion-notify-event', self._remove_active_frame) |
960
8fd97e0becb3
Add a frameline for each layer
Thinker K.F. Li <thinker@codemud.net>
parents:
959
diff
changeset
|
749 pass |
8fd97e0becb3
Add a frameline for each layer
Thinker K.F. Li <thinker@codemud.net>
parents:
959
diff
changeset
|
750 pass |
8fd97e0becb3
Add a frameline for each layer
Thinker K.F. Li <thinker@codemud.net>
parents:
959
diff
changeset
|
751 |
963
a05ec4fb1c20
update framelines according content 0f layers
Thinker K.F. Li <thinker@codemud.net>
parents:
962
diff
changeset
|
752 ## \brief Update conetent of frameliens according layers. |
a05ec4fb1c20
update framelines according content 0f layers
Thinker K.F. Li <thinker@codemud.net>
parents:
962
diff
changeset
|
753 # |
a05ec4fb1c20
update framelines according content 0f layers
Thinker K.F. Li <thinker@codemud.net>
parents:
962
diff
changeset
|
754 def _update_framelines(self): |
983
ee31add87843
Change the order of layer in the scene editor to make it consistent with the inkscape layer manager
wycc
parents:
982
diff
changeset
|
755 for frameline in self._framelines: |
ee31add87843
Change the order of layer in the scene editor to make it consistent with the inkscape layer manager
wycc
parents:
982
diff
changeset
|
756 layer = frameline.layer |
1064
16c69756ef5d
Add NodeObserver to monitor the change of the layer and update it in the scene editor.
wycc
parents:
1032
diff
changeset
|
757 if frameline.node.label()==None: |
16c69756ef5d
Add NodeObserver to monitor the change of the layer and update it in the scene editor.
wycc
parents:
1032
diff
changeset
|
758 frameline.label.set_text('???') |
16c69756ef5d
Add NodeObserver to monitor the change of the layer and update it in the scene editor.
wycc
parents:
1032
diff
changeset
|
759 else: |
16c69756ef5d
Add NodeObserver to monitor the change of the layer and update it in the scene editor.
wycc
parents:
1032
diff
changeset
|
760 frameline.label.set_text(frameline.node.label()) |
962
6612fd386ea9
Rename Layer.scene to Layer.scenes since it is a list of scenes
Thinker K.F. Li <thinker@codemud.net>
parents:
961
diff
changeset
|
761 for scene in layer.scenes: |
973
84f502fb3e40
Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents:
964
diff
changeset
|
762 frameline.add_keyframe(scene.start-1,scene.node.repr) |
84f502fb3e40
Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents:
964
diff
changeset
|
763 if scene.start != scene.end: |
84f502fb3e40
Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents:
964
diff
changeset
|
764 frameline.add_keyframe(scene.end-1,scene.node.repr) |
1120
214e1f628d63
Add tween type selector into the UI. This UI can be used to update the type attribute of the SVG.
wycc
parents:
1099
diff
changeset
|
765 frameline.tween(scene.start-1,scene.type) |
962
6612fd386ea9
Rename Layer.scene to Layer.scenes since it is a list of scenes
Thinker K.F. Li <thinker@codemud.net>
parents:
961
diff
changeset
|
766 pass |
6612fd386ea9
Rename Layer.scene to Layer.scenes since it is a list of scenes
Thinker K.F. Li <thinker@codemud.net>
parents:
961
diff
changeset
|
767 pass |
959
67823f7a0a17
Use frameline module in MBScene
Thinker K.F. Li <thinker@codemud.net>
parents:
957
diff
changeset
|
768 pass |
67823f7a0a17
Use frameline module in MBScene
Thinker K.F. Li <thinker@codemud.net>
parents:
957
diff
changeset
|
769 |
956 | 770 def cellSelect(self, cell, data): |
771 if self.last_cell: | |
957 | 772 color = self.last_cell.get_colormap().alloc_color("gray") |
773 self.last_cell.modify_bg(gtk.STATE_NORMAL, color) | |
956 | 774 pass |
955
53b0f8dc2284
Add tailing 'pass' commands to close indents
Thinker K.F. Li <thinker@codemud.net>
parents:
943
diff
changeset
|
775 |
956 | 776 self.last_cell = cell |
957 | 777 color = cell.get_colormap().alloc_color("green") |
778 cell.modify_bg(gtk.STATE_NORMAL, color) | |
956 | 779 pass |
1097
52d8bf5d12b4
Implement the function to duplicate the previous scene. This require the latest inkscape-pybind, which contains duplicate() for the Node
wycc
parents:
1070
diff
changeset
|
780 def duplicateKeyScene(self): |
52d8bf5d12b4
Implement the function to duplicate the previous scene. This require the latest inkscape-pybind, which contains duplicate() for the Node
wycc
parents:
1070
diff
changeset
|
781 self.last_line.add_keyframe(self.last_frame) |
52d8bf5d12b4
Implement the function to duplicate the previous scene. This require the latest inkscape-pybind, which contains duplicate() for the Node
wycc
parents:
1070
diff
changeset
|
782 # Search for the current scene |
52d8bf5d12b4
Implement the function to duplicate the previous scene. This require the latest inkscape-pybind, which contains duplicate() for the Node
wycc
parents:
1070
diff
changeset
|
783 i = 0 |
52d8bf5d12b4
Implement the function to duplicate the previous scene. This require the latest inkscape-pybind, which contains duplicate() for the Node
wycc
parents:
1070
diff
changeset
|
784 while i < len(self.last_line._keys): |
52d8bf5d12b4
Implement the function to duplicate the previous scene. This require the latest inkscape-pybind, which contains duplicate() for the Node
wycc
parents:
1070
diff
changeset
|
785 key = self.last_line._keys[i] |
52d8bf5d12b4
Implement the function to duplicate the previous scene. This require the latest inkscape-pybind, which contains duplicate() for the Node
wycc
parents:
1070
diff
changeset
|
786 if key.idx == self.last_frame: |
52d8bf5d12b4
Implement the function to duplicate the previous scene. This require the latest inkscape-pybind, which contains duplicate() for the Node
wycc
parents:
1070
diff
changeset
|
787 if i == 0: |
52d8bf5d12b4
Implement the function to duplicate the previous scene. This require the latest inkscape-pybind, which contains duplicate() for the Node
wycc
parents:
1070
diff
changeset
|
788 # This is the first frame, we can not duplicate it |
52d8bf5d12b4
Implement the function to duplicate the previous scene. This require the latest inkscape-pybind, which contains duplicate() for the Node
wycc
parents:
1070
diff
changeset
|
789 self.last_line.rm_keyframe(self.last_frame) |
52d8bf5d12b4
Implement the function to duplicate the previous scene. This require the latest inkscape-pybind, which contains duplicate() for the Node
wycc
parents:
1070
diff
changeset
|
790 return |
52d8bf5d12b4
Implement the function to duplicate the previous scene. This require the latest inkscape-pybind, which contains duplicate() for the Node
wycc
parents:
1070
diff
changeset
|
791 node = self.duplicateSceneGroup(last_key.ref.attribute("id")) |
52d8bf5d12b4
Implement the function to duplicate the previous scene. This require the latest inkscape-pybind, which contains duplicate() for the Node
wycc
parents:
1070
diff
changeset
|
792 key.ref = node |
52d8bf5d12b4
Implement the function to duplicate the previous scene. This require the latest inkscape-pybind, which contains duplicate() for the Node
wycc
parents:
1070
diff
changeset
|
793 self.update() |
52d8bf5d12b4
Implement the function to duplicate the previous scene. This require the latest inkscape-pybind, which contains duplicate() for the Node
wycc
parents:
1070
diff
changeset
|
794 self.show() |
52d8bf5d12b4
Implement the function to duplicate the previous scene. This require the latest inkscape-pybind, which contains duplicate() for the Node
wycc
parents:
1070
diff
changeset
|
795 self.doEditScene(None) |
52d8bf5d12b4
Implement the function to duplicate the previous scene. This require the latest inkscape-pybind, which contains duplicate() for the Node
wycc
parents:
1070
diff
changeset
|
796 return |
52d8bf5d12b4
Implement the function to duplicate the previous scene. This require the latest inkscape-pybind, which contains duplicate() for the Node
wycc
parents:
1070
diff
changeset
|
797 last_key = key |
52d8bf5d12b4
Implement the function to duplicate the previous scene. This require the latest inkscape-pybind, which contains duplicate() for the Node
wycc
parents:
1070
diff
changeset
|
798 i = i + 1 |
52d8bf5d12b4
Implement the function to duplicate the previous scene. This require the latest inkscape-pybind, which contains duplicate() for the Node
wycc
parents:
1070
diff
changeset
|
799 def duplicateSceneGroup(self,gid): |
52d8bf5d12b4
Implement the function to duplicate the previous scene. This require the latest inkscape-pybind, which contains duplicate() for the Node
wycc
parents:
1070
diff
changeset
|
800 # Search for the duplicated group |
52d8bf5d12b4
Implement the function to duplicate the previous scene. This require the latest inkscape-pybind, which contains duplicate() for the Node
wycc
parents:
1070
diff
changeset
|
801 doc = self.desktop.doc().root() |
52d8bf5d12b4
Implement the function to duplicate the previous scene. This require the latest inkscape-pybind, which contains duplicate() for the Node
wycc
parents:
1070
diff
changeset
|
802 rdoc = self.desktop.doc().rdoc |
52d8bf5d12b4
Implement the function to duplicate the previous scene. This require the latest inkscape-pybind, which contains duplicate() for the Node
wycc
parents:
1070
diff
changeset
|
803 orig = None |
52d8bf5d12b4
Implement the function to duplicate the previous scene. This require the latest inkscape-pybind, which contains duplicate() for the Node
wycc
parents:
1070
diff
changeset
|
804 for node in doc.childList(): |
52d8bf5d12b4
Implement the function to duplicate the previous scene. This require the latest inkscape-pybind, which contains duplicate() for the Node
wycc
parents:
1070
diff
changeset
|
805 if node.repr.name() == 'svg:g': |
52d8bf5d12b4
Implement the function to duplicate the previous scene. This require the latest inkscape-pybind, which contains duplicate() for the Node
wycc
parents:
1070
diff
changeset
|
806 for t in node.childList(): |
52d8bf5d12b4
Implement the function to duplicate the previous scene. This require the latest inkscape-pybind, which contains duplicate() for the Node
wycc
parents:
1070
diff
changeset
|
807 if t.repr.name() == "svg:g": |
52d8bf5d12b4
Implement the function to duplicate the previous scene. This require the latest inkscape-pybind, which contains duplicate() for the Node
wycc
parents:
1070
diff
changeset
|
808 if t.repr.attribute("id") == gid: |
52d8bf5d12b4
Implement the function to duplicate the previous scene. This require the latest inkscape-pybind, which contains duplicate() for the Node
wycc
parents:
1070
diff
changeset
|
809 orig = t.repr |
52d8bf5d12b4
Implement the function to duplicate the previous scene. This require the latest inkscape-pybind, which contains duplicate() for the Node
wycc
parents:
1070
diff
changeset
|
810 break |
52d8bf5d12b4
Implement the function to duplicate the previous scene. This require the latest inkscape-pybind, which contains duplicate() for the Node
wycc
parents:
1070
diff
changeset
|
811 if orig == None: |
52d8bf5d12b4
Implement the function to duplicate the previous scene. This require the latest inkscape-pybind, which contains duplicate() for the Node
wycc
parents:
1070
diff
changeset
|
812 return None |
52d8bf5d12b4
Implement the function to duplicate the previous scene. This require the latest inkscape-pybind, which contains duplicate() for the Node
wycc
parents:
1070
diff
changeset
|
813 ns = orig.duplicate(rdoc) |
52d8bf5d12b4
Implement the function to duplicate the previous scene. This require the latest inkscape-pybind, which contains duplicate() for the Node
wycc
parents:
1070
diff
changeset
|
814 gid = self.last_line.node.label()+self.newID() |
52d8bf5d12b4
Implement the function to duplicate the previous scene. This require the latest inkscape-pybind, which contains duplicate() for the Node
wycc
parents:
1070
diff
changeset
|
815 self.ID[gid]=1 |
52d8bf5d12b4
Implement the function to duplicate the previous scene. This require the latest inkscape-pybind, which contains duplicate() for the Node
wycc
parents:
1070
diff
changeset
|
816 ns.setAttribute("id",gid,True) |
52d8bf5d12b4
Implement the function to duplicate the previous scene. This require the latest inkscape-pybind, which contains duplicate() for the Node
wycc
parents:
1070
diff
changeset
|
817 ns.setAttribute("inkscape:groupmode","layer",True) |
52d8bf5d12b4
Implement the function to duplicate the previous scene. This require the latest inkscape-pybind, which contains duplicate() for the Node
wycc
parents:
1070
diff
changeset
|
818 self.last_line.node.repr.appendChild(ns) |
52d8bf5d12b4
Implement the function to duplicate the previous scene. This require the latest inkscape-pybind, which contains duplicate() for the Node
wycc
parents:
1070
diff
changeset
|
819 return ns |
956 | 820 |
821 def doEditScene(self,w): | |
973
84f502fb3e40
Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents:
964
diff
changeset
|
822 self.setCurrentScene(self.last_frame+1) |
1070
afa42d5836cc
Call setCurrentLayer to enter the current scene group.
wycc
parents:
1064
diff
changeset
|
823 self.selectSceneObject(self.last_line,self.last_frame+1) |
956 | 824 pass |
825 | |
826 def doInsertKeyScene(self,w): | |
973
84f502fb3e40
Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents:
964
diff
changeset
|
827 self.insertKeyScene() |
956 | 828 # self.grid.show_all() |
829 return | |
1097
52d8bf5d12b4
Implement the function to duplicate the previous scene. This require the latest inkscape-pybind, which contains duplicate() for the Node
wycc
parents:
1070
diff
changeset
|
830 def doDuplicateKeyScene(self,w): |
52d8bf5d12b4
Implement the function to duplicate the previous scene. This require the latest inkscape-pybind, which contains duplicate() for the Node
wycc
parents:
1070
diff
changeset
|
831 self.duplicateKeyScene() |
956 | 832 |
833 def doRemoveScene(self,w): | |
973
84f502fb3e40
Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents:
964
diff
changeset
|
834 self.removeKeyScene() |
956 | 835 return |
941
9ba94c577a6f
Add scene editor. This vewrsion can only switch scene. It can not change the scene yet.
wycc
parents:
diff
changeset
|
836 |
956 | 837 |
838 def doExtendScene(self,w): | |
839 self.extendScene() | |
973
84f502fb3e40
Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents:
964
diff
changeset
|
840 #self.grid.show_all() |
956 | 841 pass |
1099
5ba2cab1d505
Add name editor to edit the inkscape:label withgout using the object property editor. This is more Flash-like operation.
wycc
parents:
1097
diff
changeset
|
842 def changeObjectLabel(self,w): |
5ba2cab1d505
Add name editor to edit the inkscape:label withgout using the object property editor. This is more Flash-like operation.
wycc
parents:
1097
diff
changeset
|
843 o = self.desktop.selection.list()[0] |
5ba2cab1d505
Add name editor to edit the inkscape:label withgout using the object property editor. This is more Flash-like operation.
wycc
parents:
1097
diff
changeset
|
844 o.repr.setAttribute("inkscape:label", self.nameEditor.get_text(), True) |
5ba2cab1d505
Add name editor to edit the inkscape:label withgout using the object property editor. This is more Flash-like operation.
wycc
parents:
1097
diff
changeset
|
845 def addNameEditor(self,hbox): |
5ba2cab1d505
Add name editor to edit the inkscape:label withgout using the object property editor. This is more Flash-like operation.
wycc
parents:
1097
diff
changeset
|
846 self.nameEditor = gtk.Entry(max=40) |
5ba2cab1d505
Add name editor to edit the inkscape:label withgout using the object property editor. This is more Flash-like operation.
wycc
parents:
1097
diff
changeset
|
847 hbox.pack_start(self.nameEditor,expand=False,fill=False) |
5ba2cab1d505
Add name editor to edit the inkscape:label withgout using the object property editor. This is more Flash-like operation.
wycc
parents:
1097
diff
changeset
|
848 self.editDone = gtk.Button('Set') |
5ba2cab1d505
Add name editor to edit the inkscape:label withgout using the object property editor. This is more Flash-like operation.
wycc
parents:
1097
diff
changeset
|
849 hbox.pack_start(self.editDone,expand=False,fill=False) |
5ba2cab1d505
Add name editor to edit the inkscape:label withgout using the object property editor. This is more Flash-like operation.
wycc
parents:
1097
diff
changeset
|
850 self.editDone.connect('clicked', self.changeObjectLabel) |
956 | 851 |
852 def addButtons(self,hbox): | |
973
84f502fb3e40
Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents:
964
diff
changeset
|
853 #btn = gtk.Button('Edit') |
84f502fb3e40
Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents:
964
diff
changeset
|
854 #btn.connect('clicked', self.doEditScene) |
84f502fb3e40
Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents:
964
diff
changeset
|
855 #hbox.pack_start(btn,expand=False,fill=False) |
956 | 856 btn = gtk.Button('Insert Key') |
857 btn.connect('clicked',self.doInsertKeyScene) | |
858 hbox.pack_start(btn,expand=False,fill=False) | |
859 btn=gtk.Button('Remove Key') | |
860 btn.connect('clicked', self.doRemoveScene) | |
861 hbox.pack_start(btn,expand=False,fill=False) | |
862 btn=gtk.Button('Extend scene') | |
863 btn.connect('clicked', self.doExtendScene) | |
864 hbox.pack_start(btn,expand=False,fill=False) | |
1097
52d8bf5d12b4
Implement the function to duplicate the previous scene. This require the latest inkscape-pybind, which contains duplicate() for the Node
wycc
parents:
1070
diff
changeset
|
865 btn=gtk.Button('Duplicate Key') |
52d8bf5d12b4
Implement the function to duplicate the previous scene. This require the latest inkscape-pybind, which contains duplicate() for the Node
wycc
parents:
1070
diff
changeset
|
866 btn.connect('clicked', self.doDuplicateKeyScene) |
52d8bf5d12b4
Implement the function to duplicate the previous scene. This require the latest inkscape-pybind, which contains duplicate() for the Node
wycc
parents:
1070
diff
changeset
|
867 hbox.pack_start(btn,expand=False,fill=False) |
1099
5ba2cab1d505
Add name editor to edit the inkscape:label withgout using the object property editor. This is more Flash-like operation.
wycc
parents:
1097
diff
changeset
|
868 self.addNameEditor(hbox) |
1120
214e1f628d63
Add tween type selector into the UI. This UI can be used to update the type attribute of the SVG.
wycc
parents:
1099
diff
changeset
|
869 self.addTweenTypeSelector(hbox) |
956 | 870 pass |
1120
214e1f628d63
Add tween type selector into the UI. This UI can be used to update the type attribute of the SVG.
wycc
parents:
1099
diff
changeset
|
871 def onTweenTypeChange(self,w): |
214e1f628d63
Add tween type selector into the UI. This UI can be used to update the type attribute of the SVG.
wycc
parents:
1099
diff
changeset
|
872 n = self.tweenTypeSelector.get_active() |
214e1f628d63
Add tween type selector into the UI. This UI can be used to update the type attribute of the SVG.
wycc
parents:
1099
diff
changeset
|
873 if self.last_line == None: |
214e1f628d63
Add tween type selector into the UI. This UI can be used to update the type attribute of the SVG.
wycc
parents:
1099
diff
changeset
|
874 return |
214e1f628d63
Add tween type selector into the UI. This UI can be used to update the type attribute of the SVG.
wycc
parents:
1099
diff
changeset
|
875 frameline = self.last_line |
214e1f628d63
Add tween type selector into the UI. This UI can be used to update the type attribute of the SVG.
wycc
parents:
1099
diff
changeset
|
876 i = 0 |
214e1f628d63
Add tween type selector into the UI. This UI can be used to update the type attribute of the SVG.
wycc
parents:
1099
diff
changeset
|
877 found = -1 |
214e1f628d63
Add tween type selector into the UI. This UI can be used to update the type attribute of the SVG.
wycc
parents:
1099
diff
changeset
|
878 while i < len(frameline._keys): |
214e1f628d63
Add tween type selector into the UI. This UI can be used to update the type attribute of the SVG.
wycc
parents:
1099
diff
changeset
|
879 s = frameline._keys[i] |
214e1f628d63
Add tween type selector into the UI. This UI can be used to update the type attribute of the SVG.
wycc
parents:
1099
diff
changeset
|
880 if s.right_tween is False: |
214e1f628d63
Add tween type selector into the UI. This UI can be used to update the type attribute of the SVG.
wycc
parents:
1099
diff
changeset
|
881 if self.last_frame == s.idx: |
214e1f628d63
Add tween type selector into the UI. This UI can be used to update the type attribute of the SVG.
wycc
parents:
1099
diff
changeset
|
882 found = s.idx |
214e1f628d63
Add tween type selector into the UI. This UI can be used to update the type attribute of the SVG.
wycc
parents:
1099
diff
changeset
|
883 break |
214e1f628d63
Add tween type selector into the UI. This UI can be used to update the type attribute of the SVG.
wycc
parents:
1099
diff
changeset
|
884 else: |
214e1f628d63
Add tween type selector into the UI. This UI can be used to update the type attribute of the SVG.
wycc
parents:
1099
diff
changeset
|
885 pass |
214e1f628d63
Add tween type selector into the UI. This UI can be used to update the type attribute of the SVG.
wycc
parents:
1099
diff
changeset
|
886 i = i + 1 |
214e1f628d63
Add tween type selector into the UI. This UI can be used to update the type attribute of the SVG.
wycc
parents:
1099
diff
changeset
|
887 continue |
214e1f628d63
Add tween type selector into the UI. This UI can be used to update the type attribute of the SVG.
wycc
parents:
1099
diff
changeset
|
888 |
214e1f628d63
Add tween type selector into the UI. This UI can be used to update the type attribute of the SVG.
wycc
parents:
1099
diff
changeset
|
889 if self.last_frame >= s.idx and self.last_frame <= frameline._keys[i+1].idx: |
214e1f628d63
Add tween type selector into the UI. This UI can be used to update the type attribute of the SVG.
wycc
parents:
1099
diff
changeset
|
890 found = s.idx |
214e1f628d63
Add tween type selector into the UI. This UI can be used to update the type attribute of the SVG.
wycc
parents:
1099
diff
changeset
|
891 break |
214e1f628d63
Add tween type selector into the UI. This UI can be used to update the type attribute of the SVG.
wycc
parents:
1099
diff
changeset
|
892 else: |
214e1f628d63
Add tween type selector into the UI. This UI can be used to update the type attribute of the SVG.
wycc
parents:
1099
diff
changeset
|
893 pass |
214e1f628d63
Add tween type selector into the UI. This UI can be used to update the type attribute of the SVG.
wycc
parents:
1099
diff
changeset
|
894 i = i + 2 |
214e1f628d63
Add tween type selector into the UI. This UI can be used to update the type attribute of the SVG.
wycc
parents:
1099
diff
changeset
|
895 pass |
214e1f628d63
Add tween type selector into the UI. This UI can be used to update the type attribute of the SVG.
wycc
parents:
1099
diff
changeset
|
896 pass |
214e1f628d63
Add tween type selector into the UI. This UI can be used to update the type attribute of the SVG.
wycc
parents:
1099
diff
changeset
|
897 if found == -1: return |
214e1f628d63
Add tween type selector into the UI. This UI can be used to update the type attribute of the SVG.
wycc
parents:
1099
diff
changeset
|
898 self.last_line.set_tween_type(found,self.tweenTypeSelector.get_active_text()) |
214e1f628d63
Add tween type selector into the UI. This UI can be used to update the type attribute of the SVG.
wycc
parents:
1099
diff
changeset
|
899 self.last_line.update() |
214e1f628d63
Add tween type selector into the UI. This UI can be used to update the type attribute of the SVG.
wycc
parents:
1099
diff
changeset
|
900 self.update() |
214e1f628d63
Add tween type selector into the UI. This UI can be used to update the type attribute of the SVG.
wycc
parents:
1099
diff
changeset
|
901 |
214e1f628d63
Add tween type selector into the UI. This UI can be used to update the type attribute of the SVG.
wycc
parents:
1099
diff
changeset
|
902 def addTweenTypeSelector(self,hbox): |
214e1f628d63
Add tween type selector into the UI. This UI can be used to update the type attribute of the SVG.
wycc
parents:
1099
diff
changeset
|
903 tweenbox = gtk.HBox() |
214e1f628d63
Add tween type selector into the UI. This UI can be used to update the type attribute of the SVG.
wycc
parents:
1099
diff
changeset
|
904 label = gtk.Label('Tween Type') |
214e1f628d63
Add tween type selector into the UI. This UI can be used to update the type attribute of the SVG.
wycc
parents:
1099
diff
changeset
|
905 tweenbox.pack_start(label) |
214e1f628d63
Add tween type selector into the UI. This UI can be used to update the type attribute of the SVG.
wycc
parents:
1099
diff
changeset
|
906 |
214e1f628d63
Add tween type selector into the UI. This UI can be used to update the type attribute of the SVG.
wycc
parents:
1099
diff
changeset
|
907 self.tweenTypeSelector = gtk.combo_box_new_text() |
214e1f628d63
Add tween type selector into the UI. This UI can be used to update the type attribute of the SVG.
wycc
parents:
1099
diff
changeset
|
908 self.tweenTypeSelector.append_text('normal') |
214e1f628d63
Add tween type selector into the UI. This UI can be used to update the type attribute of the SVG.
wycc
parents:
1099
diff
changeset
|
909 self.tweenTypeSelector.append_text('relocate') |
214e1f628d63
Add tween type selector into the UI. This UI can be used to update the type attribute of the SVG.
wycc
parents:
1099
diff
changeset
|
910 self.tweenTypeSelector.append_text('scale') |
214e1f628d63
Add tween type selector into the UI. This UI can be used to update the type attribute of the SVG.
wycc
parents:
1099
diff
changeset
|
911 self.tweenTypeSelector.set_active(0) |
214e1f628d63
Add tween type selector into the UI. This UI can be used to update the type attribute of the SVG.
wycc
parents:
1099
diff
changeset
|
912 tweenbox.pack_start(self.tweenTypeSelector, expand=False,fill=False) |
214e1f628d63
Add tween type selector into the UI. This UI can be used to update the type attribute of the SVG.
wycc
parents:
1099
diff
changeset
|
913 hbox.pack_start(tweenbox,expand=False,fill=False) |
214e1f628d63
Add tween type selector into the UI. This UI can be used to update the type attribute of the SVG.
wycc
parents:
1099
diff
changeset
|
914 self.tweenTypeSelector.connect('changed', self.onTweenTypeChange) |
956 | 915 |
916 def onQuit(self, event): | |
917 self.OK = False | |
918 gtk.main_quit() | |
919 pass | |
920 | |
921 def onOK(self,event): | |
922 self.OK = True | |
923 gtk.main_quit() | |
924 pass | |
941
9ba94c577a6f
Add scene editor. This vewrsion can only switch scene. It can not change the scene yet.
wycc
parents:
diff
changeset
|
925 |
1064
16c69756ef5d
Add NodeObserver to monitor the change of the layer and update it in the scene editor.
wycc
parents:
1032
diff
changeset
|
926 def updateUI(self): |
16c69756ef5d
Add NodeObserver to monitor the change of the layer and update it in the scene editor.
wycc
parents:
1032
diff
changeset
|
927 if self.last_update!= None: |
16c69756ef5d
Add NodeObserver to monitor the change of the layer and update it in the scene editor.
wycc
parents:
1032
diff
changeset
|
928 glib.source_remove(self.last_update) |
16c69756ef5d
Add NodeObserver to monitor the change of the layer and update it in the scene editor.
wycc
parents:
1032
diff
changeset
|
929 self.last_update = glib.timeout_add(300,self.show) |
956 | 930 def show(self): |
931 self.OK = True | |
932 self.parseScene() | |
963
a05ec4fb1c20
update framelines according content 0f layers
Thinker K.F. Li <thinker@codemud.net>
parents:
962
diff
changeset
|
933 self._create_framelines() |
a05ec4fb1c20
update framelines according content 0f layers
Thinker K.F. Li <thinker@codemud.net>
parents:
962
diff
changeset
|
934 self._update_framelines() |
1064
16c69756ef5d
Add NodeObserver to monitor the change of the layer and update it in the scene editor.
wycc
parents:
1032
diff
changeset
|
935 if self.top == None: |
16c69756ef5d
Add NodeObserver to monitor the change of the layer and update it in the scene editor.
wycc
parents:
1032
diff
changeset
|
936 self.top = gtk.VBox(False,0) |
16c69756ef5d
Add NodeObserver to monitor the change of the layer and update it in the scene editor.
wycc
parents:
1032
diff
changeset
|
937 self.desktop.getToplevel().child.child.pack_end(self.top,expand=False) |
16c69756ef5d
Add NodeObserver to monitor the change of the layer and update it in the scene editor.
wycc
parents:
1032
diff
changeset
|
938 else: |
16c69756ef5d
Add NodeObserver to monitor the change of the layer and update it in the scene editor.
wycc
parents:
1032
diff
changeset
|
939 self.top.remove(self.startWindow) |
981 | 940 vbox = gtk.VBox(False,0) |
1064
16c69756ef5d
Add NodeObserver to monitor the change of the layer and update it in the scene editor.
wycc
parents:
1032
diff
changeset
|
941 self.startWindow = vbox |
16c69756ef5d
Add NodeObserver to monitor the change of the layer and update it in the scene editor.
wycc
parents:
1032
diff
changeset
|
942 self.top.pack_start(vbox,expand=False) |
981 | 943 vbox.pack_start(self.scrollwin,expand=False) |
944 hbox=gtk.HBox(False,0) | |
945 self.addButtons(hbox) | |
946 vbox.pack_start(hbox,expand=False) | |
947 | |
956 | 948 # self.window = gtk.Window(gtk.WINDOW_TOPLEVEL) |
949 # self.window.connect("destroy", gtk.main_quit) | |
950 # self.window.set_position(gtk.WIN_POS_MOUSE) | |
951 | |
1064
16c69756ef5d
Add NodeObserver to monitor the change of the layer and update it in the scene editor.
wycc
parents:
1032
diff
changeset
|
952 self.top.show_all() |
16c69756ef5d
Add NodeObserver to monitor the change of the layer and update it in the scene editor.
wycc
parents:
1032
diff
changeset
|
953 self.last_update = None |
16c69756ef5d
Add NodeObserver to monitor the change of the layer and update it in the scene editor.
wycc
parents:
1032
diff
changeset
|
954 return False |
956 | 955 pass |