annotate pyink/MBScene.py @ 1047:4072a302b207

Fine tune the animation effect
author wycc
date Tue, 23 Nov 2010 23:54:38 +0800
parents 148ce30a861d
children 16c69756ef5d
rev   line source
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1 #!/usr/bin/python
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2 # -*- indent-tabs-mode: t; tab-width: 8; python-indent: 4; -*-
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3 # vim: sw=4:ts=8:sts=4
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4 import pygtk
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5 import gtk
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6 from copy import deepcopy
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7 from lxml import etree
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8 import random
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9 import traceback
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10 import time
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11
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12 # Please refer to
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13 # http://www.assembla.com/wiki/show/MadButterfly/Inkscape_extention
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14 # for the designed document.
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15
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16
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17 # Algorithm:
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18 #
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19 # We will parse the first two level of the SVG DOM. collect a table of
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20 # layer and scene.
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21 # - 1. Collect the layer table which will be displayed as the first
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22 # column of the grid.
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23 # - 2. Get the maximum scene number. This will decide the size of the
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24 # grid.
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25 # - 3. When F6 is pressed, we will check if this scene has been
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26 # defined. This can be done by scan all second level group and
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27 # check if the current scene number is within the range specified
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28 # by scene field. The function IsSceneDefined(scene) can be used
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29 # for this purpose.
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30 # - 4. If this is a new scene, we will append a new group which
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31 # duplication the content of the last scene in the same
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32 # group. The scene field will contain the number from the last
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33 # scene number of the last scene to the current scenen
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34 # number. For example, if the last scene is from 4-7 and the new
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35 # scene is 10, we will set the scene field as "8-10".
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36 # - 5. If this scene are filled screne, we will split the existing
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37 # scene into two scenes with the same content.
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38 #
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39
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40 class Layer:
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41 def __init__(self,node):
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42 self.scenes = []
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43 self.node = node
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44 self.nodes=[]
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45 pass
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46 pass
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47
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48 class Scene:
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49 def __init__(self, node, start,end):
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50 self.node = node
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51 self.start = int(start)
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52 self.end = int(end)
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53 pass
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54 pass
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55
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56 _scenes = '{http://madbutterfly.sourceforge.net/DTD/madbutterfly.dtd}scenes'
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57 _scene = '{http://madbutterfly.sourceforge.net/DTD/madbutterfly.dtd}scene'
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58
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59 class MBScene():
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60 def __init__(self,desktop,win):
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61 self.desktop = desktop
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62 self.window = win
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63 self.layers = []
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64 self.layers.append(Layer(None))
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65 self.scenemap = None
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66 pass
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67
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68 def confirm(self,msg):
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69 vbox = gtk.VBox()
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70 vbox.pack_start(gtk.Label(msg))
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71 self.button = gtk.Button('OK')
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72 vbox.pack_start(self.button)
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73 self.button.connect("clicked", self.onQuit)
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74 self.window.add(vbox)
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75 pass
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76
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77 def dumpattr(self,n):
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78 s = ""
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79 for a,v in n.attrib.items():
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80 s = s + ("%s=%s" % (a,v))
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81 pass
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82 return s
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83
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84 def dump(self,node,l=0):
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85 print " " * l*2,"<", node.tag, self.dumpattr(node),">"
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86 for n in node:
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87 self.dump(n,l+1)
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88 pass
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89 print " " * l * 2,"/>"
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90 pass
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91
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92 def parseMetadata(self,node):
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93 self.current = 1
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94 for n in node.childList():
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95 if n.repr.name() == 'ns0:scenes':
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96 self.scenemap={}
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97 try:
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98 cur = int(n.repr.attribute("current"))
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99 except:
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100 cur = 1
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101 self.current = cur
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102
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103 for s in n.childList():
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104 if s.repr.name() == 'ns0:scene':
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105 try:
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106 start = int(s.repr.attribute("start"))
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107 except:
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108 traceback.print_exc()
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109 continue
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110 try:
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111 end = s.repr.attribute("end")
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112 if end == None:
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113 end = start
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114 pass
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115 except:
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116 end = start
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117 pass
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118 link = s.repr.attribute("ref")
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119 self.scenemap[link] = [int(start),int(end)]
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120 print "scene %d to %d" % (self.scenemap[link][0],
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121 self.scenemap[link][1])
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122 if cur >= start and cur <= end:
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123 self.currentscene = link
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124 pass
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125 pass
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126 pass
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127 pass
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128 pass
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129 pass
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130 if self.scenemap==None:
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131 self.desktop.doc().root().repr.setAttribute("xmlns:ns0","http://madbutterfly.sourceforge.net/DTD/madbutterfly.dtd",True)
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132 scenes = self.desktop.doc().rdoc.createElement("ns0:scenes")
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133 node.repr.appendChild(scenes)
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134 def update(self):
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135 doc = self.desktop.doc().root()
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136 rdoc = self.desktop.doc().rdoc
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137 for node in doc.childList():
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138 if node.repr.name() == 'svg:metadata':
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diff changeset
139 for t in node.childList():
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140 if t.repr.name() == "ns0:scenes":
84f502fb3e40 Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
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diff changeset
141 node.repr.removeChild(t.repr)
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142 ns = rdoc.createElement("ns0:scenes")
84f502fb3e40 Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
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diff changeset
143 node.repr.appendChild(ns)
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diff changeset
144 for layer in range(0,len(self._framelines)):
84f502fb3e40 Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
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diff changeset
145 lobj = self._framelines[layer]
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diff changeset
146 lobj.addScenes(rdoc,ns)
956
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147
167e359c9d5b Re-indent MBScene.py
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148
167e359c9d5b Re-indent MBScene.py
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149 def parseScene(self):
167e359c9d5b Re-indent MBScene.py
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diff changeset
150 """
957
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151 In this function, we will collect all items for the current
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152 scene and then relocate them back to the appropriate scene
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153 object.
956
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Thinker K.F. Li <thinker@codemud.net>
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diff changeset
154 """
961
b6375e74c69e Rename MBScene.layer to MBScene.layers
Thinker K.F. Li <thinker@codemud.net>
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diff changeset
155 self.layers = []
956
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156 self.scenemap = None
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diff changeset
157 doc = self.desktop.doc().root()
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158
167e359c9d5b Re-indent MBScene.py
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diff changeset
159 for node in doc.childList():
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diff changeset
160 if node.repr.name() == 'svg:metadata':
167e359c9d5b Re-indent MBScene.py
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diff changeset
161 self.parseMetadata(node)
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53b0f8dc2284 Add tailing 'pass' commands to close indents
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162 pass
956
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163 elif node.repr.name() == 'svg:g':
167e359c9d5b Re-indent MBScene.py
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164 oldscene = None
167e359c9d5b Re-indent MBScene.py
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165 #print layer.attrib.get("id")
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166 lyobj = Layer(node)
961
b6375e74c69e Rename MBScene.layer to MBScene.layers
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167 self.layers.append(lyobj)
956
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168 lyobj.current_scene = []
167e359c9d5b Re-indent MBScene.py
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169 for scene in node.childList():
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diff changeset
170 if scene.repr.name() == 'svg:g':
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parents: 955
diff changeset
171 try:
167e359c9d5b Re-indent MBScene.py
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172 scmap = self.scenemap[scene.getId()]
167e359c9d5b Re-indent MBScene.py
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173 if scmap == None:
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174 lyobj.current_scene.append(scene)
167e359c9d5b Re-indent MBScene.py
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175 continue
167e359c9d5b Re-indent MBScene.py
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176 except:
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diff changeset
177 lyobj.current_scene.append(scene)
167e359c9d5b Re-indent MBScene.py
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diff changeset
178 continue
167e359c9d5b Re-indent MBScene.py
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179
962
6612fd386ea9 Rename Layer.scene to Layer.scenes since it is a list of scenes
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diff changeset
180 lyobj.scenes.append(Scene(scene,scmap[0],scmap[1]))
955
53b0f8dc2284 Add tailing 'pass' commands to close indents
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diff changeset
181 pass
956
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182 else:
167e359c9d5b Re-indent MBScene.py
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183 lyobj.current_scene.append(scene)
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diff changeset
184 pass
956
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185 pass
955
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diff changeset
186 pass
956
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187 pass
167e359c9d5b Re-indent MBScene.py
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188
981
9e7865906bfc Add MadButterfly name space
wycc
parents: 980
diff changeset
189
956
167e359c9d5b Re-indent MBScene.py
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190 self.collectID()
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191 self.dumpID()
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192 pass
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193
167e359c9d5b Re-indent MBScene.py
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194 def collectID(self):
167e359c9d5b Re-indent MBScene.py
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195 self.ID = {}
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196 root = self.desktop.doc().root()
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197 for n in root.childList():
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198 self.collectID_recursive(n)
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199 pass
167e359c9d5b Re-indent MBScene.py
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200 pass
167e359c9d5b Re-indent MBScene.py
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201
167e359c9d5b Re-indent MBScene.py
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202 def collectID_recursive(self,node):
167e359c9d5b Re-indent MBScene.py
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203 self.ID[node.getId()] = 1
167e359c9d5b Re-indent MBScene.py
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204 for n in node.childList():
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diff changeset
205 self.collectID_recursive(n)
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206 pass
167e359c9d5b Re-indent MBScene.py
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207 pass
167e359c9d5b Re-indent MBScene.py
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208
167e359c9d5b Re-indent MBScene.py
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209 def newID(self):
167e359c9d5b Re-indent MBScene.py
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diff changeset
210 while True:
167e359c9d5b Re-indent MBScene.py
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211 n = 's%d' % int(random.random()*10000)
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212 #print "try %s" % n
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213 if self.ID.has_key(n) == False:
167e359c9d5b Re-indent MBScene.py
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214 return n
167e359c9d5b Re-indent MBScene.py
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215 pass
167e359c9d5b Re-indent MBScene.py
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diff changeset
216 pass
167e359c9d5b Re-indent MBScene.py
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217
167e359c9d5b Re-indent MBScene.py
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diff changeset
218 def dumpID(self):
167e359c9d5b Re-indent MBScene.py
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diff changeset
219 for a,v in self.ID.items():
167e359c9d5b Re-indent MBScene.py
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diff changeset
220 pass
167e359c9d5b Re-indent MBScene.py
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diff changeset
221 pass
167e359c9d5b Re-indent MBScene.py
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diff changeset
222
167e359c9d5b Re-indent MBScene.py
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diff changeset
223 def getLayer(self, layer):
961
b6375e74c69e Rename MBScene.layer to MBScene.layers
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diff changeset
224 for l in self.layers:
956
167e359c9d5b Re-indent MBScene.py
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diff changeset
225 if l.node.getId() == layer:
167e359c9d5b Re-indent MBScene.py
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diff changeset
226 return l
167e359c9d5b Re-indent MBScene.py
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227 pass
167e359c9d5b Re-indent MBScene.py
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228 return None
167e359c9d5b Re-indent MBScene.py
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diff changeset
229
167e359c9d5b Re-indent MBScene.py
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diff changeset
230
167e359c9d5b Re-indent MBScene.py
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diff changeset
231 def insertKeyScene(self):
167e359c9d5b Re-indent MBScene.py
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diff changeset
232 """
957
8e3e46c26137 Break long lines
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diff changeset
233 Insert a new key scene into the stage. If the nth is always a
8e3e46c26137 Break long lines
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diff changeset
234 key scene, we will return without changing anything. If the
8e3e46c26137 Break long lines
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parents: 956
diff changeset
235 nth is a filled scene, we will break the original scene into
8e3e46c26137 Break long lines
Thinker K.F. Li <thinker@codemud.net>
parents: 956
diff changeset
236 two parts. If the nth is out of any scene, we will append a
8e3e46c26137 Break long lines
Thinker K.F. Li <thinker@codemud.net>
parents: 956
diff changeset
237 new scene.
941
9ba94c577a6f Add scene editor. This vewrsion can only switch scene. It can not change the scene yet.
wycc
parents:
diff changeset
238
956
167e359c9d5b Re-indent MBScene.py
Thinker K.F. Li <thinker@codemud.net>
parents: 955
diff changeset
239 """
973
84f502fb3e40 Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents: 964
diff changeset
240 x = self.last_frame
84f502fb3e40 Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents: 964
diff changeset
241 y = self.last_line
84f502fb3e40 Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
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parents: 964
diff changeset
242 rdoc = self.desktop.doc().rdoc
84f502fb3e40 Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
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parents: 964
diff changeset
243 ns = rdoc.createElement("svg:g")
84f502fb3e40 Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents: 964
diff changeset
244 txt = rdoc.createElement("svg:rect")
84f502fb3e40 Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents: 964
diff changeset
245 txt.setAttribute("x","0",True)
84f502fb3e40 Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
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diff changeset
246 txt.setAttribute("y","0",True)
84f502fb3e40 Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents: 964
diff changeset
247 txt.setAttribute("width","100",True)
84f502fb3e40 Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents: 964
diff changeset
248 txt.setAttribute("height","100",True)
84f502fb3e40 Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents: 964
diff changeset
249 txt.setAttribute("style","fill:#ff00",True)
84f502fb3e40 Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents: 964
diff changeset
250 ns.appendChild(txt)
982
1bda9f9e00ea Set the inkscape:groupmode attribute so that the inkscape will put the scene groups in the layer manager and protect it from detection.
wycc
parents: 981
diff changeset
251 gid = self.last_line.node.label()+self.newID()
975
ed7e8e309d55 Remove generate function
wycc
parents: 973
diff changeset
252 self.ID[gid]=1
973
84f502fb3e40 Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents: 964
diff changeset
253 ns.setAttribute("id",gid,True)
982
1bda9f9e00ea Set the inkscape:groupmode attribute so that the inkscape will put the scene groups in the layer manager and protect it from detection.
wycc
parents: 981
diff changeset
254 ns.setAttribute("inkscape:groupmode","layer",True)
973
84f502fb3e40 Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents: 964
diff changeset
255 self.last_line.node.repr.appendChild(ns)
976
ab09c536a137 Hide the hover of all inactive framelines. This fix the issue of multiple hover in every frameline objects.
wycc
parents: 975
diff changeset
256 print 'Add key ', x
973
84f502fb3e40 Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents: 964
diff changeset
257 self.last_line.add_keyframe(x,ns)
84f502fb3e40 Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents: 964
diff changeset
258 self.update()
976
ab09c536a137 Hide the hover of all inactive framelines. This fix the issue of multiple hover in every frameline objects.
wycc
parents: 975
diff changeset
259 self.last_line.update()
956
167e359c9d5b Re-indent MBScene.py
Thinker K.F. Li <thinker@codemud.net>
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diff changeset
260
167e359c9d5b Re-indent MBScene.py
Thinker K.F. Li <thinker@codemud.net>
parents: 955
diff changeset
261
167e359c9d5b Re-indent MBScene.py
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parents: 955
diff changeset
262 def removeKeyScene(self):
973
84f502fb3e40 Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents: 964
diff changeset
263 nth = self.last_frame
84f502fb3e40 Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents: 964
diff changeset
264 y = self.last_line
84f502fb3e40 Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents: 964
diff changeset
265 rdoc = self.desktop.doc().rdoc
84f502fb3e40 Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents: 964
diff changeset
266 i = 0
84f502fb3e40 Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents: 964
diff changeset
267 layer = self.last_line
84f502fb3e40 Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents: 964
diff changeset
268 while i < len(layer._keys):
84f502fb3e40 Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents: 964
diff changeset
269 s = layer._keys[i]
84f502fb3e40 Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents: 964
diff changeset
270 print "nth:%d idx %d" % (nth,s.idx)
84f502fb3e40 Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents: 964
diff changeset
271 if nth > s.idx:
84f502fb3e40 Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents: 964
diff changeset
272 if i == len(layer._keys)-1:
84f502fb3e40 Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents: 964
diff changeset
273 return
84f502fb3e40 Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents: 964
diff changeset
274 if nth == s.idx:
84f502fb3e40 Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents: 964
diff changeset
275 if s.left_tween:
84f502fb3e40 Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents: 964
diff changeset
276 # This is left tween, we move the keyframe one frame ahead
84f502fb3e40 Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents: 964
diff changeset
277 if s.idx == layer._keys[i-1].idx:
84f502fb3e40 Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents: 964
diff changeset
278 layer._keys[i].ref.parent().removeChild(layer._keys[i].ref)
84f502fb3e40 Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents: 964
diff changeset
279 self.last_line.rm_keyframe(nth)
84f502fb3e40 Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents: 964
diff changeset
280 self.last_line.rm_keyframe(nth-1)
84f502fb3e40 Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents: 964
diff changeset
281 else:
84f502fb3e40 Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents: 964
diff changeset
282 s.idx = s.idx-1
941
9ba94c577a6f Add scene editor. This vewrsion can only switch scene. It can not change the scene yet.
wycc
parents:
diff changeset
283 else:
973
84f502fb3e40 Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents: 964
diff changeset
284 layer._keys[i].ref.parent().removeChild(layer._keys[i].ref)
84f502fb3e40 Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents: 964
diff changeset
285 if s.right_tween:
84f502fb3e40 Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents: 964
diff changeset
286 self.last_line.rm_keyframe(layer._keys[i+1].idx)
84f502fb3e40 Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents: 964
diff changeset
287 self.last_line.rm_keyframe(nth)
84f502fb3e40 Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents: 964
diff changeset
288 else:
84f502fb3e40 Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents: 964
diff changeset
289 self.last_line.rm_keyframe(nth)
941
9ba94c577a6f Add scene editor. This vewrsion can only switch scene. It can not change the scene yet.
wycc
parents:
diff changeset
290
973
84f502fb3e40 Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents: 964
diff changeset
291 self.update()
84f502fb3e40 Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents: 964
diff changeset
292 self.last_line._draw_all_frames()
976
ab09c536a137 Hide the hover of all inactive framelines. This fix the issue of multiple hover in every frameline objects.
wycc
parents: 975
diff changeset
293 self.last_line.update()
973
84f502fb3e40 Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents: 964
diff changeset
294 return
84f502fb3e40 Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents: 964
diff changeset
295 i = i + 1
84f502fb3e40 Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents: 964
diff changeset
296 def extendScene(self):
84f502fb3e40 Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents: 964
diff changeset
297 nth = self.last_frame
84f502fb3e40 Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents: 964
diff changeset
298 layer = self.last_line
84f502fb3e40 Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents: 964
diff changeset
299 i = 0
84f502fb3e40 Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents: 964
diff changeset
300 while i < len(layer._keys):
84f502fb3e40 Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents: 964
diff changeset
301 s = layer._keys[i]
84f502fb3e40 Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents: 964
diff changeset
302 if s.right_tween:
84f502fb3e40 Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents: 964
diff changeset
303 if nth > s.idx:
84f502fb3e40 Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents: 964
diff changeset
304 if nth <= layer._keys[i+1].idx:
84f502fb3e40 Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents: 964
diff changeset
305 return
84f502fb3e40 Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents: 964
diff changeset
306 try:
84f502fb3e40 Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents: 964
diff changeset
307 if nth <= layer._keys[i+2].idx:
84f502fb3e40 Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents: 964
diff changeset
308 layer._keys[i+1].idx = nth
84f502fb3e40 Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents: 964
diff changeset
309 layer.draw_all_frames()
84f502fb3e40 Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents: 964
diff changeset
310 self.update()
84f502fb3e40 Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents: 964
diff changeset
311 self.setCurrentScene(nth)
976
ab09c536a137 Hide the hover of all inactive framelines. This fix the issue of multiple hover in every frameline objects.
wycc
parents: 975
diff changeset
312 self.last_line.update()
973
84f502fb3e40 Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents: 964
diff changeset
313 return
84f502fb3e40 Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents: 964
diff changeset
314 else:
84f502fb3e40 Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents: 964
diff changeset
315 # We may in the next scene
84f502fb3e40 Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents: 964
diff changeset
316 i = i + 2
84f502fb3e40 Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents: 964
diff changeset
317 pass
84f502fb3e40 Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents: 964
diff changeset
318 except:
84f502fb3e40 Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents: 964
diff changeset
319 # This is the last keyframe, extend the keyframe by
84f502fb3e40 Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents: 964
diff changeset
320 # relocate the location of the keyframe
84f502fb3e40 Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents: 964
diff changeset
321 layer._keys[i+1].idx = nth
84f502fb3e40 Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents: 964
diff changeset
322 layer._draw_all_frames()
84f502fb3e40 Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents: 964
diff changeset
323 self.update()
976
ab09c536a137 Hide the hover of all inactive framelines. This fix the issue of multiple hover in every frameline objects.
wycc
parents: 975
diff changeset
324 self.last_line.update()
973
84f502fb3e40 Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents: 964
diff changeset
325 self.setCurrentScene(nth)
84f502fb3e40 Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents: 964
diff changeset
326 return
84f502fb3e40 Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents: 964
diff changeset
327 else:
84f502fb3e40 Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents: 964
diff changeset
328 # We are in the front of all keyframes
84f502fb3e40 Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents: 964
diff changeset
329 return
84f502fb3e40 Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents: 964
diff changeset
330 else:
84f502fb3e40 Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents: 964
diff changeset
331 # This is a single keyframe
84f502fb3e40 Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents: 964
diff changeset
332 if nth < s.idx:
84f502fb3e40 Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents: 964
diff changeset
333 return
84f502fb3e40 Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents: 964
diff changeset
334 if nth == s.idx:
84f502fb3e40 Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents: 964
diff changeset
335 return
84f502fb3e40 Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents: 964
diff changeset
336 try:
84f502fb3e40 Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents: 964
diff changeset
337 if nth < layer._keys[i+1].idx:
84f502fb3e40 Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents: 964
diff changeset
338 # We are after a single keyframe and no scene is
84f502fb3e40 Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents: 964
diff changeset
339 # available here. Create a new tween here
84f502fb3e40 Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents: 964
diff changeset
340 idx = layer._keys[i].idx
84f502fb3e40 Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents: 964
diff changeset
341 layer.add_keyframe(nth,layer._keys[i].ref)
84f502fb3e40 Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents: 964
diff changeset
342 layer.tween(idx)
84f502fb3e40 Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents: 964
diff changeset
343 layer._draw_all_frames()
84f502fb3e40 Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents: 964
diff changeset
344 self.update()
84f502fb3e40 Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents: 964
diff changeset
345 self.setCurrentScene(nth)
976
ab09c536a137 Hide the hover of all inactive framelines. This fix the issue of multiple hover in every frameline objects.
wycc
parents: 975
diff changeset
346 self.last_line.update()
973
84f502fb3e40 Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents: 964
diff changeset
347 return
956
167e359c9d5b Re-indent MBScene.py
Thinker K.F. Li <thinker@codemud.net>
parents: 955
diff changeset
348 else:
973
84f502fb3e40 Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents: 964
diff changeset
349 # We may in the next scene
84f502fb3e40 Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents: 964
diff changeset
350 i = i + 1
956
167e359c9d5b Re-indent MBScene.py
Thinker K.F. Li <thinker@codemud.net>
parents: 955
diff changeset
351 pass
167e359c9d5b Re-indent MBScene.py
Thinker K.F. Li <thinker@codemud.net>
parents: 955
diff changeset
352 pass
973
84f502fb3e40 Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents: 964
diff changeset
353 except:
84f502fb3e40 Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents: 964
diff changeset
354 # This is the last scene, create a new one
84f502fb3e40 Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents: 964
diff changeset
355 idx = layer._keys[i].idx
84f502fb3e40 Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents: 964
diff changeset
356 layer.add_keyframe(nth,layer._keys[i].ref)
84f502fb3e40 Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents: 964
diff changeset
357 layer.tween(idx)
84f502fb3e40 Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents: 964
diff changeset
358 layer._draw_all_frames()
84f502fb3e40 Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents: 964
diff changeset
359 self.update()
84f502fb3e40 Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents: 964
diff changeset
360 self.setCurrentScene(nth)
976
ab09c536a137 Hide the hover of all inactive framelines. This fix the issue of multiple hover in every frameline objects.
wycc
parents: 975
diff changeset
361 self.last_line.update()
973
84f502fb3e40 Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents: 964
diff changeset
362 return
84f502fb3e40 Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents: 964
diff changeset
363 pass
956
167e359c9d5b Re-indent MBScene.py
Thinker K.F. Li <thinker@codemud.net>
parents: 955
diff changeset
364 pass
167e359c9d5b Re-indent MBScene.py
Thinker K.F. Li <thinker@codemud.net>
parents: 955
diff changeset
365 pass
941
9ba94c577a6f Add scene editor. This vewrsion can only switch scene. It can not change the scene yet.
wycc
parents:
diff changeset
366
956
167e359c9d5b Re-indent MBScene.py
Thinker K.F. Li <thinker@codemud.net>
parents: 955
diff changeset
367
167e359c9d5b Re-indent MBScene.py
Thinker K.F. Li <thinker@codemud.net>
parents: 955
diff changeset
368 def setCurrentScene(self,nth):
167e359c9d5b Re-indent MBScene.py
Thinker K.F. Li <thinker@codemud.net>
parents: 955
diff changeset
369 self.current = nth
973
84f502fb3e40 Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents: 964
diff changeset
370 for layer in self._framelines:
84f502fb3e40 Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents: 964
diff changeset
371 i=0
84f502fb3e40 Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents: 964
diff changeset
372 while i < len(layer._keys):
84f502fb3e40 Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents: 964
diff changeset
373 s = layer._keys[i]
84f502fb3e40 Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents: 964
diff changeset
374 print s.ref.attribute("id"),s.idx,s.left_tween,s.right_tween
84f502fb3e40 Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents: 964
diff changeset
375 if s.right_tween is False:
976
ab09c536a137 Hide the hover of all inactive framelines. This fix the issue of multiple hover in every frameline objects.
wycc
parents: 975
diff changeset
376 if nth == s.idx+1:
973
84f502fb3e40 Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents: 964
diff changeset
377 s.ref.setAttribute("style","",True)
84f502fb3e40 Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents: 964
diff changeset
378 else:
84f502fb3e40 Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents: 964
diff changeset
379 s.ref.setAttribute("style","display:none",True)
84f502fb3e40 Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents: 964
diff changeset
380 i = i + 1
84f502fb3e40 Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents: 964
diff changeset
381 continue
84f502fb3e40 Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents: 964
diff changeset
382
84f502fb3e40 Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents: 964
diff changeset
383 if nth >= (s.idx+1) and nth <= (layer._keys[i+1].idx+1):
84f502fb3e40 Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents: 964
diff changeset
384 s.ref.setAttribute("style","",True)
959
67823f7a0a17 Use frameline module in MBScene
Thinker K.F. Li <thinker@codemud.net>
parents: 957
diff changeset
385 else:
973
84f502fb3e40 Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents: 964
diff changeset
386 s.ref.setAttribute("style","display:none",True)
84f502fb3e40 Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents: 964
diff changeset
387 i = i + 2
955
53b0f8dc2284 Add tailing 'pass' commands to close indents
Thinker K.F. Li <thinker@codemud.net>
parents: 943
diff changeset
388 pass
956
167e359c9d5b Re-indent MBScene.py
Thinker K.F. Li <thinker@codemud.net>
parents: 955
diff changeset
389 pass
167e359c9d5b Re-indent MBScene.py
Thinker K.F. Li <thinker@codemud.net>
parents: 955
diff changeset
390 pass
955
53b0f8dc2284 Add tailing 'pass' commands to close indents
Thinker K.F. Li <thinker@codemud.net>
parents: 943
diff changeset
391
53b0f8dc2284 Add tailing 'pass' commands to close indents
Thinker K.F. Li <thinker@codemud.net>
parents: 943
diff changeset
392
956
167e359c9d5b Re-indent MBScene.py
Thinker K.F. Li <thinker@codemud.net>
parents: 955
diff changeset
393 def newCell(self,file):
167e359c9d5b Re-indent MBScene.py
Thinker K.F. Li <thinker@codemud.net>
parents: 955
diff changeset
394 img = gtk.Image()
167e359c9d5b Re-indent MBScene.py
Thinker K.F. Li <thinker@codemud.net>
parents: 955
diff changeset
395 img.set_from_file(file)
167e359c9d5b Re-indent MBScene.py
Thinker K.F. Li <thinker@codemud.net>
parents: 955
diff changeset
396 btn = gtk.EventBox()
167e359c9d5b Re-indent MBScene.py
Thinker K.F. Li <thinker@codemud.net>
parents: 955
diff changeset
397 btn.add(img)
167e359c9d5b Re-indent MBScene.py
Thinker K.F. Li <thinker@codemud.net>
parents: 955
diff changeset
398 btn.connect("button_press_event", self.cellSelect)
167e359c9d5b Re-indent MBScene.py
Thinker K.F. Li <thinker@codemud.net>
parents: 955
diff changeset
399 btn.modify_bg(gtk.STATE_NORMAL, btn.get_colormap().alloc_color("gray"))
167e359c9d5b Re-indent MBScene.py
Thinker K.F. Li <thinker@codemud.net>
parents: 955
diff changeset
400 return btn
167e359c9d5b Re-indent MBScene.py
Thinker K.F. Li <thinker@codemud.net>
parents: 955
diff changeset
401
973
84f502fb3e40 Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents: 964
diff changeset
402 def onCellClick(self,line,frame,but):
84f502fb3e40 Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents: 964
diff changeset
403 self.last_line = line
84f502fb3e40 Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents: 964
diff changeset
404 self.last_frame = frame
976
ab09c536a137 Hide the hover of all inactive framelines. This fix the issue of multiple hover in every frameline objects.
wycc
parents: 975
diff changeset
405 self.last_line.active_frame(frame)
973
84f502fb3e40 Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents: 964
diff changeset
406 self.doEditScene(frame)
84f502fb3e40 Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents: 964
diff changeset
407
84f502fb3e40 Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents: 964
diff changeset
408
976
ab09c536a137 Hide the hover of all inactive framelines. This fix the issue of multiple hover in every frameline objects.
wycc
parents: 975
diff changeset
409 def _remove_active_frame(self,widget,event):
ab09c536a137 Hide the hover of all inactive framelines. This fix the issue of multiple hover in every frameline objects.
wycc
parents: 975
diff changeset
410 """
ab09c536a137 Hide the hover of all inactive framelines. This fix the issue of multiple hover in every frameline objects.
wycc
parents: 975
diff changeset
411 Hide all hover frames. This is a hack. We should use the lost focus event
ab09c536a137 Hide the hover of all inactive framelines. This fix the issue of multiple hover in every frameline objects.
wycc
parents: 975
diff changeset
412 instead in the future to reduce the overhead.
ab09c536a137 Hide the hover of all inactive framelines. This fix the issue of multiple hover in every frameline objects.
wycc
parents: 975
diff changeset
413 """
ab09c536a137 Hide the hover of all inactive framelines. This fix the issue of multiple hover in every frameline objects.
wycc
parents: 975
diff changeset
414 for f in self._framelines:
ab09c536a137 Hide the hover of all inactive framelines. This fix the issue of multiple hover in every frameline objects.
wycc
parents: 975
diff changeset
415 if f != widget:
ab09c536a137 Hide the hover of all inactive framelines. This fix the issue of multiple hover in every frameline objects.
wycc
parents: 975
diff changeset
416 f.hide_hover()
ab09c536a137 Hide the hover of all inactive framelines. This fix the issue of multiple hover in every frameline objects.
wycc
parents: 975
diff changeset
417
963
a05ec4fb1c20 update framelines according content 0f layers
Thinker K.F. Li <thinker@codemud.net>
parents: 962
diff changeset
418 def _create_framelines(self):
959
67823f7a0a17 Use frameline module in MBScene
Thinker K.F. Li <thinker@codemud.net>
parents: 957
diff changeset
419 import frameline
67823f7a0a17 Use frameline module in MBScene
Thinker K.F. Li <thinker@codemud.net>
parents: 957
diff changeset
420 self.scrollwin = gtk.ScrolledWindow()
67823f7a0a17 Use frameline module in MBScene
Thinker K.F. Li <thinker@codemud.net>
parents: 957
diff changeset
421 self.scrollwin.set_policy(gtk.POLICY_AUTOMATIC, gtk.POLICY_AUTOMATIC)
67823f7a0a17 Use frameline module in MBScene
Thinker K.F. Li <thinker@codemud.net>
parents: 957
diff changeset
422 self.scrollwin.set_size_request(-1,150)
67823f7a0a17 Use frameline module in MBScene
Thinker K.F. Li <thinker@codemud.net>
parents: 957
diff changeset
423
67823f7a0a17 Use frameline module in MBScene
Thinker K.F. Li <thinker@codemud.net>
parents: 957
diff changeset
424 nframes = 100
67823f7a0a17 Use frameline module in MBScene
Thinker K.F. Li <thinker@codemud.net>
parents: 957
diff changeset
425
67823f7a0a17 Use frameline module in MBScene
Thinker K.F. Li <thinker@codemud.net>
parents: 957
diff changeset
426 vbox = gtk.VBox()
67823f7a0a17 Use frameline module in MBScene
Thinker K.F. Li <thinker@codemud.net>
parents: 957
diff changeset
427 vbox.show()
67823f7a0a17 Use frameline module in MBScene
Thinker K.F. Li <thinker@codemud.net>
parents: 957
diff changeset
428 self.scrollwin.add_with_viewport(vbox)
67823f7a0a17 Use frameline module in MBScene
Thinker K.F. Li <thinker@codemud.net>
parents: 957
diff changeset
429
67823f7a0a17 Use frameline module in MBScene
Thinker K.F. Li <thinker@codemud.net>
parents: 957
diff changeset
430 ruler = frameline.frameruler(nframes)
67823f7a0a17 Use frameline module in MBScene
Thinker K.F. Li <thinker@codemud.net>
parents: 957
diff changeset
431 ruler.set_size_request(nframes * 10, 20)
67823f7a0a17 Use frameline module in MBScene
Thinker K.F. Li <thinker@codemud.net>
parents: 957
diff changeset
432 ruler.show()
1032
148ce30a861d SHift the ruler to the right to align to the frames
wycc
parents: 983
diff changeset
433 hbox = gtk.HBox()
148ce30a861d SHift the ruler to the right to align to the frames
wycc
parents: 983
diff changeset
434 label=gtk.Label('')
148ce30a861d SHift the ruler to the right to align to the frames
wycc
parents: 983
diff changeset
435 label.set_size_request(100,0)
148ce30a861d SHift the ruler to the right to align to the frames
wycc
parents: 983
diff changeset
436 hbox.pack_start(label,expand=False,fill=True)
148ce30a861d SHift the ruler to the right to align to the frames
wycc
parents: 983
diff changeset
437 hbox.pack_start(ruler)
148ce30a861d SHift the ruler to the right to align to the frames
wycc
parents: 983
diff changeset
438 vbox.pack_start(hbox, False)
959
67823f7a0a17 Use frameline module in MBScene
Thinker K.F. Li <thinker@codemud.net>
parents: 957
diff changeset
439
960
8fd97e0becb3 Add a frameline for each layer
Thinker K.F. Li <thinker@codemud.net>
parents: 959
diff changeset
440 #
8fd97e0becb3 Add a frameline for each layer
Thinker K.F. Li <thinker@codemud.net>
parents: 959
diff changeset
441 # Add a frameline for each layer
8fd97e0becb3 Add a frameline for each layer
Thinker K.F. Li <thinker@codemud.net>
parents: 959
diff changeset
442 #
8fd97e0becb3 Add a frameline for each layer
Thinker K.F. Li <thinker@codemud.net>
parents: 959
diff changeset
443 self._framelines = []
983
ee31add87843 Change the order of layer in the scene editor to make it consistent with the inkscape layer manager
wycc
parents: 982
diff changeset
444 for i in range(len(self.layers)-1,-1,-1):
960
8fd97e0becb3 Add a frameline for each layer
Thinker K.F. Li <thinker@codemud.net>
parents: 959
diff changeset
445 line = frameline.frameline(nframes)
983
ee31add87843 Change the order of layer in the scene editor to make it consistent with the inkscape layer manager
wycc
parents: 982
diff changeset
446 hbox = gtk.HBox()
ee31add87843 Change the order of layer in the scene editor to make it consistent with the inkscape layer manager
wycc
parents: 982
diff changeset
447 label = gtk.Label(self.layers[i].node.label())
ee31add87843 Change the order of layer in the scene editor to make it consistent with the inkscape layer manager
wycc
parents: 982
diff changeset
448 label.set_size_request(100,0)
ee31add87843 Change the order of layer in the scene editor to make it consistent with the inkscape layer manager
wycc
parents: 982
diff changeset
449 hbox.pack_start(label,expand=False,fill=True)
ee31add87843 Change the order of layer in the scene editor to make it consistent with the inkscape layer manager
wycc
parents: 982
diff changeset
450 hbox.pack_start(line)
960
8fd97e0becb3 Add a frameline for each layer
Thinker K.F. Li <thinker@codemud.net>
parents: 959
diff changeset
451 line.set_size_request(nframes * 10, 20)
983
ee31add87843 Change the order of layer in the scene editor to make it consistent with the inkscape layer manager
wycc
parents: 982
diff changeset
452 vbox.pack_start(hbox, False)
ee31add87843 Change the order of layer in the scene editor to make it consistent with the inkscape layer manager
wycc
parents: 982
diff changeset
453 line.label = label
960
8fd97e0becb3 Add a frameline for each layer
Thinker K.F. Li <thinker@codemud.net>
parents: 959
diff changeset
454 self._framelines.append(line)
973
84f502fb3e40 Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents: 964
diff changeset
455 line.connect(line.FRAME_BUT_PRESS, self.onCellClick)
84f502fb3e40 Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents: 964
diff changeset
456 line.nLayer = i
84f502fb3e40 Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents: 964
diff changeset
457 line.node = self.layers[i].node
983
ee31add87843 Change the order of layer in the scene editor to make it consistent with the inkscape layer manager
wycc
parents: 982
diff changeset
458 line.layer = self.layers[i]
976
ab09c536a137 Hide the hover of all inactive framelines. This fix the issue of multiple hover in every frameline objects.
wycc
parents: 975
diff changeset
459 line.connect('motion-notify-event', self._remove_active_frame)
960
8fd97e0becb3 Add a frameline for each layer
Thinker K.F. Li <thinker@codemud.net>
parents: 959
diff changeset
460 pass
8fd97e0becb3 Add a frameline for each layer
Thinker K.F. Li <thinker@codemud.net>
parents: 959
diff changeset
461 pass
8fd97e0becb3 Add a frameline for each layer
Thinker K.F. Li <thinker@codemud.net>
parents: 959
diff changeset
462
963
a05ec4fb1c20 update framelines according content 0f layers
Thinker K.F. Li <thinker@codemud.net>
parents: 962
diff changeset
463 ## \brief Update conetent of frameliens according layers.
a05ec4fb1c20 update framelines according content 0f layers
Thinker K.F. Li <thinker@codemud.net>
parents: 962
diff changeset
464 #
a05ec4fb1c20 update framelines according content 0f layers
Thinker K.F. Li <thinker@codemud.net>
parents: 962
diff changeset
465 def _update_framelines(self):
983
ee31add87843 Change the order of layer in the scene editor to make it consistent with the inkscape layer manager
wycc
parents: 982
diff changeset
466 for frameline in self._framelines:
ee31add87843 Change the order of layer in the scene editor to make it consistent with the inkscape layer manager
wycc
parents: 982
diff changeset
467 layer = frameline.layer
ee31add87843 Change the order of layer in the scene editor to make it consistent with the inkscape layer manager
wycc
parents: 982
diff changeset
468 frameline.label.set_text(frameline.node.label())
962
6612fd386ea9 Rename Layer.scene to Layer.scenes since it is a list of scenes
Thinker K.F. Li <thinker@codemud.net>
parents: 961
diff changeset
469 for scene in layer.scenes:
973
84f502fb3e40 Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents: 964
diff changeset
470 frameline.add_keyframe(scene.start-1,scene.node.repr)
84f502fb3e40 Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents: 964
diff changeset
471 if scene.start != scene.end:
84f502fb3e40 Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents: 964
diff changeset
472 frameline.add_keyframe(scene.end-1,scene.node.repr)
84f502fb3e40 Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents: 964
diff changeset
473 frameline.tween(scene.start-1)
962
6612fd386ea9 Rename Layer.scene to Layer.scenes since it is a list of scenes
Thinker K.F. Li <thinker@codemud.net>
parents: 961
diff changeset
474 pass
6612fd386ea9 Rename Layer.scene to Layer.scenes since it is a list of scenes
Thinker K.F. Li <thinker@codemud.net>
parents: 961
diff changeset
475 pass
959
67823f7a0a17 Use frameline module in MBScene
Thinker K.F. Li <thinker@codemud.net>
parents: 957
diff changeset
476 pass
67823f7a0a17 Use frameline module in MBScene
Thinker K.F. Li <thinker@codemud.net>
parents: 957
diff changeset
477
956
167e359c9d5b Re-indent MBScene.py
Thinker K.F. Li <thinker@codemud.net>
parents: 955
diff changeset
478 def cellSelect(self, cell, data):
167e359c9d5b Re-indent MBScene.py
Thinker K.F. Li <thinker@codemud.net>
parents: 955
diff changeset
479 if self.last_cell:
957
8e3e46c26137 Break long lines
Thinker K.F. Li <thinker@codemud.net>
parents: 956
diff changeset
480 color = self.last_cell.get_colormap().alloc_color("gray")
8e3e46c26137 Break long lines
Thinker K.F. Li <thinker@codemud.net>
parents: 956
diff changeset
481 self.last_cell.modify_bg(gtk.STATE_NORMAL, color)
956
167e359c9d5b Re-indent MBScene.py
Thinker K.F. Li <thinker@codemud.net>
parents: 955
diff changeset
482 pass
955
53b0f8dc2284 Add tailing 'pass' commands to close indents
Thinker K.F. Li <thinker@codemud.net>
parents: 943
diff changeset
483
956
167e359c9d5b Re-indent MBScene.py
Thinker K.F. Li <thinker@codemud.net>
parents: 955
diff changeset
484 self.last_cell = cell
957
8e3e46c26137 Break long lines
Thinker K.F. Li <thinker@codemud.net>
parents: 956
diff changeset
485 color = cell.get_colormap().alloc_color("green")
8e3e46c26137 Break long lines
Thinker K.F. Li <thinker@codemud.net>
parents: 956
diff changeset
486 cell.modify_bg(gtk.STATE_NORMAL, color)
956
167e359c9d5b Re-indent MBScene.py
Thinker K.F. Li <thinker@codemud.net>
parents: 955
diff changeset
487 pass
167e359c9d5b Re-indent MBScene.py
Thinker K.F. Li <thinker@codemud.net>
parents: 955
diff changeset
488
167e359c9d5b Re-indent MBScene.py
Thinker K.F. Li <thinker@codemud.net>
parents: 955
diff changeset
489 def doEditScene(self,w):
973
84f502fb3e40 Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents: 964
diff changeset
490 self.setCurrentScene(self.last_frame+1)
956
167e359c9d5b Re-indent MBScene.py
Thinker K.F. Li <thinker@codemud.net>
parents: 955
diff changeset
491 pass
167e359c9d5b Re-indent MBScene.py
Thinker K.F. Li <thinker@codemud.net>
parents: 955
diff changeset
492
167e359c9d5b Re-indent MBScene.py
Thinker K.F. Li <thinker@codemud.net>
parents: 955
diff changeset
493 def doInsertKeyScene(self,w):
973
84f502fb3e40 Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents: 964
diff changeset
494 self.insertKeyScene()
956
167e359c9d5b Re-indent MBScene.py
Thinker K.F. Li <thinker@codemud.net>
parents: 955
diff changeset
495 # self.grid.show_all()
167e359c9d5b Re-indent MBScene.py
Thinker K.F. Li <thinker@codemud.net>
parents: 955
diff changeset
496 return
167e359c9d5b Re-indent MBScene.py
Thinker K.F. Li <thinker@codemud.net>
parents: 955
diff changeset
497
167e359c9d5b Re-indent MBScene.py
Thinker K.F. Li <thinker@codemud.net>
parents: 955
diff changeset
498 def doRemoveScene(self,w):
973
84f502fb3e40 Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents: 964
diff changeset
499 self.removeKeyScene()
956
167e359c9d5b Re-indent MBScene.py
Thinker K.F. Li <thinker@codemud.net>
parents: 955
diff changeset
500 return
941
9ba94c577a6f Add scene editor. This vewrsion can only switch scene. It can not change the scene yet.
wycc
parents:
diff changeset
501
956
167e359c9d5b Re-indent MBScene.py
Thinker K.F. Li <thinker@codemud.net>
parents: 955
diff changeset
502
167e359c9d5b Re-indent MBScene.py
Thinker K.F. Li <thinker@codemud.net>
parents: 955
diff changeset
503 def doExtendScene(self,w):
167e359c9d5b Re-indent MBScene.py
Thinker K.F. Li <thinker@codemud.net>
parents: 955
diff changeset
504 self.extendScene()
973
84f502fb3e40 Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents: 964
diff changeset
505 #self.grid.show_all()
956
167e359c9d5b Re-indent MBScene.py
Thinker K.F. Li <thinker@codemud.net>
parents: 955
diff changeset
506 pass
167e359c9d5b Re-indent MBScene.py
Thinker K.F. Li <thinker@codemud.net>
parents: 955
diff changeset
507
167e359c9d5b Re-indent MBScene.py
Thinker K.F. Li <thinker@codemud.net>
parents: 955
diff changeset
508 def addButtons(self,hbox):
973
84f502fb3e40 Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents: 964
diff changeset
509 #btn = gtk.Button('Edit')
84f502fb3e40 Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents: 964
diff changeset
510 #btn.connect('clicked', self.doEditScene)
84f502fb3e40 Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents: 964
diff changeset
511 #hbox.pack_start(btn,expand=False,fill=False)
956
167e359c9d5b Re-indent MBScene.py
Thinker K.F. Li <thinker@codemud.net>
parents: 955
diff changeset
512 btn = gtk.Button('Insert Key')
167e359c9d5b Re-indent MBScene.py
Thinker K.F. Li <thinker@codemud.net>
parents: 955
diff changeset
513 btn.connect('clicked',self.doInsertKeyScene)
167e359c9d5b Re-indent MBScene.py
Thinker K.F. Li <thinker@codemud.net>
parents: 955
diff changeset
514 hbox.pack_start(btn,expand=False,fill=False)
167e359c9d5b Re-indent MBScene.py
Thinker K.F. Li <thinker@codemud.net>
parents: 955
diff changeset
515 btn=gtk.Button('Remove Key')
167e359c9d5b Re-indent MBScene.py
Thinker K.F. Li <thinker@codemud.net>
parents: 955
diff changeset
516 btn.connect('clicked', self.doRemoveScene)
167e359c9d5b Re-indent MBScene.py
Thinker K.F. Li <thinker@codemud.net>
parents: 955
diff changeset
517 hbox.pack_start(btn,expand=False,fill=False)
167e359c9d5b Re-indent MBScene.py
Thinker K.F. Li <thinker@codemud.net>
parents: 955
diff changeset
518 btn=gtk.Button('Extend scene')
167e359c9d5b Re-indent MBScene.py
Thinker K.F. Li <thinker@codemud.net>
parents: 955
diff changeset
519 btn.connect('clicked', self.doExtendScene)
167e359c9d5b Re-indent MBScene.py
Thinker K.F. Li <thinker@codemud.net>
parents: 955
diff changeset
520 hbox.pack_start(btn,expand=False,fill=False)
167e359c9d5b Re-indent MBScene.py
Thinker K.F. Li <thinker@codemud.net>
parents: 955
diff changeset
521 pass
167e359c9d5b Re-indent MBScene.py
Thinker K.F. Li <thinker@codemud.net>
parents: 955
diff changeset
522
167e359c9d5b Re-indent MBScene.py
Thinker K.F. Li <thinker@codemud.net>
parents: 955
diff changeset
523 def onQuit(self, event):
167e359c9d5b Re-indent MBScene.py
Thinker K.F. Li <thinker@codemud.net>
parents: 955
diff changeset
524 self.OK = False
167e359c9d5b Re-indent MBScene.py
Thinker K.F. Li <thinker@codemud.net>
parents: 955
diff changeset
525 gtk.main_quit()
167e359c9d5b Re-indent MBScene.py
Thinker K.F. Li <thinker@codemud.net>
parents: 955
diff changeset
526 pass
167e359c9d5b Re-indent MBScene.py
Thinker K.F. Li <thinker@codemud.net>
parents: 955
diff changeset
527
167e359c9d5b Re-indent MBScene.py
Thinker K.F. Li <thinker@codemud.net>
parents: 955
diff changeset
528 def onOK(self,event):
167e359c9d5b Re-indent MBScene.py
Thinker K.F. Li <thinker@codemud.net>
parents: 955
diff changeset
529 self.OK = True
167e359c9d5b Re-indent MBScene.py
Thinker K.F. Li <thinker@codemud.net>
parents: 955
diff changeset
530 gtk.main_quit()
167e359c9d5b Re-indent MBScene.py
Thinker K.F. Li <thinker@codemud.net>
parents: 955
diff changeset
531 pass
941
9ba94c577a6f Add scene editor. This vewrsion can only switch scene. It can not change the scene yet.
wycc
parents:
diff changeset
532
9ba94c577a6f Add scene editor. This vewrsion can only switch scene. It can not change the scene yet.
wycc
parents:
diff changeset
533
956
167e359c9d5b Re-indent MBScene.py
Thinker K.F. Li <thinker@codemud.net>
parents: 955
diff changeset
534 def show(self):
167e359c9d5b Re-indent MBScene.py
Thinker K.F. Li <thinker@codemud.net>
parents: 955
diff changeset
535 self.OK = True
167e359c9d5b Re-indent MBScene.py
Thinker K.F. Li <thinker@codemud.net>
parents: 955
diff changeset
536 self.parseScene()
963
a05ec4fb1c20 update framelines according content 0f layers
Thinker K.F. Li <thinker@codemud.net>
parents: 962
diff changeset
537 self._create_framelines()
a05ec4fb1c20 update framelines according content 0f layers
Thinker K.F. Li <thinker@codemud.net>
parents: 962
diff changeset
538 self._update_framelines()
956
167e359c9d5b Re-indent MBScene.py
Thinker K.F. Li <thinker@codemud.net>
parents: 955
diff changeset
539 vbox = gtk.VBox(False,0)
167e359c9d5b Re-indent MBScene.py
Thinker K.F. Li <thinker@codemud.net>
parents: 955
diff changeset
540 self.desktop.getToplevel().child.child.pack_end(vbox,expand=False)
167e359c9d5b Re-indent MBScene.py
Thinker K.F. Li <thinker@codemud.net>
parents: 955
diff changeset
541 self.window = vbox
981
9e7865906bfc Add MadButterfly name space
wycc
parents: 980
diff changeset
542 vbox = gtk.VBox(False,0)
9e7865906bfc Add MadButterfly name space
wycc
parents: 980
diff changeset
543 self.window.pack_start(vbox,expand=False)
9e7865906bfc Add MadButterfly name space
wycc
parents: 980
diff changeset
544 vbox.pack_start(self.scrollwin,expand=False)
9e7865906bfc Add MadButterfly name space
wycc
parents: 980
diff changeset
545 self.vbox = vbox
9e7865906bfc Add MadButterfly name space
wycc
parents: 980
diff changeset
546 hbox=gtk.HBox(False,0)
9e7865906bfc Add MadButterfly name space
wycc
parents: 980
diff changeset
547 self.addButtons(hbox)
9e7865906bfc Add MadButterfly name space
wycc
parents: 980
diff changeset
548 vbox.pack_start(hbox,expand=False)
9e7865906bfc Add MadButterfly name space
wycc
parents: 980
diff changeset
549
956
167e359c9d5b Re-indent MBScene.py
Thinker K.F. Li <thinker@codemud.net>
parents: 955
diff changeset
550 # self.window = gtk.Window(gtk.WINDOW_TOPLEVEL)
167e359c9d5b Re-indent MBScene.py
Thinker K.F. Li <thinker@codemud.net>
parents: 955
diff changeset
551 # self.window.connect("destroy", gtk.main_quit)
167e359c9d5b Re-indent MBScene.py
Thinker K.F. Li <thinker@codemud.net>
parents: 955
diff changeset
552 # self.window.set_position(gtk.WIN_POS_MOUSE)
167e359c9d5b Re-indent MBScene.py
Thinker K.F. Li <thinker@codemud.net>
parents: 955
diff changeset
553
167e359c9d5b Re-indent MBScene.py
Thinker K.F. Li <thinker@codemud.net>
parents: 955
diff changeset
554 self.window.show_all()
955
53b0f8dc2284 Add tailing 'pass' commands to close indents
Thinker K.F. Li <thinker@codemud.net>
parents: 943
diff changeset
555 pass
956
167e359c9d5b Re-indent MBScene.py
Thinker K.F. Li <thinker@codemud.net>
parents: 955
diff changeset
556 pass