Mercurial > MadButterfly
annotate include/mb_redraw_man.h @ 509:3e0d63d7c7ae Android_Skia
Remove absolute pathes from config.cache.
Absolute pathes in config.cache would be the source of problems when
the source tree of Android is different from what is in config.cache.
So, these cached values are removed and re-computed when running
configure.
author | Thinker K.F. Li <thinker@branda.to> |
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date | Tue, 01 Dec 2009 22:55:27 +0800 |
parents | 4291f16f3a09 |
children | b6b3dbeaedf3 |
rev | line source |
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12 | 1 #ifndef __REDRAW_MAN_H_ |
2 #define __REDRAW_MAN_H_ | |
3 | |
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4 #include "mb_graph_engine.h" |
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5 #include "mb_tools.h" |
12 | 6 #include "mb_types.h" |
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7 #include "mb_observer.h" |
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8 #include "mb_img_ldr.h" |
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9 #include "mb_timer.h" |
12 | 10 |
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11 typedef struct _redraw_man redraw_man_t; |
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12 |
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13 typedef void (*free_func_t)(redraw_man_t *rdman, void *obj); |
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14 struct _free_obj { |
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15 void *obj; |
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16 free_func_t free_func; |
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17 }; |
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18 typedef struct _free_obj free_obj_t; |
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19 struct _free_objs { |
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20 int num, max; |
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21 free_obj_t *objs; |
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22 }; |
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23 typedef struct _free_objs free_objs_t; |
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24 |
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25 DARRAY(coords, coord_t *); |
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26 DARRAY(geos, geo_t *); |
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27 |
13 | 28 /*! \brief Manage redrawing of shapes (graphic elements). |
29 * | |
30 * Every coord_t and geo_t object is assigned with a unique | |
31 * incremental order. The order is a unsigned integer. | |
32 * Every time a new coord_t or geo_t object is added, it is | |
33 * assigned with a order number that 1 bigger than last one | |
34 * until reaching maximum of unsigned integer. | |
35 * When a maximum is meet, all coord_t or geo_t objects | |
36 * are reasigned with a new order number from 1. It means | |
37 * order numbers that have been assigned and then removed | |
38 * later are recycled. | |
39 * | |
40 * Dirty flag is clear when the transformation matrix of a coord | |
41 * object been recomputed or when a geo_t objects been redrawed. | |
42 */ | |
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43 struct _redraw_man { |
13 | 44 unsigned int next_coord_order; |
45 int n_coords; | |
12 | 46 coord_t *root_coord; |
13 | 47 |
12 | 48 elmpool_t *geo_pool; |
49 elmpool_t *coord_pool; | |
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50 elmpool_t *shnode_pool; |
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51 elmpool_t *observer_pool; |
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52 elmpool_t *subject_pool; |
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53 elmpool_t *paint_color_pool; |
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54 elmpool_t *pent_pool; |
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55 elmpool_t *coord_canvas_pool; |
13 | 56 |
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57 coords_t dirty_coords; |
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58 geos_t dirty_geos; |
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59 int n_dirty_areas; /*!< \brief Number of all dirty areas. */ |
13 | 60 |
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61 geos_t gen_geos; |
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62 coords_t zeroing_coords; |
13 | 63 |
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64 STAILQ(shape_t) shapes; /*!< \brief All managed shapes. */ |
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65 STAILQ(paint_t) paints; /*!< \brief All managed paints. */ |
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66 |
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67 free_objs_t free_objs; |
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68 |
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69 mbe_t *cr; |
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70 mbe_t *backend; |
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71 |
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72 ob_factory_t ob_factory; |
154 | 73 |
74 subject_t *redraw; /*!< \brief Notified after redrawing. */ | |
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75 subject_t *addrm_monitor; /*!< \brief Monitor adding/removing observers |
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76 * to/from mouse event subjects. |
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77 * \see addrm_monitor_hdlr() |
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78 */ |
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79 mb_obj_t *last_mouse_over; |
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* Add loopback reference from rdman to the backend. This is only required when we need to acquire the tman for the animation. This is not a reasonable arrangement since the animation should be backend transparent. We should not touch the backend directly from the animation. We should relocate the tman to the rdman.
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80 void *rt; /*!< \brief This is a pointer to the current |
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81 * graphic backend. |
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82 * \see rdman_attach_backend() |
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83 */ |
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84 mb_prop_store_t props; |
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85 mb_img_ldr_t *img_ldr; /*!< \brief Image Loader. |
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86 * This is initialized by backend. |
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87 */ |
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88 co_aix w, h; /*!< \brief Size of viewport |
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89 * This is initialized by backend. |
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90 */ |
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91 }; |
12 | 92 |
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93 extern int redraw_man_init(redraw_man_t *rdman, mbe_t *cr, |
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94 mbe_t *backend); |
12 | 95 extern void redraw_man_destroy(redraw_man_t *rdman); |
96 extern int rdman_find_overlaid_shapes(redraw_man_t *rdman, | |
97 geo_t *geo, | |
98 geo_t ***overlays); | |
99 extern int rdman_add_shape(redraw_man_t *rdman, | |
100 shape_t *shape, coord_t *coord); | |
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101 /*! \brief Make a shape been managed by a redraw manager. */ |
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102 #define rdman_shape_man(rdman, shape) \ |
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103 do { \ |
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104 mb_prop_store_init(&((mb_obj_t *)(shape))->props, \ |
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105 (rdman)->pent_pool); \ |
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106 STAILQ_INS_TAIL(rdman->shapes, shape_t, sh_next, shape); \ |
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107 if(rdman->last_mouse_over == (mb_obj_t *)(shape)) \ |
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108 rdman->last_mouse_over = NULL; \ |
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109 } while(0) |
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110 extern int rdman_shape_free(redraw_man_t *rdman, shape_t *shape); |
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111 |
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112 extern int rdman_paint_free(redraw_man_t *rdman, paint_t *paint); |
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113 |
12 | 114 extern coord_t *rdman_coord_new(redraw_man_t *rdman, coord_t *parent); |
115 extern int rdman_coord_free(redraw_man_t *rdman, coord_t *coord); | |
154 | 116 extern int rdman_coord_subtree_free(redraw_man_t *rdman, coord_t *subtree); |
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117 extern int rdman_coord_changed(redraw_man_t *rdman, coord_t *coord); |
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118 extern int rdman_shape_changed(redraw_man_t *rdman, shape_t *shape); |
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119 extern int rdman_redraw_changed(redraw_man_t *rdman); |
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120 extern int rdman_redraw_all(redraw_man_t *rdman); |
37 | 121 extern int rdman_redraw_area(redraw_man_t *rdman, co_aix x, co_aix y, |
122 co_aix w, co_aix h); | |
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123 extern geo_t *rdman_geos(redraw_man_t *rdman, geo_t *last); |
235 | 124 #define rdman_shapes(rdman, last_shape) \ |
125 geo_get_shape_safe(rdman_geos(rdman, sh_get_geo_safe(last_shape))) | |
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126 extern int rdman_force_clean(redraw_man_t *rdman); |
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127 extern shnode_t *shnode_new(redraw_man_t *rdman, shape_t *shape); |
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128 #define shnode_free(rdman, node) elmpool_elm_free((rdman)->shnode_pool, node) |
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129 #define shnode_list_free(rdman, q) \ |
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130 do { \ |
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131 shnode_t *__node, *__last; \ |
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132 __last = STAILQ_HEAD(q); \ |
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133 if(__last == NULL) break; \ |
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134 for(__node = STAILQ_NEXT(shnode_t, next, __last); \ |
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135 __node != NULL; \ |
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136 __node = STAILQ_NEXT(shnode_t, next, __node)) { \ |
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137 shnode_free(rdman, __last); \ |
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138 __last = __node; \ |
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139 } \ |
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140 shnode_free(rdman, __last); \ |
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141 } while(0) |
22 | 142 #define _rdman_paint_child(rdman, paint, shape) \ |
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143 do { \ |
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144 shnode_t *__node; \ |
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145 if((shape)->fill != (paint) && \ |
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146 (shape)->stroke != (paint)) { \ |
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147 __node = shnode_new(rdman, shape); \ |
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148 STAILQ_INS_TAIL((paint)->members, \ |
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149 shnode_t, next, __node); \ |
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150 } \ |
22 | 151 } while(0) |
159
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152 extern void _rdman_paint_real_remove_child(redraw_man_t *rdman, |
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153 paint_t *paint, |
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154 shape_t *shape); |
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155 #define _rdman_paint_remove_child(rdman, paint, shape) \ |
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156 do { \ |
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157 if((shape)->fill == (shape)->stroke && \ |
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158 (shape)->stroke == (paint)) \ |
159
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159 break; \ |
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160 _rdman_paint_real_remove_child(rdman, paint, shape); \ |
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161 } while(0) |
490
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162 #define rdman_paint_fill(rdman, paint, shape) \ |
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163 do { \ |
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164 if((shape)->fill == paint) \ |
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165 break; \ |
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166 if((shape)->fill) \ |
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167 _rdman_paint_remove_child(rdman, (shape)->fill, \ |
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168 shape); \ |
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169 if(paint) \ |
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170 _rdman_paint_child(rdman, paint, shape); \ |
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171 (shape)->fill = paint; \ |
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172 } while(0) |
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173 #define rdman_paint_stroke(rdman, paint, shape) \ |
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174 do { \ |
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175 if((shape)->stroke == paint) \ |
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176 break; \ |
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177 if((shape)->stroke) \ |
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178 _rdman_paint_remove_child(rdman, (shape)->stroke, \ |
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179 shape); \ |
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180 if(paint) \ |
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181 _rdman_paint_child(rdman, paint, shape); \ |
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182 (shape)->stroke = paint; \ |
22 | 183 } while(0) |
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184 extern int rdman_paint_changed(redraw_man_t *rdman, paint_t *paint); |
12 | 185 |
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186 extern shape_t *find_shape_at_pos(redraw_man_t *rdman, |
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187 co_aix x, co_aix y, int *in_stroke); |
232
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188 extern int mb_obj_pos_is_in(redraw_man_t *rdman, mb_obj_t *obj, |
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189 co_aix x, co_aix y, int *in_stroke); |
253
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190 extern int mb_objs_are_overlay(redraw_man_t *rdman, |
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191 mb_obj_t *obj1, mb_obj_t *obj2); |
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192 #define rdman_get_ob_factory(rdman) (&(rdman)->ob_factory) |
154 | 193 #define rdman_get_redraw_subject(rdman) ((rdman)->redraw) |
224
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194 #define rdman_get_root(rdman) ((rdman)->root_coord) |
235 | 195 #define rdman_get_cr(rdman) ((rdman)->cr) |
196 #define rdman_get_gen_geos(rdman) (&(rdman)->gen_geos) | |
197 extern int rdman_add_gen_geos(redraw_man_t *rdman, geo_t *geo); | |
198 #define rdman_get_shape_gl(rdman, idx) \ | |
199 geo_get_shape(rdman_get_gen_geos(rdman)->ds[idx]) | |
200 #define rdman_add_shape_gl(rdman, shape) \ | |
201 rdman_add_gen_geos(rdman, sh_get_geo(shape)) | |
202 #define rdman_shape_gl_len(rdman) \ | |
203 rdman_get_gen_geos(rdman)->num | |
204 #define rdman_clear_shape_gl(rdman) \ | |
205 DARRAY_CLEAN(rdman_get_gen_geos(rdman)) | |
260
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206 #define rdman_prop_store(rdman) ((rdman)->props) |
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207 #define rdman_img_ldr(rdman) ((rdman)->img_ldr) |
265
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208 #define rdman_set_img_ldr(rdman, ldr) \ |
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209 do { (rdman)->img_ldr = ldr; } while(0) |
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210 |
249
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211 /*! \brief Attach backend to the redraw manager so that we can hide the backend from the users. |
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212 * |
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213 */ |
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214 #define rdman_attach_backend(rdman,backend) (((rdman)->rt)=(backend)) |
227 | 215 /*! \brief Load sprite dymanicly from the shared object module. |
216 * | |
260
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217 * The search path can be changed by sprite_set_search_path. The name |
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218 * can have a relative path in the front of it. |
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219 * This function will search the object in the current working directory |
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220 * and then search the system search path. |
227 | 221 */ |
356
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222 extern mb_sprite_t *sprite_load(const char *name, redraw_man_t *rdman, |
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223 coord_t *root); |
227 | 224 |
225 /*! \brief Set the search path of dymanic object loading. | |
226 * | |
227 */ | |
356
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228 extern void sprite_set_search_path(char *path); |
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229 |
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230 extern paint_t *rdman_img_ldr_load_paint(redraw_man_t *rdman, |
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231 const char *img_id); |
12 | 232 |
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233 typedef void (*mb_eventcb_t )(int fd,void *arg); |
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234 #define MONITOR_READ 1 |
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235 #define MONITOR_WRITE 2 |
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236 |
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237 /*! \brief The backend engine mb_backend_t is used to define the interface to realize the MB. |
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238 * |
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239 * A backend is used to receive events from the system. The MB does not define the backend by itself. |
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240 * Instead, it define an interface which allow the lower layer to implement the event system. Each |
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241 * backend need to provides the following events. |
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242 * |
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243 * - keyboard event |
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244 * - timer event |
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245 * - image loader(?) |
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246 * - render manager(?) |
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247 */ |
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248 typedef struct { |
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249 |
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Add backend layer to seperate the backend with the MBAF. Currently, X is the only backend. If we have more than one backend, we need to modify the Makefile to sleect the backend or implement a backend selection mechanism in the runtime.
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250 void *(*init)(char *display,int w,int h); |
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Add backend layer to seperate the backend with the MBAF. Currently, X is the only backend. If we have more than one backend, we need to modify the Makefile to sleect the backend or implement a backend selection mechanism in the runtime.
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251 void (*free)(void *be); |
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Add backend layer to seperate the backend with the MBAF. Currently, X is the only backend. If we have more than one backend, we need to modify the Makefile to sleect the backend or implement a backend selection mechanism in the runtime.
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252 void (*add_event)(void *be,int type, int fd, mb_eventcb_t f,void *arg); |
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Add backend layer to seperate the backend with the MBAF. Currently, X is the only backend. If we have more than one backend, we need to modify the Makefile to sleect the backend or implement a backend selection mechanism in the runtime.
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253 void (*remove_event)(void *be,int type, int fd); |
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Add backend layer to seperate the backend with the MBAF. Currently, X is the only backend. If we have more than one backend, we need to modify the Makefile to sleect the backend or implement a backend selection mechanism in the runtime.
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254 void (*loop)(void *be); |
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Add backend layer to seperate the backend with the MBAF. Currently, X is the only backend. If we have more than one backend, we need to modify the Makefile to sleect the backend or implement a backend selection mechanism in the runtime.
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255 subject_t *(*kbevents)(void *be); |
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Add backend layer to seperate the backend with the MBAF. Currently, X is the only backend. If we have more than one backend, we need to modify the Makefile to sleect the backend or implement a backend selection mechanism in the runtime.
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256 redraw_man_t *(*rdman)(void *be); |
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Add backend layer to seperate the backend with the MBAF. Currently, X is the only backend. If we have more than one backend, we need to modify the Makefile to sleect the backend or implement a backend selection mechanism in the runtime.
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257 mb_tman_t *(*tman)(void *be); |
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Add backend layer to seperate the backend with the MBAF. Currently, X is the only backend. If we have more than one backend, we need to modify the Makefile to sleect the backend or implement a backend selection mechanism in the runtime.
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258 ob_factory_t *(*factory)(void *be); |
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Add backend layer to seperate the backend with the MBAF. Currently, X is the only backend. If we have more than one backend, we need to modify the Makefile to sleect the backend or implement a backend selection mechanism in the runtime.
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259 mb_img_ldr_t *(*loader)(void *be); |
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Add backend layer to seperate the backend with the MBAF. Currently, X is the only backend. If we have more than one backend, we need to modify the Makefile to sleect the backend or implement a backend selection mechanism in the runtime.
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260 } mb_backend_t; |
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Add backend layer to seperate the backend with the MBAF. Currently, X is the only backend. If we have more than one backend, we need to modify the Makefile to sleect the backend or implement a backend selection mechanism in the runtime.
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261 |
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Add backend layer to seperate the backend with the MBAF. Currently, X is the only backend. If we have more than one backend, we need to modify the Makefile to sleect the backend or implement a backend selection mechanism in the runtime.
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262 extern mb_backend_t backend; |
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Add backend layer to seperate the backend with the MBAF. Currently, X is the only backend. If we have more than one backend, we need to modify the Makefile to sleect the backend or implement a backend selection mechanism in the runtime.
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263 |
12 | 264 #endif /* __REDRAW_MAN_H_ */ |