Mercurial > MadButterfly
annotate nodejs/mbapp.js @ 1160:1a699dc00fa3
Fix the issue of not removing node in old scene when switching scenes.
- When a timeline is playing and crossing two scenes (tween block),
nodes, for the old scene, in duplicate group must be removed. But,
it is not.
- It is fixed by checking if nodes, in the duplicate group, are also
in the key frame next to the new scene. All nodes that is not in
next key frame are remove.
author | Thinker K.F. Li <thinker@codemud.net> |
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date | Tue, 28 Dec 2010 13:35:34 +0800 |
parents | 593a418ed8bf |
children | 4c5bcaba28ea |
rev | line source |
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1 // -*- indent-tabs-mode: t; tab-width: 8; c-basic-offset: 4; -*- |
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2 // vim: sw=4:ts=8:sts=4 |
716 | 3 var mbfly = require("mbfly"); |
4 var svg = require("./svg"); | |
730 | 5 var sys = require("sys"); |
716 | 6 var ldr = mbfly.img_ldr_new("."); |
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7 |
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8 function _reverse(m1) { |
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9 var rev = new Array(1, 0, 0, 0, 1, 0); |
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10 var m = new Array(m1[0], m1[1], m1[2], m1[3], m1[4], m1[5]); |
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11 |
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12 rev[3] = -m[3] / m[0]; |
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13 m[3] = 0; |
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14 m[4] += rev[3] * m[1]; |
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15 m[5] += rev[3] * m[2]; |
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16 |
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17 rev[1] = -m[1] / m[4]; |
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18 rev[0] += rev[1] * rev[3]; |
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19 m[1] = 0; |
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20 m[2] += rev[1] * m[5]; |
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21 |
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22 rev[2] = -m[2]; |
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23 rev[5] = -m[5]; |
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24 |
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25 rev[0] = rev[0] / m[0]; |
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26 rev[1] = rev[1] / m[0]; |
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27 rev[2] = rev[2] / m[0]; |
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28 |
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29 rev[3] = rev[3] / m[4]; |
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30 rev[4] = rev[4] / m[4]; |
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31 rev[5] = rev[5] / m[4]; |
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32 |
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33 return rev; |
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34 } |
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35 |
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36 function _decorate_mb_rt(mb_rt) { |
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37 var coord; |
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38 |
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39 mb_rt._mbapp_saved_coord_new = mb_rt.coord_new; |
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40 mb_rt.coord_new = function(parent) { |
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41 var coord; |
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42 |
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43 coord = this._mbapp_saved_coord_new(parent); |
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44 coord.type = "coord"; |
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45 coord.children = []; |
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46 coord._mbapp_saved_mtx = [coord[0], coord[1], coord[2], |
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47 coord[3], coord[4], coord[5]]; |
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48 coord._mbapp_saved_rev_mtx = _reverse(coord._mbapp_saved_mtx); |
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49 coord.parent = parent; |
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50 coord._mbapp_saved_add_shape = coord.add_shape; |
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51 coord.add_shape = function(shape) { |
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52 var coord; |
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53 |
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54 this._mbapp_saved_add_shape(shape); |
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55 shape.parent = this; |
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56 this.children.push(shape); |
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57 } |
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58 |
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59 parent.children.push(coord); |
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60 |
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61 return coord; |
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62 }; |
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63 |
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64 /* |
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65 * Decorate root coord |
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66 */ |
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67 coord = mb_rt.root; |
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68 coord.type = "coord"; |
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69 coord.children = []; |
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70 coord._mbapp_saved_mtx = [coord[0], coord[1], coord[2], |
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71 coord[3], coord[4], coord[5]]; |
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72 coord._mbapp_saved_rev_mtx = _reverse(coord._mbapp_saved_mtx); |
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73 coord._mbapp_saved_add_shape = coord.add_shape; |
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74 coord.add_shape = function(shape) { |
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75 var coord; |
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76 |
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77 this._mbapp_saved_add_shape(shape); |
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78 shape.parent = this; |
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79 } |
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80 } |
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81 |
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82 app=function(display, w, h) { |
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83 var self = this; |
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84 var mb_rt; |
716 | 85 |
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86 if(typeof display == "undefined") |
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87 display = ":0.0"; |
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88 if(typeof w == "undefined") |
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89 w = 720; |
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90 if(typeof h == "undefined") |
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91 h = 480; |
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92 |
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93 mb_rt = this.mb_rt = new mbfly.mb_rt(display, w, h); |
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94 _decorate_mb_rt(mb_rt); |
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95 var background = mb_rt.rect_new(0, 0, 720, 480, 0, 0); |
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96 var paint = mb_rt.paint_color_new(1, 1, 1, 1); |
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97 paint.fill(background); |
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98 mb_rt.root.add_shape(background); |
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99 |
909 | 100 this.mb_rt.kbevents.add_event_observer(exports.EVT_KB_PRESS, function(evt) { self.KeyPress(evt);}); |
101 this.keymap={}; | |
102 this.onKeyPress = null; | |
914 | 103 this.svg = new svg.loadSVG(this.mb_rt,this.mb_rt.root,null); |
716 | 104 } |
105 app.prototype.loadSVG=function(fname) { | |
914 | 106 this.svg.load(this.mb_rt,this.mb_rt.root,fname) |
716 | 107 } |
108 | |
730 | 109 app.prototype.KeyPress = function(evt) { |
110 if (this.onKeyPress) this.onKeyPress(evt.sym); | |
911 | 111 if (evt.sym in this.keymap) { |
112 this.keymap[evt.sym](); | |
113 } | |
730 | 114 } |
115 | |
716 | 116 app.prototype.loop=function() { |
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117 this.mb_rt.redraw_all(); |
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118 this.mb_rt.flush(); |
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119 } |
762 | 120 app.prototype.update=function() { |
121 this.mb_rt.redraw_all(); | |
122 this.mb_rt.flush(); | |
123 } | |
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124 app.prototype.get=function(name) { |
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125 return this.mb_rt.mbnames[name]; |
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126 } |
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127 app.prototype.addKeyboardListener=function(type,f) { |
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128 return this.mb_rt.kbevents.add_event_observer(type,f); |
716 | 129 } |
724 | 130 app.prototype.refresh=function() { |
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131 this.mb_rt.redraw_changed(); |
724 | 132 this.mb_rt.flush(); |
133 } | |
730 | 134 app.prototype.dump=function() { |
135 sys.puts(this.onKeyPress); | |
136 } | |
137 | |
138 app.prototype.addKeyListener=function(key,f) { | |
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139 if (typeof(key) == 'number') |
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140 this.keymap[key] = f; |
911 | 141 else { |
142 for(k in key) { | |
143 this.keymap[k] = f; | |
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144 } |
911 | 145 } |
730 | 146 } |
716 | 147 |
978 | 148 |
149 app.prototype.changeScene=function(s) { | |
150 var nth; | |
151 if (typeof(s)=='number') { | |
152 var i; | |
153 nth = s; | |
154 } else { | |
155 nth = this.svg.getFrameNumber(s); | |
156 if (nth == -1) return; | |
157 } | |
158 var scenes = this.svg.scenes; | |
159 for(i=0;i<scenes.length;i++) { | |
160 try { | |
161 if (nth >=scenes[i].start && nth <=scenes[i].end) { | |
162 this.get(scenes[i].ref).show(); | |
163 } else { | |
164 this.get(scenes[i].ref).hide(); | |
165 } | |
166 } catch(e) { | |
167 sys.puts(e); | |
168 sys.puts(scenes[i].ref); | |
169 } | |
170 } | |
171 } | |
1138 | 172 |
173 app.prototype.runToScene=function(n) { | |
174 | |
175 } | |
176 | |
978 | 177 app.prototype.addSceneListener=function(n, cb) { |
178 sys.puts("This is not implemented yet") | |
179 } | |
180 | |
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181 var app_with_win = function(display, win) { |
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182 var self = this; |
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183 var mb_rt; |
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184 var background; |
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185 var paint; |
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186 |
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187 if(typeof display == "undefined" || typeof win == "undefined") |
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188 throw "Invalid argument"; |
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189 |
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190 mb_rt = this.mb_rt = new mbfly.mb_rt_with_win(display, win); |
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191 _decorate_mb_rt(mb_rt); |
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192 background = mb_rt.rect_new(0, 0, 720, 480, 0, 0); |
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193 paint = mb_rt.paint_color_new(1, 1, 1, 1); |
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194 paint.fill(background); |
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195 mb_rt.root.add_shape(background); |
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196 |
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197 this.mb_rt.kbevents. |
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198 add_event_observer(exports.EVT_KB_PRESS, |
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199 function(evt) { self.KeyPress(evt); }); |
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200 this.keymap = {}; |
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201 this.onKeyPress = null; |
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202 } |
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203 |
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204 app_with_win.prototype = app.prototype; |
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205 |
716 | 206 exports.app=app; |
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207 exports.app_with_win = app_with_win; |
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208 |
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209 // Put all key definition here |
820 | 210 exports.KEY_LEFT = 0xff51; |
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211 exports.KEY_UP = 0xff52; |
820 | 212 exports.KEY_RIGHT = 0xff53; |
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213 exports.KEY_DOWN = 0xff54; |
820 | 214 exports.KEY_ENTER = 0xff0d; |
724 | 215 exports.EVT_ANY=0; |
216 exports.EVT_MOUSE_OVER=1; | |
217 exports.EVT_MOUSE_OUT=2; | |
218 exports.EVT_MOUSE_MOVE=3; | |
219 exports.EVT_MOUSE_BUT_PRESS4; | |
220 exports.EVT_MOUSE_BUT_RELEASE=5 | |
221 exports.EVT_KB_PRESS=6; | |
222 exports.EVT_KB_RELEASE=7; | |
223 exports.EVT_PROGM_COMPLETE=8; | |
224 exports.EVT_RDMAN_REDRAW=9; | |
225 exports.EVT_MONITOR_ADD=10; | |
226 exports.EVT_MONITOR_REMOVE=11; | |
227 exports.EVT_MONITOR_FREE=12; | |
228 exports.EVT_MOUSE_MOVE_RAW=13; | |
827 | 229 exports.ldr = ldr; |