annotate nodejs/examples/testsvg/svgviewer.js @ 1160:1a699dc00fa3

Fix the issue of not removing node in old scene when switching scenes. - When a timeline is playing and crossing two scenes (tween block), nodes, for the old scene, in duplicate group must be removed. But, it is not. - It is fixed by checking if nodes, in the duplicate group, are also in the key frame next to the new scene. All nodes that is not in next key frame are remove.
author Thinker K.F. Li <thinker@codemud.net>
date Tue, 28 Dec 2010 13:35:34 +0800
parents a74b4d986a91
children
rev   line source
890
58a4e9bb8bb7 A SVG viewer
Thinker K.F. Li <thinker@codemud.net>
parents:
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1 // -*- indent-tabs-mode: t; tab-width: 8; c-basic-offset: 4; -*-
58a4e9bb8bb7 A SVG viewer
Thinker K.F. Li <thinker@codemud.net>
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2 // vim: sw=4:ts=8:sts=4
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a74b4d986a91 Move examples for nodejs into nodejs/examples/ sub-directories.
Thinker K.F. Li <thinker@codemud.net>
parents: 890
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3 var svg = require("svg");
a74b4d986a91 Move examples for nodejs into nodejs/examples/ sub-directories.
Thinker K.F. Li <thinker@codemud.net>
parents: 890
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4 var mbapp = require("mbapp");
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58a4e9bb8bb7 A SVG viewer
Thinker K.F. Li <thinker@codemud.net>
parents:
diff changeset
5
58a4e9bb8bb7 A SVG viewer
Thinker K.F. Li <thinker@codemud.net>
parents:
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6 app = new mbapp.app();
58a4e9bb8bb7 A SVG viewer
Thinker K.F. Li <thinker@codemud.net>
parents:
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7 app.loadSVG("test.svg");
58a4e9bb8bb7 A SVG viewer
Thinker K.F. Li <thinker@codemud.net>
parents:
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8 app.loop();