Mercurial > MadButterfly
annotate nodejs/examples/simple/testimage.js @ 1160:1a699dc00fa3
Fix the issue of not removing node in old scene when switching scenes.
- When a timeline is playing and crossing two scenes (tween block),
nodes, for the old scene, in duplicate group must be removed. But,
it is not.
- It is fixed by checking if nodes, in the duplicate group, are also
in the key frame next to the new scene. All nodes that is not in
next key frame are remove.
author | Thinker K.F. Li <thinker@codemud.net> |
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date | Tue, 28 Dec 2010 13:35:34 +0800 |
parents | a74b4d986a91 |
children |
rev | line source |
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828 | 1 // -*- indent-tabs-mode: t; tab-width: 8; c-basic-offset: 4; -*- |
2 // vim: sw=4:ts=8:sts=4 | |
939
a74b4d986a91
Move examples for nodejs into nodejs/examples/ sub-directories.
Thinker K.F. Li <thinker@codemud.net>
parents:
828
diff
changeset
|
3 var svg = require("svg"); |
a74b4d986a91
Move examples for nodejs into nodejs/examples/ sub-directories.
Thinker K.F. Li <thinker@codemud.net>
parents:
828
diff
changeset
|
4 var mbapp = require("mbapp"); |
828 | 5 var sys=require("sys"); |
939
a74b4d986a91
Move examples for nodejs into nodejs/examples/ sub-directories.
Thinker K.F. Li <thinker@codemud.net>
parents:
828
diff
changeset
|
6 var animate=require("animate"); |
828 | 7 var fs = require("fs"); |
8 | |
9 app = new mbapp.app(); | |
10 | |
11 coord = app.mb_rt.coord_new(app.mb_rt.root); | |
12 data=mbapp.ldr.load("sample.png"); | |
13 paint = app.mb_rt.paint_image_new(data); | |
14 img = app.mb_rt.image_new(10,10,50,50); | |
15 paint.fill(img); | |
16 coord.opacity = 0.9; | |
17 coord.add_shape(img); | |
18 | |
19 app.loop(); |